Wendy’s Viral Marketing Victory (with a side of French fries)

Some of my all-time favorite puzzling experiences have been part of roleplaying games, so it warms my heart to see more and more people discovering Dungeons & Dragons and other tabletop RPGs. Not only are they a wonderful way to connect with friends and tell stories, but they inspire me to create new and innovative puzzles.

Both the Netflix series Stranger Things and the CBS sitcom The Big Bang Theory have helped bring roleplaying games to greater mainstream attention (as shows like Community and Freaks and Geeks did in the past), and now, even fast food chains are getting in on the pencil, paper, and dice-loaded pastime.

Yes, Wendy’s has created its own roleplaying game.

Feast of Legends is a self-contained roleplaying adventure that is both staggeringly detailed and shamelessly self-promotional. This NINETY-SEVEN page downloadable PDF contains the rules for building your character, equipment, rules, setting details, and different character classes (like the Order of the Frosty or the Order of the Spicy Chicken Sandwich), each with their own bonus abilities.

It’s actually a terrific introduction to roleplaying games as a whole, discussing concepts like how many actions you can take on a given turn, how combat works, and which dice to use.

They even created an online dice roller for you to use if you don’t own roleplaying dice!

(For RPG aficionados, the system is reminiscent of both D&D’s fourth and fifth edition rulesets, though not nearly as involved, obviously.)

Once you’ve created your character — an easy task, given the streamlined (but effective) character creation instructions in the first half of the handbook — there’s an entire campaign included to play through!

Yes, a five-part adventure awaits players willing to explore Freshtovia, battle the evildoers who seek to force frozen beef on people across the land, from Costa del Spicy to Roast Beach, from The Box to Biggie Vale.

feastoflegends2

Oh, you were curious about the shameless self-promotion? Trust me, we’re getting to that.

It starts with the setting — the mythical land of Freshtovia, in the realm of Beef’s Keep, where Queen Wendy requires your help to battle the monstrous threat of frozen beef. You can arm yourself with various implements (the spork caught my eye) as you prepare to do battle with the Ice Jester (a thinly veiled take on Ronald McDonald) and his minions, including violent versions of the Hamburglar (aka the Beef Bandit) and the Fry Guys.

Not only that, but there are rules regarding the bonuses you get for eating Wendy’s food while you play (as well as minuses for any characters eating from a different fast food chain during the game).

It’s seeded throughout the game, and on the website as well. On the page explaining how RPGs work, readers will find this text:

Beef’s Keep is a wide open world waiting for you to explore it. Make the world your own, expand your adventure, and most importantly, buy Wendy’s. Wait, we meant to say have fun. Also, buy Wendy’s.

wendys-vo2

As a writer and a content creator, I was a little disappointed to see that this voluminous and impressive PDF was lacking in one crucial detail: credits for all the hard work that must’ve gone into it.

Yes, there is a brief credit near the end — illustrations by Alex Lopez, maps by Collin Fogel — and a few signatures and identifying marks hidden in some of the art, but what about the writing? What about the well-crafted adventure? What of all the puns?!

I really had to go hunting in order to track down who exactly deserves the kudos for this engagingly ridiculous endeavor. The credit belongs to the company VMLY&R and their Wendy’s team, including @TonyMarin and @SmugKeck.

feastoflegends1

Designed to launch in time for New York Comic-Con — coinciding with a play-through on the popular webseries/podcast Critical Role — Feast of Legends seems like a rousing viral success.

Yes, there is naturally some pushback on the Internet — some for campaign donations made by the CEO of Wendy’s, some for how Wendy’s employees are treated — and some directed at the RPG itself, viewing it as a thinly-veiled propaganda tool (or an anti-union screed designed to brainwash the puny minds of roleplayers).

Politics and social issues aside, I’m calling this project a win. People that have never played a roleplaying game before have asked me about it, and roleplaying games in general are in the news because of this. If this brings more people into one of my favorite activities and opens up a new world of puzzles and games for them, then I thank Wendy’s for making that possible.

And yes, we’re probably going to end up playing this at the office at some point.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Spooky New Puzzle Set for the Penny Dell Crosswords App!

Halloween looms near, fellow puzzlers, but we’ve got our tricks and treats for you early! That’s right, ’tis the season for spooks, scares, and wordy witchery, and we’re celebrating with our newest puzzle set for the Penny Dell Crosswords App!

Our October Deluxe puzzle set just launched for both iOS and Android users, and it offers the quality solving experience you’ve come to expect from PuzzleNation!

Print

Scare up some puzzles for yourself and indulge in this marvelous puzzle bundle, designed for new solvers and talented puzzlers alike!

Offering 30 easy, medium, and hard puzzles, plus 5 October-themed bonus puzzles to please solvers of all skill levels, the October Deluxe puzzle set is full of frightfully great crosswords for everyone!

You can’t go wrong with these awesome deals like this! PuzzleNation is dedicated to bringing you the best puzzle-solving experience available, with world-class puzzles right in your pocket, ready to go at a moment’s notice! That’s the PuzzleNation guarantee.

Happy solving everyone!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

The Beale Ciphers: A Puzzly Treasure Hidden Since the 1800’s?

e

There’s nothing quite like a treasure hunt to spark the imagination. From The Treasure of the Sierra Madre to the adventures of Indiana Jones, from tales as far back as Poe’s “The Gold-Bug” to stories as recent as an episode of NCIS: New Orleans last year, a treasure hunt can turn a crime story or an adventure tale into an irresistible narrative for the ages.

Thankfully, there are a few treasure hunts lurking out there in the real world, offering clever solvers the chance to live out their own adventure. In the past, we’ve explored the mystery of Forrest Fenn’s Rocky Mountain treasure, we’ve chronicled efforts to locate all of Byron Preiss’s The Secret treasures, and we’ve suggested tactics for cracking Jason Rohrer’s A Game for Someone hunt.

But as intriguing as those hunts are, none of them have spanned more than a century of searching. (Without resulting in unfortunate demises, that is. We’re looking at you, Oak Island.)

No, that singular honor belongs to a treasure hunt known as the Beale Ciphers.

beale_papers

As the story goes, a man named Thomas J. Beale buried a treasure trove of gold and silver somewhere in Bedford County, Virginia, in the early 1800s. Beale then encrypted the location of the treasure, the contents of the treasure, and the names of those he wished to have the treasure. Beale handed off those encryptions to an innkeeper, then vanished, never to be seen again. (His promise of later providing the key for the ciphers was never fulfilled.)

The innkeeper failed to crack the ciphers, then held onto them for decades before passing them along to an unnamed friend before his death. The unnamed friend spent twenty more years trying to unravel the encryptions (managing to solve the second of the three encrypted messages). Eventually, the friend published the encryptions and the story of Beale’s treasure in a pamphlet he began selling in 1885.

So, how do the ciphers work?

It’s simple, really. Take a book, pick a given page, and number all of the words on the page. (Or just start at the beginning of the book.)

If you’re using A Tale of Two Cities, for instance:

1 It
2 was
3 the
4 best
5 of
6 times,
7 it
8 was
9 the
10 worst
11 of
12 times…

So, using the first letters of each word (and the corresponding number), the word BOW could be encrypted 4 11 8 or 4 11 2 or 4 11 10.

This grants people in the know two advantages. The code is incredibly difficult to break on its own, because unlike a cryptogram (or any other message encrypted with a Caesar cipher or a one-to-one relationship between coded letters), each appearance of a given letter could be a different number, not the same one over and over.

Plus, if you know the key (the book and page number), decoding it requires no puzzly skill at all.

It’s diabolical and effective, as proven by Beale’s trio of ciphers, since only one has been cracked (because the solver stumbled upon the Declaration of Independence as the key).

[The second Beale cipher.]

The decrypted text from the second cipher:

I have deposited in the county of Bedford, about four miles from Buford’s, in an excavation or vault, six feet below the surface of the ground, the following articles, belonging jointly to the parties whose names are given in number three, herewith:

The first deposit consisted of ten hundred and fourteen pounds of gold, and thirty-eight hundred and twelve pounds of silver, deposited Nov. eighteen nineteen. The second was made Dec. eighteen twenty-one, and consisted of nineteen hundred and seven pounds of gold, and twelve hundred and eighty-eight of silver; also jewels, obtained in St. Louis in exchange to save transportation, and valued at thirteen thousand dollars.

The above is securely packed in iron pots, with iron covers. The vault is roughly lined with stone, and the vessels rest on solid stone, and are covered with others. Paper number one describes the exact locality of the vault, so that no difficulty will be had in finding it.

bealemap

Of course, there are some problems there, even with the cipher that treasure hunters consider solved. You see, there are some irregularities with the solution. Not only are there four misspellings in the translation, but a variation on the original Declaration of Independence must be used or the cipher doesn’t decode correctly.

Now, mistakes happen. (As we learned with the story of Brian Patrick Regan.) But if there are mistakes in the two unsolved ciphers as well, that only makes the chances of finding the proper key even slimmer, because a mistake in the early numbers of the code might convince someone that they’ve got the wrong key, even if they have the right one!

Do you find that challenge daunting, fellow puzzlers? It’s understandable if you do. The other two ciphers have resisted the best efforts of even master cryptographers and cryptanalysts.

Given that the Declaration of Independence was the key for the second cipher, many aspiring treasure hunters have tried using other famous historical documents as possible keys for the other ciphers, including the Magna Carta, the Constitution, the Monroe Doctrine, and more, as well as the plays of Shakespeare and the Lord’s Prayer.

bealemontvale

There are also plenty of reasons to doubt that this treasure exists at all. (The same question marks hang over some of the other treasure hunts we’ve mentioned, like Forrest Fenn’s.)

There are questions regarding the language in the pamphlet, where the gold was supposedly found, why Beale would bother encrypting the names of the people he wanted to inherit the treasure, and even whether Beale himself ever existed in the first place. (Famous skeptic and investigator of the supernatural Joe Nickell believes the pamphlet is a fraud.)

But does that mean the ciphers are? Not necessarily.

An analysis in 1970 by Dr. Carl Hammer of Sperry-UNIVAC indicated that the number patterns are not random. He believed that further attempts at cracking the ciphers would be worthwhile.

Heck, even our old codebreaking friends Elizebeth Smith Friedman and her husband William tried to unravel the Beale ciphers, but without success. She called the ciphers “a diabolical ingenuity designed to lure the unwary reader.”

And, of course, not every hunter has come away empty-handed. One team of treasure hunters stumbled upon a cache of Civil War artifacts while hunting for Beale’s trove.

So what do you think, PuzzleNationers? Is the Beale treasure real? Will it ever be found? Let us know in the comments section below! We’d love to hear from you.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

A Clued Sudoku Puzzle? It’s More Than Meets the Eye

cryptic

The hunt is always on for the next big puzzle idea.

Sometimes, it’s an old idea that gets repackaged and catches fire. That’s what happened with Sudoku, a puzzle that had been around since the late ’70s, but only rose to prominence decades later.

Other times, it’s a combination of different puzzle types that yields something special. Our friends at Penny Dell Puzzles, for instance, have a popular puzzle called Anagram Magic Square, which combines crossword-style cluing, anagrams, and the mathematical element of a magic square to create an engaging puzzle experience you can solve from several angles.

Whether a puzzle is destined for superstardom or not depends on a lot of factors: difficulty, the type of solving it involves, how intuitive the solving is (i.e. needing a lengthy explanation vs. getting the gist of the puzzle from a glance), visual aesthetics, and more.

As a puzzler, it’s always exciting to try out a new puzzle. Wholly original ideas are rare, to be sure, but even a single twist on an old classic can be enjoyable if executed well.

Today, we’re taking a look at a puzzle that combines Sudoku with cryptic crosswords (aka British-style crosswords). It’s called Cluedoku, and it was created by cryptic constructor Charlie Methven, better known in solving circles as Chameleon, a contributor to British puzzle outlets like The Guardian.

cluedoku

[Just a sample of the puzzle. Check out the entire puzzle here.]

Like Sudoku, Cluedoku involves placing the digits 1 through 9 into each row, column, and 3×3 square in the grid. But unlike Sudoku, there are no set letters.

Instead, you have 81 clues, one for every cell in the grid, utilizing cryptic-style cluing to hint toward which of the nine numbers goes in a given cell.

Once you’ve unraveled a clue and placed a number in the grid, standard Sudoku rules apply: that number will only appear once in a row, column, or 3×3 square.

But that’s easier said than done. These clues run the gamut of slyly clever to almost baffling. Even when you consider that there are only nine possible answers for each clue, it’s still a challenge. (Plus, not all of the clues adhere to the standard cryptic cluing mechanic of having both a definition AND a wordplay clue included.)

That being said, you’ll find lots of traditional cryptic cluing tricks at play here.

Now, we’re going to be discussing specific clues and answers from this puzzle, so this is your spoiler warning.

***

***

***

***

***

***

***

Last chance to solve without spoilers!

***

***

***

***

***

***

Okay, here we go.

In terms of traditional cryptic cluing gimmickry, we see hidden words, anagrams, homophones, word reversals, and more.

In clue 6 — Axis revolves without beginning to accelerate — we revolve (aka reverse) axis to spell SIXA, and then drop the A (“without beginning to accelerate”) to spell SIX.

In clue 8 — Prime cut from sloth reeks — the answer hides in plain sight, as a prime number (three) reads out in sloTH REEks (and can be cut out of it).

In clue 22 — Scenes in X-Men Origins reveal how many claws Wolverine has! — the phrase “origins reveal” points towards the first letters of the words that precede it proving the answer, meaning that SIX is the number of claws Wolverine has (three on each hand).

There is a similar game in clue 67 — With only seconds remaining, Officer Columbo outwits crook — which has the second digits of “Officer Columbo outwits crook” spelling out FOUR.

In clue 27 — UFO demolished third of Parliament Square — the letter R (“third of Parliament”) gets mixed up with UFO to make FOUR, a square.

crossword1

But other clues would be familiar to crossword solvers in America.

Clue 29 — Number of Romans in the New Testament? — is simple wordplay for 6, since Romans is the SIXth book. (Similarly, clue 62 — Number of lines taken by bar staff — is a reference to the FIVE lines that make up a staff in sheet music.)

Clue 34 — Top score in Scrabble — is a bit more devious, requiring you to know that T is worth 1 point, O is worth 1 point, and P is worth 3 points, making the correct answer FIVE.

Clue 48 — Man’s arms’ legs’ digit — feels like a clue you’d see at the Indie 500 or Lollapuzzoola, because it’s initially baffling, but then reveals itself as merely clever and challenging. You see, there are THREE legs on the coat of arms for the Isle of Man. But that’s concealed by the wordplay involving three different words that don’t mean what you’d think.

This mix of American and British-style clues made for a fun solve that mixed and mingled two worlds of cluing nicely.

I think my favorite clue was Clue 39 — 192+284 — because it was built like one of those magazine word puzzles, the ones where “rockcaughthardplace” means “caught between a rock and a hard place.” In this case, you have “2+2” literally in 1984. And for anyone familiar with George Orwell’s famous novel, 2+2 in 1984 equalled FIVE.

Although obviously Cluedoku isn’t really sustainable as a recurring puzzle — you’d burn out your anagrams and homophones pretty quickly, as Chameleon himself stated in an interview — it is an impressive marriage of two different puzzles that rarely interact otherwise.

But he did raise the possibility of another variation in the future:

If I did another Chameleon cluedoku, I think I’d use the seven colours of the rainbow plus black and white, as solvers could then colour in each square as they solved. How’s “Cry over Norwich’s core Canary”?

That sounds like a fun follow-up to an interesting puzzle.

What did you think of Cluedoku, fellow puzzlers and PuzzleNationers? Let us know in the comments below! We’d love to hear from you.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PN Video Game Review: Untitled Goose Game

goosegame1

[Image courtesy of USG.]

A game review? We know, it’s been a long time. Yes, we often discuss the puzzly aspects of video games both new and old, but it’s rare that we review them.

Thankfully, friend of the blog Jennifer Cunningham — puzzler, artist, musicologist, and former Tabletop Tournament Champion — offered to step up and review a puzzle game as clever as it is subversive, one that’s already made quite an impression across social media.

So, without further ado, let’s turn things over to Jen for her take on Untitled Goose Game.


On September 23rd, 2019, a new video game release took the Internet by storm.

Untitled Goose Game, an independent stealth and puzzle game from House House, has a straightforward description: It’s a lovely morning in the village, and you are a horrible goose.

That’s it. That’s the tagline. And yet it has already won the hearts (and memes) of many.

goosegame2

[Image courtesy of Polygon.]

Yes, players take on the role of a rogue goose, being mischievous and causing mayhem in a quiet English village. The objective of the game is to complete a series of tasks to advance to the next area of the town. Players are given very simple abilities as the goose: you can waddle and run, you can grab and pick up items with your beak, you can honk, you can duck (pun not intended), and you can flap your wings.

With these skills, players must determine how to complete their “To Do List” tasks, while avoiding being thwarted or chased away by the village’s (perhaps justifiably) irate citizens. Such tasks include “get into the garden,” “break the broom,” and “be awarded a flower.”

Unlike many video games, there are no hints given to players such as flashing or highlighted items, arrows, dialog, etc., so players must experiment and problem-solve in order to accomplish the vaguely-described tasks.

goosegame3

[Image courtesy of Goose Game.]

Since there is no life system and no time limits, players are free to explore the world and see what sticks. Sneaking around, hiding objects, and sometimes deliberately calling attention to your goose-self are required to succeed. It is completely up to the player to figure out how to approach each endeavor. Additionally, players will discover some hidden tasks as they experiment and try to solve each task’s unique puzzle.

Untitled Goose Game is fun, farcical, and highly entertaining. It will make you think, laugh, and almost wish you were a rebellious goose yourself. But a word of warning: it is a relatively quick game. Players can easily win the entire game in just a few hours.

While there are bonus tasks that open up after winning, there isn’t must incentive to replay the game over and over unless you’re determined to beat your own personal timed record. We can only hope that the developers come up with a sequel or expanded gameplay in the future.

Untitled Goose Game is available for digital purchase in the Nintendo Switch Store and for PC/Mac at Epic Games.

goosegame4

[Image courtesy of EuroGame.net.]

Ratings for Untitled Goose Game:

  • Enjoyability: 4/5 — This game provides a high level of entertainment despite the limited world. You truly feel as one with the goose. The varying difficulty of tasks is well balanced to allow players of all puzzle-solving abilities to accomplish the game’s objectives.
  • Puzzle incorporation: 4/5 — Completing tasks requires the player to determine how to use your basic goose skills to achieve them with no clear directive on how to accomplish them. Prepare for a lot of trial-and-error. It is truly a problem-solving puzzle game.
  • Graphics: 3/5 — Beauty is in the eye of the beholder. This is an indie game so the graphics are not on par with most PC/Switch video games or franchises. The graphics are somewhat flat, similar to paper cutouts. But at the same time, that is part of the game’s charm (much like its non-title title) and detail is certainly not lacking. The colors are muted but calming, the world is crisp and clean, and movement is smooth.
  • Gameplay: 4/5 — The drive to sow a little chaos lives within all of us, and this game lets us play out that devious urge in perhaps the most innocent way while challenging players with puzzly goodness. If you’re going to cause trouble, might as well be a cute goose just doing its goose thing. The satisfaction that comes with completing a task is extremely gratifying, as is the sandbox-esque freedom of being able to cause mayhem for no honkin’ reason at all.

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Product Review: Domino Maze

dominomaze0

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

What is it about dominoes that makes watching them fall such a satisfying experience? Is it the meticulous prep work required for a domino display? The balance and hand-eye coordination required to place each one? The danger of upsetting the whole thing before all the pieces are in place? The potential energy harnessed and ready to be unleashed as soon as the last domino is set up?

Whatever it is, it makes for one heck of a conclusion to a logic puzzle.

The creative minds at ThinkFun have conjured up a delightful twist on their traditional complete-the-path brand of logic puzzles, incorporating not just gravity, but the click-clack cacophony of a chain reaction in a new challenge for younger puzzlers and more experienced ones alike.

In today’s product review, we’re taking a look at Domino Maze.

dominomaze2

[One Challenge Card’s preset pieces in place. Note the three gates, each already balanced to topple over when the domino path crosses through.]

Domino Maze builds on the usual domino-stacking skills and tricks — splitting the path, making sharp turns, redirecting kinetic energy — by adding sequential gates that your domino path must pass through in order to complete each challenge.

The gates are numbered one through three, indicating the order in which you must hit your targets. (The gates are carefully balanced, so when a domino hits the target, the weight on top flips over, raising the numbered flap high AND knocking over the next domino in your chain.)

Similar to other ThinkFun games, the puzzle includes Challenge Cards, which increase in difficulty as you work your way through the deck. Beginner and Intermediate Challenges give way later to Advanced and Expert puzzles that will have you wracking your brain to employ the required number of dominoes, build your path, and hit the gates in precise order.

Note: Be aware that you need a completely flat surface for this game. The grooves will hold the domino, but the slightest mistake could send them tumbling. That’s particularly true when the staircases are involved. There’s no need to add a level of frustration beyond the natural challenge of the game by fighting gravity AND the designers’ puzzles.

dominomaze5

The Beginner-level cards are your introduction to the puzzle, taking you through the motions of how to place the dominoes, utilizing the numerous grooves in both the base and the elevated platform. As you proceed, the game adds new wrinkles to the game, like using the two pivot pieces (allowing you to change direction in a single move), splitting your path with the diagonal grooves.

That elevated platform is an especially devious and clever addition, since it not only requires more dominoes (to traverse one or both of the staircases that connects the platform to the base), but requires multi-dimensional thinking, like starting your path underneath the platform versus atop the platform. In this manner of solving, Domino Maze echoes other top-down logic puzzles in the ThinkFun library like Gravity Maze and Roller Coaster Challenge.

dominomaze4

[Two different angles of the same Challenge Card, mid-solve.]

You also slowly develop a sense of what I call “domino math,” the ability to look at the number of dominoes you have to work with, and immediately limit your choices and potential solutions based on what you know. For instance, three dominoes in a straightaway can cover half the board, but it costs three dominoes to make a 90-degree turn in one square, so you begin to recognize where resources MUST go vs. where they COULD go.

That’s a huge benefit down the line, when your dominoes (through splits and other maneuvers) must maximize their usefulness. It seems daunting when you look at a Challenge Card and see that you have to place 18 dominoes, but honestly, that’s less intimidating than looking at a card with gates scattered all over, and seeing you only have seven or eight dominoes to work with.

dominomaze3

But whether you’re a younger puzzler just getting started with logics, an experienced puzzler who likes the idea of combining a little hand-eye coordination with your solving, or a domino enthusiast looking for a new challenge, you’re bound to find the ever-escalating gameplay of Domino Maze to be a treat. (And just imagine the challenging pathways you could construct with two sets. Or a Rube Goldberg device made of ThinkFun puzzles.)

Watching those dominoes fall and those gates flip with the push of a single fingertip is a very fun and satisfying way to confirm that your puzzling skills are up to snuff. Plus there’s the sound, and the tactile sense of accomplishment with a path well-deduced and well-built.

dominomaze1

Very few puzzles offer that kind of fanfare for a proper solve, and the logical foundation behind cause-and-effect is rarely as enjoyable as it is in Domino Maze.

Domino Maze is available from ThinkFun and other participating retailers.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!