Delving into the BosWords 2019 Crosswords!

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I finally had a chance to sit down and try my hand at the puzzles from the BosWords Crossword Tournament last month. Given the talent involved amongst the organizers and constructors, I had high expectations, and I was not disappointed.

So let’s put those puzzles under the microscope and see what’s what!


Leading Ladies by John Lieb

This unscored opening puzzle served as a fun and pleasant warm-up, getting everyone into the puzzly spirit and ready to solve. The theme entries were five films with female leads (like CLEOPATRA, FOXY BROWN, and CAT BALLOU), and the revealer TITLE NINE nicely tied the five films together through their nine-letter titles.

With good flow and an accessible theme, this is a great confidence booster and a solid puzzle to shake off any nerves going into the tournament.

Interesting grid entries included SAMOANS, ZOWIE, DEEP-SIXED, and LANDO, and my favorite clue was “Got to square 100 first in Chutes and Ladders, e.g.” for WON.

Puzzle 1: Central Intelligence by Claire Rimkus and Andrew Kingsley

As you might expect from the first puzzle in the tournament proper, this puzzle was a fairly easy start, combining an accessible theme with interesting fill. Each of the three-letter words at the center of the theme entries spelled out a different degree one could earn, a la VET reading out in LONG LIVE THE KING.

The circles for the three middle letters in each themed entry are almost unnecessary, as between the title and the themed entries themselves, you could suss out the theme without much trouble.

(But then again, I’m a sucker for circles in a crossword grid, so I liked having them there.)

One of the theme entries was more obscure than the other three, but this was still a breezy solve to get the tournament going.

Interesting grid entries included THE UK, OBERON, SOIREE, and MASHUP, and my favorite clues were “Hacker’s problem?” for COUGH and “You don’t want to be under it” for ARREST.

[Image courtesy of SharpBrains.com.]

Puzzle 2: Don’t Strain Yourself by Ross Trudeau

Normally, you’d expect the difficulty to ratchet upward a bit for puzzle 2, but this one was pretty much on par with the first puzzle. The revealer NO FILTER explained the link between the theme entries (things like EMAIL SPAM and INSTANT COFFEE), but overall, I was a little underwhelmed by this one.

That’s not to say the puzzle wasn’t otherwise well-constructed, because it was. The longer down entries linking the themed entries were executed with finesse, and other than one tough entry (ILLINI), the fill was fair and the cluing solid.

Interesting grid entries included DOOMSDAY, TO THE MAX, IOLANI, AL EAST, and DALLIANCES, and my favorite clue was “Turns into a screenplay, perhaps” for ADAPTS.

Puzzle 3: Plus or Minus by Joon Pahk and Laura Braunstein

The increase of difficulty I was expecting in puzzle 2 arrived with gusto in puzzle 3, as the solver must figure out how to either add or remove a number from the theme entries. With the subtraction clues, it was easier, because you had the number spelled out in the entry (like STONE AGE DOOR, where the -1 in the clue indicates that the word ONE should be removed, making the more familiar STAGE DOOR).

With the addition entries, you had to get a little more creative. For instance, the entry PAT PENDING becomes PATENT PENDING when you add the +10 from the clue. It’s a clever hook, and certainly not the last time we’ll be seeing some puzzly math in this puzzle set.

Interesting grid entries included SEA MONKEYS, SQUEAK, UMAMI, and SAYSO, and my favorite clue was “Something that won’t stay hot” for FAD.

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Puzzle 4: Spill the Tea by John Lieb and David Quarfoot

My favorite gimmick from the tournament puzzles appears in puzzle 4, which took me longer to figure out than it probably should have. In this puzzle, longer theme entries are shortened by having a brand of tea contained in the answer reading down instead of across. So, HOTEL CHAIN reads HOTELCN across, because CHAI is reading down from the C instead.

This sort of visual gag in a crossword is hard to pull off, but Lieb and Quarfoot do so nicely, having five “spills” in the grid. (Cluing each tea reading down as an “Oops” was a nice touch, as was the Boston Tea Party reference in the tagline at the top of the page.)

Interesting grid entries included AP CALC, WIN BIG, UNCLE SAM and X-ACTO KNIFE, and my favorite clue was “Charlatan exposer of film” for TOTO.

Puzzle 5: Get the Picture by Paolo Pasco

The regular tournament concluded with puzzle 5, and Pasco ably brought it home with this film-centric puzzle where the theme entries all ended with synonyms for part of a film (SHOT, SCENE, FOOTAGE, TAKE, and CLIP). The theme is quickly uncovered, but the puzzle is by no means a cakewalk, as solid, creative fill makes for a more challenging solve than you expect.

There’s very little crosswordese — the grid instead focused on unusual entries in a well-constructed grid. (Heck, if Pasco had included J and X, this puzzle would have been a pangram as well!)

Interesting grid entries included SATYRS, CYBER, KAPOW, ME DAY, and GUIDE DOG, and my favorite clue was “Write this answer as EER, say” for ERR.

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[Image courtesy of @StalkingSarah.]

Championship Themeless by Finn Vigeland

After two years of championship puzzles being shepherded by the ambitious grids of David Quarfoot, Finn Vigeland steps up to the plate with a very intimidating themeless grid loaded with lots of long entries. With 3 nine-letter words in each corner and 3 thirteen-letter entries stacked in the middle of the grid, this one would probably give any solver pause at the outset, let alone those solving on stage in front of an audience.

Those long entries were bolstered by a lot of terrific crossings that made use of the open grid, making for a mostly great solving experience, save one or two specious phrases (AREN’T I?, ick).

But the impressive ones far outweigh the occasional clunkers, and Vigeland’s first championship themeless for BosWords will most likely not be his last.

Interesting grid entries included PR FARM, FUTURAMA, I CAN’T EVEN, and ARMREST, and my favorite clue was “One of a breakfast trio” for SNAP.


Bonus puzzle: Do the Math by John Lieb

Although this wasn’t an official tournament puzzle, I have to mention it because this bonus grid was my favorite in the entire set. Treating common hyphenated phrases with numbers as if they were equations, the theme entries in this puzzle required a little outside-the-box thinking to come up with the correction solutions.

For instance, “Combo from Rocky Balboa” would normally be “ONE-TWO PUNCH,” but since we’re thinking mathematically, ONE minus TWO is NEGATIVE ONE, so our themed answer is actually NEGATIVE ONE PUNCH.

The revealer DIFFERENCE MAKERS was just the icing on the cake for a puzzle that took something in plain sight and turned it on its head in a clever way. It was the perfect conclusion to a day of enjoyable puzzling.

Interesting grid entries included ELIXIR, RELAXED FIT, YIKES, and K’NEX, and my favorite clues were “Pricey place for a fan” for SKYBOX and “Improvises musically” for VAMPS.


Overall, I was mostly impressed by the array of puzzles assembled for this year’s tournament. There were tricky themes, visual themes, and math themes, all of which made great use of both the cluing and the grids themselves. Yes, one or two puzzles didn’t connect with me as strongly as the others, but the entire gauntlet of puzzles were challenging and creative in their design without being off-putting or getting too esoteric.

BosWords is probably the tournament that is friendliest to new solvers in terms of puzzle difficulty — not nearly as challenging as those at Lollapuzzoola or The Indie 500, but increasingly just as experimental and inventive — while still remaining engaging.

It’s the right mix of challenge and creativity for solvers accustomed to NYT-style solving, and I think the constructors and organizers did one heck of a job putting together the tournament.

Can’t wait to see what they cook up for us next year.


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100 FREE Coins for Daily POP Word Search? Tell me more!

Yes, it’s a special Saturday post, because we’ve got a special limited time offer for our fellow puzzlers and PuzzleNationers!

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Daily POP Word Search launched this week for iOS and Android users, and it’s only a click away!

Yes, the Daily POP Word Search app is FREE!

And this weekend — and this weekend only! — you can also get 100 FREE coins as part of a special promotion!

Just click this link and follow the instructions! It couldn’t be easier!

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The Daily POP Word Search app is 100% Free, the coins are Free… what are you waiting for? =)

Click here to participate and enjoy the best new puzzle app on the market today!

[Promotion ends at Midnight ET on Sunday, August 18, 2019.]


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Lollapuzzoola 12 Lands This Weekend!

This Saturday, August 17, marks the twelfth edition of the Lollapuzzoola crossword puzzle tournament!

If you haven’t heard — and seriously, how have you not heard by now?! — Lollapuzzoola is an independent crossword tournament run by constructors and puzzle aficionados Brian Cimmet and Patrick Blindauer. The tournament features puzzles constructed with a more freewheeling style than those found at the more traditional American Crossword Puzzle Tournament.

As they say, it’s “the best tournament held in New York on a Saturday in August.”

The format is similar to BosWords. Competitors are placed in one of four divisions: Express (solvers with tournament experience), Local (other solvers), Rookies, and Pairs.

With a warm-up puzzle, the five official tournament puzzles, and the championship finale puzzle, you’re guaranteed to get your money’s worth as you solve. These puzzles crackle with style, both fun and befuddling in how often they revitalize and reinvent classic crossword tropes.

And for those who reach the top of mountain, “winners in each division are awarded prizes, which could range from a box of used pencils to a brand new car. So far, no one has ever won a car.

Although registration is closed for actually attending the tournament — though there is a waiting list — fret not!

The At-Home Division is open for any and all solvers to enjoy from the comfort of your home. For $15, you’ll receive the tournament puzzles the next day for your enjoyment (or frustration, depending on the difficulty).

Just look at the constructors involved in this year’s tournament! Stella Zawistowski, Mike Nothnagel, C.C. Burnikel, Maddie Gillespie, Paolo Pasco, Robyn Weintraub, and Doug Peterson. I can’t wait to see what they cook up for the competitors!

It should be a great time, either in person or for solvers at home. Lollapuzzoola is truly one of the highlights of the puzzle calendar.

You can click here for all things Lollapuzzoola, and to check out last year’s tournament puzzles, click here for our in-depth review!

Are you planning on attending Lollapuzzoola 12 or solving from home? Let me know! I’d love to hear from you!


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Meet the Daily POP Word Search Constructors: Lori Boller-Tian

One of the Daily POP Word Search app’s best features is the level of input from top-notch constructors. We’ve assembled one heck of a team when it comes to creating terrific, exciting, fresh, themed word search puzzles.

And over the next few weeks, we’d like to introduce you to some of them. Some names you may know, some you may not, but they’re all doing amazing work on these puzzles and deserve a little time in the limelight.

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For our first installment, allow us to introduce you to constructor Lori Boller-Tian, word search master, Golden Girls enthusiast, and collector of vintage cookbooks!


How did you get started in puzzles?

I’ve always been a natural list maker, and when I discovered that I could make a career out of creating lists for word puzzles, I was sold. Over eighteen years later, I’m still at it!

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What do you enjoy about working on Daily POP Word Search?

Researching topics is by far my favorite part of making Word Search puzzles. I especially enjoy researching puzzles for Daily POP Word Search because (with the exception of “Remember When”), the topics are really current. While working on these puzzles, I’ve learned about a lot of books, movies, and TV series that I probably wouldn’t have come across otherwise.

The puzzle themes are much more fine-tuned than most puzzles I create for magazines. Puzzles for magazines often have a monthly or seasonal theme, but for Daily POP Word Search, I try to focus on something happening on the exact day (or week) that the puzzle is released. For a magazine, I might create a general list about the TV series This Is Us. For Daily POP Word Search, I’ll take it a step further, doing a list on the last episode of season 3, set to appear on the app around the same time that season 4 premieres.

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Is there a particular theme day that appeals to you most or that you enjoy working on?

Yes! “Remember When” is my absolute favorite. I’m a huge fan of all things vintage, so making puzzles with a nostalgic feel is something I really enjoy. Whether it’s a toy from my ‘80s childhood or a line of kitchenware I remember from my grandparents’ ‘60s-style home, I love delving into topics that can transport me (and our solvers!) to another era.


A huge thank you to Lori for her time! Be sure to keep your eyes peeled for her puzzles in the Daily POP Word Search app, free to download for both iOS and Android users!

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Daily POP Word Search Is Here!

Friends and fellow PuzzleNationers, it’s our pleasure and our privilege to introduce you to the newest puzzle app to join our family of world-class mobile puzzling experiences!

Yes, it’s here! The latest innovation in word seek-style solving, Daily POP Word Search is now available!

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Available for both iOS and Android users, Daily POP Word Search puts all the fun of word-hunting puzzles at your fingertips… literally! Just drag your finger along each hidden word to highlight it and cross it off your list!

That’s right, no need to tote around a magazine and a pen or pencil to solve your favorite puzzles! You can do it all right from your phone with Daily POP Word Search!

And just like Daily POP Crosswords, you can expect up-to-date themes, entries, and topics! You won’t be hunting down silent film stars, you’ll be looking for entries for the music, TV, film, literary, and pop culture properties you enjoy today!

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We’re talking about free themed daily word search puzzles right in your pocket every day! Each day has a different pop culture theme, running the gamut from music and movies to sports and history, so no matter what piques your interest, the app is guaranteed to have puzzles for you!

Yes, we did use the magic word. Daily POP Word Search is FREE to download and FREE to play!

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With our responsive word-looping, cutting edge themes, and all sorts of ways to keep track of your solving progress — including optional timed solves, calendars with delightful emojis for each day’s puzzle, and more! — word search solving has never been this fun or this interactive! And it’s ready for you to enjoy right now!

Your search for the next great puzzle app is over! You can’t go wrong with PuzzleNation, and Daily POP Word Search is our best yet!


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A Shift in Puzzly Perspective

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I’ve had 3-D puzzling on the brain for a few days now, after a conversation about video games with a well-informed friend of mine.

What do I mean when I say 3-D puzzling? Well, I don’t just mean a puzzle that exists in three dimensions. I mean a puzzle where the solving experience requires all three dimensions.

Think about your average maze or a jigsaw puzzle. Although they’re three-dimensional objects, the solving is two-dimensional. Yes, there are certainly variations on these themes, like maze cubes where you navigate a marble from one place to another, or 3-D jigsaw puzzles that allow you to reconstruct famous landmarks. But these still rely heavily on two-dimensional solving.

Compare that with the iconic puzzle video game Portal, for instance. Portal requires you to accomplish different tasks, and you can only do so with your portal gun, a device that allows you to connect two different locations on the map.

[Image courtesy of Game Informer.]

That requires a complete realignment of your perspective, because you can walk in a straight line through one portal and emerge above, below, or at a 90-degree angle from where you started. This isn’t two-dimensional thinking anymore.

Between 3-D printing techniques and the constantly evolving engines behind video game systems, we’re seeing more and more examples of three-dimensional thinking in puzzles, and I’m perpetually amazed by what creators and designers come up with.

Check out this video of gameplay from the new puzzle game Etherborn:

Your character navigates elaborate three-dimensional landscapes, and gravity is wholly dependent on how your character is oriented at the moment. So you need to be clever enough to use the landscape in order to move your character in very unorthodox ways.

It’s fascinating, a step beyond some of the puzzles seen in previous games like Portal and Fez. (In those games, gravity still only worked in one direction, whereas Etherborn breaks even that fundamental baseline.)

I think this sort of puzzling appeals to me so much because the change in perspective that comes from solving in an additional dimension completely rewrites the rules we thought we knew.

Imagine for a second that you’re inside a corn maze. Now think about the paper mazes you’ve solved. See the difference? In the first scenario, you’re beholden to the meager information you get from following each path, whereas in the second, you can plan a route from above because you have much more information. You can see dead ends and avoid them.

The three-dimensional scenario is far more challenging than the 2-D solving you’re doing with the paper maze.

ThinkFun managed a similar feat with Gravity Maze, a puzzle game that required you to move a marble from the starting cube to the ending cube. The main challenge was that you had to build the path with only the given materials, and then just drop the marble in. All the puzzling happened at the beginning, and then you became a bystander as the marble traversed the solution you built.

This isn’t just plotting a path like in a normal maze, it was understanding a chain of events you were setting in motion, like cause and effect. It’s like building a simple Rube Goldberg machine and watching it go.

But whether you’re manipulating portals, shifting perspectives, dropping marbles, or solving corn mazes, you’re pushing your puzzly skills into new dimensions. And that’s just the puzzles we have now. Imagine what comes next.


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