A long time ago, in a corn maze far, far away…

Corn mazes are a wonderful puzzly tradition synonymous with the arrival of Fall and the end of Summer.

And one particular corn maze in Evansville, Indiana, has captured the attention of the masses with one lifelong Star Wars fan’s tribute to Carrie Fisher, the actress who portrayed Princess Leia Organa, who sadly passed away last year.

The maze was designed by Jeremy Goebel of Goebel Farms, who has been responsible for planning and executing corn maze designs as part of his duties on the farm — he’s been there 16 years! His previous maze designs include Darth Vader, the film The Force Awakens, and the starship USS Enterprise from the Star Trek series.

Each design is quite time-consuming to bring to life. Planting the Carrie Fisher design took 40 minutes — amazingly fast, courtesy of a tractor computer and GPS coordinates — and the initial plan dates back to February.

From an article in The Evansville Courier & Press:

The process used to be much more labor-intensive. The first year the Goebel family decided to make a corn maze they cut the rows by hand in mid-August, when the corn was tall and strong.

“It was not a great time to make a maze,” he said.

The second year they cut out the design earlier. The process involved a lot of guesswork. Goebel had to measure out the pathways in the field as he went.

“The third year we started using GPS,” Goebel said.

The maze is now open to the public for their enjoyment. As both a Star Wars fan and a maze enthusiast, this is the perfect puzzly way to combine those worlds in a satisfying fashion for all.

Do you know of any other dazzling corn mazes that will be challenging fellow puzzlers this Autumn, PuzzleNationers? Let us know in the comments below!


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Crosswords LA is on the horizon!

It’s kind of cool that it feels like there’s always another crossword tournament on the horizon. Just last month, we had BosWords AND Lollapuzzoola 10.

And now, we’re about a month out from Crosswords LA! It’s happening on Saturday, October 21, at the University of Southern California, and registration is open now!

The format is simple. Four divisions — Expert, Regular, Rookie, and Doubles (allowing you to team up to solve) — pit their puzzly minds against clever clues and crafty constructors. Plus there’s an unscored Casual division for spectators and puzzlers who don’t want to compete!

Competitors will complete five themed puzzles made by constructors C.C Burnikel, Andrea Carla Michaels, Susan Gelfand, Lynn Lempel, Aimee Lucido, Erin Rhode, and friend of the blog Patti Varol! That’s right, an all-female lineup of constructors!

Then the top three solvers will tackle a championship puzzle, complete with live play-by-play commentary!

You can check out their webpage here for full details!

Are you planning on attending Crosswords LA, fellow puzzlers and PuzzleNationers? Let me know! I’d love to hear from you!


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Delving into the Lollapuzzoola 10 puzzles!

Lollapuzzoola celebrated ten years of puzzling this year, and although I was not in attendance, I did sign up for the Solve At Home puzzles. Last weekend, I finally had a chance to sit down and try my hands at this year’s tournament puzzles, and I was not disappointed. Lollapuzzoola continues to push the envelope with topnotch themes and unique spins on how to bring crosswords to life.

This year’s theme was “Passing the Torch,” so every puzzle had something Olympic or athletic about it, and the constructors were clearly inspired in all sorts of ways. Let’s take a look at what they came up with.


Warm-Up: Twinlets by Brian Cimmet

This puzzle felt more like hitting the ground running than warming up, but it definitely got the creative juices flowing. The solver is presented with two identical grids and two sets of clues, and you have to figure out which grid each answer applies to.

This was complicated by the fact that several of the clues were the same for multiple entries. For example, the clue to 1 Across for both grids was “Olympic season.” The grids themselves also made for a tough solve, since there were several sections only connected by a single word, so you had fewer ins to tell you which answer applied.

That being said, the Olympic theme was well-executed and working back and forth made for an enjoyable solve.

Interesting grid entries included BALLSY, ONE-NIL, BIONIC and A-MINOR, and my favorite clues were “Asian river (or mountains) (or maybe both, I can never remember)” for URAL and “One might check it at the door” for EGO.

[Image courtesy of The Odyssey Online.]

Puzzle 1: Let the Games Begin by Paolo Pasco

The tournament proper gets off to a strong start with Puzzle 1, a really clever opening solve where the letters in various Olympic events have been removed from the other entries along that row. For instance, the first answer in the top row, JUDO, has each of its letters removed from the four subsequent entries: (J)ABS, FA(U)ST, (D)RIPS, and GO(O)DS.

This technique made for a curiously sized grid — 23×13 — but an impressive grid overall, since each of the words with missing letters still formed actual words. BENCHED became BEND and TRYOUTS became TOUTS when the CHE and RY were removed to be part of ARCHERY.

Interesting grid entries included K-POP, LABOR DAY, NASCAR DAD, and SIREE, and my favorite clues were “Mythological character who had a problem with hot wings?” for ICARUS, “Prop for Fred Astaire or Yoda” for CANE, and “Pair in a boat” for OARS.

Puzzle 2: Crossword De-Cat-hlon by C.C. Burnikel

Puzzle 2 was unlike anything I’ve ever seen before. It was a relatively easy solve, one that most solvers would no doubt finish well before the end of the 20 minutes allotted. But it was also hilariously interactive. The themed entries were instructions for different catlike actions for you to perform aloud!

For instance, MEOW FOR SOME MILK was one answer, and the clue instructed you to do so nine times, one for each “life.” It’s a very funny idea that no doubt must have made for a fairly unique and chaotic experience at the tournament.

Interesting grid entries included HOOKUP, PALE ALE, and HEEHAW, and my favorite clues were “Palindromic Swedish band with a palindromic hit” for ABBA and “Car mechanic’s wiper” for RAG.

Puzzle 3: Gym Playlist by Erik Agard

We take a break from the Olympics specifically to focus on music in Puzzle 3, where we have song titles broken into two parts on different lines, like NINETOFIVE, which would have read out in order, except TOFIVE was one row lower. Why? Well, because they become UNEVEN BARS, as the revealer explains.

It’s a very playful theme that mixed well with some engaging grid fillers, and a really fun solve overall.

Interesting grid entries included MAURITANIA, SCHMOE, MENUDO, MEDICO, and POUFS, and my favorite clues were “Titular thief of literature” for GRINCH and “Singer Lavigne who allegedly died in 2003 and was replaced by a lookalike” for AVRIL. (Now that’s some trivia!)

[Image courtesy of YouTube.]

Puzzle 4: New Biathlons by Francis Heaney

Probably the toughest puzzle of the tournament, save for the finals, Puzzle 4’s themed clues felt more like clues for a cryptic puzzle than a regular crossword. There were essentially two clues for each answer. The first was a “new biathlon” — a sport formed by combining two events into one hybrid event, like skiing and shooting — bookended by parts of an additional word. The second clue was a description of the word chain also formed both those letters.

For instance, 20 Across was clued “Indian instrument + new biathlon = Caption of a photo in which reviewer Gene and an alien sit atop a carpet, next to a sailor.” That’s a LOT of information, but it does make sense when you complete the answer: SISKELETONRUGBYTAR. You have SITAR with SKELETON RUGBY inside it, and you also have SISKEL ET ON RUG BY TAR.

Couple that with some hard grid fill, and you have a difficult but really engaging puzzle.

Interesting grid entries included CATARRH, UNICEF, ESTADOS, LAUNDROMAT, and TELL ME THIS, and my favorite clues were “When repeated, ‘Look, Senorita Sorvino’!” for MIRA and “What the wicked get” for NO REST.

Puzzle 5: Stick the Landing by joon pahk

The tournament puzzles closed with joon pahk’s immensely clever Puzzle 5, which presented four themed entries that vaulted the black squares between neighboring spaces on the same row in order to complete the answer. You see, each black square represented a pole vault, and those poles — MAY, SOUTH, SKI, and TOTEM — were found elsewhere in the grid. So 86 Across, MAY, bridged the gap between 24 Across’s JOHNM and YER to form JOHNMAYER.

This gimmick meant that, for instance, there was no 25 Across clue, because 25 Across was part of 24 Across, just separated by a black square, which I confess was confusing at the outset until I figured out the puzzle’s hook. Still, it was a very satisfying solve and one of the highlights of the day.

Interesting grid entries included BROUHAHA, I GOT THIS, UM OK, DC AREA, and DASHIELL, and my favorite clues were “Insult that Bugs Bunny mistakes for ‘maroon’” for MORON and “Cow who hasn’t had a cow” for HEIFER.

[Image courtesy of Wikipedia.org.]

Puzzle 6: Finals by Mike Nothnagel and Doug Peterson

As always, there were two sets of clues for the Finals puzzle, the Local and the more difficult Express clues. But this year, there was an additional challenge to tackle.

As both solvers in person and at home were warned, “Each finalist will have a personal Marker Caddy. The Marker Caddy will be holding a cup of several markers. We aren’t going to say anything else, except that we’ve never had Marker Caddies before. Just this year. That is all.” Non-finalists were provided with a small four-pack of crayons containing a green, a red, a blue, and a yellow crayon.

Those colors would come in handy, as there were four O’s in the grid that needed to be marked with the colored markers. The first O in LOW RESOLUTION was blue, so that OSTATES would really be BLUE STATES, just as the last O in LOW RESOLUTION was red, so that OPEPPER was really RED PEPPER.

The same followed for the O in AS TO and the O in OUTS, so that BIGOTAXI would read BIG YELLOW TAXI and THEOMILE would read THE GREEN MILE.

Couple that with some very tough cluing — in the Express Finals anyway — and you’ve got one heck of a finale to the tournament.

Interesting grid entries included SQUAWKS, HEY WAIT, LA PLATA and GAMETE, and my favorite clues were “Station not popular with Rush fans” for MSNBC and “Nancy who solved ‘The Clue in the Crossword Cipher'” for DREW.

There was also a tiebreaker puzzle I quite enjoyed, especially with clues like “Do goo” for GEL and “Boxing great, or her father” for ALI.


The puzzles at Lollapuzzoola always impress, and this year was no exception. The grids were tight, there was very little crosswordese, and the creative puzzle gimmicks — the markers, the cat activities, the athletics in the grids (like pole vaunting or uneven bars) — ensured that not only would fun be had by all, but that the unique puzzles would linger in your memory longer.

Mission accomplished, and congratulations on the competitors and the organizers who made it all happen. The tenth year of the tournament showed that Lollapuzzoola is only getting more creative, more groundbreaking, and more clever with each passing year.

I can’t wait to see what they come up with next year!


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An Anniversary Crossword Cruise!

Someone once told me that part of the appeal of a crossword puzzle is its old-world charm. It’s just you, a pencil, and your wits, pitted against an empty grid and some dastardly clues.

And although crosswords have moved leaps and bounds beyond those humble origins and into the modern day with online solving and puzzle apps galore, they still retain those old-school trappings.

So it seems apropos that Cunard Cruise Line is offering The Crossword Crossing, a 7-night transatlantic journey aboard the Queen Mary 2 in honor of The New York Times crossword’s 75th anniversary! What’s more old-school that sailing across the Atlantic whilst celebrating a major anniversary?

From the announcement on the Cunard website:

With daily game sessions, lectures and crossword-themed activities, you’ll have the opportunity to solve your way across the Atlantic.

They’ve already announced several special guests, including constructor Joel Fagliano and “Wordplay” columnist and champion of all things puzzly Deb Amlen, and I suspect more names will be announced as the December launch date nears.

It’s a very cool idea, a puzzly variation on the yearly gaming-, music-, and comedy-fueled JoCo Cruise we’ve discussed in the past.

So what do you think, fellow puzzlers and PuzzleNationers? Is The Crossword Cruise for you? Let us know in the comments section below!


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PuzzleNation Product Review: //CODE: On the Brink

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that. /end disclaimer]

There has been a tidal shift over the last few decades from the analog realm to digital. So much happens in cyberspace, by email, and in the liminal spaces between smartphones and computers, that it feels like we’re leaving behind physical media entirely. In the next decade, knowledge of programming will become an essential skill.

And it’s never too early to begin laying the foundation for that future. The folks at ThinkFun have been ahead of the curve there for a long time — their game Robot Turtles is a prime example — and they continue to push forward with their new //CODE Programming Game Series, a line of puzzly products designed to teach the basics of programming to young solvers.

The first game in the series, On the Brink, serves as an excellent primer. The game is based around a simple concept: navigating a robot along a particular path. This path can twist, turn, and even cross itself. But it’s up to the solver to figure out how to use the available programming cards to control and determine the robot’s path.

There are two sets of programming cards, one simpler deck designed for the first 20 challenges and one larger deck designed for the more difficult challenges that follow. Just as you learn simpler commands before you learn finer, more detail-oriented, and more complex ones, you must master the basic commands in On the Brink before moving forward.

Whereas Robot Turtles required players to be supervised by a Turtle Master who governed the setup, difficulty, and execution of commands, On the Brink can be played alone, as the solver tackles each puzzle in the challenge booklet, complete with starting cards, a given path to replicate, and colored boxes on the board that align with the three sections of the control panel.

I was impressed by the amount of variety to be found in a relatively small deck of commands. A cagey programmer can navigate the robot through some unexpectedly thorny paths, reminding me a bit of the step-by-step deductive reasoning that made Lunar Landing such a delightful challenge.

One way that On the Brink improves upon Robot Turtles is with the concept of commands that continue to run once activated. In On the Brink, your robot will follow a command for as long as the programming cards and colored spaces on the challenge booklet page dictate. Just as a command in programming requires parameters in order to know when to stop, your robot needs similar commands. Otherwise, it’s liable to pass right over the finish square instead of landing there perfectly.

On the Brink invites players as young as 8 to tackle the various challenges in the booklet, either alone or in groups, and the steady ratcheting-up of difficulty teaches the young programmer as they advance, putting new wrinkles and obstacles in the player’s path.

It’s the sort of patient, clever gameplay we’ve come to expect from ThinkFun, and they do not disappoint here. Figuring out how to utilize the available commands and complete the path given makes for an excellent puzzly challenge — especially the later scenarios! — but it never feels inaccessible or overwhelming.

You’re always in good hands with ThinkFun, and they’ve proven it again here with On the Brink.

On the Brink is available from ThinkFun and participating brick-and-mortar and online retailers for $14.99.


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The September Deluxe Puzzle Set has arrived!

September is here, Labor Day is around the corner, school is back in session, and we’re celebrating the way we know best: by launching a new puzzle set for the Penny Dell Crosswords App!

Our September Deluxe puzzle set just launched for both iOS and Android users, and it offers the quality solving experience you’ve come to expect from PuzzleNation!

Add some puzzly fun to your long weekend by indulging in this marvelous puzzle bundle, designed for any skill level!

Offering 30 easy, medium, and hard puzzles, plus 5 September-themed bonus puzzles to delight solvers of all skill levels, the September Deluxe puzzle set is the perfect activity for a quiet moment, now that the kids are back in school, or a relaxing few minutes on the porch!

But that’s not all!

That’s right, double down on puzzle goodness with the September Deluxe Combo! That’s 70 puzzles, including September-themed bonus crosswords for your puzzly pleasure!

But maybe you need more! Maybe, just maybe, you’re hungry for more puzzles. And if you want the most bang for your buck, we’ve got you covered with the September Deluxe Bundle! That’s 105 puzzles, three times the crafty clues and cagey crosswords, ready for you to solve!

You can’t go wrong with these awesome deals! PuzzleNation is dedicated to bringing you the best puzzle-solving experience available, with world-class puzzles right in your pocket, ready to go at a moment’s notice! That’s the PuzzleNation guarantee.

Happy solving everyone!


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!