Puzzling and Brain Health Update: Crosswords and Jigsaw Puzzles

brain health

[Loads of images come up when you google “brain health” or “brain fitness,”
but I liked this one much more than all of the ones with brains lifting barbells.]

“Brain health.” “Brain fitness.” “Brain-training.” Ever since I started writing for PuzzleNation Blog, I’ve been chronicling the debate over whether solving puzzles makes a verifiable, detectable impact on brain function, development, and overall health.

There are plenty of puzzle magazines, apps, websites, and services that claim to help with brain fitness. Some make vague assertions related to memory, mental flexibility, and other cognitive functions. Others are insanely specific, promising to reverse the aging process or to help prevent the onset of dementia and other cognitive difficulties later in life.

(Examples of the latter style of advertisement are rarer these days after Lumosity’s two-million-dollar payout for falsely advertising that their puzzle games could “reduce or delay cognitive impairment associated with age and other serious health conditions,” as well as “stave off memory loss, dementia, and even Alzheimer’s disease.”)

cogs-in-the-shape-of-a-human-brain-ryger

[This puzzle by Ryger can be found here!]

Whether we’re talking short-term or long-term benefits to brain health from puzzling, you’ll find dozens of articles online arguing both sides. Unfortunately, so much of the data out there is inconclusive, or is hindered by test groups too small to be applicable to the general population.

However, the positive, verifiable data we can find is encouraging.

Tetris has been used by researchers to help people suffering from traumatic flashbacks, a type of post-traumatic stress. The University of Exeter conducted a study involving more than 19,000 participants that concluded that adults age 50 and older who regularly solve puzzles like crosswords and Sudoku have better brain function than those who do not.

(While 19,000 is still relatively small when compared to millions upon millions of adults over 50, it’s still one of the largest test groups yet assembled for brain health studies related to puzzles.)

dory

And while people are always discussing short-term memory or long-term memory and how they relate to puzzle solving, it turns out there’s a middle ground between the two that crosswords may have a positive effect on. An article from Scientific American last year discussed how crossword solving engages the episodic buffer, one of the mechanisms related to our working memory, our ability to temporarily hold information while performing cognitive tasks.

Most cognitive activities engage the working memory through either verbal components or visuospatial components. (Visuospatial means how we perceive the relationships between different objects in multiple dimensions). But as it turns out, while playing Scrabble or solving crosswords, both visuospatial and verbal components are utilized by the short-term memory.

Of course, this is preliminary work, and there’s so much more to learn about short-term and long-term memory, but apparently, wordplay like Scrabble and crosswords could have a unique effect on how our working memory functions. That’s pretty cool!

But they’re not the only puzzles that we’ve discovered some fascinating new details about. Jigsaw puzzles can have a positive effect on the brain during the solving process.

BrainGames-scaled

Now, like crosswords and Sudoku puzzles, jigsaw puzzles have been the subject of several articles claiming they can help with brain health (or even decrease the presence of Beta-amyloid protein in the brain, a major component of the plaque that indicates Alzheimer’s disease). But I cannot verify those facts in scientific journals to my satisfaction, so I’m tabling that part of the argument.

What I do want to talk about it is how jigsaw puzzle solving can induce a mental state similar to dreaming, one that helps with stress, relaxation, and mood.

The company Sanesco Health is heralded as an industry leader in neurotransmitter testing, and according to an article on their site, placing those tricky little pieces in the right places can do you a world of good:

The connections made while working on jigsaw puzzles aren’t limited to our brain cells. Exercising both sides of the brain simultaneously also allows the brain to move from a Beta state, the wakeful mind, into an “Alpha” state, the same mental state experienced while dreaming. The Alpha state is where we tap into our subconscious mind.

Jigsaw puzzles naturally induce this state of creative, focused meditation, where connections can be made on deeper levels. And that release of dopamine with every puzzle piece you successfully place is an added bonus! Dopamine causes improved motor skills, an increase in concentration, optimism, confidence, and an enhanced recollection.

[Imagine how restful she felt after this!]

Considering that jigsaw puzzle sales spiked during the pandemic — with some outlets reporting sales increases of up to 500% — it sounds like people were either consciously or subconsciously making the perfect choice to cope with the stresses of lockdown.

As always, we’ll keep our eye out for any additional data on these findings.

But in the meantime, happy puzzling! It might be good for you!


dailypopwsicon

Well, summer’s over, but we still have deals galore for you to check out. You can find them on the Home Screen for Daily POP Crosswords and Daily POP Word Search! Check them out!

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Puzzles and Brain Health: Finally Some Definitive Data?

For years now, brain health and puzzle-solving have been intertwined topics.

There have been many, MANY published studies touting all sorts of effects, both positive and negative, of solving puzzles. Alongside those studies, there have been numerous products of a puzzly nature that claim to do everything from improving memory to staving off Alzheimer’s, dementia, and other debilitating conditions.

I’ve been reading articles on the subject for more than six years now, and the results, for the most part, have been inconclusive. This is often due to small sample sizes for the experimental data, or evidence that leads to likelihoods rather than verifiable, repeatable, reliable data.

Across all of these articles, there are essentially three suppositions:

  • A. Solving puzzles helps maintain or improve brain function
  • B. Specific “brain-training” exercises, programs, or products help maintain or improve brain function more so than traditional/unfocused puzzle solving
  • C. Solving puzzles (whether traditional or “brain-training”) helps stave off conditions like dementia, Alzheimer’s, and memory loss later in life

When it comes to Supposition B, I’ve yet to see anything that proves a “brain-training” or “brain-boosting” puzzle regimen actually helps in a meaningful way. In fact, at one point, one of these “brain-training” companies had to pay a two-million-dollar fine for making promises that their program couldn’t verifiably deliver on.

[Image courtesy of SharpBrains.com.]

But let’s leave that nonsense aside for a moment and focus on Supposition A, the idea that solving puzzles is good for the brain.

For the first time, we have a study performed by a reputable organization with a sample size large enough that it may finally allow us to draw some decent conclusions. Two articles published this month in the International Journal of Geriatric Psychiatry have concluded that adults age 50 and older who regularly solve puzzles like crosswords and Sudoku have better brain function than those who do not.

The study, conducted by researchers from the University of Exeter, involved a test group of more than 19,000 participants.

From an article on Science Daily discussing the study:

Researchers asked participants in the PROTECT study . . . to report how frequently they engage in word and number puzzles and undertake a series of cognitive tests sensitive to measuring changes in brain function. They found that the more regularly participants engaged with the puzzles, the better they performed on tasks assessing attention, reasoning and memory.

From their results, researchers calculate that people who engage in word puzzles have brain function equivalent to ten years younger than their age, on tests assessing grammatical reasoning, and eight years younger than their age on tests measuring short term memory.

Yes, this is only one study, and yes, obviously more testing and sampling is needed to apply this to the millions upon millions of folks age 50 and older who might benefit from this. But it’s worth giving this topic deep consideration. A sample size of 19,000 is impressive, and there’s no profit or “brain-training” scam behind the study.

And, regarding Supposition C, while this study didn’t offer anything definitive, it remains a possibility. Dr. Anne Corbett of the University of Exeter Medical School said, “We can’t say that playing these puzzles necessarily reduces the risk of dementia in later life but this research supports previous findings that indicate regular use of word and number puzzles helps keep our brains working better for longer.”

How much longer, who can say? But, when it comes to better brain health, it seems we can finally say that puzzles are good for you. (I always suspected.)


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It’s Follow-Up Friday: Bogus Brain Health edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to return to the subject of brain health and puzzles.

The physicist Emerson Pugh once said that “if the human brain were so simple that we could understand it, we would be so simple that we couldn’t.”

We’re still working hard to unravel the mysteries of how we learn, how we store information, and how puzzle-solving affects the brain in the short term and in the long term. There have been many MANY studies published touting all sorts of results, both positive and negative. And there have been numerous products of a puzzly nature that claim everything from improved memory to staving off Alzheimer’s, dementia, and other debilitating conditions.

As a puzzle guy, I wholeheartedly believe that puzzle-solving has its benefits, and I’m always on the lookout for any new data on the subject to share with you, my fellow puzzlers and PuzzleNationers.

As far back as 2013, I was digging through every brain health article I could find, trying to find something substantial about the role of puzzles in brain health. I was hoping for a solid yea or nay, but the scientific community inevitably served up a resounding “maybe?”

Heck, as recently as this past September, I mentioned the conflicting data out there regarding brain health and puzzle-based programs like those on the Lumosity website.

And a recent article on Gizmodo may have put the final nail in the coffin when it comes to all of these lofty brain-health promises.

Citing a paper from Psychological Science in the Public Interest, the article discusses a recent attempt to comb through the numerous previous studies and test them under more rigorous scientific conditions.

The end result? From the Gizmodo article:

“Based on our extensive review of the literature cited by brain-training companies in support of their claims, coupled with our review of related brain-training literatures that are not currently associated with a company or product, there does not yet appear to be sufficient evidence to justify the claim that brain training is an effective tool for enhancing real-world cognition,” conclude the authors in the study.

Not surprisingly, brain-training can improve performance on the particular task or puzzle that’s being trained for. But there was very little evidence to show that these brain-games extend beyond that. These programs simply don’t improve everyday cognitive performance.

While I doubt this will be the last we’ve heard of puzzles as the be-all end-all cure for brain health, it’s good to know that dedicated minds are hard at work exposing the snake oil amidst the real science.


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Crossing swords with crosswordese!

In the past, I’ve written about crosswordese, nemesis and irritant to many crossword solvers and constructors. For the uninitiated, crosswordese is shorthand for any and all obscure or curious words that you only encounter in crossword grids. From EPEE and OONA to Greek letters (ETA, RHO) and French rivers (AARE), these killer crossings are the bane of any solver’s existence.

And wouldn’t you know it, I encountered some crosswordese in a most unexpected place.

I was reading Patricia Marx’s book Let’s Be Less Stupid: An Attempt to Maintain My Mental Faculties, a humorous look at the common fear that our mental acuity declines as we get older. In the book, Marx references numerous ways she’s noted her brain working less efficiently than it used to, and she hilariously chronicles her attempts to combat this and keep her wits sharp.

As part of her ongoing efforts, she even created a crossword grid utilizing only tough crossword entries.

Her puzzle featured some truly great, funny clues, like “The side of the ship you want to be on if you don’t want your hair to get messed up” for ALEE and “No matter how bad your memory is, this is something to remember” for ALAMO.

While I wouldn’t count every entry in her grid as crosswordese, there were plenty of major offenders on her list. (You can check out the full puzzle in her book!)

And this gave me an idea. I would try my hand at creating my own 9×9 grid, composed entirely of crosswordese, utilizing some of the words from her list and some from lists submitted by fellow puzzlers.

[Forgive my nonstandard grid. I tried to go for the same homemade charm as Marx’s grid. Feel free to print out this post and try it out!]

ACROSS

1. Toward shelter, to salty types
3. Arrow poison OR how a child might describe their belly button in writing
5. Flightless bird OR Zeus’s mother
6. Hireling or slave
8. “Kentucky Jones” actor OR response akin to “Duh”
9. Compass dir. OR inhabitant’s suffix
12. Wide-shoe width OR sound of an excited squeal
15. No longer working, for short OR soak flax or hemp
16. Like a feeble old woman OR anagram of a UFO pilot
17. Actress Balin OR Pig ____ poke

DOWN

1. Mean alternate spelling for an eagle’s nest
2. Old-timey exclamation
3. Unnecessarily obscure French river or part of the Rhone-Alpes region
4. Supplement OR misspelling of a popular cat from a FOX Saturday morning cartoon
7. Maui goose
10. An abbreviated adjective covering school K through 12 OR how you might greet a Chicago railway
11. My least favorite example of crosswordese OR good and mad
12. Ornamental needlecase
13. Movie feline OR “Frozen” character
14. Shooting marble OR abbreviation for this missing phrase: “truth, justice, and ____”

Did you conquer this crosswordese-riddled grid? And what’s your least favorite example of crosswordese? Let me know! I’d love to hear from you!

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Product Review: ThinkFun’s Robot Turtles

ThinkFun has always specialized in games that educate as you play, from the optics and angles of Laser Maze and the chain problem-solving of Gravity Maze to its Brain Fitness line of puzzles-for-one.

Robot Turtles is their newest game, designed for players age 4 and up, and the premise of the game is quite intriguing: it’s a board game designed to teach young minds rudimentary programming skills.

[The first game board the Turtle Masters will encounter.]

Robot Turtles is a game where players have to navigate their turtles to their chosen gem. In order to do so, the player (or Turtle Master) plays cards that dictate the turtle’s movements. An adult or older sibling serves as the Turtle Mover, following the instructions of each Turtle Master as each card is played.

As the Turtle Masters grow more proficient at selecting their cards and directing their turtles toward the gems, the Turtle Mover sets up more difficult game boards, incorporating towers to navigate around, crates to push, and even ice towers to melt with lasers! The solutions to each game board grow more complicated, and the Turtle Masters must plan steps in advance in order to reach the gem.

There are no losers in Robot Turtles; each player selects cards until their turtle reaches its gem. But the real genius behind the game is that the Turtle Masters are learning the basics of programming as they play. The player lays out sequences of commands (move forward, turn right, activate laser, move forward, etc.), and then “run” the program by having the Turtle Mover execute each command.

[Here, one Turtle Master has navigated his turtle between two towers, melted an ice tower with the laser, and awaits the next command: to cross the puddle left behind by the ice tower. This turtle’s gem can be seen on the left, behind a wall of towers.]

As players develop, they can program small macros by replacing a sequence of cards with a “function frog” card, saving several moves and reaching the gem sooner. (There’s even a “bug” button for each player to hit when they’ve played an incorrect card, allowing them to remove the last card played and try again. Players are debugging the programming as they play!)

With a Turtle Mover determining the difficulty of the game board (there are a few suggestions from ThinkFun, but parents and siblings are encouraged to create new challenges for the Turtle Masters), the game has the potential for endless variations, all of which encourage players from age 4 and up to plan more detailed, more challenging “programs” for their turtles.

[One of the tougher suggested layouts.
A bit different from the starter layout, isn’t it?]

Robot Turtles is a fine addition to the ThinkFun lineup. The mechanics are simple, the educational aspect is couched in enjoyable steps, and everybody wins. Robot Turtles was the most backed board game in Kickstarter history, and in your very first game, you’ll easily see why. I can’t wait to serve as Turtle Mover again for the young programmers in my family.

Last year, in one of our earliest editions of 5 Questions, author Robin Sloan said, “I really do think that, in the year 2013, people ought to know how to code, at least a little bit.” I think Robot Turtles could play a big part in making that a reality.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Holiday Puzzly Gift Guide: Grab Bag!

Welcome to the PuzzleNation Blog Holiday Gift Guide!

We’re overjoyed to have so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is a grab bag of all sorts of puzzle games, apps, puzzle books, and board games, the perfect random assortment for a puzzle fan you need ideas for! We’re sure you’ll find the right gift for any puzzler on your list!


To start, we’ve got an assortment of pencil-and-paper puzzle books to choose from!

Our friends at Penny/Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Whether it’s their 100 Years of Crosswords commemorative book, their kid-friendly Kindergarten Learning Fun book (part of the Learning Fun series), their holidaytastic Sugar & Spice Pocket Sudoku Pack, or one of their many value packs featuring puzzles of all sorts, Penny/Dell has you covered. (And be sure to click here for their ongoing 12 Days of Holiday Savings promotion for even better deals!)

And for more specialized puzzle books, some high-level constructors have books of their own for your perusal! With New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some puzzlers within these pages!

Rich Norris’s A-to-Z Crosswords

Doug Peterson’s Easy ABC Crosswords

Jeff Chen’s puzzles for Bridge enthusiasts

Brendan Emmett Quigley’s puzzles (the only one I’d firmly classify as 18 and up)

–Patrick Blindauer’s Quick-As-A-Wink Crosswords and Wide-Screen Crosswords

And many top constructors have started marketing their puzzles directly to solvers, so in addition to free puzzles available on their websites, they have downloadable puzzle bundles and collections!

Patrick Blindauer PuzzleFests (puzzle bundles)

David Steinberg’s Chromatics (color-themed puzzles)

Robin Stears’ StearsWords (themed puzzles)

The American Values Crossword (subscription and daily puzzles)

Of course, if you’d like to have a crossword specially created for someone, both Brendan Emmett Quigley and Robin Stears create puzzles to order on their sites! Two prolific, topnotch constructors are at your service!


And here is our grab bag of puzzle games and apps galore!

The Stars Are Right (Steve Jackson Games, card game)

Build an army of followers and change the stars themselves in The Stars Are Right, a thoroughly enjoyable card game where the goal is summoning an elder god and destroying the world. As you do. ($27.95)

[Check out our full product review here!]

Penny/Dell Puzzles Crossword App

Test your crossword chops with this impressive app, featuring smart navigation to move you to partially filled-in entries and an alternate-clue option to help you solve!

Word Winder (David L. Hoyt)

Word Winder (also available in app, puzzle book, and GIANT versions!) is a game of finding chains of hidden words in an ever-changeable grid! Put your strategy and spelling skills to the test! ($19.95)

ROFL! (Cryptozoic, party game)

Challenge your friends to decode famous movie lines, catchphrases, and song lyrics in Cryptozoic’s game ROFL!!, created by Dork Tower‘s John Kovalic! Put your texting and abbreviation skills to the test in this laugh-out-loud party treat! ($35)

[Check out our full product review here!]

Seven Bridges (app)

Based on the classic Konigsberg Bridge puzzle, Seven Bridges challenges you to navigate different towns and cross each bridge only once! A terrific chain-solving game with more than a few tricks up its sleeve!

Castellan (Steve Jackson Games)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

PuzzleNation Classic Word Search (iBook)

Enjoy our own puzzler-friendly classic word search iBook (with three volumes of themed puzzles to choose from)! With an adaptable screen and plenty of puzzles to keep you busy, Classic Word Search is a terrific way to pass the time!

Walk-By Scrabble Board, Lexicographer’s Extended Scrabble, and the World’s Largest Scrabble Game

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with multisyllabic ambitions ($39.95) and the mindboggling World’s Largest Scrabble Game ($12,000!), but neither is as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

Laser Maze (ThinkFun, puzzle game)

ThinkFun brings us a logic game with an actual laser in Laser Maze, a game of light, mirrors, strategy, and skill! ($26.95)

[Check out our full product review of Laser Maze by clicking here!]

Treasure Hunt Game (Hammacher Schlemmer, party game)

All the tools you need to create an engaging treasure hunt for kids can be found in Hammacher Schlemmer’s Award-Winning Treasure Hunt Game! With a map, clues, coins, and everything else you’ll need, it’s an all-in-one kit for scavenger hunt fun! ($64.95)

Veritas (Cheapass Games, board game)

In Veritas, it’s the Dark Ages, and you’re trying to protect your brand of the truth. As monasteries burn and other versions of the truth are spread, can you become the predominant truth in France? This strategy game has a wicked sense of humor and some fun twists on the Risk model. ($15, plus chips)

[Check out our full product review here!]

Chrononauts (Looney Labs, card game)

Time travel can be tough, but when other time travelers are changing history, it can be downright weird. In Chrononauts, you’ll bend the rules of time and space in the hopes of completing your mission and going home. And who hasn’t wanted to make history once or twice? ($20)

[Check out our full product review here!]

Dabble (app)

This word-forming game will put your anagram skills to the test as you try to move letters between tiers in order to spell multiple words of varying lengths! It’s Scrabble taken to the next level!

Fluxx: The Board Game (Looney Labs, board game)

Take a board game, and make the cards, goals, and board changeable, and you’ve got Fluxx: The Board Game. It’s the ultimate think-on-your-feet experience, and like nothing you’ve played before. ($30)

[Check out our full product review here!]


The Brain Fitness series: Solitaire Chess, Rush Hour, and Chocolate Fix (ThinkFun, puzzle games)

It’s three variations on ThinkFun’s classic puzzle games in order to keep your mind in fighting trim for puzzling! Put your chess skills in play for Solitaire Chess, your Sudoku skills on high for Chocolate Fix, and your chain-solving on overdrive for Rush Hour ($14.99 each)!

[Check out our full product review of the Brain Fitness line by clicking here!]

Light ‘Em Up (app)

In this app, you control fire and you’re trying to burn all the woodpiles in the area. But fire is trickier than you think! A fun problem-solving game with a great medieval look!

Pink Hijinks (Looney Labs, puzzle game)

Part of Looney Labs’ multi-colored Pyramids series, Pink Hijinks is a quick-to-play strategy game for two players! Roll the dice, make your move, and try to race your opponent to the finish in this easily transported game of tactics! ($12)

[Check out our full product review here!]


Thank you to all of the constructors, designers, and companies taking part in our holiday gift guide!

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, cruise our boards on Pinterest, play our games at PuzzleNation.com, or contact us here at the blog!