I don’t mean to alarm you, fellow puzzlers and PuzzleNationers, but the machines may be taking over.
First, there was Deep Blue, defeating Russian chess grandmaster Garry Kasparov under standard chess tournament time constraints.
Then, there was IBM’s supercomputer Watson, sitting at the buzzer on Jeopardy!, besting previous champions Brad Rutter and Ken Jennings to nab a million-dollar prize.
An AI program called Deep Mind can play several Atari games with superhuman proficiency.
These days, you can design robots with LEGOs that are capable of solving Rubik’s Cubes in seconds flat.
And, of course, crossword fans probably know of Dr. Fill, the crossword-solving computer program that competes at the American Crossword Puzzle Tournament each year. In a matter of five years, it has jumped from 141st place in the 2012 tournament to 11th place in the 2017 tournament.
Now, the machines are coming for Go players next. Google has developed an artificial intelligence known as AlphaGo which twice conquered Ke Jie, the 19-year-old Go tournament champion ranked number one in the world.
This strategy board game is played with white and black gamepieces called stones, and the objective is to surround a greater total amount of territory on the game board than your opponent. Along the way, you can surround your opponent’s pieces in order to capture them and remove them from play.
Wikipedia aptly describes the depth and difficulty of the game:
Despite its relatively simple rules, Go is very complex, even more so than chess, and possesses more possibilities than the total number of atoms in the visible universe. Compared to chess, Go has both a larger board with more scope for play and longer games, and, on average, many more alternatives to consider per move.
People have been playing Go for over 2,500 years, and yet, machines have already surpassed our greatest player.
Science fiction movies have been warning us about this for years. I just never expected them to come after our games and hobbies first.
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