Night at the Museum (with giant crosswords!)

[All images courtesy of Robert Mordzon.]

The National Museum in Warsaw is taking an intriguing approach to introducing children to the value of museum-driven learning.

They’ve launched the “Anything Goes” museum, an educational experiment wherein children select, develop, and curate the museum’s main exhibit for a period of time.

According to the announcement on the National Museum’s website:

A group of 69 children aged 6–14 was divided into six curatorial teams. Over six months, the participants got to know the Museum and worked on the exhibition during weekly 4-hour meetings. The teams of junior-curators prepared the scripts and selected almost 300 works to be displayed….

The exhibition, which is divided into six individual segments, features works from all museum collections: ancient and Oriental artefacts, craft objects, old and contemporary sculptures, photographs, drawings and prints, coins and medals, clothes and paintings created in various periods. Many of these works have never been presented to the public. The children say that they “found and liberated them from the museum’s storeroom”.

And part of the “Anything Goes” museum is a dazzling audiovisual creation of technology pro Robert Mordzon: a giant interactive crossword puzzle.

Clues are placed in front of light-up blocks in the grid which indicate the number of letters in each answer.

When a letter is placed correctly, the space will turn green. If a letter is placed incorrectly, the space turns red. And when a word is completed, an animation related to the word is projected onto the wall.

If all 130 boxes are filled in and the grid is completed, sounds and a celebratory “disco light show” are played.

Not only is this an awesome way to bring puzzling to a newer audience, but it’s an impressive meld of science, technology, and wordplay. The fact that industrious children were behind bringing it to life is just the icing on the cake.

This is accessible puzzling at its most vivid and inspiring. Clearly when “Anything Goes,” anything is possible.

[A big thank you goes out to Kathy Matheson, aka Crossword Kathy, who brought this story to my attention.]


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New Puzzle Sets and Bundles for the Penny Dell Crosswords App!

On Monday, we announced the February Deluxe puzzle sets for the Penny Dell Crosswords App are available for both our Android and iOS users!

But we’ve got more terrific puzzle content ready and waiting for the PuzzleNation readership!

When you need more puzzles than our usual deluxe puzzle sets offer, don’t worry! We’ve got you covered.

Our February Deluxe Combo collects 70 puzzles for your solving enjoyment, complete with various difficulty rankings, terrific clues, and quality grids!

And if you’re looking for more February puzzly goodness, we’ve got our February Deluxe Bundle! That’s right, 105 excellent puzzles ready and waiting for solvers!

For the prolific puzzlers and savvy solvers among you, we’ve just launched the perfect puzzle bundle. Collection 19 offers 150 easy, medium, and hard puzzles designed to satisfy and challenge any puzzler!

You can’t go wrong with these awesome deals! PuzzleNation brings you the best puzzle-solving experience available, with topnotch puzzles right in your pocket, ready to go at a moment’s notice! That’s the PuzzleNation guarantee.

Happy solving, everyone!


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75 Years of New York Times Crosswords!

Yesterday marked the 75th anniversary of The New York Times publishing its first crossword, and I thought I’d delve into NYT crossword history a bit to commemorate this event!

On February 15, 1942, The New York Times ran its first Sunday edition crossword. (The daily feature as we know it wouldn’t come into effect until 1950.)

But, you might be thinking to yourself, Arthur Wynne’s “word-cross” first appeared in the New York World in 1913. Simon & Schuster published The Cross-Word Puzzle Book, edited by Margaret Farrar, in 1924. What took The New York Times so long to catch on?

Truth be told, they didn’t think much of crosswords back then.

“Scarcely recovered from the form of temporary madness that made so many people pay enormous prices for mahjongg sets, about the same persons now are committing the same sinful waste in the utterly futile finding of words the letters of which will fit into a prearranged pattern, more or less complex.”

The article goes on to call crosswords “a primitive form of mental exercise” and compare their value to that of so-called brain teasers that should be solved by schoolchildren in 30 seconds or less. A pretty harsh assessment, overall.

So, what changed their minds regarding crosswords?

Well, World War II happened.

“I don’t think I have to sell you on the increased demand for this type of pastime in an increasingly worried world,” wrote Margaret Farrar, the first crossword editor of The Times, in a memo to Lester Markel, the Sunday editor, after the Pearl Harbor attack. “You can’t think of your troubles while solving a crossword.”

In a memo dated December 18, 1941, Markel conceded that the puzzle deserved space in the paper, considering what was happening elsewhere in the world, and that readers might need something to occupy themselves during blackouts.

The puzzle proved popular, and Arthur Hays Sulzberger — the publisher of the New York Times and a longtime crossword fan himself — would author a Times puzzle before the year was out.

And so now, only a few years after the crossword itself celebrated its centennial, the most famous crossword outlet in the world is celebrating three-quarters of a century, along with a wonderful legacy of innovation, wordplay, and creativity.

To mark the occasion, The Times is going all out. Not only did they publish a crossword on Tuesday by the youngest constructor in NYT history — 13-year-old Daniel Larsen — but over the course of the year, they’ll be publishing collaborations between top constructors and celebrity solvers!

The first, a feast of a collab between Patrick Blindauer and actor Jesse Eisenberg, was published yesterday.

So, we here at PuzzleNation tip our hat to not only the current crew at The New York Times crossword, but all of the editors, constructors, creators, and collaborators who have contributed to a true crossword institution. I, for one, can’t wait to see what they come up with next.

[For more on the 75th anniversary, please check out Deb Amlen’s wonderful piece here (from which I nabbed that Margaret Farrar quote).]


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Puzzle Romance!

Hello there, fellow puzzlers and PuzzleNationers!

It’s Valentine’s Day, and in lieu of our usual post touting different ideas for celebrating love in a puzzly way — since it’s a bit short-notice for those ideas — we thought we’d share some of our favorite tales of puzzle romance.

(Of course, if you ARE looking for ideas, you’re welcome to click here. Just saying.)

In the past, I’ve had the privilege of reporting on two puzzly proposals that were quite brilliantly facilitated by our friends at Penny Dell Puzzles. Each time, the gentleman in question — both times named Bryan, oddly enough — asked that the proposal be hidden in a favorite puzzle, slipped into one of their puzzle books. The first time, it was Escalators, the second, Simon Says.

Both times, the plans were executed to perfection, and both times, the lovely fiancees-to-be said yes.

(We’ve also previously shared the stories of proposals couched in a game of Monopoly and a Rubik’s Cube.)

But my favorite story of puzzle romance involves two friends of mine who are both devotees of cryptic crosswords. (For the sake of anonymity, I’ll call them Carol and George.)

Carol and George are one of those brilliantly matched couples that makes you smile just thinking of them. Marvelously compatible interests and senses of humor and general weirdness that makes relationships worthwhile.

George had several gifts picked out for Carol, but he wanted to surprise her with a little something extra, a bit of diabolical sweetness only a true puzzle devotee would love.

So, before Carol received each small token of affection, she was given a cryptic crossword (also known as a British-style crossword) clue to solve. Cryptic crossword clues involve both cunning wordplay and a definition. The number after the clue provides the number of letters in the answer word.

[A cryptic crossword by constructors Cox and Rathvon,
courtesy of National Post Cryptic Crossword Forum.]

Here are the clues George created. Hopefully you can figure out the answers just as Carol did!

Really glitchy web address loaded between Tuesday and first of year (5)

Found, amidst mishap, pyramid’s content (5)

Begin tortured existence (5)

Thine enemy, in the end, belonging to us both (5)

Plus, there’s an added bonus: the four five-letter answers, when placed in order, form a phrase.

Hopefully, there will be some wonderful new stories of puzzle romance to come. Maybe even tonight! If you have a story to share, comment below! We’d love to hear it!


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New Puzzle Sets for the Penny Dell Crosswords App!

That’s right, just in time for Valentine’s Day, we’ve got a trio of puzzle sets perfect for puzzly pairs to enjoy!

Each set offers 30 easy, medium, and hard puzzles, plus 5 February-themed bonus puzzles to keep you on your toes! It’s topnotch puzzle content at your fingertips!

And they’re available for both Android and iOS solvers alike!

Treat yourself to these sweet puzzle sets! And happy puzzling!


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Apps you can play in a snap!

Last week, I did a rundown of board games and card games you can play in under 15 minutes. Games that were travel-friendly were also highlighted, since they tend to be quick-to-play and easy-to-learn.

But when it comes to quick-play games that are travel-friendly, you can’t get much easier or more accessible than the puzzle and game apps on your phone! Whether you’re stuck in traffic, trapped at the dentist’s office, or hiding in the bathroom during a family gathering, these are always ready to play!

Naturally, we have to start with the Penny Dell Crossword App! Not only do you have smart navigation to move you to partially filled-in entries and dozens upon dozens of the best crosswords around, but there’s the free daily puzzle for all app users! Plus, it’s available for both Android and iOS users!

For the dice game fans in the readership, Farkle is a quick-play version of Yahtzee. You roll six dice, looking for three of a kind, three pairs, and other key combinations in order to earn points. It’s an easy game to pick up whenever you wish, making it ideal for players on the move.

If you’re a word seek or word search enthusiast, Wordbrain might be right up your alley. This Boggle-style game is all about finding words spelled out in grids. As the grids get bigger, more words are hidden inside, and the difficulty level increases. But when it comes to quick-play games, the early rounds of Wordbrain are tough to match for sheer speed.

[The Boggle variant Ruzzle was also mentioned by several PuzzleNationers.]

7 Little Words is a clued puzzle where you assemble the answers from two- and three-letter chunks in the grid below. It’s a clever variation on crosswords, and it can be surprisingly challenging to cobble together the correct words when you stare at odd letter combinations like NHO or OOV.

For a quick-play resource management game, there’s Mini Metro. It’s up to you to construct and maintain a subway line for commuters. The more you can deliver between stations efficiently, the better. It’s a bright, colorful, engaging way to test your puzzly skills.

[Other puzzly building games include Triple Town, where you combining matching items in threes to build up a neighborhood into a town, and City2048, which applies the same tile-matching as the number game 2048, but in order to build a city.]

Bejeweled Blitz also got several recommendations from members of the PuzzleNation readership. It offers the same pattern-matching that made Bejeweled and Candy Crush such big hits, but does so with only sixty seconds of gameplay. So if you’re looking for some match-3-style gaming without a big time commitment, this might be the puzzle app for you.

Finally, we’ve got Really Bad Chess, a puzzly take on the classic game. The main difference? You don’t know what pieces you’re going to end up with until you start a match. It completely upends most of the strategy that goes along with traditional chess, which makes it endlessly replayable.

Honorable mentions go to QuizUp (a Trivial Pursuit-style trivia game) and Joon Pahk’s Guess My Word, as well as all the board game adaptations like Settlers of Catan, Ticket to Ride, and Splendor, that experienced players could play quickly, but don’t necessarily fit the bill.

Are there any favorite quick-play apps of yours that I missed? Let me know! I’d love to hear from you!


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