PN Product Review: Zendo Expansion #2

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

Even the best designed games need a little sprucing up from time to time. This is especially true of logic/deduction games, where after a while, it can feel like you’ve seen every trick either the game or the other players can offer.

And there are very few game companies that consistently deliver great expansions. It’s a brutal tightrope to walk; you have to add to the established game in an interesting or fresh way, but without breaking the rules, introducing problems that players won’t know how to handle mechanically, or betraying in some manner the spirit of the original game.

For the team at Looney Labs, though, creating an expansion pack seems like another day at the office. We’ve reviewed expansion packs in the past for Fluxx (Fluxx Dice), Just Desserts (Just Coffee/Better with Bacon), and Star Trek Fluxx (the Bridge Expansion), and each one revitalizes the game and adds delightful new wrinkles without hampering any of the qualities that made the original game such a treat.

Today, we’re looking at a new expansion pack for one of the company’s most immersive and challenging puzzle games: Zendo.

In Zendo, the players pull pieces from a communal pile in order to build different structures, using pyramids, wedges, and blocks. One player, the moderator, chooses a secret rule for the players to uncover, and builds two structures. One of these structures follows the secret rule, and one does not, and both are marked as such.

Secret rules can be as simple as “must contain all three shapes” or “must contain exactly four pieces.” They can be as complex as “must contain more blue pieces than blocks” or “must contain at least one yellow piece pointing at a blue piece.” Some rules involve how pieces touch, or how they’re stacked, while others demand no touching or stacking whatsoever. The field is wide open at the start of the game.

Players then try to deduce the secret rule by building structures themselves, arranging pieces from the communal pile into various patterns and asking the moderator for more information.

So, how does Zendo Expansion #2 affect the original?

[Here are two sculptures: one that follows the secret rule and one that doesn’t. Can you figure out the secret rule? Is it about shapes? Colors? Placement? More?]

Zendo Expansion #2 is a ten-card deck of new secret rule cards that allow the moderator to create fresh challenges for the other players to unravel. The structures and arrangements may look the same, but players must reexamine what they think they know and observe to figure out the new secret rules.

Because, you see, the cards offer more than just the new rules. They demand greater cleverness from the moderator, in order to create designs that are fair for the players — not immediately obvious, but not impossible to discern either. It’s a difficult task for moderators.

And the challenge is even greater for players. After all, it’s not just about the shapes and how they interact, but all aspects of what the players see. Zendo Expansion #1 had cards where the rule involved the shape of the structure’s shadow. You could look at the pieces, the colors, how they’re placed, where they’re placed, how close, how far away, how many of each, and the shape of the shadow could NEVER occur to you.

[Here’s another sculpture that removes blue pieces as a possible
element in the secret rule. Have you figured it out yet?]

With one medium rule card and nine difficult rule cards (as opposed to the easy-to-difficult range of the first expansion pack), the game will only become more surprising and thoughtful from here.

These cards include rules about relationships between pieces, conditional rules (example: something that’s true of the sculpture if something else happens theoretically), and even rules regarding something that ISN’T happening in a particular sculpture. Players will have to wrack their brains and truly example both sculptures from every angle to puzzle out these new rules.

There are even decoy tags on certain cards, to make players think the card has more variables than there actually are! Diabolical!

Although I’m a moderator far more frequently than a player, I’m excited to try out both sides of these new rule cards. After all, with the base set and two expansions’ worth of cards, there’s no way I can remember ALL of the possible combinations available. I’m as likely to be outwitted and outpuzzled as the next player.

[One more chance. Here’s a much simplified version that DOESN’T
adhere to the secret rule. What can we learn from this one?]

And that’s the charm of Zendo. From a small gathering of pieces and rules, you can make practically any scenario you wish. Will the players figure it out first try, or will the moderator’s ability to reinvent their sculptures as needed be put to the ultimate test?

Zendo is at once the most collaborative and one of the most curiously devious puzzle-games in the Looney Labs catalog, and with this expansion pack, only the truly inventive and observant will thrive. What a treat.

[Zendo and the new Zendo Expansion #2 are available from Looney Labs, and the expansion pack is only $5!]


Oh, and if you figure out our secret rule for the post, we’ll send you a Zendo-themed prize!


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Have you checked out our special summer deals yet? You can find them on the Home Screen for Daily POP Crosswords and Daily POP Word Search! Check them out!

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PuzzleNation Product Review: Time Breaker

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that. Yada yada disclaimer.]

Criminals are bad enough as it is, but time criminals… they’re the worst. Not only can they screw up the present, but they can screw up the past AND the future as well. As a member of the Time Repair Agency, it’s your job to travel through time to apprehend these miscreants — these time breakers — and set things right.

But be careful. You’re not the only TRA agent on the hunt, and every criminal captured is a feather in that agent’s cap, so don’t be surprised if other TRA agents try to interfere with your efforts.

Whether you’re searching the dawn of time or the year 3000, the life of a TRA agent isn’t easy.

[The intrepid agents of the Time Repair Agency and the dastardly Time Breaker.]

That’s the concept behind Time Breaker, the newest card game from the inventive crew at Looney Labs, and honestly, I think it’s their best game yet.

Time Breaker not only improves upon some of the ideas behind Chrononauts, but incorporates strong elements from the Fluxx games in order to add more choice and more excitement to the game play.

The game board consists of 25 tiles arranged randomly in a 5×5 grid pattern. 24 of these tiles represent specific moments in time. The 25th is the Time Repair Agency, and it’s always the center tile. It’s your job to navigate the board, capture the Time Breaker, and return to the Time Repair Agency with your quarry.

You do so by playing various cards that dictate your movements. (Players experienced with Fluxx will recognize the idea of Action cards, as well as some of the actions you can perform.)

There are move cards that allow you to move from tile to tile, regardless of where those moments are in time. There are jump cards that allow you to move to a specific tile. And there are action cards that allow you to perform different tasks, including playing extra cards from your hand, or traveling backwards in time. There are also Stop Time cards, which cancel other players’ actions, and Breaker cards that alter the game board or affect how the criminal moves.

Since the game is a race to see who reaches the Time Breaker first, it’s clever to allow the players multiple ways to navigate the board. You can move your piece across tiles (like any normal board game), you can jump to certain times with the cards, and you can navigate time itself by moving either backward or forward in time.

You see, since each tile is a moment in time, there are two arrows on the tile — one going forward, one going back. Those arrows can help you jump around the board. For instance, if you’re on the tile 13,800,000,000 BCE (the start of the universe), following the green arrow forward takes you to 4,500,000,000 BCE (the formation of the sun), which due to the random nature of the game board’s layout, could be anywhere, not just the next tile over.

Or you could follow the red arrow backward in time, if you have the proper card for it. (Since we’re talking about the first card in our timeline, it turns out time is cyclical, and going backward takes you to the future, the year 3069 (the colonization of Alpha Centauri).

Time Breakers manages to pack a lot of strategy and choice into a small package, ensuring that the game has major replay value. That’s no surprise, of course, since replayability is a hallmark of the Looney Labs brand.

But by combining a playing space that’s different every time (similar to Fluxx: The Board Game or Forbidden Island), the randomness of the cards you draw, and the ability to manipulate the board by closing access to certain time tiles, you have a dynamic game that always feels fresh.

All those elements could make for an uneven playing experience, but the cards are perfectly balanced, meaning no matter what cards you draw, you’re going to have a fair shot of winning the game. Luck is always a factor, but strong strategy and an ability to adapt on the fly will take you far.

And Andrew Looney makes juggling all of these elements look easy.

Complimented by a jovial art style, rich in bright colors and whimsy — not to mention a prediction of world peace only a few centuries away! — Time Breaker continues the innovative, enjoyable tradition long established by games like Fluxx, Just Desserts, and Get the MacGuffin. This game is great fun.

Time Breaker is available from Looney Labs and participating retailers on February 28, but you can preorder it by clicking here!


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PuzzleNation Product Review: Zendo Expansion

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that. And this concludes the disclaimer.]

Expansion sets have become an integral part of the gaming experience. Whether they offer new wrinkles to an established game, allow you to add additional players, or create new ways to use the same game pieces, they revitalize games that might’ve become less fun or interesting after lots of play.

It’s difficult to strike a balance with expansion sets, since they must respect the game that came before and add to it in a meaningful way, but without introducing any game-breaking mechanics or otherwise compromising what made the original game fun in the first place.

The designers at Looney Labs are absolute pros when it comes to balancing their expansion packs. Each one enhances the gameplay without sacrificing any of the original game’s clarity or cohesiveness.

In the past, we’ve looked at Looney Labs expansions like Fluxx Dice (which add further mayhem to an already chaotic game of Fluxx), the Just Coffee and Better with Bacon expansions for Just Desserts (which add new dishes and characters to deepen gameplay options), and the Bridge Expansion for Star Trek Fluxx and Star Trek: The Next Generation Fluxx (which allow you to combine both games into one).

Today, we’re looking at an expansion pack for one of the company’s most immersive and challenging puzzle games: Zendo.

In Zendo, the players pull pieces from a communal pile in order to build different structures, using pyramids, wedges, and blocks. One player, the moderator, chooses a secret rule for the players to uncover, and builds two structures. One of these structures follows the secret rule, and one does not, and both are marked as such.

Secret rules can be as simple as “must contain all three shapes” or “must contain exactly four pieces.” They can be as complex as “must contain more blue pieces than blocks” or “must contain at least one yellow piece pointing at a blue piece.” Some rules involve how pieces touch, or how they’re stacked, while others demand no touching or stacking whatsoever. The field is wide open at the start of the game.

Players then try to deduce the secret rule by building structures themselves, arranging pieces from the communal pile into various patterns and asking the moderator for more information.

So, how does the Zendo Expansion affect the original?

[The gray areas of the card are variable options to choose from, meaning each card offers several different possible rules depending on the moderator’s choices.]

The Zendo Expansion is a ten-card deck of new secret rule cards that allow the moderator to create more complex and challenging structures for the other players to unravel.

But these ten cards offer much more than just the rules themselves. They encourage both the moderator and the players to be more creative, considering not just the shapes and how they interact, but the overall look of the structure.

One of the cards requires players to shape the structure’s shadow into a given shape. Moving beyond the pieces themselves and incorporating the light and shadow of the play area is a clever and unexpected way to use the Zendo pieces.

It immediately sends your brain in new directions, both as a player trying to deduce other secret rules in later game sessions and as a moderator looking for new ways to prove or disprove players’ theories with your own builds.

Not only does the Expansion deck add all sorts of new twists on the original game, but it makes you want to be more ambitious and clever in your guesses and structures the more you play.

With new rule cards ranging from easy to difficult, players of all skill levels will benefit from adding this set of cards to their puzzle game arsenal.

Zendo and the Zendo Expansion are available from Looney Labs, and both are featured in this year’s Holiday Puzzly Gift Guide!


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PuzzleNation Product Review: Constellations

Plenty of games offer ambitious goals for the players to achieve. You become a real estate tycoon in Monopoly, a castle owner in Castellan, and a time-traveling adventurer in U.S. Patent Number 1. You could traverse the country in The Oregon Trail, save the world in Pandemic, or conquer it in Risk. That’s part of the magic of games.

But what if you could build the night sky? What if you could harness the stars themselves, assemble constellations, and place them into the heavens above?

Now that is a puzzly endeavor worthy of your attention. And that’s the concept behind the game in today’s product review. We’ll be trying out Constellations by Xtronaut Enterprises.


Constellations combines the resource management card game mechanics of Just Desserts with the pattern-matching tile play of Carcassonne to create an educational and engaging play experience.

Each player starts with five star cards. Each star card represents a different type of star (or in some cases, two of that type of star). The star cards are used to assemble various constellations in order to score points.

The game begins with one constellation already placed in the sky, as well as three possible constellations to build. Players may reserve one of the three constellations, making it their primary goal and removing it from play for the other players.

As you can see in the picture above, different constellations require different combinations of star cards. Some constellations are simpler, so they’re worth fewer points. Other constellations have higher values, but more complex combinations of star cards, which may be harder or more time-consuming to collect.

[One constellation tile, plus the star cards played to complete it. As you can see, you can use extra stars as needed (like a Two B-Type Stars card above), as well as using O cards as wild cards (as I did for the two A-type stars needed to complete this constellation.]

Once a player has gathered all of the star cards necessary to complete the constellation, they then must play it in the night sky, placing it adjacent to one or more of the constellations already completed.

You score points by placing a constellation so that the gemstones along the edges match the neighboring constellation(s), and there are additional points available for placing constellations beside other constellations (as they would appear in the actual night sky). For instance, Leo Minor offers a two-point bonus when placed next to either Leo or Lynx.

Different arrangements of gemstones around the edges of the constellation tile require you to be crafty when and where you place your tile, since more matching gemstones means more points.

[In this layout, Taurus was added perfectly, matching gemstones with both Perseus and Ophiuchus. Pegasus, on the other hand, matched Perseus nicely, but only matched one gemstone with Orion.]

Unfortunately, you have to play a completed constellation, and sometimes the gemstone patterns don’t match up at all. If that’s the case, you’ll lose two points for a constellation played out of place. (Once again, the closer you get to placing your constellation as it would actually appear in the night sky, the better it is for your game.)

All of the game’s mechanics are designed around actual science, which is a very cool touch. The star cards include “Did You Know?” facts about each type of star, and the instruction booklet also includes a short guide to stargazing, star classification, and little write-ups for each constellation included in the game. (There’s even a criss-cross-style crossword on the back page!)

Constellations is great fun, requiring strategy, timing, and puzzly observational skills in order to effectively play the game. The educational aspect doesn’t detract from the gameplay at all, and the alternate rules offered in the back (as well as rules for shorter and longer gameplay times) offer an impressive amount of replay value.

All in all, Constellations mixes card games and tile games with ease, and it makes for a fun and mellow gameplay experience.

[Constellations is available from Xtronaut Enterprises and other select retailers.]


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PuzzleNation 2017 Holiday Puzzly Gift Guide: By Category

Welcome to the PuzzleNation Blog 2017 Holiday Puzzly Gift Guide!

We’re excited to be bringing you our biggest gift guide ever! There are so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is broken down into categories for ease of searching. We have puzzle books, downloadable puzzles and puzzles by mail, jigsaw puzzles, puzzle games, board games, card games, dice games, and party games. We’re sure you’ll find the perfect gift for any puzzler on your list!


This year’s Holiday Puzzly Gift Guide is sponsored by the new Daily POP Crosswords app!

Daily POP Crosswords offers a different themed puzzle every single day, spanning everything from TV and film to sports and music!

Available for both Android and iOS users, you get terrific content from some of the world’s top constructors! And the download is free!


Puzzle Books

Pencil-and-paper puzzles are alive and well, and we’re happy to share some of our favorites with you.

Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for one kind of puzzle, like Colossal Grab-a-Pencil Book of Logic Problems ($10.50) or the Fill-In Value Pack ($8.95). Or perhaps you like some variety in your solving, and you’d prefer the Home for the Holidays Word Seek set ($32.95), complete with pencils, coffee, and snacks to keep you puzzling, or the Super Grab-a-Pencil Pocket Bible Gift Set 2-Pack ($12.50). Or you’d like to unwind with their Coloring Book 4-Pack ($14.95) and sip some coffee from a vibrant Word Nerd mug ($9.50). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. Between 10% and 20% off all sorts of puzzle bundles and books!

And while we’re on the topic of puzzle books, some of the best constructors working today have released their own books for your perusal! And with New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some quality puzzlers within these pages!

–David Steinberg’s Juicy Crosswords from the Orange County Register ($7.48)

–Todd McClary’s Fresh Freestyle Crosswords ($8.95)

–Erik Agard’s Food for Thought Crosswords ($7.48)

–Brendan Emmett Quigley and Francis Heaney’s Drunk Crosswords ($7.06)

–Cynthia Morris’s American Acrostics Volume 5: Puzzling Holidays and Celebrations and CynAcrostics Volume 3: You Don’t Say? ($9.95 each)

–Foggy Brume’s One-Word Word Searches ($7.50)

The Maze series by Brad Hough

If you’re looking for a first-person maze-solving experience, The Maze is precisely your speed. Dropping the reader in the first room of a maze and describing the scene to you, it’s up to you to mentally put together the map as you progress from page to page (and room to room). With volumes of increasing difficulty and complexity available, you might never find your way out! ($8.49 and up)

[Click here to check out our full review of The Maze series!]


Downloadable Puzzles and Puzzles by Mail

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers, subscriptions, and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Crosswords Club, edited by Patti Varol (puzzle bundles by mail, available in both regular and large print; $39.95 for 12 issues)

Puzzle Your Kids by Eric Berlin ($5/month, or puzzle sets available starting at $3.99; one free puzzle per week)

The American Values Crossword (subscription and daily puzzles) ($20 for 1 year)

–Matt Gaffney’s Daily Crossword ($24 per year) and Weekly Crossword Contest ($26 per year)

–Andrew Ries’ Aries Xwords ($20 per year)

–Peter Gordon’s Fireball Crosswords ($26 for 1 year)

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year) OR get both for $30!

–Patrick Blindauer’s Broadway Puzzlefest ($20)

Crossword LA 2017 puzzle pack ($5)

–Bryant Park 2016 and 2017 tournament puzzle pack ($10)


Jigsaw Puzzles

Puzzometry

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available as Puzzometry ($16.50), Puzzometry Jr. ($12), and Puzzometry Squares ($16.50), you’ve got three distinct challenges appropriate for different ages!

[Check out the full review of Puzzometry by clicking here!]

 

Tavern Puzzles / Tucker-Jones House Inc.

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to remove twice as many pieces in a Collaborative Effort or free the triangle from Tridiculous, you’re sure to put your skills to the test. ($24)

Lightbox (Eric Clough)

A puzzle box unlike anything you’ve ever seen, Lightbox creates different patterns of shadow and light as you shift and arrange the various plastic plates that make up the box. As you twist and reset them, different electrical connections are made, and different plates light up. As gorgeous as it is challenging, Lightbox is a very eye-catching puzzle that always wows new solvers. ($85)

[Check out our full review of Lightbox by clicking here!]


Puzzle Games

//CODE: On the Brink, //CODE: Rover Control, and //CODE: Robot Repair (ThinkFun)

Learning to program is quickly becoming a valuable skill for people of all ages, so why not get your kids started early with games that teach them the basics of coding in fun, accessible ways. The //CODE series of games does precisely that, teaching sequencing with On the Brink, and then moving onto plotting with Rover Control and logical deduction with Robot Repair. These games mix education and puzzle solving to great effect. ($14.99 each)

[Click here to read our full review of the first //CODE series puzzle game, On the Brink!]

GIANT Word Winder (David L. Hoyt)

Created for schools, libraries, and other homes of learning, GIANT Word Winder challenges solvers to locate words within a large word seek-style grid. The end goal? To create a path from one end of the board to the other. A great team puzzling activity for younger solvers, it also comes in a math-fueled version. ($475)

Roller Coaster Challenge (ThinkFun)

Lots of puzzles are all about figuring out which piece goes where, but rarely does a puzzle game then reward you by sending a car racing down your completed puzzle. Roller Coaster Challenge incorporates the logic puzzles synonymous with ThinkFun into a fun, track-building set that will delight solvers of many ages. Who doesn’t want to design their own roller coaster? ($29.99)

[Click here for our full review of Roller Coaster Challenge!]

Color Cube Sudoku (ThinkFun)

For a new twist on Sudoku, look no further than Color Cube Sudoku. Simply place one cube on the tray, and then try to figure out how to place every other cube so that you don’t repeat a color in any row or column. It’s tougher than it looks! ($19.99)

[Click here to read our full review of Color Cube Sudoku!]

Zendo (Looney Labs)

Puzzle games are all about the rules, but what if you don’t know the rules? That’s where Zendo comes in. This puzzle game is all about figuring out a given rule by arranging Looney pyramids and other shapes into various designs, and seeing if those designs fit the mysterious rule. A game of deduction and trial-and-error, Zendo is a very different solving experience. ($40)

[Review coming soon!]

Pinbox 3000 (Cardboard Teck Instantute)

How about the chance to build your own game? Is that puzzle enough for you? Pinbox 3000 provides all the pieces you’ll need, plus valuable advice for brainstorming and creating your very own pinball game. It’s endlessly customizable, so you can make your Pinbox pinball game as simple or as complex as you like! ($49.95)


Board Games

Some of the puzzliest games on the market today are being made by top-flight board game companies, and we’ve got some marvelous games that will appeal to puzzlers of all ages!

Doctor Lucky’s Mansion That Is Haunted (Cheapass Games)

People have been trying to kill Doctor Lucky for over twenty years, but now, ghosts are getting in on the act! Doctor Lucky’s Mansion That Is Haunted is an expansion of Kill Doctor Lucky, so you’ll need the base game to play, but with a new gameboard to explore and new movement mechanics — since all the players are now ghosts — this adds all sorts of new possibilities to a terrific game. ($16)

[Check out our full review by clicking here!]

castellan1castellan3

Castellan (Steve Jackson Games)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

Word-a-Melon, Big Letter Bananagrams, and Qwordie (Bananagrams)

Bananagrams are the uncrowned kings of word-forming tile games, and no matter what sort of speller and anagrammist you are, they’ve got a game for you.

If you like Bananagrams but just want bigger, easier-to-read tiles, then Big Letter Bananagrams has your name on it (or will, when you spell it with the 50% larger tiles). To add a touch of Memory-style strategy to your word-forming gameplay, Word-A-Melon would be right up your alley. And if you prefer a bit of word association with your word-building, then the strategy and quick-thinking of Qwordie is for you. ($19.99 each)

[Click here for our full review of all three games!]

The Great Dinosaur Rush (APE Games)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

walk-byscrabblelexicographerscrabbledrawingroomscrabble

Walk-By Scrabble BoardLexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($29.95) and Drawing Room Scrabble for those with swankier taste ($149.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

Less (InventedFor)

A strategy game with the speed and simplicity of Checkers but the depth and replayability of Chess, Less is travel-friendlier than both, with a gameboard that breaks down into bar coasters. With new tiles forming the board every time you play, no two games are alike, and even the straightforward task of racing your opponent to the opposite corner becomes a worthwhile challenge. ($17)

[Click here to read our full review of Less!]

tsuro

Tsuro: The Game of the Path (Calliope Games)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($23.00)

qwirkle

Qwirkle (MindWare)

A wonderful mix of Uno and Mexican Train DominoesQwirkle is a tile-placing game where you try to maximize your points while minimizing the help you give to your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($19.95)

Tak: A Beautiful Game (Cheapass Games)

Many new games build off of classic mechanics, but very few new games truly feel like they could have been played centuries ago. Tak definitely fits that mold, using simple wooden pieces to create a game that feels both fresh and ancient all at once. Inspired by the eponymous game in Patrick Rothfuss’s KingKiller Chronicles series, Tak is a wonderful two-player game that quickly grows addictive. ($55)

[Click here for our full review of Tak!]

Word Domination (Uproarious Games)

Can you steal treasure and amass territory using your spelling and anagram skills? You can in Word Domination, a mix of resource management and word forming that encourages you to steal from and outmaneuver your fellow players. For a James Bondian touch with your Bananagrams, give this one a shot. ($32.99)

[Click here for our full review of Word Domination!]


Card Games

Doctor Who Fluxx (Looney Labs)

Could anything be as chaotic as traveling through time and space with The Doctor in the TARDIS? How about a card game about The Doctor and his adventures where the rules change every turn? Doctor Who Fluxx combines the classic sci-fi franchise with one of gaming’s most flexible rule sets to create an ever-evolving gameplay experience. Fluxx has never been better. ($20)

[Click here for our full review of Doctor Who Fluxx! And be sure to check out other Looney Labs games, like Chemistry Fluxx, Math Fluxx, and Nanofictionary!]

Spaceteam (Timber and Bolt)

Can you repair your ship and get the engines up and running in five minutes before a black hole ends your space adventure forever? That’s the name of the game in Spaceteam, a cooperative, communication-based game where you have to accomplish various tasks with your fellow players while sharing tools. It’s delightful chaos, and the 5-minute timer really adds something to the game play. A definite favorite around here. ($24.99)

Deluxe Pairs (Hip Pocket Games)

Building on the legacy already established by the bar-friendly series of Pairs decks available, Deluxe Pairs offers a new artistic spin on the classic Pairs “Fruit Deck,” as well as a companion booklet with rules for numerous Pairs variants you can play with the deck! This isn’t just one card game, it’s dozens! ($17)

[Click here for our full review of Deluxe Pairs!]

BRAWL (Cheapass Games)

Fighting games have been all the rage in the video game world for decades, but BRAWL lets you tackle the tactics and action of a fighting game right in your hand! Each character has a signature deck with their own moves, and with 60-second rounds and additional tournament rules, you get a lot of bang for your buck. ($8.50 per deck, two decks to play)

[Click here for our full review of BRAWL!]

Scrimish (Nexci)

Combine the card game War with elements of Chess and Memory, and you’ve got something approximating Scrimish, a card game that’s effortless to learn, but offers endless possibilities. Can you protect your crown card while hunting down your opponent’s? With cards for both defense and offense, there’s a lot packed into just 25 cards apiece! ($9.99)

[Check out our full product review of Scrimish by clicking here!]

timeline-game

Timeline (Asmodee Games)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before or after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning) history! ($14.99 and up)

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The Oregon Trail (Pressman Toys)

The classic computer game comes to life as you and your fellow players team up to survive the perilous journey along The Oregon Trail. With art evoking old-school computer games, rampant threats and calamities to endure, and a long and challenging road to travel, will any of you will make it to Oregon? ($14.99)

[Check out our full product review of The Oregon Trail by clicking here!]

Better With Bacon and Just Coffee (Looney Labs)

These expansion packs for the sweet-serving card game Just Desserts add new faces and new desserts to keep the gameplay fresh and tasty! Whether you’re adding a bit of bite with the Better With Bacon set or pepping up your treats with the Just Coffee set, these expansions add new life (and calories) to an already terrific game. ($5 each)

[Click here to check out our full review of Just Desserts!]


Dice Games

Tenzi

All of us have rolled dice in games before, but can you roll what you need as fast as possible? That’s the challenge of Tenzi, a game that pits up to four players against each other in tests of speed and dexterity. Can you roll 10 6’s before everyone else? ($14.95)

Knot Dice (Black Oak Games)

Can you twist, turn, and spin these dice to complete beautiful, elaborate patterns inspired by Celtic knots? That’s the name of the game with Knot Dice, a dice game as challenging as it is gorgeous. With single-player and multi-player puzzles included, you’ll be tying yourself in knots for days! ($29.95)

[Click here to check out our full review!]


Party Games

Slapzi (Tenzi)

Slapzi will keep you on your toes. In this quick-reaction game, you’ve got to match your picture cards to the clue cards before your opponents. But with clues like “Not sold in a hardware store” or “Two of the same letter together,” this isn’t as easy as it appears! ($19.95)

[Click here to check out our full review of Slapzi!]

schmoviesleek

Schmovie (Galactic Sneeze)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! Now redesigned in a sleeker box and playable by all ages, this is the movie game for everyone. ($19.95)

[Check out our full product review of the original version of Schmovie here!]


Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation 2017 Holiday Puzzly Gift Guide: By Age

Welcome to the PuzzleNation Blog 2017 Holiday Gift Guide!

We’re so excited to be bringing you our biggest ever gift guide! There are so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is broken down by age group, so we’re sure you’ll find the perfect gift for puzzlers of any age on your list!


This year’s Holiday Puzzly Gift Guide is sponsored by the new Daily POP Crosswords app!

Daily POP Crosswords offers a different themed puzzle every single day, spanning everything from TV and film to sports and music!

Available for both Android and iOS users, you get terrific content from some of the world’s top constructors! And the download is free!


For Ages 6 and Up

Roller Coaster Challenge (ThinkFun, puzzle game)

Lots of puzzles are all about figuring out which piece goes where, but rarely does a puzzle game then reward you by sending a car racing down your completed puzzle. Roller Coaster Challenge incorporates the logic puzzles synonymous with ThinkFun into a fun, track-building set that will delight solvers of many ages. Who doesn’t want to design their own roller coaster? ($29.99)

[Click here for our full review of Roller Coaster Challenge!]

Word-a-Melon (Bananagrams, board game)

To add a touch of Memory-style strategy to your word-forming gameplay, Word-A-Melon is right up your alley. Flip over the tile seeds in the watermelon gameboard, and if you can spell a word with those letters, you claim those seeds, and no one else can use them. But you better remember which letters are where, or your opponents could be enjoying the sweet taste of victory! ($19.99)

[Click here for our full review of Word-a-Melon!]

qwirkle

Qwirkle (MindWare, board game)

A wonderful mix of Uno and Mexican Train DominoesQwirkle is a tile-placing game where you try to maximize your points while minimizing the help you give to your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($19.95)

GIANT Word Winder (David L. Hoyt, puzzle game)

Created for schools, libraries, and other homes of learning, GIANT Word Winder challenges solvers to locate words within a large word seek-style grid. The end goal? To create a path from one end of the board to the other. A great team puzzling activity for younger solvers, it also comes in a math-fueled version. ($475)


For Ages 7 and Up

Big Letter Bananagrams (Bananagrams, board game)

If you like Bananagrams but just want bigger, easier-to-read tiles, then Big Letter Bananagrams has your name on it (or will, when you spell it with the 50% larger tiles). Let solvers of all age groups and levels of vision indulge in some quick wordplay! ($19.99)

[Click here for our full review of Big Letter Bananagrams!]

timeline-game

Timeline (Asmodee Games, card game)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before or after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning) history! ($14.99 and up)

Scrimish (Nexci, card game)

Combine the card game War with elements of Chess and Memory, and you’ve got something approximating Scrimish, a card game that’s effortless to learn, but offers endless possibilities. Can you protect your crown card while hunting down your opponent’s? With cards for both defense and offense, there’s a lot packed into just 25 cards apiece! ($9.99)

[Check out our full product review of Scrimish by clicking here!]

Tenzi (dice game)

All of us have rolled dice in games before, but can you roll what you need as fast as possible? That’s the challenge of Tenzi, a game that pits up to four players against each other in tests of speed and dexterity. Can you roll 10 6’s before everyone else? ($14.95)

tsuro

Tsuro: The Game of the Path (Calliope Games, board game)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($23.00)

walk-byscrabblelexicographerscrabbledrawingroomscrabble

Walk-By Scrabble BoardLexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer, board games)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($29.95) and Drawing Room Scrabble for those with swankier taste ($149.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]


For Ages 8 and Up

Doctor Who Fluxx (Looney Labs, card game)

Could anything be as chaotic as traveling through time and space with The Doctor in the TARDIS? How about a card game about The Doctor and his adventures where the rules change every turn? Doctor Who Fluxx combines the classic sci-fi franchise with one of gaming’s most flexible rule sets to create an ever-evolving gameplay experience. Fluxx has never been better. ($20)

[Click here for our full review of Doctor Who Fluxx! And be sure to check out other Looney Labs games, like Chemistry Fluxx, Math Fluxx, and Nanofictionary!]

//CODE: On the Brink, //CODE: Rover Control, and //CODE: Robot Repair (ThinkFun, puzzle games)

Learning to program is quickly becoming a valuable skill for people of all ages, so why not get your kids started early with games that teach them the basics of coding in fun, accessible ways. The //CODE series of games does precisely that, teaching sequencing with On the Brink, and then moving onto plotting with Rover Control and logical deduction with Robot Repair. These games mix education and puzzle solving to great effect. ($14.99 each)

[Click here to read our full review of the first //CODE series puzzle game, On the Brink!]

Better With Bacon and Just Coffee (Looney Labs, card games)

These expansion packs for the sweet-serving card game Just Desserts add new faces and new desserts to keep the gameplay fresh and tasty! Whether you’re adding a bit of bite with the Better With Bacon set or pepping up your treats with the Just Coffee set, these expansions add new life (and calories) to an already terrific game. ($5 each)

[Click here to check out our full review of Just Desserts!]

Color Cube Sudoku (ThinkFun, puzzle game)

For a new twist on Sudoku, look no further than Color Cube Sudoku. Simply place one cube on the tray, and then try to figure out how to place every other cube so that you don’t repeat a color in any row or column. It’s tougher than it looks! ($19.99)

[Click here to read our full review of Color Cube Sudoku!]

Slapzi (Tenzi, party game)

Slapzi will keep you on your toes. In this quick-reaction game, you’ve got to match your picture cards to the clue cards before your opponents. But with clues like “Not sold in a hardware store” or “Two of the same letter together,” this isn’t as easy as it appears! ($19.95)

[Click here to check out our full review of Slapzi!]

Knot Dice (Black Oak Games, dice game)

Can you twist, turn, and spin these dice to complete beautiful, elaborate patterns inspired by Celtic knots? That’s the name of the game with Knot Dice, a dice game as challenging as it is gorgeous. With single-player and multi-player puzzles included, you’ll be tying yourself in knots for days! ($29.95)

[Click here to check out our full review!]


For Ages 9 and Up

Puzzle Your Kids (Eric Berlin, subscription puzzles)

A puzzle subscription designed specifically for children, Puzzle Your Kids is the brainchild of constructor and author Eric Berlin, and guarantees great puzzles emailed right to you, designed with younger solvers in mind! ($5/month, or puzzle sets available starting at $3.99; one free puzzle per week)

The Maze series by Brad Hough (puzzle books)

If you’re looking for a first-person maze-solving experience, The Maze is precisely your speed. Dropping the reader in the first room of a maze and describing the scene to you, it’s up to you to mentally put together the map as you progress from page to page (and room to room). With volumes of increasing difficulty and complexity available, you might never find your way out! ($8.49 and up)

[Click here to check out our full review of The Maze series!]

Pinbox 3000 (Cardboard Teck Instantute, puzzle game)

How about the chance to build your own game? Is that puzzle enough for you? Pinbox 3000 provides all the pieces you’ll need, plus valuable advice for brainstorming and creating your very own pinball game. It’s endlessly customizable, so you can make your Pinbox pinball game as simple or as complex as you like! ($49.95)

[Note: The box does say 7 and up can play, but CTI recommends 9 and up to construct Pinbox 3000, so we placed it here.]


For Ages 10-12 and Up

Deluxe Pairs (Hip Pocket Games, card game)

Building on the legacy already established by the bar-friendly series of Pairs decks available, Deluxe Pairs offers a new artistic spin on the classic Pairs “Fruit Deck,” as well as a companion booklet with rules for numerous Pairs variants you can play with the deck! This isn’t just one card game, it’s dozens! ($17)

[Click here for our full review of Deluxe Pairs!]

Zendo (Looney Labs, puzzle game)

Puzzle games are all about the rules, but what if you don’t know the rules? That’s where Zendo comes in. This puzzle game is all about figuring out a given rule by arranging Looney pyramids and other shapes into various designs, and seeing if those designs fit the mysterious rule. A game of deduction and trial-and-error, Zendo is a very different solving experience. ($40)

[Review coming soon!]

Doctor Lucky’s Mansion That Is Haunted (Cheapass Games, board game)

People have been trying to kill Doctor Lucky for over twenty years, but now, ghosts are getting in on the act! Doctor Lucky’s Mansion That Is Haunted is an expansion of Kill Doctor Lucky, so you’ll need the base game to play, but with a new gameboard to explore and new movement mechanics — since all the players are now ghosts — this adds all sorts of new possibilities to a terrific game. ($16)

[Check out our full review by clicking here!]

Spaceteam (Timber and Bolt, card game)

Can you repair your ship and get the engines up and running in five minutes before a black hole ends your space adventure forever? That’s the name of the game in Spaceteam, a cooperative, communication-based game where you have to accomplish various tasks with your fellow players while sharing tools. It’s delightful chaos, and the 5-minute timer really adds something to the game play. A definite favorite around here. ($24.99)

Less (InventedFor, board game)

A strategy game with the speed and simplicity of Checkers but the depth and replayability of Chess, Less is travel-friendlier than both, with a gameboard that breaks down into bar coasters. With new tiles forming the board every time you play, no two games are alike, and even the straightforward task of racing your opponent to the opposite corner becomes a worthwhile challenge. ($17)

[Click here to read our full review of Less!]

The Great Dinosaur Rush (APE Games, board game)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

castellan1castellan3

Castellan (Steve Jackson Games, board game)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

Puzzometry (jigsaw puzzle)

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available as Puzzometry ($16.50), Puzzometry Jr. ($12), and Puzzometry Squares ($16.50), you’ve got three distinct challenges appropriate for different ages!

[Check out the full review of Puzzometry by clicking here!]

BRAWL (Cheapass Games, card game)

Fighting games have been all the rage in the video game world for decades, but BRAWL lets you tackle the tactics and action of a fighting game right in your hand! Each character has a signature deck with their own moves, and with 60-second rounds and additional tournament rules, you get a lot of bang for your buck. ($8.50 per deck, two decks to play)

[Click here for our full product review of BRAWL!]

b3ef10855c16e8a081d3604cbd19db97

The Oregon Trail (Pressman Toys, card game)

The classic computer game comes to life as you and your fellow players team up to survive the perilous journey along The Oregon Trail. With art evoking old-school computer games, rampant threats and calamities to endure, and a long and challenging road to travel, will any of you will make it to Oregon? ($14.99)

[Check out our full product review of The Oregon Trail by clicking here!]

Word Domination (Uproarious Games, board game)

Can you steal treasure and amass territory using your spelling and anagram skills? You can in Word Domination, a mix of resource management and word forming that encourages you to steal from and outmaneuver your fellow players. For a James Bondian touch with your Bananagrams, give this one a shot. ($32.99)

[Click here for our full review of Word Domination!]

Tak: A Beautiful Game (Cheapass Games, board game)

Many new games build off of classic mechanics, but very few new games truly feel like they could have been played centuries ago. Tak definitely fits that mold, using simple wooden pieces to create a game that feels both fresh and ancient all at once. Inspired by the eponymous game in Patrick Rothfuss’s KingKiller Chronicles series, Tak is a wonderful two-player game that quickly grows addictive. ($55)

[Click here for our full review of Tak!]


For Ages 13-14 and Up

Qwordie (Bananagrams, board game)

If you prefer a bit of word association with your word-building, then the strategy and quick-thinking of Qwordie is for you. Strategically grab tiles from the pile — or steal them from your opponent — in order to spell a word that fits your given category (color, for instance) before the other players can! ($19.99)

[Click here for our full review of Qwordie!]

schmoviesleek

Schmovie (Galactic Sneeze, party game)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! Now redesigned in a sleeker box and playable by all ages, this is the movie game for everyone. ($19.95)

[Check out our full product review of the original version of Schmovie here!]

 

Tavern Puzzles / Tucker-Jones House Inc. (jigsaw puzzles)

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to remove twice as many pieces in a Collaborative Effort or free the triangle from Tridiculous, you’re sure to put your skills to the test. ($24)

Lightbox (Eric Clough, jigsaw puzzle)

A puzzle box unlike anything you’ve ever seen, Lightbox creates different patterns of shadow and light as you shift and arrange the various plastic plates that make up the box. As you twist and reset them, different electrical connections are made, and different plates light up. As gorgeous as it is challenging, Lightbox is a very eye-catching puzzle that always wows new solvers. ($85)

[Check out our full review of Lightbox by clicking here!]


For Ages 18 and Up

Most puzzle books would probably fall in the Age 9-10 and Up range, but oftentimes, the cluing is geared toward an older audience, so to avoid confusion, I’ve bundled the majority of the puzzle books here.

Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for one kind of puzzle, like Colossal Grab-a-Pencil Book of Logic Problems ($10.50) or the Fill-In Value Pack ($8.95). Or perhaps you like some variety in your solving, and you’d prefer the Home for the Holidays Word Seek set ($32.95), complete with pencils, coffee, and snacks to keep you puzzling, or the Super Grab-a-Pencil Pocket Bible Gift Set 2-Pack ($12.50). Or you’d like to unwind with their Coloring Book 4-Pack ($14.95) and sip some coffee from a vibrant Word Nerd mug ($9.50). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. Between 10% and 20% off all sorts of puzzle bundles and books!

And while we’re on the topic of puzzle books, some of the best constructors working today have released their own books for your perusal! And with New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some quality puzzlers within these pages!

–David Steinberg’s Juicy Crosswords from the Orange County Register ($7.48)

–Todd McClary’s Fresh Freestyle Crosswords ($8.95)

–Erik Agard’s Food for Thought Crosswords ($7.48)

–Brendan Emmett Quigley and Francis Heaney’s Drunk Crosswords ($7.06)

–Cynthia Morris’s American Acrostics Volume 5: Puzzling Holidays and Celebrations and CynAcrostics Volume 3: You Don’t Say? ($9.95 each)

–Foggy Brume’s One-Word Word Searches ($7.50)

And that doesn’t even cover the many great by-mail and downloadable puzzle books and sets available this holiday season!

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers, subscriptions, and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Crosswords Club, edited by Patti Varol (puzzle bundles by mail, available in both regular and large print; $39.95 for 12 issues)

The American Values Crossword (subscription and daily puzzles) ($20 for 1 year)

–Matt Gaffney’s Daily Crossword ($24 per year) and Weekly Crossword Contest ($26 per year)

–Andrew Ries’ Aries Xwords ($20 per year)

–Peter Gordon’s Fireball Crosswords ($26 for 1 year)

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year) OR get both for $30!

–Patrick Blindauer’s Broadway Puzzlefest ($20)

Crossword LA 2017 puzzle pack ($5)

–Bryant Park 2016 and 2017 tournament puzzle pack ($10)


Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!