The PN Blog 2018 Countdown!

It’s one of the final blog posts of the year, so what do you say we revisit all of 2018 with a countdown of my ten favorite blog posts from the past year!


But before we get to the countdown, I want to briefly mention two interesting landmarks for the blog in 2018.

In January, we were cited as a source in a college term paper, which is pretty gratifying.

And in April, we were name-dropped in a CNET article about friend of the blog Hevesh5.

Okay, enough bragging. Let’s get to the countdown!


#10 Robot Invasion

With the rise of puzzle-solving programs like Dr. Fill and game-playing AIs like AlphaGo, we’ve been joking for years about machines trying to topple humanity from the top spot as Earth’s resident puzzle-solving masters.

But this year, it kinda stopped feeling like a joke. With Scrabble-playing robots, self-solving Rubik’s Cubes, and a computer program that might’ve cracked one of the most celebrated unsolved mysteries in puzzles, the machines might just be taking over.

#9 Crossword Fun

Crosswords are still the #1 paper puzzle in the world. With more than a hundred years of creativity, cluing challenge, and cunning construction behind them, they continue to fascinate and frustrate us. And we had a lot of fun with crossword topics this year in the blog. Two of my personal favorite entries were asking questions about common crossword clues and the post where we explored the brief-lived moral panic sparked by crosswords.

#8 Holiday Puzzly Gift Guide

Every year, one of my favorite activities is putting together our Holiday Puzzly Gift Guide. I get to include the best products sent to me for review by top puzzle and game companies, mix in some of my own favorites, and draw attention to terrific constructors, game designers, and friends of the blog, all in the hopes of introducing solvers (and families of solvers) to quality puzzles and games.

#7 Unsung Heroes

They say history is written by the victors, and that’s true in the short term. But in the long term, history belongs to truth, and more and more, unsung heroes are coming to the fore and getting the well-deserved recognition denied to them earlier.

This is true in the world of puzzles as well, and this year, we had the privilege of putting the spotlight on two iconic women from puzzle history that had previously been lost to time and revisionism: codebreaking visionary Elizebeth Smith Friedman and spymaster Alexandrine, the Countess of Taxis.

#6 Citizen Shoutout

Interacting with the puzzle community is one of the highlights of doing social media for PuzzleNation. And some of the most enjoyable blog posts from this year involved focusing on members of the community and giving them kudos for their contributions to PuzzleNation and the world of puzzles in general.

As such, we created our Citizen Shoutout series to honor those folks, and along the way, we’ve thanked game shops, local escape rooms, and dedicated solvers who make the puzzle community a better place.

#5 PNVR

April Fools Day pranks are an Internet tradition at this point. Some websites go all out in celebrating the holiday. (Heck, ThinkGeek has started using the holiday to tease the public’s interest level in “fake” products, going on to actually release some of those April Fools pranks as real items later in the year!)

So after last year’s Puzzles for Pets gag was a big hit, we couldn’t resist getting in on the pranking fun again this year. The result — PNVR, a fake virtual reality puzzling experience — was as layered as it was silly, complete with fake quotes, splash pages, photos of people riding bikes while playing, and more. The visuals were amazing and hilarious.

#4 Puzzle Events

There are few things better than spending time with fellow puzzlers and gamers, and we got to do a lot of that this year. Whether it was cheering on our fellow puzzlers at the American Crossword Puzzle Tournament or putting our hands dirty with some knock-down, drag-out, game-playing ferocity during our Tabletop Tournament, these interactions were both invigorating and encouraging. Events like these really help solidify the spirit of community that comes with being puzzly.

#3 International Puzzle Day Puzzle Hunt

And speaking of interacting with fellow puzzlers, for International Puzzle Day this year, we masterminded a little online puzzle hunt for PuzzleNation solvers. Involving clues hidden in both that day’s Daily POP Crosswords puzzle and Penny Dell Crosswords App free daily puzzle, solvers had to anagram and solve their way around the website in order to earn a prize. It was a serious challenge to design, and great fun to unleash on the world.

#2 Women in Crosswords and Roleplaying Games

Using the blog as an amplifier to get the word out about important causes and worthwhile projects is one of the best things about writing here. And this year in particular, we can be proud of doing our damnedest to vocalize the incredibly valuable role that women have played (and continue to play) in the puzzle/game community.

Whether it was discussing the gender disparity in published constructors in the major crossword venues or pulling back the curtain on misogynist gatekeeping in roleplaying games, we were privileged to ally ourselves with a brilliant, underappreciated contingent of the puzzle community.

#1 Wordventures

There’s nothing more exciting than getting to announce the launch of a product that has been months or years in the making, so picking #1 was a no-brainer for me. It had to be the announcement of Wordventures.

But it’s not just the app, it’s everything behind the app. I’ve watched it grow and evolve in development, and it’s truly unlike anything we’ve released before. The mix of music, imagery, storytelling, and puzzle-solving is so atmospheric and engaging.

It may sound self-serving or schlocky to talk about our flagship products as #1 in the countdown, but it’s something that we’re all extremely proud of, something that we’re constantly working to improve, because we want to make our apps the absolute best they can be for the PuzzleNation audience. That’s what you deserve.

And it’s part of the evolution of PuzzleNation and PN Blog. Even as we work to ensure our current products are the best they can be, we’re always looking ahead to what’s next, what’s on the horizon, what’s to come.

Thanks for spending 2018 with us, through robots and Rubik’s Cubes, through discoveries and daily delights, through puzzle launches and landmark moments. We’ll see you in 2019.


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Crosswords: Scourge of Society!

Study history for any length of time, and patterns will emerge. One of the most curious patterns is how new forms of recreation are embraced, then inevitably sensationalized, stigmatized, and finally vindicated when cooler heads prevail. You see it over and over again in pop culture across the decades.

Video games continue to suffer from periodic demonization, accused of instigating violence in children. Harry Potter books are still banned by some schools and communities for spreading occult ideas. Not so long ago, one of my favorite pastimes — Dungeons & Dragons — was maligned as Satanic and damaging to young minds.

All of these panics were (and are) patently ridiculous. After all, you can go back through history and find other examples that are absolutely ludicrous in retrospect.

For example, check out this excerpt from The San Antonio Texan from August 26, 1858, about the dangers of overindulging in reading:

A whole family brought to destitution in England, has had all its misfortunes clearly traced by the authorities to an ungovernable passion for novel reading entertained by the wife and mother. The husband was sober and industrious, but his wife was indolent and addicted to reading everything procurable in the way of romance. This led her to utterly neglect her husband, herself and her eight children.

One daughter in despair, fled the parental home, and threw herself into the haunts of vice. Another was found by the police chained by the legs to prevent her from following her sister’s example. The house exhibited the most offensive appearance of filth and indigence. In the midst of this pollution, privation and poverty, the cause of it sat reading the last ‘sensation work’ of the season, and refused to allow herself to be disturbed in her entertainment.

That is proper nonsense.

And yet, it should come as no surprise to you, fellow puzzler, that crosswords also received this kind of treatment. Yes, crosswords were the focal point of a moral panic.

Arthur Wynne’s “word-cross” first appeared in The New York World in 1913. Simon & Schuster published The Cross-Word Puzzle Book, edited by Margaret Farrar, in 1924. 1924 also marked the first time a UK newspaper, The Sunday Express, would publish crosswords. By that point, crosswords were officially a fad, inspiring fashion trends (black and white patterns), hit songs, and musical revues on Broadway.

Ah, 1924. It was a strange year for crosswords. Because 1924 also saw some of the most inflammatory accusations hurled at the simple pencil-and-paper puzzles.

In November of that year, Canadian Forum referred to the spread of crosswords as an “epidemic obsession.”

The paper went on to psychoanalyze crossword solvers, claiming that crosswords were, at heart, a regressive and childish pursuit:

It is obvious from the similarity of the cross-word puzzle to the child’s letter blocks that it is primarily the unconscious which is expressing itself in the cross-word puzzle obsession.

The same year, The London Times went so far as to call America “enslaved” by the puzzle:

[The crossword] has grown from the pastime of a few ingenious idlers into a national institution: a menace because it is making devastating inroads on the working hours of every rank of society… [people were seen] cudgeling their brains for a four-letter word meaning ‘molten rock’ or a six-letter word meaning ‘idler,’ or what not: in trains and trams, or omnibuses, in subways, in private offices and counting-rooms, in factories and homes, and even — although as yet rarely — with hymnals for camouflage, in church.”

That church reference was particularly notable, as there were church sermons decrying the negative influence of crosswords on society. Sermons! Imagine crosswords being treated like heavy metal in the ’80s. It’s mind-boggling.

Much like that hyperbolic story about a family decimated by reading, newspapers published dubious tales of familial collapse sparked by crosswords:

Theodore Koerner of Brooklyn asked his wife for help in solving a crossword. She begged off, claiming exhaustion. Koerner shot her (superficially) and then shot himself (fatally).

And The New York Times, bastion of puzzles for the last 75 years? Yes, even the Gray Lady had harsh things to say about crosswords:

Scarcely recovered from the form of temporary madness that made so many people pay enormous prices for mahjongg sets, about the same persons now are committing the same sinful waste in the utterly futile finding of words the letters of which will fit into a prearranged pattern, more or less complex.

The paper went on to call crosswords “a primitive form of mental exercise” and compare their value to that of so-called brain teasers that should be solved by schoolchildren in 30 seconds or less.

Crosswords wouldn’t debut in the New York Times until 1942.

But could there have been a hint of truth buried beneath all the sensationalism? Perhaps.

There were reports that overzealous solvers, desperate for an edge over other puzzlers, went so far as to desecrate books at the New York Public Library in order to prevent others from utilizing the same resources. A sign, circa 1937, firmly stated that “the use of library books in connection with contests and puzzles is prohibited.”

Those darn crossword addicts, always getting into trouble. Can’t trust ’em.

So, the next time someone tells you crosswords are boring and passe, you can tell them that crosswords were as cool and as dangerous as rock n’ roll, once upon a time.

Heck, they still are.

[Thanks to The Atlantic, The Senior Times, Historical Nonfiction on Tumblr, The 13th Floor, and CommuniCrossings for images and quotations.]


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!