It’s rare to get a glimpse inside the puzzly creative process.
Sure, plenty of crossword constructors are happy to share how particular puzzles of theirs came to be, but many constructors and designers, whether we’re talking mechanical puzzles, pen-and-paper puzzles, or electronic puzzles, keep their techniques and tricks secret. They’re like magicians that way.
So when a puzzler takes you behind the curtain, it’s a rare and special treat. The website Gamasutra recently hosted such an event when app designer and puzzler Paul Hlebowitsh explained in detail how he designs the puzzles for his app RYB.
In Paul’s words, “RYB is very similar to ‘Minesweeper’ or ‘Hexcells,’ but instead of using numbers or symbols, it uses colors. The colored dots inside of a shape tell you how the neighboring shapes are colored.”
I love the devilish simplicity behind the solving. It’s so universal that it transcends the language barrier. Simply show another person the first step, and they’ll pick it up immediately.
Paul goes on to explain how one particular puzzle evolved as he sought the perfect mix of puzzly challenge and unique solvability.
He took this:
and eventually ended up with this:
It’s a fascinating read, one I can’t do justice to with a brief summary, so I suggest everyone check out the full post to watch an impressive constructor at work. Being walked step-by-step through a build by the designer is a delight.
I also have to praise the puzzles themselves. The mix of geometric shapes and colors creates a truly striking image. I think I’m gonna get a print made of this one and put it on my wall:
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