Monopoly Opens Up the Community Chest to the Community!

monopoly

Monopoly has been around for more than 80 years, and over the decades, they’ve made all sorts of attempts to modernize or update the product. They’ve ditched paper money for electronic banking and credit cards, they’ve utilized motion sensors, and even released Millennial, political, and cheaters’ editions in the hopes of freshening up the game.

This time around, they’re asking for the public’s help in changing the game. Specifically, they’re looking to update the Community Chest cards.

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According to the Hasbro press release:

Covering topics like beauty contests, holiday funds, and life insurance, there is no denying the Monopoly game’s Community Chest Cards are long overdue for a refresh. And, coming out of the tumultuous year of 2020, the term “community” has taken on a whole new meaning. Hasbro is counting on their fans to help reflect what community means in their real lives, into the Monopoly game, by voting for new cards like “Shop Local”, “Rescue A Puppy” or “Help Your Neighbors.”

Naturally, because of the Internet, this is already being reported in some outlets as a desperate attempt by the company to appear “woke” or more socially aware. And that seems a tad pessimistic in my view.

Sure, this could be a cynical corporate strategy, but it doesn’t mean updating the game is a bad idea. I mean, when’s the last time the bank actually made an error in your favor and you got $200?

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This isn’t even the first time they’ve crowdsourced an update to the game. A House Rules edition of the game was published with five house rules suggested by fans.

In 2017, Hasbro launched an Internet poll to determine a new lineup of tokens for editions of the game, which resulted in the boot, wheelbarrow, and thimble being removed from the game (and replaced with a rubber duck, a penguin, and a Tyrannosaurus rex).

So they’ve posted a poll where you can choose between two possible options for each of the 16 cards.

For instance, one pairing let me choose between “You go to the local school’s car wash fundraiser — but forget to close your windows! Pay $100” and “You held a neighborhood party — but you didn’t recycle your trash! Pay $100.”

Other cards mention bake sales, video chatting, running for charity, volunteering, community gardens, donating blood, and more.

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So, this begs the question: what suggestions would you make?

Would you replace the beauty contest with second place in a hot wings-eating contest? Would you help a friend secure a small business loan? Would you contribute to an off-the-grid community?

Let us know your ideas for new and fresh Community Chest card ideas in the comments section below! We’d love to hear from you.


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PuzzleNation First Look: Letters to Margaret, an interactive puzzle novel

Some of the coolest puzzle experiences of the last decade have come from the team at Lone Shark Games. Not only have they spearheaded numerous puzzle packs connected to various charitable causes, but they also created Puzzlecraft, a one-stop shop for learning how to construct dozens of different puzzles!

Their masterpiece, though, is The Maze of Games, a wonderful story-driven series of puzzles that took literal years to finally be unraveled by dedicated solvers.

These days, The Maze of Games encompasses an audiobook version read by Wil Wheaton, an accompanying radio show full of audio puzzles, a poster map, The Keymaster’s Tome, The Theseus Guide to the Final Maze, and the main book featuring hundreds of pages of story and puzzles detailing the epic adventure of the Quaice siblings and their quest to escape the clutches of the diabolical Gatekeeper. It’s an entire world to explore.

So, when I heard that there was a new narrative puzzle project on the horizon for this talented team, you better believe I was excited.

And that project is going live on Kickstarter today!

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Letters to Margaret is a solvable, double-sided 128-page comic book loaded with crossword puzzles. Yes, there are two overlapping narratives here, exploring the story from two perspectives, each with its own puzzles and insights.

Knowing what they pulled off with The Maze of Games, I’m already psyched to see the final version of Letters to Margaret, but I’m even more intrigued knowing that Lone Shark Games is working with artist Hayley Gold on this project.

Hayley is an incredibly talented artist who previously combined her creative spark with an wry insightful look at the puzzles published in The New York Times in her webcomic series Across and Down. Each comic focused on a particular puzzle, offering a delightful mix of humor, tongue-in-cheek wordplay, and savvy commentary from an experienced solver, discussing themes, crosswordese, and pop culture all in one fell swoop.

Honestly, this is a can’t-miss pairing. Both Hayley and the Lone Shark team have plenty of experience crafting engaging visual narratives, and each brings a keen understanding of puzzles to the table in their own unique ways.

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The first chapter alone opens with a crossword to solve, delves a bit into crossword history, introduces our main characters, and gets the narrative rolling, all with some smartly snarky commentary on college life, modern media, and crossword solvers (and their blogs). It’s a brilliant whirlwind of an opening, and you genuinely won’t want to wait to read (and solve!) the rest of the book.

But you don’t have to wait! We’ve been granted an early look at some of the art for the comic book. One picture is featured above, but here are two more exclusive images! (They are missing any dialogue and the notations from the omniscient commenters that appear throughout the book. But you can’t fault the team for keeping gems like those tucked away for now.)

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But that’s not all!

We’ve also got an exclusive puzzle preview for you to enjoy!

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[Click this link to download a copy of this puzzle!]


You can click here to check out the Kickstarter campaign for Letters to Margaret, which includes information on the puzzles, Hayley’s perspective on the story, and much more!

It’s a really smart, sincere story told from two sides, loaded with top-notch puzzles and a lot of humor and worthwhile commentary. It would be cliche to call it a love letter to crosswords, and incorrect to boot. It’s more like a slyly subversive wink to crosswords and crossword culture through a thoroughly modern lens. I really dig it, and I think you will as well.

Thank you to Mike Selinker, Hayley Gold, Andy Kravis, and the entire Lone Shark Games team for giving us an early look at the project. I think it’ll be a grand success!


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Who Do You Want to See in Crosswords? Make Yourself Heard!

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Crosswords have long been considered the domain of older white men. It’s a stigma on the entire industry, one that has sadly been encouraged by years and years of non-inclusive thinking.

Thankfully, the wheels of change are in motion. We still have a long way to go, but the push for greater representation has never been more aggressive or possessed more momentum than it does right now.

Outlets like Queer Qrosswords, Women of Letters, and The Inkubator are all encouraging female constructors, constructors of color, and LGBTQIA+ constructors. Editors like Erik Agard and David Steinberg are actively recruiting new voices, while constructors like Rebecca Falcon continue to advocate for greater exposure.

But representation isn’t just needed behind the scenes. It’s needed within crosswords themselves. The cluing and the grid entries should also reflect our incredibly diverse, colorful, ever-evolving, spectrum-spanning society.

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We wrote about this in November when The Pudding published the results of a statistical analysis of commonly referenced people in crossword answers.

Well, now there’s a way for you to not only push for greater inclusion, but to actually make suggestions: The Expanded Crossword Name Database.

A Google Form has been created where you can submit the names of women, non-binary individuals, trans individuals, or people of color that you’d like to see in crosswords. They can be contemporary people or historical figures.

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This is one of the coolest things about the Internet. We can crowd-source our ideas and get feedback instantly.

I reached out to Erica Wojcik, who is spearheading the ECND, and she said that there have been over one hundred new submissions in the last week alone!

Click here to check out the form AND to submit your suggestions. You should only submit one name at a time, but you can submit as many times as you like!

I can’t wait to see what sorts of submissions are sent to the ECND. What a marvelous way for everyone to expand their vocabularies and work for greater inclusion in crosswords.

Who would you like to see appear as crossword answers, fellow puzzlers and PuzzleNationers? Let us know in the comments below, and be sure to submit them to the ECND! We, and they, would love to hear from you.


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Can You Decode This Colonial Chicken Scratch?

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We’ve joked in the past about how bad or unclear handwriting can create quite the puzzly experience. Well, if you have a knack for deciphering the scribblings of others, then there’s a gig waiting for you in North Carolina.

The State Archives of North Carolina are looking to transcribe dozens of documents from the colonial period, and they’ve turned to crowd-sourcing to accomplish this meticulous, Herculean task.

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[One example of a crowd-sourced translation.]

Among the many documents are contracts, reports, records, and more, some of which concern local business dealings, and even the slave trade.

According to the organizers, “The handwriting can be quirky and the terms antiquated. Transcribing them will be like solving a word puzzle.”

nc doc

It’s an impressive project that has already attracted numerous volunteers, but there’s plenty of work to be done. And as you can see, some pages are in far worse shape than others.

You can save a few pages of work as a guest translator or sign up to be part of the team and contribute more to the endeavor.

For more information, or to try your hand at some freelance puzzly transcription, click here!


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The Coronavirus Hits the Board Game Industry

coronavirus

[Image courtesy of NBC News.]

The coronavirus has dominated the news recently. Health organizations in numerous states and countries have posted informational guides on identifying the virus and the stock market has taken a hit due to an upswing in reported cases.

After a few weeks of reporting, we’re starting to get news stories about the global economic impact of the coronavirus, as boats loaded with shipping containers from China are being held up (if the warehouses and factories have been allowed to ship out products at all).

This has hit the board game industry particularly hard.

As you might expect, many board games are manufactured in China due to the competitive pricing available there, but the one-two punch of Chinese New Year and the coronavirus have left many game companies in the lurch with regard to product availability.

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[Image courtesy of How Stuff Works.]

Chinese New Year is a period of tremendous turnover for staffing in factories in China, so production is often shutdown entirely or severely curtailed during the holiday. As new employees are hired, their training time also eats into production time.

Additionally, the Chinese government mandated that all “non-essential” companies stay closed until February 9th, and board game production is naturally considered non-essential. The ports are similarly either closed or dramatically reduced in staff.

Oh, and for many companies, that directive has been extended until March 2nd at the earliest. (Some publishers have speculated that delays of three months could be looming.)

So even in the areas where employees and manufacturers are thankfully healthy, they can’t work. I’ve gotten updates from a half-dozen different board game Kickstarter projects regarding coronavirus-related delays. Whether they’re trying to start production or they’ve got all their games printed, but trapped in warehouses waiting for shipment, they’re in limbo during this crisis.

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[Image courtesy of AGU.]

Our hearts go out to those affected by the virus. Here’s hoping the hard-working folks in those factories stay healthy, and can return to work soon.

But if you’re wondering why your Kickstarter goodies haven’t been delivered yet, or why your favorite game’s latest expansion isn’t on shelves yet, here’s why.


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Last Kickstarter Roundup for 2019!

Oh yes, it’s that time again.

For years now, crowdfunding platforms like Kickstarter and Indiegogo have been hotbeds of innovative puzzle and game design, and I’m always happy to spread the word about worthy projects that I think will delight and intrigue my fellow PuzzleNationers.

So let’s take a look at some projects that are currently seeking funding and see if any pique your interest!


The first is Peter Gordon’s Fireball Newsflash Crosswords.

Culturally timely clues and entries are a hallmark of this marvelous variation on Gordon’s long-running Fireball Crosswords brand, and you can rest assured that each Fireball Newsflash Crossword grid will be well-constructed and cleverly clued.

With twenty puzzles sent to you by email — one every two to three weeks — you’ll always have some terrific puzzling to look forward to.

Gordon has a knack for melding flowing grid design with sharp, topical entry words, and much of the time, you’ll not only be impressed by how much material makes it into the grid, but by what major and minor events you’ve missed recently! Gordon’s history of topnotch puzzles is all the incentive you need to contribute.

75% funded with 5 days to go, this project is a yearly favorite of mine, and I always look forward to supporting it.

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Our second project is a game called 13 Monsters.

A game that takes the strategy of a monster-building game like Bears vs. Babies or Epic Spell Wars of the Battle Wizards and adds a memory component to the gameplay, 13 Monsters requires luck, skill, and tactics in order to assemble monsters and battle your fellow players for dice-rolling, monster-making supremacy.

Because you can only build your monster by finding matching pieces — which you do by flipping tiles and remembering where matching parts are, like in Memory or Concentration — experienced players and newbies have an equal chance at the game’s outset of making moves that seriously impact the game.

With fun mechanics, delightful art, and a clever premise, 13 Monsters looks like a blast.

77% funded with three days to go, 13 Monsters could easily cross the finish line in time, and if more people watched the incredibly charming How to Play video on the Kickstarter page, I think they’d be funded already.

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Our third project adds an artistic touch to a classic game tool: dice.

Dragon and Celtic Laser Dice allow you to augment your games — or your game-centric decor — with beautifully designed and intricately realized wooden and metal dice. With laser-cut precision, these dice are eye-catching and could inspire the creation of whole new games just for these dice alone.

Understandably, the project has already reached its funding goals with 24 days to go, but I still think it’s a gorgeous product that will appeal to game fans all over.

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Our fourth and final project today doesn’t focus on game fans all over, instead opting to focus on game fans in one particular area: Chattanooga, Tennessee.

You see, the dynamic duo of Gina and Janay want to open a gamer-friendly coffee shop — The Game Over Cafe — that mixes classic store elements with video game regalia and programming.

Proposing to be a “Gamer-friendly establishment offering quality coffee and beverages, delicious tea, snacks, and sandwiches,” The Game Over Cafe has potential to be a marvelous new business and networking spot for games and gamers.

A quarter of the way to their funding goal with 29 days to go, I think there’s a solid chance this project will find support and fulfill its mission.


Have any of these games or projects hooked you? Let us know which ones you’re supporting in the comments section below! And if there are any campaigns you’re supporting that we missed, let us know!

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