PuzzleNation Product Review: ThinkFun’s Kaleidoscope Puzzle

[Note: I received a free copy of this product in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

Clear, or transparent, cards are a rarity in puzzles and games, but they offer a terrific gameplay mechanic: the ability to stack cards without obscuring information.

The clear cards in the storytelling game Gloom allow players to add and subtract points from various characters as the grim and whimsical stories unfold. The quick-play pattern-matching game On the Dot — which was part of last month’s Tabletop Tournament — challenges players to properly arrange four clear cards — each with randomly-placed colored dots — in order to match a given pattern before their opponents do.

Now, the creative minds at ThinkFun have put a wonderful, vibrant twist on the clear-card genre of puzzles and games with their latest release: Kaleidoscope Puzzle.

[Two of the six kaleidoscope tiles.]

In Kaleidoscope Puzzle, you have six octagonal tiles, each with its own pattern of tinted and clear quadrants. It’s up to the solver to arrange either two or three of the six tiles in order to recreate the patterns on the challenge cards.

First off, I want to say that this might be the most aesthetically pleasing puzzle I’ve ever solved. Just turning the kaleidoscope cards in my hands in front of a light is enjoyable, letting the snowflake-patterning on each card blur and come into focus anew as the cards line up, each time matching and mixing the various colored quadrants to create eye-catching effects. It’s brilliant in its simplicity, and unlike any color-based puzzle I’ve seen on the market today.

It almost feels like putting together a stained-glass window, particularly as the challenge cards progress and the patterns grow more elaborate.

[One possible combination of those two tiles.]

The Beginner challenge cards help to familiarize you with the gameplay. You quickly figure out placement and color combinations. As you transition into the Intermediate challenge cards, the patterns grow more elaborate, and honestly, more beautiful. It’s amazing the combinations you can conjure with just two of the six possible kaleidoscope tiles!

Halfway through the Intermediate challenge cards, they ratchet up both the possibilities and the difficulty, as you now have to create the patterns with three kaleidoscope tiles. Now you’re trying to cover all four quadrants with color patterns, and it becomes about maximizing what each tile offers.

But it’s in the Advanced challenge cards that the game really separates itself from On the Dot-style solving, because Kaleidoscope puzzle has the color-mixing element as well. Not only are you manipulating the kaleidoscope tiles to place the basic colors where you need them, but you also need to create green, orange, and purple patterns as well.

Toward the end of the Advanced challenge cards, you start to deal with eighths instead of quadrants, divvying up the field into increasingly more complicated designs, reminiscent of pie charts.

Sometimes, you might discover alternate ways to form the patterns, which is very satisfying indeed. It also speaks to how adaptable the six kaleidoscope tiles are, since you can arrange them in seemingly endless combinations.

By the time you reach the Expert challenge cards, you’ll be turning, flipping, and rearranging these tiles like crazy to form the intricate patterns on the cards. It’s an unexpectedly relaxing form of puzzling, a meditative mix of challenge and aesthetics.

[The same pattern coming to life under a desk lamp.]

I cannot say enough good things about this puzzle. Mixing the resource management of how to get the most out of each tile you choose with the striking visuals of the kaleidoscope tiles makes for a unique solving experience.

Puzzles that are as satisfying to look at after the solve as they are to solve in the first place… that’s a true rarity. What a treat.

[Kaleidoscope Puzzle is available from ThinkFun and participating retailers, starting at $9.99!]


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PuzzleNation Product Review: Lunar Landing

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[Note: I received a free copy of this puzzle in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

ThinkFun has emerged as the premiere vendor of logic puzzles for solvers of all ages. Whether they’re challenging you with marbles, lasers, or electronic circuits, their complete-the-path games offer lots of puzzly fun.

Their latest offering, Lunar Landing, seems at first to fall into the same pattern, but as you learn the rules and begin tackling the challenge cards included, you quickly realize there’s more than meets the eye at play.

moon_landing_1920x1200_wallpaper

In Lunar Landing, your goal is to pilot the red shuttle to an emergency entry port in the center of the landing grid. Sounds easy enough, right? But the twist is how you get there.

Scattered across the landing field are helper bots which help your shuttle move around the landing field. The shuttle can only move toward one of the helper bots in the same row or column. The shuttle must move from helper bot to helper bot until it reaches the emergency entry port.

Because Lunar Landing is set in space, the shuttle can’t just stop wherever it chooses. Once the shuttle is set on a path toward a helper bot, it continues along that path until it reaches that bot. This means you can pass right over the emergency entry port unless there’s a helper bot in the correct position to stop the shuttle on that red square.

solvell

This movement mechanism is the engine behind each of the 40 challenge cards in the deck. Progressing in increasing difficulty from beginner to intermediate to advanced to expert, the challenge cards provide you with the starting layouts for each landing grid. You place the shuttle and helper bots as instructed, and then try to puzzle out how to complete the task at hand.

The early scenarios are all about moving the shuttle from place to place. In later challenges, you’ll have to move the helper bots as well, positioning them to form a path that’ll bounce your shuttle to the center of the grid.

The helper bots move in the same way as the shuttle — toward another helper bot along a row or column — and as the scenarios evolve, you’ll rely on moving the helper bots more and more.

It’s a bit like a sliding-tile puzzle, since you can only move the shuttle along certain paths, as determined by the locations of the helper bots. Many of the challenge cards can only be conquered by setting up a chain reaction, which gives Lunar Landing the feeling of a one-person chess game: You’re trying to see several moves ahead, looking for the perfect sequence of moves that will let you achieve victory.

Taking a simple scientific concept — objects in motion tend to stay in motion — and building a logic game around it is very clever, and it makes for a solving experience that feels new and challenging. Since each piece can potentially move, depending on the challenge card layout, there are more variables at play here than in previous ThinkFun logic puzzles.

helperbot

The helper bots are modeled on classic robot designs from the 1940s and 1950s, and that adds to the game’s charm, as if the vivid Technicolor visions that predated the Space Race have finally been realized.

The landing grid doubles as storage for the challenge cards and game pieces, making for an easily transported puzzle game that can be enjoyed anywhere at the drop of a hat.

Lunar Landing continues the fine tradition of ThinkFun puzzle games, keeping even experienced puzzlers on their toes with inventive gameplay and outside-the-box thinking. What a treat.

Lunar Landing is available from ThinkFun through Amazon and other online retailers. Click here to check out other ThinkFun product reviews!


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