Follow-Up Friday: Kickstarter edition!

Welcome to Follow-Up Friday!

For those new to PuzzleNation Blog, Follow-Up Friday is a chance for us to revisit the subjects of previous posts and update the PuzzleNation audience on how these projects are doing and what these people have been up to in the meantime.

And today, I’m happy to update you on some of the Kickstarter accounts we’ve featured in recent weeks.

First, the Board Games: Now Blind Accessible Kickstarter — dedicated to modifying existing card games and board games to allow visually impaired people to play — wrapped up yesterday with great success.

In total, the campaign met its goal nearly three times over! (Over $20,000!)

I’ll be sure to keep you posted on further updates from 64 Oz. Games and this very worthy cause.

And second, one lucky solver will be getting a set of Baffledazzle Code Breakers puzzles, courtesy of Rachel Happen!

In Rachel’s edition of 5 Questions, she not only discussed her Kickstarter campaign for high-end, high-quality, challenging jigsaw puzzles — 80% funded with 9 days to go! — but she snuck a puzzle into her interview answers!

And intrepid solver Caroline Kerstens was the first to unravel Rachel’s puzzle by spotting the clues and following the breadcrumb trail!

From Caroline’s post:

Hey, I was wondering if the puzzle you hid in the Puzzlenation interview has already been solved. If not, I think I have the answer!


  • a “clever British spy” (female) 
  • translating Polish sayings 
  • French public transport 
  • navigating into new waters

There was a woman of Polish nobility who worked as a spy for the British SOE during WWII, which combines the first two clues. She outwitted the German Gestapo on various occasions and even tricked a Gestapo officer into carrying her package of illicit documents into Poland by making him believe it was a bag of black-market tea for her mother.

(You could link French public transport to her as well: the most famous public transport system in France is the Métropolitain or subway, which is an underground network. She, as a spy, was also part of an underground network, and she also operated in France.)

Her whole life was a series of “navigating new waters”:

  • from Polish nobility to adventurous spy 
  • she had a “varied” love life 
  • She skiied into occupied Poland with British propaganda, so if snow counts as water, this would work 🙂 
  • After the war, she worked as a cruise ship stewardess and literally navigated new waters.

So, is the answer to the hidden riddle Christine Granville? Or am I thinking in the wrong direction?

She was, in fact, correct, and will soon receive her very own set of Baffledazzle Code Breakers puzzles.

Here’s hoping Baffledazzle sees the same sort of wonderful success as the folks at Board Games: Now Blind Accessible.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

We interrupt your regularly scheduled post for something wonderful…

I originally had our latest session of 5 Questions scheduled for today, but yesterday I stumbled upon a marvelous, time-sensitive story, and I really wanted to share it with the PuzzleNation audience, because it exemplifies the very best of the puzzly gaming community.

In last week’s Follow-Up Friday post, I briefly discussed Joe Michael MacDonald’s marvelous version of Qwirkle designed for colorblind players. And lo and behold, here is a Kickstarter campaign with even loftier goals.

The folks at 64 Oz. Games are in the final hours of a project called Board Games: Now Blind Accessible, wherein they produce specialty sleeves and other modifications for established board games and card games, allowing visually impaired players to play alongside their sighted pals.

Not only have they developed a touch-based game called Yoink! that is based on tactile gameplay, but a combination of Braille and clever use of QR codes has opened up games like Munchkin, King of Tokyo, and numerous roleplaying games to a previously excluded audience.

This inclusive spirit is brilliantly typical of the puzzle and game communities, since so many members — both designers and players/solvers — want nothing more than to share their love of games with the world.

And numerous board game, card game, and puzzle game companies are supporting the endeavor. Not only the folks at Cheapass Games, but also companies like Rio Grande Games, 9th Level, Living Worlds, and (hilariously, considering their reputation) Cards Against Humanity. (You can check out the full list of companies here.)

It’s an absolutely wonderful idea, and although there are only a few hours left to donate to this very worthy cause, I’m overjoyed to say that they’ve raised more than double their hoped-for campaign total!

This is Kickstarter and the puzzle and game communities at their best, and I’m glad I discovered it in time to share it with my fellow puzzlers.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!