PN Product Review: Wonderland Fluxx

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[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

Today, we’re reviewing the latest release from the fiendishly clever folks at Looney Labs: Wonderland Fluxx.

There’s only one way to properly start this review, so come down the rabbit hole with us, won’t you?

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For the uninitiated, Fluxx is a straightforward card game. You collect keeper cards and put them into play. Different combinations of keeper cards complete different goals, and each player has the chance to put different keeper cards and goal cards into play in order to win. So you might find yourself working toward completing the goal at hand when suddenly somebody plays a new goal, and the object of the game changes.

Along the way, players affect how the game is played by utilizing action cards and new rule cards which alter what players can and can’t do. Suddenly, you’ll have to trade your hand with another player, or start drawing three cards each turn instead of one.

The game can turn against you or spin in your favor in an instant; that’s both the challenge and the fun of playing Fluxx.

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I’ve reviewed a number of games from the folks at Looney Labs, particularly when it comes to new editions of Fluxx. In fact, I have a set series of steps I take when looking over and playtesting a new deck.

First, I spread out all of the cards in front of me so I can admire the artwork. Every edition of Fluxx has its own style — from the photorealism of Astronomy Fluxx to the almost Cubist style of some of the Star Trek Fluxx games — and I like to take in the aesthetic choices all at once.

Next, I pore over the keeper and goal cards. These are the heart of every game, and exploring which aspects of a given world — science, pop culture, nature, etc. — are highlighted helps immerse me in that world, which is part of the fun of playing a themed Fluxx game.

Finally, I delve into the action and new rule cards. This allows me to see how the new setting/theme is incorporated into the gameplay itself. Whether it’s the clever renaming of a rule card (one I’ve seen before) to reflect the new setting, or a brand new rule that mentions something intrinsically memorable about the setting, this whets my appetite for actual playthroughs to test the game’s refreshed mechanics.

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Reviewing Wonderland Fluxx made these steps a delightful experience. The art is, as you might expect, wonderful, full of whimsy and charm, often incorporating Sir John Tenniel’s actual illustrations.

The hand-sketched style immediately gives the game the classic feel of the stories, putting players in the mindset of shoes and ships and sealing wax, of cabbages and kings.

Some of the keeper cards also grant additional actions to the players who use them — like taking additional cards, resolving creeper cards that would prevent you from winning the game, canceling surprise cards played by other players, etc. — that make them more desirable and handy than Keepers in other editions of the game.

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They do so in thematically appropriate ways for the stories as well, like the “Drink Me” potion affecting gameplay or the vorpal sword dispatching the Jabberwocky creeper card. (Though I was surprised the Cheshire Cat keeper didn’t make something disappear.)

This pattern continues with the action and new rule cards as well, right down to how the rules are worded. Some cards evoke the demanding mercurial style of the Queen, while others are more playfully worded. As you might expect from a card introducing a rhyming rule, the text of the card is written in verse.

And naturally there’s a card that makes everyone get up from their seats and move around the table.

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[Hey, we’ve taken a crack at this riddle once or twice ourselves.]

These little touches are what keeps each new edition of Fluxx fresh and interesting. It’s not just a new deck with a new theme, it’s a genuinely different play experience from that offered by a different Fluxx deck.

Alice in Wonderland has been revisited and reworked in pop culture many times — from American McGee’s Alice and Jeff Noon’s Automated Alice to Frank Beddor’s Looking Glass Wars series and Batman’s Mad Hatter — but by choosing to stick closely to the original, Wonderland Fluxx already feels timeless, a familiar denizen of the family game closet, plucked off the shelf over and over again to enjoy.

Kid-friendly enough to welcome players of all ages, yet tricky enough to keep regular playthroughs fun and engaging, Wonderland Fluxx is a terrific gateway game, sure to open a door to a whole new world of tabletop play and surprises.

[Wonderland Fluxx is now available from Looney Labs and certain retailers.]


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PN Product Review: Zendo Expansion #2

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

Even the best designed games need a little sprucing up from time to time. This is especially true of logic/deduction games, where after a while, it can feel like you’ve seen every trick either the game or the other players can offer.

And there are very few game companies that consistently deliver great expansions. It’s a brutal tightrope to walk; you have to add to the established game in an interesting or fresh way, but without breaking the rules, introducing problems that players won’t know how to handle mechanically, or betraying in some manner the spirit of the original game.

For the team at Looney Labs, though, creating an expansion pack seems like another day at the office. We’ve reviewed expansion packs in the past for Fluxx (Fluxx Dice), Just Desserts (Just Coffee/Better with Bacon), and Star Trek Fluxx (the Bridge Expansion), and each one revitalizes the game and adds delightful new wrinkles without hampering any of the qualities that made the original game such a treat.

Today, we’re looking at a new expansion pack for one of the company’s most immersive and challenging puzzle games: Zendo.

In Zendo, the players pull pieces from a communal pile in order to build different structures, using pyramids, wedges, and blocks. One player, the moderator, chooses a secret rule for the players to uncover, and builds two structures. One of these structures follows the secret rule, and one does not, and both are marked as such.

Secret rules can be as simple as “must contain all three shapes” or “must contain exactly four pieces.” They can be as complex as “must contain more blue pieces than blocks” or “must contain at least one yellow piece pointing at a blue piece.” Some rules involve how pieces touch, or how they’re stacked, while others demand no touching or stacking whatsoever. The field is wide open at the start of the game.

Players then try to deduce the secret rule by building structures themselves, arranging pieces from the communal pile into various patterns and asking the moderator for more information.

So, how does Zendo Expansion #2 affect the original?

[Here are two sculptures: one that follows the secret rule and one that doesn’t. Can you figure out the secret rule? Is it about shapes? Colors? Placement? More?]

Zendo Expansion #2 is a ten-card deck of new secret rule cards that allow the moderator to create fresh challenges for the other players to unravel. The structures and arrangements may look the same, but players must reexamine what they think they know and observe to figure out the new secret rules.

Because, you see, the cards offer more than just the new rules. They demand greater cleverness from the moderator, in order to create designs that are fair for the players — not immediately obvious, but not impossible to discern either. It’s a difficult task for moderators.

And the challenge is even greater for players. After all, it’s not just about the shapes and how they interact, but all aspects of what the players see. Zendo Expansion #1 had cards where the rule involved the shape of the structure’s shadow. You could look at the pieces, the colors, how they’re placed, where they’re placed, how close, how far away, how many of each, and the shape of the shadow could NEVER occur to you.

[Here’s another sculpture that removes blue pieces as a possible
element in the secret rule. Have you figured it out yet?]

With one medium rule card and nine difficult rule cards (as opposed to the easy-to-difficult range of the first expansion pack), the game will only become more surprising and thoughtful from here.

These cards include rules about relationships between pieces, conditional rules (example: something that’s true of the sculpture if something else happens theoretically), and even rules regarding something that ISN’T happening in a particular sculpture. Players will have to wrack their brains and truly example both sculptures from every angle to puzzle out these new rules.

There are even decoy tags on certain cards, to make players think the card has more variables than there actually are! Diabolical!

Although I’m a moderator far more frequently than a player, I’m excited to try out both sides of these new rule cards. After all, with the base set and two expansions’ worth of cards, there’s no way I can remember ALL of the possible combinations available. I’m as likely to be outwitted and outpuzzled as the next player.

[One more chance. Here’s a much simplified version that DOESN’T
adhere to the secret rule. What can we learn from this one?]

And that’s the charm of Zendo. From a small gathering of pieces and rules, you can make practically any scenario you wish. Will the players figure it out first try, or will the moderator’s ability to reinvent their sculptures as needed be put to the ultimate test?

Zendo is at once the most collaborative and one of the most curiously devious puzzle-games in the Looney Labs catalog, and with this expansion pack, only the truly inventive and observant will thrive. What a treat.

[Zendo and the new Zendo Expansion #2 are available from Looney Labs, and the expansion pack is only $5!]


Oh, and if you figure out our secret rule for the post, we’ll send you a Zendo-themed prize!


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PN Product Review: Gemji

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There’s an ongoing quest for the perfect all-in-one game/puzzle kit.

Over the years, we’ve seen games and puzzles come and go that attempt to build an all-in-one play set that allows for new variations and still remains portable. The Dark Imp has their 6-in-1 Christmas cracker set, for instance. Knot Dice offers numerous games and puzzles to accompany their beautiful dice. Looney Labs has their Looney Pyramids, complete with an ever-growing online archive of new games developed by fans.

Those games are all terrific, but so far, the simplest remains a deck of cards. You can play an endless number of games with it, and it fits in your pocket.

But people keep trying, and some of those projects are worth checking out.

So when I stumbled across Gemji on Kickstarter, I was definitely intrigued.

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It’s a magnetic tile set that promised all sorts of building and play options, and it really seemed to allow for much more than any magnetic set I’d seen before.

I finally received my Gemji set in the mail a while back, and I’ve been playing with it on and off for the last few weeks, testing out all sorts of ways to play with it.

And today, I’m going to share my thoughts with you and let you make up your own minds.

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The base Gemji collection includes 70 magnetic tiles (black on one side, white on the other), a folding base to build on, and two manuals.

It’s a building toy, a plaything, a puzzle set, and a game kit all in one. You can play magnetic versions of chess, Stratego, Battleship, Othello/Go, and many others. You can play tangram-style shape-making games (in 2-D and 3-D). You can make dice and play dice games. Dexterity games, stacking games, building games, strategy games… there are all sorts of options.

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In addition to the numerous games and activities suggested in the two accompanying booklets — Play and Build, respectively — it’s infinitely adaptable, so you can’t help but start making your own games and puzzles out of it.

For instance, one of our first ideas was to build a small platform and play a Catch the Moon-style balance game with it.

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We built a die to roll that would determine if you had to add one tile or two to the sculpture in the center of the platform.

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And when the sculpture inevitably collapsed, it simply clicked and clacked together on the platform, rather than crashing to the floor in a cacophony like Jenga would.

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That’s a big plus.

Play can be as elegant or as silly as you like. For one game, we made “dice” again, and laid out a field of tiles randomly across the table. Then we tossed our dice one at a time and saw how many tiles we could pick up Katamari Damacy-style. Naturally, the game became more complex — adding obstacles to avoid, adding or losing points depending on tiles picked up, lost, or recovered — and we’d quickly lost half an hour of lunchtime.

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All in all, I think Gemji has built a solid foundation for puzzle gaming. It will be a treat to see how other players develop new games and innovative ways to use the tiles in puzzly ways.

[Gemji is not yet commercially available, but they’re hoping to be on sale in time for the holiday season. Check out their website for further details.]


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Looking Forward to the Year in Puzzles and Games!

We spent this week looking back on the year that was 2020, celebrating the resilience, innovation, creativity, and kindness that makes the puzzle community so unique and remarkable.

But today, on the first day of 2021, it feels appropriate to turn our gazes forward instead of back, looking ahead for what’s to come.

And for our fellow puzzlers and PuzzleNationers, there are already exciting developments awaiting us all in the new year.


If you didn’t participate in either the Boswords crossword tournament or the Boswords 2020 Fall Themeless League last year, you might not have heard about this yet, but the intrepid puzzlers from Boswords are already launching their next solve-from-home puzzly endeavor…

The Winter Wondersolve.

On Sunday, January 31st, participants will have four puzzles awaiting them — three themed crosswords and a themeless — designed by top-notch constructors.

Registration opens tomorrow, so be sure to visit Boswords.org for all the details!

(And that’s not all! They’ve also announced a Spring Themeless League, a date for their traditional summer tournament, and the return of the Fall Themeless League later in the year! That’s loads of puzzly goodness to look forward to!)


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Speaking of crosswords and tournaments…

After being forced to postpone and then cancel the 2020 edition of the American Crossword Puzzle Tournament outright, Will Shortz and the tournament’s organizers announced the following a few days ago:

In most years, registration for the American Crossword Puzzle Tournament opens on January 1. This year, though, we’re going to wait to see how the fight against the pandemic goes before deciding how to proceed.

Our hope is that, with widespread vaccinations, enough people will feel safe in attending an in-person crossword event in April to have it be worthwhile. We won’t know about that for some time.

Whatever happens, in-person or not, we’re planning at least a major online crossword event in April. We hope you’ll take part in some form.

Whether this means an in-person event — which seems optimistic — or a sequel to last year’s Crossword Tournament From Your Couch, we cannot say. But we will certainly keep you posted on any and all updates.


But it’s not just the world of puzzles that will be celebrating and finding new ways to bring fans together in 2021. The folks at Looney Labs will be marking their twenty-fifth year on the calendar in 2021. Yes, twenty-five years of Looney Labs and twenty-five years of Fluxx!

To mark the occasion, Looney Labs has a plethora of events and promotions planned throughout the year. There is a limited run of special anniversary cards and copies of a miniature version of Fluxx available with web store purchases, plus new game releases planned and much more!

The team at Looney Labs is also welcoming fans like never before with a series of one-of-a-kind Zoom experiences for game enthusiasts. You can purchase tickets for these Silver Jubilee events to play games virtually with the game designers and crew from Looney Labs! There are tutorials, full game sessions, previews of new games, and more planned for each one!

Tickets for the first Silver Jubilee event go on sale at their online store at noon Eastern on Tuesday, January 5th, and there will be more throughout the year!


The year is barely a day old and there’s already so much to look forward to!

We have also heard that some of our favorite constructors will be releasing new puzzle books in the coming weeks and months.

When you factor in all of the puzzles we can expect in major and independent outlets throughout the year — not to mention the puzzles we’ll be producing for our own apps like Daily POP Crosswords and Daily POP Word Search — 2021 is certainly looking bright for solvers of all ages!

And we look forward to sharing in all of that puzzle-fueled fun with you, PuzzleNationers. Happy puzzling!


Do you know of any puzzle or game events coming in 2021 that we missed? Let us know in the comments section below. We’d love to hear from you!

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PuzzleNation Product Review: Homeworlds

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

One of the coolest moments in a board game player’s life comes when you’re immersed in a game, and someone walks by, stops, and simply must ask, “What is that?” Because you’re showing them something new.

Homeworlds got that reaction the very first time I played it at the office. A coworker walked by, saw what is essentially an array of colorful triangles on the table, and asked the question. They didn’t know what it was, but they were intrigued.

Honest praise doesn’t come much higher than that, does it?

Homeworlds is a difficult game to review, because there’s so much to cover. The rules are expansive and complex, even though the elements are simple. It’s three sets of Looney Pyramids each in four different colors: red, blue, green, and yellow. And yet, it might be the most involved, complicated game we’ve ever reviewed on PN Blog.

And to be fair, we’re going to spend way less time than usual covering the rules. There’s simply too much to explore, and to be frank, throwing a novella of rules at you doesn’t tell you about the game and why it’s worth your time.

So let’s try it a little differently today.

Homeworlds is chess plus Risk set in space. But unlike those games — or basically any strategy games with territory control and resource management elements — which require lots of different pieces and a host of tabletop real estate to enjoy, Homeworlds can easily be toted around and played on any flat surface. And it still manages to encapsulate all the complexity, variety, and tactical planning of those games.

You and your opponent are both playing spacefaring races that are trying to wipe the other player’s influence from the universe. You can do so by eliminating their fleets (through capture or destruction), destroying their Homeworld, or forcing them to leave their Homeworld defenseless.

There are specific rules governing how you build your fleet, how you travel to different star systems, and what you can do when you arrive there. These are all dictated by the colors of the ships in your fleet, which allow you to build new ships, travel, attack, or transform ships (swapping them out for ones with different abilities).

Any pieces not currently in use by the players sit in a communal bank, waiting to be pulled and deployed as either new star systems or new ships. (I love this aspect of the game. It’s like every time you travel to a new star system, you pull that place out of the ether and place it onto the table in front of you. You essentially make each game space you need to use.)

The communal bank adds a third player of sorts to the table, since you must always keep an eye on the bank to not only manage your resources but prevent your opponent from capitalizing on your moves. For instance, you must pull the smallest sized pyramid available for a given color. But size of the pieces does matter. So if you impulsively pull the last small green pyramid, you’ve left the bank open for your opponent to grab a medium or a large pyramid, leaving them with a more powerful ship than you.

Trust me, it’s a lot to take in at once, like the first time you play chess and you’re overwhelmed trying to remember how the little horse-shaped ones move while all the other pieces are doing their own thing. Unless you watch a detailed how-to video, your first few games of Homeworlds are going to be a wash. Because, like chess or Risk, there are important steps you need to take first before you can really get into the game.

But those early learning sessions are still great fun. You slowly drink in all the rules. You figure out choosing your Homeworld can affect the entire scope of the game (by determining how many or how few spaces away your opponent’s homeworld is). You puzzle out devious little tricks like sacrificing one ship in order to take multiple actions, sometimes even undoing that sacrifice in the same term, like you’ve built a perpetual motion machine or found a loophole in the rules.

As the game progresses, what was an overwhelming jumble of complexity becomes an elegantly balanced logic tree of possible options unfolding in front of you.

Catastrophes you might have accidentally caused in earlier games — or studiously avoided in later ones — become tactical moves you intentionally inflict in order to tilt the battle in your favor. Any reader who has sacrificed a piece in chess in order to capture a more important piece from their opponent knows exactly what we mean here.

That fluidity of play, the endless potential to affect the game, makes Homeworlds as exciting and dynamic as possible. In Risk, for example, one country is always the same number of moves from another. But in Homeworlds, an aggressive play can make the trip from your Homeworld to your opponent’s Homeworld perilously quick.

This game will undoubtedly be daunting at first. The instructional booklet alone is two or three times bigger than that of any other Looney Labs game I can think of. But when you get past that, you’ll find a game that is endlessly rich, challenging, and satisfying, one where every new game feels like a positive step forward.

You get to look out at that same eye-catchingly baffling array of colors and shapes that made someone stop and ask you “what is that?” and in an instant, you see moves, countermoves, chances to be taken, and gambits to be foiled.

And that’s pretty cool.

I don’t think there’s another game in the expansive Looney Pyramids library that gets so much out every aspect of the pyramids. The color, size, and arrangement of each is absolutely essential to the gameplay, and choosing the wrong pyramid at the wrong moment could be the difference between victory and defeat.

Homeworlds perfectly captures everything great about strategy games, tosses aside extraneous game boards, tokens, and pieces, and delivers a killer play experience at a fraction of the price.

[Homeworlds is available from Looney Labs and select online vendors for $20, and is part of PuzzleNation’s 2020 Holiday Puzzly Gift Guide, so be sure to check out this game and other offerings from Looney Labs in this year’s edition of the Gift Guide!]


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PuzzleNation 2020 Holiday Puzzly Gift Guide: By Category

Welcome to the PuzzleNation Blog 2020 Holiday Puzzly Gift Guide!

We’re excited to be bringing you our biggest gift guide ever! There are so many tremendously fun and puzzly products to share with you. We just might be your one-stop shop for all things puzzly!

This guide is broken down into categories for ease of searching. We have puzzle books, subscription/downloadable puzzles, puzzles by mail, jigsaw puzzles, brain teasers, puzzle games, board games, card games, dice games, escape room games, party/group games, and miscellaneous puzzle swag.

We’re sure you’ll find the perfect gift for any puzzler on your list!


This year’s Holiday Puzzly Gift Guide is sponsored by Daily POP Crosswords!

Daily POP Crosswords offers a different themed puzzle every single day, spanning everything from TV and film to sports and music!

Available for both Android and iOS users, you get terrific content from some of the world’s top constructors! And the download is free!


Puzzle Books

Pencil-and-paper puzzles are alive and well, and we’re happy to share some of our favorites with you.

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Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for one kind of puzzle, like their Logic Problems Spectacular 3-Pack ($16.95), the Crossword Extravaganza collection ($7.99), or a value pack of Jumble puzzles ($13.95)! Maybe you’d like the ease of printing puzzles at home with Print N’ Solve Seasonal Crosswords ($2.99). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. They’ve got bundles and discounts for days!

And while we’re on the topic of puzzle books, some of the best constructors working today have released their own books for your perusal! And with New York Times, Los Angeles Times, and USA Today crosswords to their credit, you’re sure to find some quality puzzlers within these pages!

–Paolo Pasco’s Crossword Puzzles For Kids ($9.99)

–Eric Berlin’s Puzzlesnacks: More Than 100 Bite-Size Puzzles for Every Solver ($7.79)

–David Steinberg’s Juicy Crosswords from the Orange County Register ($9.99)

–Brendan Emmett Quigley’s Octopus Crosswords ($6.95)

–Matt Gaffney’s Fast & Fun Mini Crosswords ($7.95)

–Andrew Ries’s Maverick Crosswords ($9.99)

–Todd McClary’s Fresh Freestyle Crosswords ($7.67)

–Erik Agard’s Food for Thought Crosswords ($9.95)

USA Today’s Crossword Super Challenge 2 ($9.99)

–Cynthia Morris’s CynAcrostics Volume 6: Imagine That! and American Acrostics Volume 8: Puzzling American Authors ($9.95 each)

USA Today’s Sudoku Super Challenge 2 ($9.99)

–Andy Kravis’s Challenge Accepted!: 100 Word Searches ($6.56)

–Shawn Marie Simmons’s 25 Word Search Puzzles for Classic Literature Lovers and 25 Word Search Puzzles for MODERN Literature Lovers ($6.99 each) [available in a large print bundle as well ($12.99)]

USA Today’s Logic Super Challenge 2 ($9.99)

–Oliver Roeder’s The Riddler: Fantastic Puzzles from FiveThirtyEight ($14.49)

–Andrews McMeel Publishing’s Take Care by Posh: Inspired Activities for Peace, Take Care by Posh: Inspired Activities for Clarity, Take Care by Posh: Inspired Activities for Tranquility, and Take Care by Posh: Inspired Activities for Balance [featuring crosswords and other puzzles] ($8.99 each)

USA Today’s Jumbo Puzzle Book Super Challenge 2 ($12.99)

The Keymaster’s Bundle by Mike Selinker, Gaby Weidling, and Eric Harshbarger

The Maze of Games is one of the most diabolical puzzle books ever conceived. It allows the protagonists AND the reader to choose their own path through various labyrinths and challenge themselves to dozens of different puzzles in the hopes of conquering each of the labyrinths within the book.

And The Keymaster’s Bundle combines The Maze of GamesThe Theseus Guide to the Final Maze, the Maze of Games Map, and the Keymaster’s Tome all in one place, along with some bonus digital downloads like the audiobook version of The Theseus Guide and The Gatekeeper’s Variety Hour radio show! It’s the entire Maze of Games experience! ($99.95)

[Click here to check out our full review of The Maze of Games!]

Puzzlecraft: How to Make Every Kind of Puzzle by Mike Selinker and Thomas Snyder

Updated seven years after the original version hit shelves, the new and improved Puzzlecraft is a self-contained masterclass in puzzle creation. Covering everything from crosswords and Sudoku to logic puzzles and brain teasers, this is the perfect launchpad for any and all aspiring puzzlers and constructors! ($14.95 in PDF, $29.95 in PDF and softcover)

Plus there’s a new Puzzlecraft companion notebook to assist you in all your constructing endeavors! ($4.95 in PDF, $9.95 in PDF and softcover)


Email Subscription/Downloadable Puzzles

Many top constructors and organizations market their puzzles directly to solvers, so between email subscriptions and downloadable puzzle bundles, you’ve got plenty of quality choices!

The American Values Crossword (subscription and daily puzzles) ($22 for 1 year)

The Inkubator, edited by Laura Braunstein and Tracy Bennett (crossword puzzles constructed exclusively by women, twice a month, $25 for 1 year)

–Matt Gaffney’s Weekly Crossword Contest (starts at $3 per month on Patreon)

–Peter Gordon’s Fireball Crosswords ($31 for 1 year)

–Andrew Ries’ Aries Freestyle themeless crosswords ($15 per year), and Aries Rows Garden ($30 per year) [available as a bundle together for $40]

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year) OR get both for $30!

–Will Nediger’s Bewilderingly weekly themed and themeless crosswords ($25 for 1 year)

–Paolo Pasco’s Expansion Pack crossword suite (pay what you want for the base set, $10 for the XL version)

–Eric Berlin’s Puzzlesnacks puzzles ($3 per month) and Puzzlesnacks Plus bundle ($7.99)

Crossword LA 2018 puzzle pack ($5)

–Bryant Park 2018 tournament puzzle pack ($5) and 2016/2017 bundle ($10)

Boswords 2020 Fall Puzzle Packet ($10) and previous puzzle packets ($5 each)

Topple puzzle magazine ($1 per issue)

–Lone Shark Games’ Puzzle Vault PDF collections, including Marching Bands, Rows Garden, Crosswords, Cryptics, and more ($7.77 – $14.95)

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Also, there are some wonderful puzzle bundles available in exchange for donations to worthy causes!

Grids for Good, a 42-puzzle bundle supporting coronavirus relief and groups fighting systemic racism

Queer Qrosswords 2, a 32-crossword bundle supporting LGBTQ+ charities and organizations

–Enrique Henestroza Anguiano’s Mexican Midis, a 5-puzzle bundle supporting COVID relief


Puzzles by Mail

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The Crosswords Club

A monthly publication with six Sunday-sized crosswords, The Crosswords Club utilizes some of the sharpest crossword constructors in the business today, and the puzzles are all edited by top constructor Patti Varol. Each bundle is as fun as it is challenging, plus each monthly bundle has an extra word game printed right on the envelope! ($40.95 for 12 issues)

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Wish You Were Here (The Enigma Emporium)

Imagine an entire mystery hidden across a handful of postcards. That’s the multilayered puzzle experience offered by Wish You Were Here, where a series of coded messages awaits you. Unravel all the secrets and discover an exciting tale of danger and spycraft along the way! ($15)

[And if you enjoy Wish You Were Here, there are all sorts of additional puzzle bundles to try out!]

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Cryptogram Puzzle Post (Jack Fallows)

A combination of different puzzles and encrypted messages interwoven together with bits of narrative, each edition of the Cryptogram Puzzle Post is a standalone story steeped in mystery and supernatural elements. But solve them all together, and a grand universe of storytelling unfolds. Sold in seasonal bundles and annual subscriptions, this episodic puzzly adventure is quite unique. (£5 for digital downloads, £20 for seasonal bundles)


Jigsaw Puzzles

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Enigma (The Enigmatist)

A jigsaw puzzle that’s more than meets the eye, Enigma combines traditional jigsaw puzzle solving with hidden codes and a crash course in the history of encryption. Based on David Kwong’s hit interactive puzzle show The Enigmatist, this puzzle teaches you while you solve ($39)

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Puzzometry

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available in seven different styles — Puzzometry ($18.50), Puzzometry Jr. ($14), Puzzometry Squares ($18.50), Puzzometry Hex ($18.50), Puzzometry Steps ($18.50), Puzzometry Six ($18.50), and Puzzometry Jr. 2 ($14) — you’ve got distinct challenges appropriate for all different ages!

[Check out the full review of the original Puzzometry by clicking here!]

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Cathedral Door (Project Genius)

Straddling the line between brain teaser and jigsaw puzzle, Cathedral Door challenges solvers to reassemble this beautiful door by placing all of the pieces of wooden adornment into the stained glass pattern. But the mix of peculiar shapes and colored clues create a more difficult solve than you might expect! ($14.99)

[Check out our review of Cathedral Door here!]

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Geode Puzzle (Uncommon Goods)

Forget looking for the edge pieces, because these nature-based puzzles take jigsaws beyond the usual patterning. Geode Puzzle‘s flowing, unusual shapes and vibrant colors create a unique solving experience. ($65)

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Gearjits Roller Coaster (Gearjits)

Bring your puzzle skills to life as you assemble a working roller coaster from these wooden pieces. Assembling handcranks and gears to operate the machine along with the structure of the roller coaster itself makes this 3-D puzzle more exciting and satisfying than the average 3-D puzzle. ($40.95)

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Wooden Fractal Tray Puzzles (Martin Raynsford)

Laser-cut precision and patterns built on fractal designs make these wooden tray puzzles as maddening as they are beautiful. The pieces fall so seamlessly into place that they practically vanish… that is, if you can puzzle out how to place them all into the tray. ($35.99)


Brain Teasers

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Sword in Stone (Project Genius)

Just twist and turn the sword until it slips from the stone. Sounds simple, right? When you’re talking about one of the brain teasers from the Constantin Puzzle series, what appears simple quickly becomes a proper puzzly challenge. ($15.99)

[Check out our review of Sword in Stone here!]

 

Tavern Puzzles / Tucker-Jones House Inc.

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to remove twice as many pieces in a Collaborative Effort or free the triangle from Tridiculous, you’re sure to put your skills to the test. ($26.50 each)

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Pocket Brainteasers (ThinkFun)

How good is your spatial awareness? You’re about to find out with this quartet of puzzlers, each its own obstacle for you to overcome. Can you reposition the four pieces into a smaller space in 4-T Puzzle or the wi-fi bars of Rec-Tangle into a new arrangement? Can you separate the 4-Piece Jigsaw, or combine the four chairs into The Fifth Chair? These bite-sized brain teasers will certainly keep you guessing. ($6.99 each)

[Click here to check out our review of all four Pocket Brainteasers!]

Lightbox (Eric Clough)

A puzzle box unlike anything you’ve ever seen, Lightbox creates different patterns of shadow and light as you shift and arrange the various plastic plates that make up the box. As you twist and reset them, different electrical connections are made, and different plates light up. As gorgeous as it is challenging, Lightbox is a very eye-catching puzzle that always wows new solvers. ($85)

[Check out our full review of Lightbox by clicking here!]

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Grecian Computer (Project Genius)

Can you crack this wooden brain teaser? That’s the question posed by Grecian Computer, a twisty puzzle where the correct solution requires all twelve columns to add up to 42 at the same time. Ready your puzzle skills and your math know-how for this one, or it’ll leave twisted and all turned around! ($14.99)

[Check out our review of Grecian Computer here!]


Puzzle Games

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Mystic Market (ThinkFun)

It’s a tough market out there, even for a skilled potion master. So you’ll have to be a wiz or a whiz at buying and selling magical ingredients at the right time to take advantage of the Mystic Market. This bright and cerebral game will require you to react to both your opponents’ actions and the ever-shifting demands of the game moment-by-moment in order to achieve victory. Can you find the winning recipe? ($19.99)

[Click here to check out our full review!]

Zendo (Looney Labs)

Puzzle games are all about the rules, but what if you don’t know the rules? That’s where Zendo comes in. In this puzzle game, you arrange Looney pyramids and other shapes into various designs, and then see if those designs conform to a mysterious rule. A game of deduction and trial-and-error, Zendo is a very different solving experience. ($40)

Plus there are two expansion packs available for Zendo, each offering additional rules and varying in difficulty! ($5 each)

[Check out our full review for Zendo here!]

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Lexicon-GO! (Winning Moves UK)

Are you a word-forming pro? Take your speed-solving skills and try them out with Lexicon-GO!, a Scrabble-style tile game suitable for solvers of all ages. And those very distinctive letter tiles are available in more ways than ever! You can enjoy Lexicon-GO! in its classic form, in Harry Potter style, or in famous Jumble style! ($14.95 in classic form)

[Click here for our full review of Lexicon-GO!]

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Minecraft Magnetic Travel Puzzle (ThinkFun)

Minecraft Magnetic Travel Puzzle pits the player against devious deduction puzzles with elements of the Minecraft universe included. Can you arrange three swords, pickaxes, and pieces of armor — all different colors — on the 3×3 crafting table to fit each challenge card? It’s Sudoku plus Minecraft in this travel-friendly puzzler! ($14.99)

[Check out our full review by clicking here!]

Pinbox 3000 (Cardboard Teck Instantute)

How about the chance to build your own game? Is that puzzle enough for you? Pinbox 3000 provides all the pieces you’ll need, plus valuable advice for brainstorming and creating your very own pinball game. It’s endlessly customizable, so you can make your Pinbox pinball game as simple or as complex as you like! ($49.95)


Board Games

Some of the puzzliest games on the market today are being made by top-flight board game companies, and we’ve got some marvelous games that will appeal to puzzlers of all ages!

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Martian Chess (Looney Labs)

Easy to learn but hard to master, Martian Chess reimagines a game we all know, and transforms it into one that challenges you in unexpected ways, like getting rid of checkmates and players losing control of pieces if you cross into your opponent’s territory! Can you outmaneuver your opponent and rack up enough captured pieces to win? Try chess from another world with Martian Chess! ($20)

[Check out our full review of Martian Chess here!]

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Catch the Moon (Bombyx Games)

Balance games like Jenga are all well and good, but none of them elicit the same mix of charm and tension as Catch the Moon. In this game, players take turns adding ladders to a ramshackle structure according to the roll of a die. But be careful! If you cause any ladders to fall, you’ll make the moon cry! This beautiful game is fun, elegant, and stressful all at once, and has quickly become a favorite. ($14.95)

The Island of Doctor Lucky (Cheapass Games/Greater Than Games)

People have been trying to kill Doctor Lucky for over twenty years, and this time around, you’re visiting his exotic island estate to try your murderous luck against the titular Doctor! The Island of Doctor Lucky offers a new gameboard to explore, new movement mechanics, and a very distracting cat. This is the best addition to the series yet! ($10)

[Check out our full review by clicking here!]

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Castellan (Steve Jackson Games)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

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Chicken War (ThinkFun)

To win Chicken War, you’ll need to be more observant and more devious than the other players to either complete your army or be the last player standing. And it all hinges on your ability to observe your opponents’ moves while hiding your own. It’s deduction meets strategy in the barnyard! ($20.77)

[Read our full review of Chicken War here!]

The Abandons (Puzzling Pixel Games)

Can you escape a dangerous labyrinth that changes every time you explore it? The Abandons pits the solver against a random deck, where luck, quick decision making, and puzzly skill all must be on your side if you ever want to see daylight again.  ($15)

[Check out our full review by clicking here!]

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Bunny Kingdom (IELLO)

There are plenty of board games where you control resources, build cities, and achieve glory. But how many of them let you do that while being BUNNIES? In Bunny Kingdom, a game combining drafting and area control mechanics, each player builds a fiefdom and tries to outmaneuver their fellow players in managing territory, materials, and trade. The most cunning bunny wins with the most points wins and captures the title “Big Ears!” ($39.45)

The Great Dinosaur Rush (APE Games)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

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Homeworlds (Looney Labs)

Let’s take to the stars in this complex space game where survival is the name of the game! In Homeworlds, each player is the leader of a galactic empire, and you must protect your homeworld while striking out against your opponent’s fleet. This marvelously intricate game offers a huge amount of gameplay in a tiny package and feels like epic space opera the whole time! ($20)

[Review coming soon!]

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Walk-By Scrabble BoardTile Securing Travel Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer)

Hammacher Schlemmer has several Scrabble variants available, including Tile Securing Travel Scrabble for those who want to solve on the go ($39.95) and Drawing Room Scrabble for those with swankier taste ($249.95), but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

Tak: A Beautiful Game (Cheapass Games/Greater Than Games)

Many new games build off of classic mechanics, but very few new games truly feel like they could have been played centuries ago. Tak definitely fits that mold, using simple wooden pieces to create a game that feels both fresh and ancient all at once. Inspired by the eponymous game in Patrick Rothfuss’s KingKiller Chronicles series, Tak is a wonderful two-player game that quickly grows addictive. ($30)

[Click here for our full review of Tak!]

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Tsuro: The Game of the Path (Calliope Games)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Try not to meet any other dragons or fly off the board! It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($30)

Chessplus

The first thing you learn in chess is how the pieces move. But what if that could change? What if you could make new pieces that move in unexpected ways? How would that change the game? With Chessplus, you’ll find out, as you mix and match chess pieces in order to capture your opponent’s king. The possibilities really are endless! ($44.95)

[Click here for our full review of Chessplus!]

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Qwirkle (MindWare)

A wonderful mix of Uno and Mexican Train DominoesQwirkle is a tile-placing game where you try to maximize your points while minimizing the help you give to your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($14.99)

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Cheapass Games in Black and White (Cheapass Games/Greater Than Games)

Yes, we’ve got a book in the Board Game section. Allow us to explain.

The library of Cheapass Games is expansive, but even diehard fans don’t have the majority of the company’s original game library. Unless, that is, they own Cheapass Games in Black and White, a hardcover compendium of every game from the black-and-white era. Featuring the rulebooks for famous titles like Button Men and Kill Doctor Lucky, alongside more obscure entries like Escape from Elba, this is a terrific resource for any game fan. ($50)


Card Games

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Top Trumps Pub Quiz (Winning Moves UK)

Bar trivia has come home with Top Trumps Pub Quiz, a sharply packaged game of question-fueled competition. Each team opens their drawer on the carrying case and removes five cards, each with a different topic. Will your team triumph or will the other team’s trivia smarts win the day? ($14.95)

[Check out our full review here!]

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Star Trek: Voyager Fluxx (Looney Labs)

The chaos and ever-changing rules of Fluxx venture farther than ever before as they tackle the crew of far-flung Federation starship Voyager. Work with Janeway and her team to outwit the Kazon, the Borg, time travelers, and more, all in a card game that boldly goes where only a few other versions of Fluxx have gone before! ($20)

And if Star Trek isn’t your style, maybe you’d enjoy Astronomy Fluxx, Spongebob Fluxx, or any of the other marvelous variations on this classic quick-changing card game!

[Check out our full review by clicking here!]

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Codenames (Czech Games)

It’s a race against time to locate all of your spies before your opponents. But in order to do so, you need to communicate information with a single word. Codenames will put your word association skills to work as you try to find secret agents disguised with code words, while avoiding innocent citizens and dangerous assassins along the way! ($19.95)

[Read our full review of Codenames here!]

Deluxe Pairs (Hip Pocket Games/Greater Than Games)

Building on the legacy already established by the bar-friendly series of Pairs decks available, Deluxe Pairs offers a new artistic spin on the classic Pairs “Fruit Deck,” as well as a companion booklet with rules for numerous Pairs variants you can play with the deck! This isn’t just one card game, it’s dozens! ($5)

[Click here for our full review of Deluxe Pairs!]

Spaceteam (Timber and Bolt)

Can you repair your ship and get the engines up and running before a black hole ends your space adventure forever? That’s the name of the game in Spaceteam, a cooperative, communication-based game where you have to accomplish various tasks with your fellow players while sharing tools. It’s delightful chaos, heightened by the five-minute hourglass timer counting down your dwindling seconds before disaster strikes! A definite favorite around here. ($26.95)

Unspeakable Words (Playroom Entertainment)

Some word games might drive you mad, but only Unspeakable Words actually makes keeping your sanity part of the gameplay! As you spell different words, you have to make a die roll to see if spelling the word cost you a bit of your sanity. If you lose too much of it, you’ll start uttering unspeakable words, which can be worth more points… if your sanity can take it! A fun twist on Scrabble and other word-forming games. ($26.94)

Constellations (Xtronaut Enterprises)

Sometimes, we can move heaven and earth! Constellations is all about collecting stars and building famous constellations, then placing them in the night sky! The more effective your constellation-building, the higher your score! ($30)

[Check out our full review of Constellations here!]

Scrimish (Nexci)

Combine the card game War with elements of Chess and Memory, and you’ve got something approximating Scrimish, a card game that’s effortless to learn, but offers endless possibilities. Can you protect your crown card while hunting down your opponent’s? With cards for both defense and offense, there’s a lot packed into just 25 cards apiece! ($9.99)

[Check out our full product review of Scrimish by clicking here!]

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Timeline (Zygomatic Games)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before or after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning) history! ($14.99)

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The Oregon Trail (Pressman Toys)

The classic computer game comes to life as you and your fellow players team up to survive the perilous journey along The Oregon Trail. With art evoking old-school computer games, rampant threats and calamities to endure, and a long and challenging road to travel, will any of you will make it to Oregon? ($12.79)

[Check out our full product review of The Oregon Trail by clicking here!]


Dice Games

Knot Dice and Knot Dice Squared (Black Oak Games)

Can you twist, turn, and spin these dice to complete beautiful, elaborate patterns inspired by Celtic knots? That’s the name of the game with Knot Dice, a dice game as challenging as it is gorgeous. With single-player and multi-player puzzles included, you’ll be tying yourself in knots for days! ($34.99, available in green or blue)

And you can add new wrinkles and patterns to your solving with Knot Dice Squared, an expansion set with 26 additional dice, new rules, and more! ($44.99)

[Click here to check out our full review of both games!]

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Bananagrams Duel (Bananagrams)

Bananagrams specializes in crossword-inspired fun for groups, but what if you’re looking for a head-to-head challenge? Well then, Bananagrams Duel might be what you’re looking for. Utilizing letter cubes instead of tiles, you’ll have to build a grid of related words fitting a given theme before your opponent can! It’s a new twist on an old classic! ($8.99)

[Click here for our full review!]

Sagrada (Floodgate Games)

One of the most beautiful strategy games on the market today, Sagrada is a singularly peaceful gaming experience. Compete with other players to build the most beautiful stained glass window, but with dice instead of glass! Unique and challenging, Sagrada is something else. ($39.95)

Tenzi

All of us have rolled dice in games before, but can you roll what you need as fast as possible? That’s the challenge of Tenzi, a game that pits up to four players against each other in tests of speed and dexterity. Can you roll ten 6’s before everyone else? ($14.95)


Escape Room Games

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Escape the Room: The Cursed Dollhouse (ThinkFun)

Can you construct and then escape one of the most fully realized home escape room games on the market today? The Cursed Dollhouse is a diabolical and immersive puzzly experience, encompassing five rooms and a host of different puzzles to unravel in the hopes of escaping a horrible fate! ($42.99)

[Check out our spoiler-free review here!]

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Exit: The Game: Dead Man on the Orient Express (Kosmos)

Exit: The Game products create an escape room experience by combining a deck of cards, a guidebook, a sliding decoder ring, an interactive phone app, and miscellaneous items to be used throughout the game. What sets Dead Man on the Orient Express above and beyond is that there’s a mystery to solve in the background, even as you tackle all the delightful escape room-style puzzles! ($10.59)

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Unlock!: Squeek and Sausage (Asmodee)

Unlock! games consist of entirely of a deck of cards and your app. The cards provide locations, challenges, helpful items, solutions, and warnings, all identified with numbered or lettered cards in the deck. And while there are numerous Unlock! escape games to try — covering everything from haunted houses to desert islands — we recommend the mad scientist-fueled Squeek and Sausage, which is enjoyably silly and still a satisfying challenge! ($11.99)


Party/Group Games

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Cracker Games: The Imp Box (The Dark Imp)

Six unique family games in a reusable box that looks like a Christmas cracker? What an idea! Voting, collecting, observation, and trading are among the gameplay styles you’ll find in The Imp Box, and this neat little package packs a lot of variety into a small space! (£19.99)

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Smart10 (Bananagrams)

Can you pick one correct answer from a field of possibilities? Smart10 challenges you and a group of friends to do just that by selecting correct answers from a list of possible responses. It’s tougher than it sounds, and it’ll test your trivia skills and your ability to think under pressure. ($19.99)

[Check out our full review here!]

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GolfWords (David L. Hoyt)

Combining the skill of golf with a love of wordplay, GolfWords takes puzzles off the page and into your home, testing you both mentally and physically! Complete with the letter mat, putters, golf balls, scoring pads, and other accessories, this unique combination of puzzle and sport can be played solo or by the whole family! ($299.99)

Slapzi (Tenzi)

Slapzi will keep you on your toes. In this quick-reaction game, you’ve got to match your picture cards to the clue cards before your opponents. But with clues like “Not sold in a hardware store” or “Two of the same letter together,” this isn’t as easy as it appears! ($19.95)

[Click here to check out our full review of Slapzi!]

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Schmovie (Galactic Sneeze)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! Now redesigned in a sleeker box and playable by all ages, this is the movie game for everyone. ($16.99)

[Check out our full product review of the original version of Schmovie here!]

Decrypto (IELLO)

Can you covertly communicate with your teammates without revealing your secret code to the opponent team? That’s the name of the game in Decrypto, a party game all about word association and deduction. The first team to crack the opposing team’s codes twice wins! ($22.68)


Miscellaneous Puzzle Swag

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Flying Colors coloring book (Penny Press)

Our puzzly pals at Penny Press know that sometimes, you need a break from puzzles, so why not unwind with their Flying Colors coloring book ($6.99).

All of the Things

If you’re looking for puzzly coasters, pins, earrings, teddy bears, and more, the team at All of the Things have puzzle treats for you! Their table has been a highlight of the marketplace at the American Crossword Puzzle Tournament for several years now, and we’re happy to welcome them back to the Gift Guide this year!


Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide!

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