Farewell, Stephen.

StephenSondheim-2020-GettyImages-50314607

[Image courtesy of Vanity Fair.]

Most people know him as a titan of Broadway and the American stage, the composer and lyricist behind dozens of iconic works, spanning decades. West Side Story. Gypsy. Into the Woods. A Funny Thing Happened on the Way to the Forum. (My personal favorite? Assassins.)

Even as someone with a degree in theater, I don’t feel qualified to discuss or summarize his impact on the stage. It’s monumental. Incalculable. Iconic.

But as a puzzle enthusiast, I do feel qualified to discuss his influence in that realm. You see, Stephen Sondheim occupies a curious space in the history of puzzles.

sondheim

He created cryptic / British-style crosswords for New York Magazine in the late 1960s, helping to introduce American audiences to that devious and challenging variety of crosswords.

In fact, he famously wrote an article in that very same magazine decrying the state of American crosswords and extolling the virtues of cryptic crosswords. (He even explained the different cluing tricks and offering examples for readers to unravel.)

Sondheim was an absolute puzzle fiend. His home was adorned with mechanical puzzles, and he happily created elaborate puzzle games. Some of them were featured in Games Magazine! In his later years, he was also an aficionado of escape rooms. (Friend of the blog Eric Berlin shared a wonderful anecdote about Sondheim here.)

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He also represents another link in the curious chain that seems to connect musicians with crosswords. Prominent constructors like Patrick Blindauer, Brian Cimmet, and Amanda Rafkin, as well as top crossword tournament competitors like Dan Feyer and Jon Delfin also have musical backgrounds.

In the crossword documentary Wordplay (and quoted from the article linked below), former New York Times Public Editor Daniel Okrent mentioned why he felt that musicians and mathematicians were good fits as crossword solvers:

Their ability to assimilate a lot of coded information instantly. In other words, a piano player like Jon Delfin, the greatest crossword player of our time, he sits down and he sees three staffs of music and he can instantly play it. He’s taken all those notes and absorbs what they mean, instantaneously. If you have that kind of mind, and you add it to it a wide range of information, and you can spell, you’d be a really great crossword puzzler.

Sondheim certainly fits the bill.

He will forever be remembered for his musical creations, and that legacy far overshadows his work in puzzles. But as someone who opened the door to a new brand of puzzle solving for many people, Sondheim will also have the undying loyalty, respect, and admiration of many puzzlers around the world.

We wholeheartedly include ourselves in that crowd of admirers.

Farewell, Stephen. Thank you.


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Treat yourself to some delightful deals on puzzles. You can find them on the Home Screen for Daily POP Crosswords and Daily POP Word Search! Check them out!

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Intuitive vs. Non-Intuitive Puzzles

littlegirlatgrandmas

[Image courtesy of The Spruce Crafts.]

Sometimes, when you look at a puzzle, you know immediately what to do and how to solve. In my opinion, a great deal of Sudoku’s success is due to its intuitive nature. You see the grid, the numbers, and you know how to proceed.

Crosswords are similarly straightforward, with numbered clues and grid squares to guide new solvers. (The “across” and “down” directions also help immensely.)

That’s not to say that these puzzles can’t be off-putting to new solvers, despite their intuitive nature. I know plenty of people who are put off by crosswords simply by reputation, while others avoid Sudoku because they’re accustomed to avoiding ANY puzzle that involves numbers, assuming that some math is involved. (I suspect that KenKen, despite its successes, failed to replicate the wild popularity of Sudoku for similar reasons.)

But plenty of other puzzles require some explanation before you can dive in. A Marching Bands or Rows Garden puzzle, for instance, isn’t immediately obvious, even if the puzzle makes plenty of sense once you’ve read the instructions or solved one yourself.

The lion’s share of pen-and-paper puzzles fall into this category. No matter how eye-catching the grid or familiar the solving style, a solver can’t simply leap right into solving.

Thankfully, this won’t deter most solvers, who gleefully accept new challenges as they come, so long as they are fair and make sense after a minute or so of thought. Cryptic crossword-style cluing is a terrific example of this. At first glance, the clues might appear to be gibberish. But within each clue lurks the necessary tools to unlock it and find the answer word.

Brain teasers often function the same way. You’re presented with a problem — a light bulb you can’t see and three possible switches for it, for instance — and you need to figure out a way to solve it. It might involve deduction, wordplay, or some clever outside-the-box thinking, but once you find the answer, it rarely feels unfair or unreasonable.

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[Image courtesy of Deposit Photos.]

But, then again, there are also puzzles that can baffle you even once you’ve read the instructions and stared at the layout for a few minutes. Either the rules are complex or the solving style so unfamiliar or alien that the solver simply can’t find a way in.

In short, puzzles as a whole operate on a spectrum that spans from intuitive to non-intuitive.

Want an example of baffling or non-intuitive? You got it.

GAMES Magazine once ran a puzzle entitled “Escape from the Dungeon,” where the solver had to locate a weapon in a D&D-style dungeon. A very small crossword puzzle was found in one room on a paper scroll.

But the solution had nothing to do with solving the crossword.

The actual solution was to take the crossword to a magician who removed letters from the fronts of words. Removing the C-R-O-S left you with a sword, completing the overall puzzle.

That sort of thinking is so outside the box that it might as well be in a different store entirely. Video games, particularly ones from the point-and-click era, have more than their fair share of non-intuitive puzzles like this. You can check out these lists for numerous examples.

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And as escape rooms grow in popularity, more of them seem to be succumbing to less intuitive puzzling as a result of trying to challenge solvers.

For example, in one escape room I tried, various fellow participants uncovered two stars, a picture of the three blind mice, and four different items that represented the seasons. Amidst all the locks to open, puzzles to unravel, and secrets to find, it never occurred to any of us that these three unconnected numbers would have to be assembled as a combination to a lock. By asking for a hint, we were able to figure out to put them together and open the lock, but it’s not a terribly intuitive puzzle.

Perhaps the greatest challenge for a puzzle constructor — be it a pen-and-paper puzzle, an escape room scenario, or a puzzle hunt dilemma — is not creating a dynamite, unique puzzle, but ensuring that finding the solution is fair, even if it’s difficult or mind-boggling.

This sort of thinking informs not only my work as a puzzlesmith, but the designs for my roleplaying games as well. If my players encounter a gap, there’s some way across. If there’s a locked door, there’s a way through it. Oftentimes, there’s more than one, because my players frequently come up with a solution that eluded me.

In the end, that’s the point. All puzzles, no matter how difficult, exist for one reason: to be solved. To provide that rush, that a-ha moment, that satisfaction that comes with overcoming the clever, devious creation of another sharp mind.

And non-intuitive puzzles are tantamount to rigging the game.


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A Puzzly Nom de Plume?

[Image courtesy of Writers Write.]

There was an intriguing blog post on The Wall Street Journal‘s website a few days ago about their crossword editor, Mike Shenk.

For those who don’t know, Shenk is a well-respected name in the world of puzzles who has contributed puzzles to numerous outlets, including GAMES Magazine, The New York Times, the American Crossword Puzzle Tournament, and of course, The Wall Street Journal.

The blog post revealed that Shenk had published puzzles in the WSJ under pseudonyms in the past, but going forward, that would no longer be the case. In the spirit of transparency, any puzzles constructed by Shenk would appear under his real name.

Greater transparency in crossword publishing is definitely a good thing. If you recall, part of the issue with Timothy Parker’s tenure for the Universal Crossword involved other constructors’ puzzles being reprinted under Parker’s pseudonyms instead of the actual constructor’s name. Ben Tausig found one example, and further investigation turned up others.

From a FiveThirtyEight article discussing the story:

The puzzles in question repeated themes, answers, grids and clues from Times puzzles published years earlier. Hundreds more of the puzzles edited by Parker are nearly verbatim copies of previous puzzles that Parker also edited. Most of those have been republished under fake author names.

Obviously, no such accusations mar Shenk’s tenure at The Wall Street Journal. His reputation is pristine.

[Image courtesy of Politico.]

But it made me wonder. Last year, we discussed how many women were being published in various crossword outlets. From January 1st to April 29th of 2018, nine out of the 99 puzzles published by The Wall Street Journal were constructed by women. Were some of those actually Shenk under a pseudonym? (One of the noms de plume mentioned in the WSJ blog post was Alice Long.)

Naturally, this whole topic got me thinking about pseudonyms in general. In British crosswords, most constructors (or setters, as they’re called in the UK) publish under a pseudonym. Among loyal solvers, names like Araucaria, Qaos, Paul, Enigmatist, Shed, and Crucible are as familiar there as C.C. Burnikel, Jeff Chen, Brendan Emmett Quigley, or Patrick Berry would be here.

How common are pseudonyms in American-style crosswords, do you suppose? Has usage of aliases increased or decreased over the years? I might have to follow up on that in the future.

In the meantime, it’s intriguing to see one of the most respected crossword outlets in the market today, The Wall Street Journal, take a stand on visibility and transparency in puzzle publishing. Maybe it’s the start of something bigger.


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Meet the Daily POP Crosswords Constructors: Robin Stears

One of the Daily POP Crosswords app’s best features is the level of involvement from topnotch constructors. We’ve assembled one heck of a team when it comes to creating terrific, exciting, fresh themed crosswords.

And over the next few weeks, we’ll be introducing you to some of them. Some names you may know, some you may not, but they’re all doing amazing work on these puzzles and deserve a little time in the limelight.

In this installment, allow us to introduce you to constructor Robin Stears!

How did you get started in crosswords?

I’ve been constructing crossword puzzles for about 25 years, since my first daughter was born and I had to figure out a way to work from home. I’ve always enjoyed solving puzzles, ever since I was a child. Constructing puzzles is even more fun.

My puzzles have been in many Penny Press and Dell magazines – they’re my favorites – and also in The LA Times, Games Magazine, and of course, the Daily POP Crosswords app. The restrictions, like not being able to use any crosswordese or even slightly difficult words, adds a bit of a challenge, which of course makes it even more fun!

Personally, I prefer easier-to-medium puzzles rather than very difficult ones. I think puzzle solvers should have a good time and maybe learn something new. There’s nothing more frustrating than not being able to finish a crossword – and there’s nothing more satisfying than filling in that final square with the very last answer.

I want everyone who solves one of my puzzles to be able to finish it and enjoy that feeling of a job well done. And, at least once while they’re solving, I’d like them to look up and say, “Wow. That’s cool. I never knew that.”

What do you enjoy about working on Daily POP Crosswords?

The best thing about Daily POP Crosswords is what a joy they are to create. I’m a pop culture fan from way back in the day when I used to read comic books and go to Star Trek conventions, and I still love watching movies and TV shows, listening to music, reading books, and checking out the latest fashions. I still go to two or three pop culture conventions every year.

Recently, I decided to go back to college to finish the degree I started thirty-some years ago, and I find that hanging out with young people helps keep my pop culture knowledge up-to-date. Between classes, we hang out and spill the tea, and mentally I’m taking notes for future crossword puzzles.

Is there a particular theme day that appeals to you most or that you enjoy working on?

I don’t have a particular theme day that I love above all others – I love all kinds of pop culture. I have so much fun deciding who or what is “worthy” of a crossword tribute, and then researching why they’re famous. I do like to celebrate big anniversaries, like the fifty-year birthday that both Hawaii Five-O and Laugh-In will celebrate next year.

So far, my favorite Daily POP Crosswords puzzle is the one I made for Thanksgiving about the Macy’s parade balloons. I learned so much about the balloons, and I was delighted to pass along all the trivia I discovered to my fellow parade fans. I hope everyone enjoyed solving it as much as I enjoyed constructing it.


A huge thank you to Robin for her time! Be sure to keep your eyes peeled for her puzzles in the Daily POP Crosswords app, free to download for both iOS and Android users!

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5 Questions with Crossword Constructor Joanne Sullivan

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

And I’m excited to welcome Joanne Sullivan as our latest 5 Questions interviewee!

[Joanne stands beside fellow constructor Tracy Bennett at this year’s Indie 500 tournament.]

Joanne is a terrific constructor whose puzzles have appeared in The New York Times, The Chronicle of Higher Education, and numerous other outlets. One of her puzzles is now featured on The New York Times‘ Wordplay Blog as one of their 11 Remarkable Crosswords for New Solvers (each hand-picked by Will Shortz). Her puzzle with Erik Agard at the 2016 Indie 500 Crossword Tournament, “Do I Hear a Waltz?”, was one of my favorite crosswords last year.

She often spends her time teaching crossword classes, spreading not only the love of crossword construction and wordplay to others, but hard-won knowledge and experience from a fun and innovative constructor.

Joanne was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Joanne Sullivan

1. How did you get started with puzzles?

I’ve enjoyed a variety of puzzles and games ever since I can remember, but I had avoided crossword puzzles for decades. When I was a young adult, I would occasionally take a stab at The Sunday New York Times crossword and would manage to get only a couple of answers after reading every single clue. I was amazed that my father could routinely complete the whole puzzle. I didn’t aspire to match his achievement because I thought that crosswords were filled with useless, arcane information.

When I subscribed to GAMES Magazine, I solved all the puzzles in it except for the crosswords because I had the mistaken assumption that all crosswords were dry and boring. I now realize that I missed out on a lot of fun. The high-quality crosswords in GAMES were part of the new wave of puzzles that were filled with current references and lively phrases.

Many years later an office mate encouraged a group of our fellow coworkers to solve The New York Times crossword together each weekday. I never really enjoyed the computer programming work that I was supposed to be focusing on so I welcomed the diversion. I immediately was surprised at how clever and entertaining the crosswords were.

Like the character in Green Eggs and Ham, I learned that I actually liked the nourishment that I had assumed would be distasteful. In the beginning, my coworkers would pass around the newspaper, and we’d each fill in an answer or two until we managed to complete the whole puzzle. We relied heavily on Google by the time we got to Friday. Solving late week puzzles without help seemed like an impossible dream, but before long that dream became a reality.

[One of Joanne’s New York Times-published puzzles. This one makes excellent use of the black squares by incorporating some of them into the themed entries.
Image courtesy of XWordInfo.]

2. What, in your estimation, makes for a great puzzle?

I personally love puzzles with inventive, tricky themes and clues. Crosswords have been around for a long time so it’s hard to come up with a new theme or a tricky clue that misdirects the solver in a different way. Even new themes and clues tend to be variations on something that has been done before so I appreciate crosswords that are truly original.

What do you most enjoy — or most commonly avoid — when constructing your own?

Here are crossword constructing tasks in descending order of my preference:

  • Coming up with a theme and finding answers that fit it.
  • Writing clues / Arranging the black and white squares in the grid. (Two very different tasks that I find equally enjoyable.)
  • Filling the grid with non-theme answers.
  • Adding new words to my database of potential crossword answers and rating those words in order of desirability.

Maintaining a good database of potential crossword answers can greatly facilitate crossword construction, but I find database maintenance time-consuming and dreary so I avoid it. I try to rationalize my negligence by telling myself that it’s impossible to add words and assign values to them that will be valid for all audiences.

For example, the word UGLY would be a perfectly fine answer in any mainstream newspaper, but I would try to avoid including it in a personalized puzzle that I was making as a birthday gift because I wouldn’t want the recipient to interpret it as an insult. But deep down I know that my rationalization isn’t valid, and I’m just too lazy to properly maintain my database.

What do you think is the most common pitfall of constructors just starting out?

I think some new constructors might settle for mediocrity instead of pushing themselves to achieve more. I’ve heard that some constructors are afraid to arrange the black and white squares in a grid from scratch. They’ll only use sample grids that they copy from a crossword database. It might take a lot of trial and error, but you’ll probably come up with a better grid if you try to arrange the squares in a way that best suits your theme answers instead of grabbing a prefab grid. I’ll often experiment with dozens of different grid designs before choosing one that fits my theme answers best.

Constructors might also be satisfied with so-so fill (which are the non-theme answers) or clues. I can understand the urge to leave well enough alone, especially when submitting puzzles on spec. It can be really frustrating to spend a lot of time coming up with stellar fill and clues only to be told that your puzzle was dead on arrival because the editor didn’t like the theme. Instead of compromising their standards, constructors might try to seek out the few editors who are willing to preapprove themes. Or they may emulate the many excellent indie constructors who publish their puzzles on their own websites.

[A puzzle, mid-construction. Images courtesy of Crossdown.]

3. Do you have any favorite crossword themes or clues, either your own or those crafted by others?

It’s hard to pick favorites because I’ve solved so many great puzzles and clues over the years so I’ll be self-centered and mention three of my own puzzles.

My Tuesday, February 23, 2010 New York Times crossword will always be close to my heart because it was my first published puzzle. Will Shortz picked it as one of the “11 Remarkable Crosswords for New Solvers,” but novices shouldn’t feel bad if they find it difficult. Most solvers found it harder than an average Tuesday puzzle.

Another special crossword is “Contents Redacted,” which The Chronicle of Higher Education published on October 16, 2015. I’m very grateful to Brad Wilber and Frank Longo for polishing it and working hard to present it in a way that stayed true to my vision. I also appreciate pannonica whose review on the Crossword Fiend blog was clearer and more insightful than any description that I could have written.

(Speaking of blogs, kudos to PuzzleNation Blog, CrosswordFiend, and similar blogs for helping us appreciate puzzles! Thanks for helping us understand the strengths and weaknesses of puzzles you review, explaining tricky themes and clues, and keeping us informed of news such as puzzle tournaments.)

One of my most satisfying experiences was co-writing “Do I Hear a Waltz?” with Erik Agard for the 2016 Indie 500 Crossword Tournament. Working with Erik was a joy. He’s brilliant and extremely kind. You should interview him next!

One great thing about making a puzzle for a tournament was having the flexibility to make an odd-sized grid that best suited our theme. I find that tournament puzzles are often very creative, perhaps because the constructors don’t have the same editorial and size constraints that they do at most other venues. Some of my favorite puzzles came from The Indie 500 and Lollapuzzoola crossword tournaments.

As a solver, my favorite clues are the ones that make me think, “What on earth can this mean?” One recent clue that gave me that reaction came from Brendan Emmett Quigley’s 9/20/17 AV Club crossword (which is titled “The Lay of the Land”). At first, I couldn’t make sense of the clue [Like slightly firm elbows, e.g.] When I read it, I thought, “What the heck is a slightly firm elbow? … Hmm … AKIMBO doesn’t fit … Hmm …” Eventually I achieved a great aha moment — AL DENTE!

I also love clues that put a fresh spin on old crosswordese or teach me interesting pieces of trivia. I find that The Chronicle of Higher Education and Peter Gordon’s Fireball Crosswords are particularly strong in that regard.

[Joanne poses with members of a crossword seminar,
showing off prizes from our pals at Penny Dell Puzzles.]

4. What’s next for Joanne Sullivan?

I’m currently focusing on giving crossword puzzle seminars. For years I had mistakenly assumed that crosswords were boring and impossible to solve. Now I enjoy showing skeptics how fun crosswords can be and giving people tips that help them improve their solving skills. I love hearing from novices who tell me that I inspired them to start solving crosswords and veteran solvers who say that my tips helped them tackle more difficult puzzles.

I recently taught my first children’s classes and was blown away by the kids’ intelligence and enthusiasm. I’m so glad those children caught the puzzle bug early and didn’t waste decades avoiding crosswords as I did.

5. If you could give the readers, writers, aspiring constructors, and puzzle fans in the audience one piece of advice, what would it be?

Read Patrick Berry’s PDF publication Crossword Constructor’s Handbook. The former print version of that book (Crossword Puzzle Challenges for Dummies) taught me more about constructing crosswords than any other source.

Cruciverbalists might find the information about crossword construction interesting even if they don’t aspire to create puzzles themselves. The book includes 70 crosswords by Patrick Berry (who many crossword aficionados consider the preeminent crossword constructor) so it’s worth the $10 for the puzzles alone.


A huge thank you to Joanne for her time. Be sure to keep your eyes peeled for her puzzles and her crossword seminars!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

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5 Questions with PuzzleNation Social Media Manager Glenn Dallas

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

For the entire month of August, I’ll be introducing the PuzzleNation readership to many of the members of the PuzzleNation team! So every Thursday this month, you’ll meet a new name and voice responsible for bringing you the best puzzle apps on the market today!

And we’re continuing this series with me, your friendly neighborhood PuzzleNation blogger, as our latest 5 Questions interviewee!

My name is Glenn Dallas, and I’m not only lead blogger for PuzzleNation Blog, but also Social Media Manager for PuzzleNation, maintaining and providing content for all of our social media platforms. A lifelong puzzler and board game enthusiast, I try to infuse every blog post with that same level of dedication and passion. Hopefully, I succeed.

I consider it a privilege for me to take some time out to talk to the PuzzleNation audience, so without further ado, let’s get to the interview!


5 Questions with Glenn Dallas

1. How did you get started with puzzles and games?

Looking back, it seems like puzzles and games were always around. My mother has always been a dedicated crossword solver. I can remember my older sister playing “School” with me and my younger siblings, using brain teasers and puzzles from old issues of GAMES Magazine as “lessons.” The classic board games were played often — Monopoly, Sorry, Mouse Trap, Battleship, even Trivial Pursuit, which I was probably too young for. But I’ve always been a trivia nerd.

Although formal puzzling fell by the wayside as I got older, wordplay and riddles and the like remained a recurring interest. I would often create puzzle content for friends’ websites or my own blog that involved Say That Again?-style rewording, palindromes, puns, anagrams, portmanteaus, brain teasers, and other forms of wordplay. (And, for a bit of context for long-time internet users, I’m talking about Geocities and Angelfire websites, as well as a blog that pre-dated LiveJournal.)

I got back into puzzles more directly in college when I began playing Dungeons & Dragons and other role-playing games, because I enjoyed challenging my players with tests beyond the usual monster hunts. So mechanical puzzles, sliding-block puzzles, and more Myst-style puzzle-solving became an interest (along with riddles and such).

After college (and a stint as a TV cameraman), I had an interview at Penny Press and was hired as a puzzle editor, bringing my amateur puzzly skills into a professional setting working on traditional (and non-traditional!) pen-and-paper puzzles like word seeks, crosswords, cryptograms, fill-ins, etc. And more than a decade later, I’m still at it.

2. You’re one of the senior members of the PuzzleNation team, dating back to its earliest days. How has your work for PuzzleNation changed over time and what can you tell us about PuzzleNation as it evolves and moves forward?

That’s true! Originally, I was just pitching in occasionally as a product tester — helping look for bugs or problems with early versions of apps — and I started providing ideas for content to our social media person for Facebook posts. I was a big proponent early on of expanding our efforts to include a blog; it’s a great centerpiece to a social media platform (and one that allows for more control than your average Facebook post).

But I also wanted PuzzleNation Blog to be a hub for all things puzzles and puzzle games, because there’s not really anywhere like that on the Internet. If you like movies, there’s IMDb. If you like books, there’s Goodreads. You’ve got Gizmodo for tech, science, and sci-fi, and Board Game Geek for board games. And although there are plenty of terrific crossword blogs out there, there’s not one central place to go to talk about puzzles in general. I always envisioned PuzzleNation Blog as that place.

When our previous social media person left the company, I was already writing blog posts once or twice a week (alongside Eric Berlin, who was our top contributor to the blog in its early days), and I inherited his position, along with the Facebook, Twitter, and Pinterest accounts that went with them. (I have since added Tumblr and Instagram to our bevy of social media platforms.)

So, as you can see, I’ve gotten a bit busier as time passed, expanding my duties and becoming the lead blogger on the site, writing three (and sometimes more) blog posts a week.

[Here I am, hard at work trying to beat a stuffed teddy bear in Jenga… and failing.]

I feel like the blog has grown and matured into what I originally envisioned — though there’s always room for expansion and improvement! — and my goal right now is continue maintaining that level of interest and quality.

As for our Facebook, Twitter, and other social media outlets, I’m always looking to encourage more interaction with the PuzzleNation audience. I’m hoping at some point to have recurring puzzle features on every platform. (For now, we’ve got the Insta-Anagram game every Monday on Instagram, and the Crossword Clue Challenge every weekday on Facebook and Twitter.)

3. The crossword has been around for over a hundred years, and many puzzles (whether pen-and-paper or mechanical) have roots that can be traced back even farther. What, in your estimation, gives puzzles such lasting appeal?

I think it’s the Eureka! moments that keep people coming back. They’re certainly what I find the most enjoyable and the most motivating factor. And puzzles provide those in spades.

[Image courtesy of tnooz.com.]

When you approach a particularly fiendish brain teaser, or a crossword clue that keeps eluding you, or a mechanical puzzle that has you stymied, and then suddenly, that light bulb appears over your head. You’ve cracked the code, found the hidden latch, connected the missing pieces, made a deductive leap that would make Sherlock Holmes proud…those Eureka! moments never fail to make it all worthwhile.

And when you work with puzzles, you get to see those moments more often than most people.

4. What’s next for Glenn Dallas and PuzzleNation Blog?

For me, quite a bit. My writing partner and I just launched a new promotional blitz for the novel we published last year, Sugar Skulls (my first novel!), and I’m deep into several ongoing writing projects, one of which is on track to wrap up before the end of the year.

On the side, I’m a freelance book reviewer, and I recently posted my 1,200th book review. I’ve also started work on another in-office murder mystery that I’m hoping to run at our summer picnic event next month. (And I’ll be sure to share pictures here and on Instagram of that!)

As for PuzzleNation Blog, I’m proud to announce that, after the recent success of our PuzzleNation team series of interviews, 5 Questions will be returning as a regular, recurring feature on the blog!

It will be at least once a month (but hopefully twice a month), and I’ve already lined up our first guest for September, with more terrific puzzlers, constructors, and personalities to follow!

5. If you could give the readers, writers, puzzlers, and puzzle fans in the audience one piece of advice, what would it be?

Make time for yourself every day to do something that fuels you. If you want to write, write something every day, whether it’s just a haiku or a journal entry or a limerick or whatever. If you like games, play a round at lunch with friends or coworkers. There are plenty of quick-play games and puzzles that fit that bill. (Oooh, that gives me an idea for a blog post…)

But I digress.

We spend so much time worrying about, well, everything, it’s easy to let the good stuff, the stuff that reinvigorates you and keeps your spirits up, fall by the wayside. So make a little time for you every day. It does wonders.


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!