Suggestions from the World of Puzzle Books!

Back in March, we did a round-up of all sorts of puzzle books for solvers looking to return to the simplicity of solving with pencil and paper. We focused on books loaded with puzzles for your enjoyment.

But that’s only a small sampling of the books available to puzzle fans. In addition to straight-forward puzzle books, you can find guides on how to make puzzles and games, books offering historical or social insight on the puzzle-game genre, and even fiction books that incorporate puzzles into the storytelling.

So today, we’re doing another puzzle-book round-up, but we’re expanding the scope a bit to cover some delightful puzzle-themed books you might’ve missed recently.


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If you’re relatively new to solving — or you’d like to introduce someone to the world of puzzles — then Puzzle Snacks by Eric Berlin is a terrific place to start.

Loaded with over 100 puzzles that run the gamut from fill-ins and clued puzzles to brain teasers and wordplay games, Puzzle Snacks fits solvers of any experience level, helping build up your puzzle skills while introducing you to dozens of variations on the puzzles you know.

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For the word seek/word search fans, we’ve previously recommended the word search puzzles of Shawn Marie Simmons, which are geared toward bookworms with themed lists based on literature.

Her latest offering is 25 Word Search Puzzles for MODERN Literature Lovers. With word lists tailored to different iconic authors and works of literature — ranging from the Lord of the Rings and Virginia Woolf to Roald Dahl and Margaret Atwood — you can revisit your favorite reads as you go searching each grid for a bevy of fun and familiar words.

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But maybe you’d like to mix some light puzzling with a touch of adventure-filled storytelling for either you or younger solvers. In that case, the recent Netflix revival of Where in the World is Carmen Sandiego? might have what you’re looking for.

A series of tie-in books for the show are now on the market, and the best of them is Clue by Clue by Catherine Hapka. Centered around the former thief’s efforts to do good and thwart her former allies, Clue by Clue sets Carmen and the ACME team on a treasure hunt for a prize that’s been missing for centuries.

What makes this book so noteworthy is the decoder wheel built into the cover itself! By rotating the wheel, you can decipher different coded messages throughout the book, cracking the case alongside Carmen and her allies.

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If you’re looking for a little more narrative heft with your puzzling, then the latest addition to The Maze of Games universe is probably up your alley.

Now that The Maze of Games has finally been solved after years of attentive puzzling, a new answer guide is available: The Keymaster’s Tome.

But this isn’t just the perfect walkthrough for the ultimate puzzle novel; this is an in-universe story in its own right, as the characters of Colleen and Samuel Quaice share their thoughts and reactions to the puzzles they encountered through The Maze of Games.

It’s a really fun and clever take on answer guides, and offers some nice character notes from the heroic and determined Quaice siblings.

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Our last offering turns to the world of board games, as the author shares both his own personal experiences with games and how different types of games create different play experiences.

Avidly Reads Board Games by Eric Thurm covers topics like the pluses and minuses of cooperative games, the emergence of legacy games, the infamy of Monopoly, and the curious subgenre of political games (both the intentionally nasty and those that history has judged poorly). Along the way, Thurm offers glimpses into various aspects of modern gaming.

More a series of short essays than one cohesive narrative, Avidly Reads Board Games is one man’s look at a world of games that is constantly evolving, yet remains tied to its earliest successes.

Can you think of any terrific puzzle books we missed? Let us know in the comments section below! We’d love to hear from you.


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Daedalus, The Original Master of Mazes

[Image courtesy of Lofty Dreams 101.]

Writing about The Maze of Games Kickstarter last week got me thinking about labyrinths and mazes, so naturally, my thoughts turned to the ultimate maze builder: Daedalus.

Stories about Daedalus are inconsistent — his workshop was variously attributed to Crete, Sicily, or Athens, and even when he lived is up for debate — but his reputation as the premiere craftsman of his day is unparalleled.

His most famous creation was the Cretan Labyrinth, an enormous baffling maze with a roof, so there could be no assistance or solving from above. The Minotaur, a hulking creature with the body of a man and the head of a bull, was imprisoned inside it by King Minos.

[Image courtesy of Medium.com.]

It would fall to the Athenian hero Theseus to navigate the Labyrinth and slay the Minotaur in order to stop periodic sacrifices of young men and women from Athens to the monster. Theseus did so thanks to a magic ball of wool given to him by the daughter of King Minos, Ariadne. By tying one end of the wool string to the entrance of the Labyrinth — and following instructions given to him by Ariadne — he would be able to find his way back.

(As it turns out, this technique would also prove useful for solving a riddle later in Daedalus’s life, but we’ll get to that in a little bit.)

Theseus bested the Minotaur in a fierce battle, saving the potential sacrificees and ending Minos’s reign of terror over the Athenian people.

But who gave Ariadne the wool and the instructions on how to navigate the Labyrinth? Daedalus, of course.

For his betrayal, Minos imprisoned Daedalus and his son Icarus in the Labyrinth.

[Image courtesy of Fine Art America.]

We all know this part of the story. Daedalus fashions wings for himself and Icarus, and they fly off to escape. Unfortunately, Icarus ventures too close to the sun, melting the wax holding his wings together, and he plummets into the sea.

Daedalus, heartbroken, continues his flight, eventually finding himself in Camicus, Sicily, a land ruled by King Cocalus. Cocalus welcomed Daedalus and promised him protection from the vengeful King Minos.

During his time serving King Cocalus, Daedalus was credited with creating other, less famous wonders, like a perfect honeycomb made of gold, and self-moving “living” statues, and a fortified citadel for Cocalus that was so well designed, three or four men could hold off an invading army.

Naturally, King Minos was still hunting the fugitive inventor, and he devised a puzzly scheme to expose Daedalus wherever he was hiding.

[Image courtesy of Baburek.]

As he traveled around pursuing Daedalus, Minos would bring a large spiral seashell with him, challenging any clever people he encountered to thread a string through its many interconnected chambers. If they could do so, he would pay them a hefty reward.

Hmmm… threading a string though a convoluted maze of chambers. That sounds familiar, doesn’t it?

Minos’s travels brought him to Sicily, and King Cocalus wanted that reward money, so he brought the seashell to Daedalus in secret.

Daedalus drilled a small hole at the top of the shell, and placed a drop of honey at the mouth of the shell. He then glued a thread to an ant and placed it in the hole. As the ant explored the interior of the seashell, hunting for that tempting drop of honey at the end of the maze — like cheese to a lab rat — it towed the string through the shell. Eventually, the little ant completed the task, and Cocalus returned the solved puzzle to Minos.

Naturally, Minos demanded that Cocalus turn over Daedalus — the only person who could’ve possibly solved the seashell puzzle — and Cocalus agreed.

Of course, Cocalus instead had his daughters murder Minos in a hot spring instead. As you do, when you’ve been denied the puzzly prize money you were promised.

So, if you’re ever confronted with a maze — of corn, of wood, or lurking inside a book — make sure you’ve got a ball of yarn or wool with you. And possibly an ant as well.


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The Maze of Games: Conquered?

There’s nothing like an unsolved mystery or puzzle to pique the imagination.

Sometimes, it’s a treasure hunt that has gone unsolved for decades, like Forrest Fenn’s treasure poem or the secret locations concealed in the artwork of Bryon Preiss’s The Secret.

Other times, it’s a masterfully constructed puzzle or series of puzzles that demands a Herculean collaborative effort to solve.

And one of the most recent, and most ambitious, unsolved puzzles in recent memory has just been removed from contention.

The Maze of Games has been solved!

The Maze of Games is an interactive puzzle novel, first published in 2014, designed by Mike Selinker of Lone Shark Games.

In the novel, siblings Samuel and Colleen are swept into the realm of the Gatekeeper — a dapper, witty, and unforgiving skeletal game master who delights in challenging the unsuspecting to fiendish puzzle challenges — and they’re left to navigate the first of the book’s mazes: the Castle Maze.

As you roam the labyrinth with Colleen and Samuel, you encounter puzzles to be solved, each of which provides you with a keyword you’ll need for later. From word searches and crosswords to logic puzzles and code-breaking challenges, your puzzly chops will be put to the test and then some by the Gatekeeper’s many mind-bending obstacles.

But the Castle Maze is just the first labyrinth. Five mazes stand between you and victory over the Gatekeeper, all of them steeped in mythology, genre storytelling, and adventure-tinged backstory. (And several of which offer some wickedly barbed humor.)

For more than four years, many puzzlers have tackled the mazes and interconnected puzzles that make up Selinker’s masterpiece.

Selinker even offered a tie-in guide to help solvers with the final maze!

[The guide, the original book, and a tie-in map were all featured in
last year’s Holiday Puzzly Gift Guide as The Gatekeeper’s Bundle.]

But, as far as anyone knew, no one had made it through all five mazes.

Until last weekend, that is.

In an announcement on Facebook, Selinker confirmed that he’d been contacted by a team of puzzlers who wanted to verify their answers, and he quickly confirmed that they were correct. They had completed The Maze of Games!

It took a talented 13-person team to finally conquer the Gatekeeper and free the Quaice siblings from his clutches.

It’s an impressive feat of puzzly skill and determination. As someone who has tackled The Maze of Games myself, I can tell you it’s a thoroughly challenging, demanding solving experience. Kudos to those intrepid puzzlers that cracked all five of the Gatekeeper’s Mazes!

Oh, and if you’re looking for a puzzly challenge of your own to accomplish, there’s a rumor that a devious puzzle is lurking within the Apocrypha Adventure Card Game, also developed by Selinker and the crew at Lone Shark Games.

Just something to think about.


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

A New Puzzly Escape Room Is Coming! It’s The Maze of Games!

Escape rooms are some of the most interactive puzzling experiences available to solvers today. You get to immerse yourself in an environment and a story while flexing your puzzly muscles and your ability to thrive as part of a team.

In the past, we’ve covered Legend of Zelda-themed rooms, Houdini-themed rooms, and more, but I can honestly tell you that I’ve never been more excited to discuss an upcoming escape room.

Because Mike Selinker and the crew at Lone Shark Games just announced there will be an escape room based on The Maze of Games.

The Maze of Games is an interactive puzzle novel, combining the long-form narrative of a novel with a topnotch puzzle book and a strong element of choose-your-own-adventure flavoring on top. This is not a mystery with a few crosswords tossed in; this is a novel where the puzzle-solving is integral to the reading experience.

In the novel, Samuel and Colleen are swept into the realm of the Gatekeeper — a dapper, witty, and unforgiving skeletal game master who delights in challenging the unsuspecting to fiendish puzzle challenges — and they’re left to navigate the first of the book’s mazes: the Castle Maze.

As you roam the labyrinth with Colleen and Samuel, you encounter puzzles to be solved, each of which provides you with a keyword you’ll need for later. From word searches and crosswords to logic puzzles and code-breaking challenges, your puzzly chops will be put to the test and then some by the Gatekeeper’s many mind-bending obstacles.

It’s the perfect inspiration for an escape room.

And Lone Shark Games is teaming up with the crew at Epic Team Adventures, a Seattle-based company renowned for topnotch escape room experiences.

From the announcement:

It’s a really deep and impressive room, and it’s actually just the first in a series of Maze of Games escape rooms that function out of the same space. The first adventure in the series, The Maze of Games: A Curiouser Heart, will launch at Geek Girl Con on September 30.

And for attendees of PAX West this past weekend, there was a sampling to whet the appetite. A 10-minute escape room experience, The Gatekeeper’s Challenge, was launched at the ETA booth at PAX West, and those who completed the challenge were entered into a drawing to win a free ticket to the full Maze of Games escape room when it launches in late September.

So, puzzlers in the Pacific Northwest, mark your calendars. As for everyone else, we can sit back and be envious. (Or hope they take it on the road!)

Good luck to ETA, Lone Shark Games, and all the players who take on The Gatekeeper’s many tricks, traps, and puzzles. In the meantime, there’s always The Maze of Games to keep us busy.


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How to Get Started in Games

[Image courtesy of The Board Game Family.]

So, it’s after Christmas, and you’ve been gifted with a new game, or a roleplaying book, or someone showed you a new card game and you want to know more. Or your New Year’s Resolution is to learn more games, play more games, solve more puzzles, or even make some puzzles yourself.

Basically… how do you get started?

Here. You get started right here. I’m going to run down my favorite guide books for gaming, puzzles, tabletop play, roleplaying, and more, creating the perfect first step to a new world of play for you.

Let’s get cracking!


My first recommendation is also the most recently published book on my list.

The Civilized Guide to Tabletop Gaming by Teri Litorco is a perfect introduction to all things gaming. This delightfully nerdy tome is loaded with thoughtful advice covering everything from choosing new games to teaching them to others, as well as building a game group for regular sessions or roleplaying games, and more.

From how to deal with cranky gamers to how to host your own major gaming events, Teri has dealt with every obstacle imaginable, and she offers her hard-won first-hand knowledge in easily digestible tidbits. Even as an experienced tabletop gamer, roleplayer, and puzzler, I found this to be a very worthwhile read, and I think you will too.

If card games are your poison, then what you need is a copy of The Ultimate Book of Card Games by Scott McNeely.

What separates this book from many other card game books — namely the ones attributed to Hoyle (the vast majority of which had nothing to do with him) — is that it doesn’t claim to be the definitive source. It provides the key rules for how to play, and then offers numerous variations and house rules that expand and refine gameplay.

There are more than 80 pages of variations of Solitaire alone! Kids games, betting games, games for two, three, four or more, this is my go-to guide for everything that can be played with a standard deck of cards.

What if you’re already a fan of games, but you want to play them better? If that’s your goal, check out How to Win Games and Beat People by Tom Whipple.

Monopoly, Jenga, Hangman, Operation, Trivial Pursuit, Twenty Questions, Checkers, Battleship… heck, even Rock, Paper, Scissors is covered here. With advice from top players, world record holders, game creators and more, you’ll find advice, tactics, and fun facts you won’t see anywhere else.

For instance, did you know that letter frequencies in Hangman are different from letter frequencies in the dictionary? ESIARN is the way to go with Hangman, not ETAOIN.

That’s just one of the valuable nuggets of info awaiting you in this book.

Ah, but what about puzzles? There are so many amazing puzzle styles out there, how do you know where to begin learning to construct one of your own?

I’d suggest you start with Mike Selinker and Thomas Snyder’s Puzzlecraft.

If you’re a puzzle or game fan, you already know their names. Selinker’s The Maze of Games is featured in this year’s Holiday Puzzly Gift Guide; Snyder is better known online as Dr. Sudoku, and we explored several of his creations in our Wide World of Sudoku post a few years ago.

Snyder and Selinker break down the fundamentals of dozens of different puzzles, explaining how they work and what pitfalls to avoid when creating your own. You can easily lose hours within the pages of this in-depth handbook — I know from firsthand experience — and you always come out the other side a stronger constructor.


Do you have any favorite books about puzzles and games that I missed? Let me know, I’d love to hear about them!

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PuzzleNation 2016 Holiday Puzzly Gift Guide: By Category

Welcome to the PuzzleNation Blog 2016 Holiday Puzzly Gift Guide!

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We’re so excited to be bringing you our biggest ever gift guide! There are so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is broken down into categories for ease of searching. We have puzzle apps, puzzle books, downloadable puzzles and puzzles by mail, jigsaw puzzles, puzzle games, board games, card games, party games, and trivia games. We’re sure you’ll find the perfect gift for any puzzler on your list!


Puzzle Apps

The Penny Dell Crossword App, available for both iOS and Android users, not only features bundles of terrific puzzle content, but it offers a free daily puzzle to all solvers!

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Our new Penny Dell Sudoku app is also available for both Android and iOS, and offers four different difficulty levels: Easy, Medium, Hard, and Expert! Whether you’re a newbie to Sudoku or a master, you’ll find the right puzzles for you!

You can check out our full line of puzzle apps on the PuzzleNation website!


Puzzle Books

Pencil-and-paper puzzles are alive and well, and we’re happy to share some of our favorites with you.

Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for one kind of puzzle, like Colossal Grab-a-Pencil Book of Logic Problems ($10.50) or the Fill-In Value Pack ($8.95). Or perhaps you like some variety in your solving, and you’d prefer the Stocking Stuffer Pack ($9), complete with pencils to keep you puzzling, or the Super Grab-a-Pencil Pocket Puzzle 4-Pack ($24.50). Or you’d like to unwind with their Coloring Book 4-Pack ($17.95) and sip some coffee from a vibrant Word Nerd mug ($9.50). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. 15% off all sorts of puzzle bundles and books!

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And while we’re on the topic of puzzle books, some of the best constructors working today have released their own books for your perusal! And with New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some quality puzzlers within these pages!

–David Steinberg’s Juicy Crosswords from the Orange County Register ($6.88)

–Patrick Blindauer’s Easy Like Monday Morning Crosswords ($6.26) and Easy Breezy Crosswords ($8.95)

–Todd McClary’s Fresh Freestyle Crosswords ($8.95)

–Brendan Emmett Quigley and Francis Heaney’s Drunk Crosswords ($7.95)

–Patrick Berry’s Son of the Crypt Cryptic Crosswords ($15)

–David L. Hoyt’s Word Winder ($6.95) and Jumble Puzzles ($9.95)

–Cynthia Morris’s American Acrostics, CynAcrostics, and AnimaCrostics ($9.95)

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The Maze of Games by Mike Selinker

And we simply have to mention one of the most innovative puzzle books in recent memory, the interactive puzzle novel The Maze of Games! Now going into its second edition, this delightfully challenging read allows solvers to choose their own path through various labyrinths and challenge themselves to dozens of puzzles, this is a one-of-a-kind solving experience. Factor in the Wil Wheaton-read audiobook and Austin Wintory’s soundtrack, and you have a real winner here. ($49.95)

[Click here to check out our full review!]

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Collins Little Book of Bananagrams

Are you a Bananagrams fan who’s looking for something to give you an edge? The Collins Little Book of Bananagrams might be just what you need! With a list of words you might not otherwise think of, suggestions for other games to play with Bananagrams tiles, and techniques for speeding up your gameplay, you’re sure to be Top Banana with this handy guide in your pocket. ($9.95)

Secret Agent Training Manual by Elizabeth Singer Hunt

Looking for a terrific introductory guide to codebreaking and encryption for younger solvers? Check out the Secret Agent Training Manual, covering anagrams, ciphers, and other forms of encryption, complete with codes for readers to crack themselves! ($6.99)

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The Puzzling World of Winston Breen by Eric Berlin

Join intrepid young puzzler Winston in unraveling an unexpected mystery in The Puzzling World of Winston Breen! Crack puzzles alongside him as he tries to uncover who’s behind a hometown puzzle hunt that’s gone unsolved for 25 years! And if you enjoy this one, there are two follow-up books to keep you engaged and solving! ($7.99)

[Check out our review of The Puzzling World of Winston Breen by clicking here!]


Downloadable Puzzles and Puzzles by Mail

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers, subscriptions, and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Crosswords Club, edited by Patti Varol (puzzle bundles by mail, available in both regular and large print; $39.95 for 12 issues, $59.95 for large print)

Puzzle Your Kids by Eric Berlin ($18 for 3 months, $32 for 6 months, $60 for 1 year)

Piece of Cake Crosswords by Patrick Blindauer ($30 for 1 year)

The American Values Crossword (subscription and daily puzzles) ($20 for 1 year)

–Matt Gaffney’s Daily Crossword ($24 per year) and Weekly Crossword Contest ($26 per year)

–Andrew Ries’ Aries Xwords ($12 per year)

–Peter Gordon’s Fireball Crosswords ($25 for 1 year)

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year)

–Patrick Blindauer’s Various Themed Puzzlefests ($15 each)

–The LA Times’ Crossword LA 2016 puzzle pack ($5)

–Patrick Merrell’s Punchline Puzzles ($10) and Aha! Word Puzzles ($10)


Jigsaw Puzzles

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Puzzometry

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available as Puzzometry ($16), Puzzometry Jr. ($11), and Puzzometry Squares ($16), you’ve got three distinct challenges appropriate for different ages!

[Check out the full review of Puzzometry by clicking here!]

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Tavern Puzzles

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to free your heart from the tangled pieces of Heart’s Desire or remove the ring from the Iron Maiden, you’re sure to put your skills to the test. ($22)


Puzzle Games

These one- and two-player puzzle games are perfect to train your brain and keep you guessing!

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Clue Master, Circuit Maze, and Back Spin (ThinkFun)

ThinkFun meshes learning and gameplay with three logic games ready to challenge kids and adults alike. Whether it’s the Rubik’s-inspired twisty-turny solve of Back Spin ($14.99), the Sudoku-style deduction of Clue Master ($12.99), or the electrical grid-building challenge of Circuit Maze ($29.99), young minds and older minds will soon be in fighting trim for puzzling!

[Check out our full product reviews of Back Spin by clicking here, Clue Master by clicking here, and Circuit Maze by clicking here!]

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Strata Sphere (Family Games America)

Can you crack the three-dimensional challenge of Strata Sphere? First you place each of the sliding bars into the gridwork, then you try to free all of your spheres before your opponent can do the same! A terrific, mind-bending puzzle unlike anything else! ($30.97)

[Check out our full product review of Strata Sphere by clicking here!]

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LEGO Ideas: Maze (LEGO)

Combine the classic puzzly hand-eye coordination of a wooden labyrinth with everyone’s favorite building toys, and you’ve got the Lego Ideas: Maze. Customizable with all sorts of different maze layouts and obstacles, this one is both fun to build and fun to solve! ($69.99)

[Check out our full product review of LEGO Ideas: Maze by clicking here!]


Board Games

Some of the puzzliest games on the market today are being made by top-flight board game companies, and we’ve got some marvelous games that will appeal to puzzlers of all ages!

Kill Doctor Lucky: Deluxe 19.5th Anniversary Edition (Cheapass Games)

You might be skilled at unearthing murderers in games like Clue, but how are you at committing them? In Kill Doctor Lucky, your only goal is to dispatch the fortuitous fellow without being seen by anyone! Strategy and timing are key in this wickedly enjoyable game. ($40)

[Check out our full product review of Kill Doctor Lucky by clicking here!]

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Castellan (Steve Jackson Games)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

The Great Dinosaur Rush (APE Games)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

[Review coming soon!]

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Quarto (Gigamic Games)

Four-in-a-row puzzle games are a staple of the genre, but rarely are they as beautiful or as diabolically simple as Quarto. With blocks of different shapes, sizes, and colors to choose from, you can attack the game from any angle. But watch out, or a crafty opponent just might beat you at your own game! ($34.99)

[Check out our full product review of Quarto by clicking here!]

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Walk-By Scrabble Board, Lexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($29.95) and Drawing Room Scrabble for those with swankier taste ($149.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

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Slideways (R&R Games)

Take Connect Four-style puzzling to the next level with Slideways! Not only can you shift pieces to the side here, but you can flip your opponent’s moves to your own color! It’s a race to four-in-a-row in this easily-portable game that will have you thinking five steps ahead! ($14.99)

[Check out our full product review of Slideways by clicking here!]

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Tsuro: The Game of the Path (Calliope Games)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($29.99)

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Qwirkle (MindWare)

A wonderful mix of Uno and Mexican Train Dominoes, Qwirkle is all about placing your tiles to maximize points and minimize helping your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($34.99)

Pyramid Arcade (Looney Labs)

With 22 different games in one box, Pyramid Arcade takes the Looney pyramid series above and beyond anything you’ve seen before. Challenge yourself or other players with strategy games, Tic-Tac-Toe-style competitions, stacking challenges, and more! ($77)

[Review coming soon!]


Card Games

Scrimish (Nexci)

Combine the card game War with elements of Chess and Memory, and you’ve got something approximating Scrimish, a card game that’s effortless to learn, but offers endless possibilities. Can you protect your crown card while hunting down your opponent’s? With cards for both defense and offense, there’s a lot packed into just 25 cards apiece! ($9.99)

[Check out our full product review of Scrimish by clicking here!]

Get Lucky (Cheapass Games)

At a very peculiar dinner party, everyone is trying to kill Doctor Lucky, but can you outwit your opponents and Get Lucky first? Practice makes perfect in this game of persistence where every murder attempt increases your chances of knocking off the most desirable target in all of gaming! ($17)

[Check out our full product review of Get Lucky by clicking here!]

Schrodinger’s Cats (9th Level Games)

In this wagering game based on the famous scientific thought experiment, you have to figure out how many of Schrodinger’s Cats survived the experiment! And just like in poker, you can share some information while you wager in the hopes of improving your chances of success! With shameless card puns and opportunities for bluffing, this isn’t your usual card game! ($19.22)

[Check out our full product review of Schrodinger’s Cats by clicking here!]

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Firefly Fluxx (Looney Labs)

The purveyors of sweet-tooth strategy game Just Desserts and quick-draw pattern-matching game Loonacy return to their flagship brand with one of the most beloved sci-fi shows in recent memory with Firefly Fluxx. Tackle the ever-changing rules in the hopes of finding the two cards you need for victory, all while enjoying inside jokes and references to this one-season wonder of a TV show! ($20)

[Check out our full product review of Firefly Fluxx by clicking here!]

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Noueni (263 Games)

You’ll need all of your strategy and cunning to win Noueni, a game of connections, overlaps, and careful card placement. Can you claim more territory than your opponents, or will they outthink you and steal your spotlight at a key moment? ($12.99)

[Check out our full product review of Noueni by clicking here!]

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Timeline (Asmodee Games)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before OR after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning) history! ($14.99)

Oh My Gods! (Gameworthy Labs)

Take Clue to the next level with Oh My Gods! as you investigate a crime on Mount Olympus! Play cards to reveal information or increase your chances for success, but please, try not to tick off the gods! ($24.98)

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The Oregon Trail (Pressman Toys)

The classic computer game comes to life as you and your fellow players team up to survive the perilous journey along The Oregon Trail. With art evoking old-school computer games, rampant threats and calamities to endure, and a long and challenging road to travel, will any of you will make it to Oregon? ($14.99)

[Check out our full product review of The Oregon Trail by clicking here!]


Party Games

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Schmovie (Galactic Sneeze)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! Now redesigned in a sleeker box and playable by all ages, this is the movie game for everyone. ($19.95)

[Check out our full product review of the original version of Schmovie here!]

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Mad Libs: The Game (Looney Labs)

Looking for a family-friendly alternative to Cards Against Humanity? Something that traffics in silliness instead of shock value? Mad Libs: The Game has got you covered. Draw cards to fill in the blanks and craft hilarious sentences to amuse one and all! ($20)

[Check out our full product review of Mad Libs: The Game by clicking here!]

Movie Buff (Golden Bell Entertainment)

How well do you know your movies, actors, characters, and famous quotes? Movie Buff will put your knowledge to the test, but instead of answering questions, you’re trying to make connections between films! It’s a fast-paced version of Six Degrees of Separation, but in a fun and frantic card game! ($24.95)


Trivia Games

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Linkee (Bananagrams/Big Potato Games)

Something connects a series for four trivia questions. Can you figure out what? If you can, Linkee is right up your alley. This trivia game is about more than answering questions, challenging players to make associative connections before the other trivia buffs in the room can! ($22.49)

[Check out our full product review of Linkee by clicking here!]

Mr. Lister’s Quiz Shootout (Bananagrams/Big Potato Games)

Put your knowledge to the test in Mr. Lister’s Quiz Shootout as two teams compete to name more entries on a Family Feud-style list. If you do, you win a drink! Collect five different drinks, and you win! A game of trivia and opportunity perfect for a group setting! ($19.99)

[Check out our full product review of Mr. Lister’s Quiz Shootout by clicking here!]


Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide!

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