Puzzles and Games With a Sacred Touch?

In recent times, religion and the world of puzzles and games have crossed paths with sometimes surprising results.

The film adaptation of The Da Vinci Code, a fairly puzzle-centric thriller, was widely denounced by members of the Catholic Church, and there was similar resistance, though less vocal, against the sequel film, Angels & Demons.

And, of course, in the 1980s, the roleplaying game Dungeons & Dragons was condemned as Satanic and dangerous to young minds.

I say that the above is strange because, for the most part, these seem to be anomalies or isolated incidents. There are numerous instances throughout history where puzzles and games were embraced by religion, even used as tools to teach aspects of religious beliefs.

For instance, in ancient Egypt, we’ve seen evidence of puzzly techniques used not just to secure the tomb of Tutankhamun, but also to disguise the language and rituals employed by elite members of their society. Puzzles were entrusted to keep their secrets well beyond the grave.

the seal on king tut's tomb

Plus one of the most ancient games in the historical record, Senet, seems to have evolved from being an enjoyable pastime into a spiritual tool.

You see, some Senet boards have religious iconography on them, believed to symbolize the journey into the afterlife. So gameplay — or the inclusion of the gameboard itself among the belongings of the deceased — represented that journey and the quest to learn more about it.

Some online articles have taken to referring to Senet as “the Rosicrucian board game of death,” which is a harsh misinterpretation.

There was also an afterlife connection with games for the Vikings.

According to Mark Hall, a curator at Perth Museum and Art Gallery, there have been 36 burials where board games of some description have been found in the graves around Northern Europe.

These grave sites grant intriguing insight into how the Vikings viewed board games as a learning tool. It’s believed that including a board game among the effects of the deceased signaled not only their skill and status as a warrior, but their preparedness for the afterlife itself. Heck, their win-loss records were even recorded for posterity!

Palindromes were believed to work as magical shields that protected those wearing the talismans bearing such clever wordplay.

Heck, even the shape of dice were influenced by changing religious views. Early dice games gave very little consideration to the shape or evenness of dice, because rolls were believed to be guided by Fate or some greater outside force, so the shape didn’t matter.

As religious beliefs evolved away from gods and greater forces intervening in such things, the general spirit of fairness in dice began to prevail, and the shape, balance, and pip distribution of dice became much more standardized.

And as for the Catholic Church, I certainly didn’t mean to make it look like I was picking on them in the introduction, because there are positive associations between the church and the world of puzzles and games as well.

And no, I’m not just talking about lighthearted products like BibleOpoly or the cottage industry of family-friendly games like Bible editions of Outburst, Scattergories, Apples to Apples, Scrabble, and Taboo.

Chess boards and other game boards have been found in houses formerly used by the Knights Templar, for instance.

There’s also the puzzly art of carmina figurata, poems wherein either the entire body of the poem or select parts form a shape or pattern. These works originated as religious tributes, poems where letters were colored red to stand out from the regular black lettering in order to draw attention to or highlight a certain religious figure.

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[“De laudibus sanctae Crucis” by Oliverus.
Image courtesy of WTF Art History.]

There would be hidden words or messages concealed in the text, some speaking of the religious icons at the center of the piece in glowing terms.

Do you have any favorite puzzles and games that have an element of religion to them, fellow puzzlers and PuzzleNationers? Let us know in the comments section below. We’d love to hear from you!


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Weird Versions of Monopoly, Part 2!

Last week, we ventured on a deep dive into the expansive world of Monopoly. Yes, that most ubiquitous of games that everybody knows. That quintessential board game that comes in many different flavors, but only one texture.

In last week’s post, we strolled up and down the game’s historical timeline, covering curious updates, odd revamps, and truly baffling licensing deals that made for a cavalcade of dice-rolling piece-moving strangeness.

But we restricted ourselves to official releases authorized by either Hasbro or Winning Moves UK. That still leaves a world of unofficial, unauthorized, and third-party variations on Monopoly out there to be covered.

andy mangold monopoly

[Check out this incredibly classy repackaging of Monopoly
by designer and artist Andy Mangold.]

So in part two of this trip down a Marvin Gardens path of peculiarity, we’re casting a wider net and seeing what we catch.

These are the weirdest, least likely, and most envelope-pushing versions of Monopoly I could find. (Oh, and I’m excluding purposely offensive versions, so versions that mention ethnicity or sexuality have been left out of this post.)

Without further ado, let’s enjoy!


anti-monopoly

Anti-Monopoly

Let’s start with perhaps the most famous unofficial version of Monopoly to ever hit shelves. Anti-Monopoly starts where a traditional game ends — with many properties held by a few wealthy entities — and challenges the players to break up the monopolies. Both a smart inversion of the original and an interesting gameplay experience in itself, Anti-Monopoly kicked off an infamous legal battle.

In fact, after two appeals, the inventor was forced to let Parker Brothers buy him out, rather than go bankrupt himself defending his creation. That is the saddest sort of irony.

web-lovers-monopoly

Web Lovers Monopoly

A game that plays like Monopoly but bends some of its classic elements to fit the gimmick, Web Lovers Monopoly replaces properties with websites, including swapping Boardwalk for Yahoo and placing Facebook, Google, and YouTube fairly early on in the board, which makes me wonder when this game was produced.

Also, free parking is now free wireless and jail has been replaced with the real world. Other than mentioning websites and lightly ribbing internet users, I’m not really sure what the point of this game is. If it’s a satire, Monopoly for Millennials had more bite than this.

bibleopoly

BibleOpoly

Using a game representing one of the classic seven deadly sins to teach younger players about the Bible is certainly a curious choice, but hey, we’re not here to judge. (Okay, maybe we are, a little bit.)

In BibleOpoly (a name that does NOT flow off the tongue), players travel through Biblical cities in order to earn the bricks and steeple necessary to build a church. Instead of selfish or greed-fueled acts, you succeed by helping fellow players, making offerings, and doing Community Service (their version of Community Chest), which is nice.

But the less said about The Abyss being listed as a place alongside spots like Nazareth and Bethlehem, the better. Yikes.

photo-opoly

Photo-opoly

Yup, it’s a DIY Monopoly board where you select 22 photos to incorporate into the game. This is actually a cool idea — once you get past the whole “Here, I bought you this, now YOU make it” aspect of the game.

Of course, it makes one wonder about the consequences of making a family version of this game, then having another child, and then that child discovering they’re not included in the family Monopoly game. Or who gets the game in the divorce.

Let’s move on, shall we?

medical monopoly

Medical Monopoly

Yup. The for-profit medical industry in Monopoly form. The first player (er, doctor) to fill their hospital with patients wins.

I feel gross just writing about this game. And that was before I read the instructions:

The object of the game is to introduce and inform young people to the cause and treatment of common physical problems that have a solution known as First Aid. Office Visits to a doctor are also explained for both common and serious problems, giving a better understanding to the patient.

Yeah, they try to pass off this soulless cash-grabbery as a learning experience. ICK.

communist-monopoly

Queue

Now let’s look at a strange version of Monopoly that actually is educational. Queue, the creation of Karol Madj, is set in communist Poland and designed to educate folks on daily life at the time.

Yes, it’s Communist Monopoly. Which is interesting, since Fidel Castro ordered the nationwide destruction of Monopoly games upon taking power in Cuba.

Anyway, the goal of Queue is to line up in an orderly fashion to buy goods and services, including bread. It’s a sobering take on the traditionally cash-flashy game, and one that really immerses you in a different cultural experience.

And like many educational games, it is boring as all get out.

onopo

Onopo

Let’s close out today’s post with a visually fascinating variation of the famous game.

This is Onopo, the minimalist’s approach to Monopoly. An art project by creator Matthew Hollet, Onopo was designed to boil Monopoly down to basics in a visual sense, stripping away the traditional design elements but leaving behind a playable result.

onopo-4-460x460

There’s no geography and virtually no text in the game, but even a cursory glance at the gameboard and the cards reveal just how effective the minimalist approach can be. After a few seconds of confusion, you figure it all out.

onopo-3-460x460

Although Onopo was never commercially released, it’s worth including both for its ambitious design and the statement it makes about branding. In a game that increasingly remains relevant by draping itself in other popular trappings and logos, it becomes less interesting than this bare-bones version of itself.


We hope you enjoyed this two-week trip down the many avenues (and occasional places) that Monopoly has traveled.

Is there a strange or noteworthy version of the game that we missed? Let us know in the comments section below! We’d love to hear from you.

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