PN Review: Crossword Mysteries: Riddle Me Dead

Almost two years ago, the first Crossword Mysteries movie debuted. A Puzzle to Die For introduced the puzzle world (and the mystery world) to crossword editor Tess Harper and NYPD detective Logan O’Connor, as the unlikely duo unraveled the murder of an art dealer with a crossword puzzle in his pocket.

With four follow-ups in the can (including Sunday night’s offering), it’s fair to say that Logan and Tess have carved their own little niche in the mysteries market for fans.

So, without further ado, let’s get to the latest installment in the series: Riddle Me Dead.

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But first, a heads-up. I’ll recap the story below, and then give my thoughts on the whole endeavor. If you’d like to read my conclusions but skip the full recap, scroll down to the next solid black line.

Ready? Okay, let’s dig in!


FILM RECAP

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Crossword editor Tess Harper is doing video intros for Riddle Me This, a game show featuring riddles and brain teasers on a Jeopardy!-style board. Her ex-fiance Hunter, who works on the show, chats with Tess about old times during a break from shooting.

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As they stroll around outside the set, they bump into producer Dana, who checks in on them before heading to the dressing room of Riddle Me This host Aidan. But instead of Aidan, she stumbles upon the body of security guard Ian on the floor.

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Cue a very brief intro with the Crossword Mysteries logo, but none of the usual main character introductions or trappings. We get right down to business.

As Ian is helped to his feet, he says someone with brown hair attacked him from behind. But it happened so fast, there could have been two guys for all he knows. Hunter and Tess ponder the attack, and Hunter mentions it might be an obsessed Riddler. (Riddlers are what fans of the show call themselves.)

We meet more staffers for the show, including editor (and Dana’s husband) Graham. Tess hears from police detective Logan, and regretfully cancels dinner plans with him to finish filming. He’s very cute about the whole thing.

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He gets teased about it by fellow detective Amrita, and police chief Chauncey (also Logan’s father, if you’re new to the series) forcefeeds Logan some Italian food, a nice callback to the cooking classes from the last movie. He also makes the partnership between Amrita and Logan official.

Back at the Sentinel newspaper offices, Tess is talking about working on a series of crosswords with “unified themes,” and she and her assistant Sonia mention random seasonal ideas for themes. I do not know if Tess understands what a theme is.

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The conversation soon turns to Riddle Me This, and Sonia confesses that she’s a Riddler and psyched about Tess doing the show. Crime desk reporter Frank (who shares a workspace with Tess) also chimes in. Flowers arrive from Hunter, along with a riddle: A measure of time not found on a clock, but in your heart. Tess ponders the riddle.

Later, Candace and Tess are waiting in line to attend a taping of Riddle Me This. The studio is bustling with activity as a security guard ensures that all guests are on a pre-approved list.

We also see a Riddler bringing a homemade scarf for host Aiden, concerned that Aiden needed something to keep him warm. Security guard Ian accepts it, and greets Candace and Tess. Hunter shows up to take them to their seats, and Candace mentions that Hunter is the head riddle writer for the show. He asks Tess about the riddle he sent, and mentions he has a surprise for her after the show.

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Before the show starts, Tess notices host Aiden arguing with someone. Hunter introduces Aiden, who walks away from the argument and right into his hosting duties. Welcome to Riddle Me This! The crowd says the title along with the host, selling how popular the show is.

Mathew Nasr, their returning champion, has 36 wins in a row. He’s shooting for the record of 41. We get to see Tess’s video introduction from earlier as the show begins.

Mathew chooses a question, and gets one of Tess’s video puzzles: “How do you make the number seven even without addition, subtraction, multiplication, or division?” Mathew quickly buzzes in. You drop the S.

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We get a montage of Matthew stomping the competition. Some of the riddles are traditional wordplay format, like “What goes up but doesn’t come down?” Mathew answers “A person’s age.” And some of the riddles are short logical brain teasers, more akin to detective riddles. We see one last riddle from Tess: “In 1990 a person is 15 years old. In 1995, that same person is 10 years old. How can this be?” The person was born in BC and the years are counting down backwards.

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Mathew wins again today, earning $44,600. His 37-day win streak earnings total $2,252,600. The show has clearly been doing well during Mathew’s reign, as ratings are up. It’s a pleasant homage to James Holzhauer’s triumphant run on Jeopardy! in 2019.

After the show, Tess, Hunter, and Candace chat, and Marlon Freeman walks up (the man Aiden was arguing with before the show). He introduces himself as the man who writes the checks for “all this.” He compliments Tess and offers his card. Candace and Hunter fawn over this, talking about Tess having found a potential new career.

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Hunter walks them to Aiden’s dressing room, and the door is ajar, so everyone can hear Aiden being a jerk to Sally the staffer and firing her. Hunter reassures Sally as she walks away in tears. When he meets Candace and Tess, Aiden is pleasant, but curt, and cuts Candace off before leaving with Hunter, inviting them to hang out in his dressing room. They acknowledge that he’s a phony clod, far from the genial host facade he presents in public.

Logan arrives with flowers for Tess. The security guard radios to Ian to ask Dana for approval, but Ian instead finds Aiden down on the floor of the stage. Logan runs in to investigate, and we see that Aidan appears to have been choked with the scarf from the Riddler.

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Freeman, Sally the staffer, Hunter, Tess, Candace, Dana, and Graham all arrive, and Logan tells them the set is an active crime scene. Aiden is dead.

COMMERCIAL BREAK!

As CSIs document the scene, Chauncey confirms Aiden was strangled to death. They mention that the leverage required — and the amount of time it takes to asphyxiate someone — indicates the suspect is probably male.

Logan talks to Ian about the break-in the day before and finding Aiden’s body. We cut back and forth between that interview and Chauncey talking to Mathew, who claims he was alone, prepping for the next taping. Ian mentions the staff ID tags allow access everywhere, but their usage is logged in the system. Logan requests a list of staff and audience members in attendance for the show. Mathew mentions his only interactions with Aiden were on-camera, because game show standards and practices forbid contact between the contestant and crew to avoid any chance of cheating.

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Logan talks to Dana about the scarf, and Dana says Aiden had thrown it in the trash can near where his body was found. When asked about her whereabouts during the murder, Dana claims she was alone in her office going over tapes, and then with her husband in editing.

Now we finally get the pairing we’ve been waiting to see, as Logan talks to Hunter about being the last person to see Aiden alive. Hunter replies, “Except the killer, you mean.” Hunter mentions that Aiden gave him his big break, and he owes his career to Aiden. Hunter’s dismay at being considered a suspect is quite evident.

In Aiden’s dressing room, Logan asks Tess about Hunter, and she’s sure he didn’t do it. She mentions “we used to date,” slyly omitting their engagement. There’s no way this information will be revealed in an awkward manner later, no sirree.

Amrita talks to the Sally the staffer, who says she was in the alley getting some air after being fired, and she saw someone leave the studio, a tall blond. She leaves to pack her things.

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Chauncey, Amrita, and Logan sum up what they have: a tall blond spotted, a brown-haired guy who attacked Ian the day before, and the security camera system is down for an upgrade, so no footage.

Later, Tess comforts a teary-eyed Hunter, who hugs her. Logan sees all of this. Tess mentions that Logan was really quick to respond to the call of Aidan’s death, and he says he was in the area. Awww, you poor slob. Tell her about the flowers already.

The next day, Tess and Sonia talk about a fan forum for Riddle Me This. Most of the fans are devastated by Aiden’s death, but one poster repeatedly mentions how pompous Aiden is. Sonia mentions she’s friends with one of the forum moderators, and will press for more details about the aggressive poster.

Glad they’re surfing the internet rather than working on her crosswords. WHAT OF THE UNIFIED THEMES, TESS?!

COMMERCIAL BREAK!

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We see Sally the staffer walking through an alley, and she’s stopped by Amrita and Logan. There’s no evidence on street cameras nearby of a guy leaving the studio. She claims she was wrong and he went the other way. They’re suspicious of her. Back at the station, they can’t confirm her story, because of a lack of cameras on the street in that direction.

Also, sharp-eyed viewers catch a cameo of Officer Will Shortz in photo form on the wall!

Logan looks at the ID tag records for the studio and finds one for thirty minutes before Aiden’s death, but with no name attached. They head to the studio to investigate.

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At the studio, we see Hunter and Graham working in the editing room, and Tess arrives with treats. Tess bonds with Graham over his baseball memorabilia. She brought cookies because Hunter used to crave chocolate when he was stressed. He’s touched she remembered. They chat about the show’s questionable future now that Aiden is gone.

Hunter mentions that a few months before, a former contestant claimed the show was conspiring with Mathew Nasr to keep his win streak alive. But an investigation by Standards and Practices found no evidence to support the accusation.

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Logan and Amrita arrive, and awkwardness ensues! When Hunter offers a cookie, Logan says he’s allergic to chocolate, and Tess says she didn’t know that. Hunter drops that he and Tess used to be engaged. Amrita, like many of us, is totally here for the drama. Amrita and Logan exit, looking for Dana’s office, and Tess follows to try to mitigate the awkwardness, leaving Hunter with his cookies.

But even though they were only a few feet ahead of her, we don’t see her again for a while. Weird.

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Logan asks producer Dana about the ID tag usage, and she suggests they ask Ian. All four meet outside, and Ian confesses he made an ID at Aiden’s request about a week ago, but he doesn’t know who Aiden wanted it for. Dana is pissed. When Ian leaves, she explains to the detectives how erratic Aiden had been over the last few weeks, including walking in with a bruised eye at one point.

She also happens to mention that the only person close to Aiden was Hunter, and that they often had dinner together, and even traveled to Vegas together the year prior. Chauncey calls with further exposition; he pulled Aiden’s financials, and the host was flat broke.

COMMERCIAL BREAK!

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We see Candace and Chauncey at their latest cooking class. He’s looking forward to the next set of classes, but Candace says she’ll have to bow out due to her work schedule as a therapist. Chauncey is clearly sad, but understands, because John Kapelos is the best.

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[That’s a lot of clues for a half-filled grid.]

Tess is working on a baseball-themed puzzle — though the theme doesn’t seem very unified if you ask me — when Sonia offers her a stack of printouts with comments from the aggressive Riddle Me This forum poster, TheKid324.

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They have the poster’s IP address and Frank tracks it to Williamsburg. Tess says that’s where the Riddle Me This studio is located.

At the police station, Chauncey, Logan, and Amrita discuss Aiden spending lots of time in Atlantic City and Vegas. Tess arrives with the posts, and Amrita, being a pal, greets her by name to warn an unsuspecting Logan. She and Chauncey then make themselves scarce so Logan and Tess can chat.

She mentions that TheKid324 is a baseball reference, which points to Graham Miller, the editor. Logan thanks her for the info, but is clearly cold with her.

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Tess apologizes for not mentioning her engagement to Hunter, but is displeased when Logan says he thinks Hunter is hiding something. Tess calls him the most cynical person she’s ever met.

Tess, you have met killers and failed magicians. That cannot possibly be true.

Back at the Sentinel, Tess is reading up on the contestant who accused the show of cheating, Thomas Sprows. Tess decides to pretend to be writing an article about the cheating accusations for the paper, so she can finagle time with Sprows to see his reaction to Aiden’s death.

At the studio, Logan and Hunter talk about Aiden’s financials, and Hunter mentions a regular poker game Aiden attended with a five-figure buy-in.

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Logan startles editor Graham, who always seems to be watching Tess’s footage. Logan confronts him with the posts from TheKid324, and Graham claims it was just him venting about Aiden, upset that fans thought he was great when in reality, he was a petty, cruel jerk. When asked why he continued to work for Aiden, he claims he only stayed to spend time with Dana, because otherwise, he’d never see her. Aiden works her like a dog.

Logan wants a copy of his hard drive to confirm he was working at the time of Aiden’s murder, and then he gets a call, because it’s time for him to randomly cross paths with Tess again.

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Cut to Sonia and Tess, playing reporter with Thomas Sprows. He claimed that Mathew Nasr got ten Double Up Dilemmas (Riddle Me This’s version of a Daily Double) for every other contestant’s one opportunity, implying that Nasr knew where they were hidden on the board. He suggests there was some code to tell him where they were, but he couldn’t find it.

Logan arrives, and as soon as he tries to talk to Sprows, Sprows bolts.

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Logan gives chase. Sprows hilariously tries to dissuade Logan’s pursuit by throwing down trash cans and garbage that Logan easily avoids. Another cop quickly nabs him, and we find out he’s Sally the staffer’s boyfriend.

COMMERCIAL BREAK!

In interrogation, Sprows admits to searching Aiden’s dressing room for evidence that he was colluding with Mathew Nasr, and that he was the one who attacked the security guard. But he denies murdering Aiden. Sally talks to Amrita, and she confesses to lying about the tall blond because she couldn’t be sure that Thomas didn’t come back the next day to hurt Aiden. But she claims Aiden has an alibi for the murder, so her lie was unnecessary.

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In the hopes of cooperating to help her boyfriend, she also tells Amrita she overheard Aiden saying on the phone, “when I leave the table, he’ll be the one owing me $75,000.” Aiden was massively in debt to someone at his poker game.

Logan and Tess are walking and talking — with no sign of the earlier engagement revelation awkwardness — and Logan mentions that Sprows’s alibi checks out. Also, Sally wasn’t tall enough to be the one who strangled Aiden. Whoever did it was taller than him.

Tess and Logan then chat about famous game show scandals, and whether Nasr and Aiden were colluding. When Logan mentions that Hunter could be involved, Tess again defends him.

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Later, Dana hands Tess a thumbdrive with every episode Nasr competed on, and Tess confesses looking into Sprows’s allegations. Dana is understandably defensive about this, making the common sense argument that Nasr finds more Double Up Dilemmas because he answers more questions. She adds that Aiden didn’t know where the “DDs” were located until they were revealed during tapings.

Dana then gives Tess directions out of the building, which weirdly include crossing the show’s set. Tess is on set when the lights suddenly come on, and then one plummets toward her. She dives out of the way, and it crashes to the stage floor.

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Should I pun here? Okay. It was almost lights out for Tess!

COMMERCIAL BREAK!

Logan and Amrita talk to an undercover cop about possible high-end poker games Aiden could be involved with, then he gets a call about the attack on Tess.

When he arrives, Tess mentions there was someone in the control booth, so it wasn’t an accident. Hunter and Logan both offer to take her home, but then Aunt Candace arrives to do so. Logan presses Hunter about security on set during the attack, but with the show shut down, they’ve cut back on staff. The only people around were Dana, some assistants, Graham, and Nasr.

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Logan and Amrita discuss that, with Tess investigating the cheating allegations, the person with the most to lose is Mathew Nasr. So they talk to the arrogant game show contestant. Nasr mentions he intends to go home to Oklahoma since the show is dark, and they press him about everything he’d lose if the cheating accusations were true.

He counters by pointing them toward Dana, claiming Aiden torpedoed a job offer for her. She wanted to take a job in LA, and Aiden threatened to nuke her career with “a few phone calls.”

Apparently, Dana leaving would be enough proof that Aiden’s poor behavior was a problem, and it would jeopardize Aiden’s contract negotiations. Nasr then smugly shoulder-checks Logan, and I was really hoping they’d pin him to the floor for assaulting an officer. Alas, they did not.

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We also spot a poster in the background for the fake program SHORTZ ON SPORTS, our second Will Shortz photo cameo of the episode.

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Tess visits with Aunt Candace, who confesses that she called off cooking classes with Chauncey because she feels guilty about enjoying things without her late husband. Tess advises her to be honest with Chauncey, and the conversation shifts to the subject of her, Hunter, and Logan.

Tess confesses she knows how she feels about Logan, but doesn’t know where she stands with Logan. (And I can hear the shippers cheering across the Internet, rooting for Logan and Tess.) Aunt Candace doubles down, telling her niece maybe Logan is waiting for a sign from Tess.

Later, Tess is watching the thumbdrive shows on fast forward when Hunter arrives with food. During dinner, he mentions that Tess breaking off their engagement was a good thing, helping him find perspective. He again asks about the riddle with the flowers, and she thinks the answer is “a second chance.” He doesn’t press her for more, and they continue eating dinner.

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(For the record, if that IS Hunter’s intended solution for the riddle, it’s a terrible one. It’s not a measure of time at all.)

At the police station, Chauncey, Logan, and Amrita discuss fingerprints found around the control room, and it turns out Nasr’s fingerprints were there. They find him preparing to leave, and take him in.

COMMERCIAL BREAK!

In interrogation, Nasr smugly mentions that he’s been around the set for weeks, so it’s reasonable for his prints to be there. Logan counters that producer Dana says there’s absolutely no reason for him to have been anywhere near the control room. Nasr claims he was taking pictures to show the school AV club he mentors back in Oklahoma.

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Chauncey argues with Logan that they can’t hold Nasr, despite Logan’s suspicions. Logan is clearly heated because of the attempt on Tess’s life. They mention there was a 10-minute window where Graham was away from his computer, but that it isn’t enough time to get from the edit suite, kill Aiden, and get back.

Amrita interrupts their shouting to tell them they found Aiden’s poker game, but they need a known high-roller or someone with name value to get in. Chauncey suggests Tess, which Logan is strongly against. Amrita asks him to suggest someone else. (What about officer Will Shortz?)

Tess is still watching Riddle Me This on fast forward, and complains she can’t spot anything. DUDE, IT’S ON FAST FORWARD. HOW THE HELL ARE YOU SUPPOSED TO NOTICE ANYTHING?

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Logan arrives, and we find out Tess has a monthly Texas Hold ‘Em Game “with the girls.” WHAT? Tess’s random hobbies and their connections to crimes are getting a little ridiculous here.

Logan explains the plan to Tess, mentioning that she’s in six million papers worldwide, and she could be their recognizable high-roller. She accepts.

Cut to the seedy warehouse where the game takes place, and Tess arriving in a white van with Logan and Amrita. Not suspicious at all. Tess wears a hidden earpiece so she can hear Logan, and they mention her bracelet, another callback to a previous episode. She gets $20,000 from them as her buy-in for the game.

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The warehouse has a weird nightclub feel with purple lighting, and Tess hands over the money. Big crossword money. You know how it is.

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Tess walks up to the table with various suited and serious-looking gentlemen, and sits down. She looks at her cards, holding them way too high. Rookie move, Tess. Come on, guard your hand a little. She throws away pocket aces, then throws away King, Queen suited, in order to prolong her time at the table When poked by one of players, she raises $5k on a Jack-2 off-suit. WHAT?

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The guy doubles her raise, and she goes all-in, bluffing him out of the hand. Risky, but not a terrible play early on. She then shows him the bluff, which mildly impresses him. He starts talking.

She then immediately overplays her social game by mentioning Aiden being in debt. He pushes her for information, bluffing about playing cards with Aiden in a different game. The guy pushes, saying if Aiden was playing anywhere else, he would know, since Aiden owed him money. Their security guy holds Tess in her seat. Logan and Amrita keep getting static, so they head for the building. Will they get there in time?

COMMERCIAL BREAK!

Tess tries to flee, but the thug holds her. (IMDb lists his character name as The Mountain, which is hilarious.)

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Amrita and Logan arrive with guns drawn, and they bring in Joseph Cheever, the guy who threatened Tess. Back in interrogation, Cheever mentions that Aiden couldn’t place a bet anywhere else, so he let him into his poker games. The ID Aiden requested was for him, so he could come to Aiden whenever needed to take his bets.

He mentions Aiden had some plan to make good on his debt, something about the game show and his new contract. It turns out Aiden signed over his car to Cheever as collateral for his latest bet.

The next day, Tess meets with Marlon Freeman and asks about the argument she saw before the show. He says that he told Aiden that he could be replaced. And it turns out, Hunter went to him a week before Aiden’s death and suggested himself as a possible replacement for Aiden. After a “respectful” period off-air, the show will return with Hunter as host, since Mathew Nasr is still going for the record.

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Chauncey and Candace meet up, and she admits to lying to him about her work schedule. They commiserate over previous opportunities lost, and both admit how much fun they’ve been having lately. In short, Chauncey is great about the whole, and she suggests salsa dancing as their next activity, since the cooking class is full. He counters with bowling, and she accepts. Because John Kapelos is THE BEST.

Logan talks with Tess, and she says she couldn’t find anything in the episodes that shows Aiden and Nasr cheating. SHOCKER. As they chat, they eliminate Graham, Nasr, and Cheever as suspects, leaving Dana and Hunter on the table.

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She mentions Hunter angling for Aiden’s job, then spots two people talking in sign language, and one of them repeatedly doing a knocking motion. She bolts on Logan, having a eureka moment in progress.

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She goes back to the footage of the show, and sees Aiden tapping his cards on the podium a few times. Tess shows Dana footage where Aiden holds out a number of fingers, then taps the cards, indicating where the Double Up Dilemmas are located on the board. And Hunter is the only one who knows where the DDs are located.

Hunter is in the doorway for this revelation, and says “I can explain.”

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FINAL COMMERCIAL BREAK!

Hunter claims it was Aiden’s plan, stating that Nasr was smart enough to go for the record. Hunter felt he owed it to Aiden. And the ratings of the show increased as Nasr’s streak went on. But he says he didn’t kill Aiden.

Hunter promises the show will be on the level when he’s in charge, but Tess leaves, saying she’ll do what Hunter should have done all along. Tess calls Logan as Hunter looks on.

Cut to interrogation with Hunter and Logan. Hunter claims Graham saw him going into Nasr’s dressing room to give him the next set of DD locations, and that’s why he couldn’t have killed Aiden. Chauncey and Amrita ask why Graham would protect Nasr and Hunter’s secrets, and Logan concludes it’s because it helps him conceal a bigger secret: Graham killed Aiden.

But Tess hasn’t wandered into enough hornet’s nests on this show yet, so we find her returning the thumbdrive to Graham and mentioning that Nasr and Aiden were cheating. She looks away at the worst possible moment as Graham shuts the door and locks it.

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Realizing she’s in danger, she tells him the cops already know, trying to dissuade him from attacking with the scissors in his hand. But he doesn’t believe her, and he lunges. She dodges and flees, and he follows after clumsily stabbing his desk chair. Tess runs to the set, and has the wherewithal to push “record” on the tech director’s control board before hiding.

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Graham smugly walks out onto set, talking about Aiden threatening Dana’s career. He recalls seeing Cheever take Aiden’s car. Aiden threatens to implicate Dana in the cheating plot, and Graham chokes him with the scarf. Tess tries to escape the set, and narrowly avoids a slashing by Graham.

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She flees into the hall, and Graham is stopped at gunpoint by Amrita and Logan.

The four protagonists gather as Graham is loaded into a squad car, and Amrita mentions Graham confessed to dropping the light, trying to scare Tess off. They also mention that Dana knew nothing of the cheating scandal.

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Later at the Sentinel, Sonia laments that Riddle Me This has been cancelled. Tess says that Hunter has been banned from working on game shows, but has gotten a book deal to write the Riddle Me This tell-all. She seems disgusted by the whole thing.

Later still, Logan shows up at Tess’s place with food. They are cutesy-cozy while eating on the couch, a very different visual from her sitting at the table earlier in the film with Hunter. He tells her he’s sorry that Hunter disappointed her, and says that Tess interfering with his murder case was the best thing that ever happened to him.

And she kisses him. (And the Internet rejoices!)

He confesses that he doesn’t want to let her down. She says he won’t. And they cuddle up.

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The End.


CONCLUSION

Honestly, I think this was one of their best outings yet. The murder was nicely set up, with LOTS of potential characters and a properly hateable victim. Playing games with the audience by introducing the threat of Hunter was a little cruel, but also a nice narrative catalyst to finally bring Logan and Tess together after five installments in the series.

It would have been nice to push the riddle thing a bit more as a unifying theme to the mystery. Not something as hokey as the killer taunting them with clues, but maybe Tess alluding to famous riddles like The Lady or The Tiger as connective tissue.

Plus they never really closed the loop on Hunter’s riddle. “A measure of time not found on a clock, but in your heart.” “Heartbeat” as an answer sounds right to me, and would have been a nice wrap-up, particularly with Tess resting her head on Logan’s chest at the end of the episode.

But still, the plot moved briskly, there were some enjoyably silly moments (like Tess playing spy in the poker game), and nothing ever felt too contrived.

As always, there are some holes. (Like there being no way to remotely drop a light on someone from the control room of a studio.) The big one is the ten minutes that precluded Graham from committing the murder. I wonder if something was cut for time, because it feels like they got the killer wrong on this one.

Graham somehow had time to see Hunter AND Mathew’s secret, then stumble upon Aiden and Cheever’s deal, talk to Aiden, murder him, AND get back to the edit suite, all in the ten minute window the cops said wasn’t long enough for him to simply kill Aiden and get back to work?

Sounds to me like Graham took the fall for Dana. She was tall enough to kill Aiden (whereas Graham appeared too short, according to forensics), never had an alibi, and sent Tess to the set where Graham tried to drop a light on her. Plus Graham stupidly continued posting ugly comments online about Aiden even after his death. It sure seems like someone both protecting his wife and acting to draw suspicion on himself.

And it looks like it worked.

But enough armchair theorizing.

All in all, I thought this was a very quick, enjoyable watch, with some nice moments for the entire cast. With two Shortz cameos and lots of quality John Kapelos time, this one was a win.


What is the future of the Crossword Mysteries series?

Well, IMDb does have a listing for a sixth Crossword Mysteries outing, but no details are listed yet, so I guess we’ll have to wait.

But after finally getting a Logan/Tess kiss, I suspect fans will be clamoring for more.

As for me, I’m still clamoring for the all-Will-Shortz version I pitched.

In either case, do not fret, puzzle fans. There’s more of Tess and Logan to come.


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Escape Room Gameplay at Home: Unlock! and Exit: The Game

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[Image courtesy of The Portland Press Herald.]

In yesterday’s post, we discussed different ways you can enjoy escape room-style puzzling at home. We covered books, apps, and audio formats, but we left the largest category for today’s post: escape room games.

There are a myriad of games that try to encapsulate the escape room experience — searching the space, finding clues, interacting with the environment, solving puzzles, and experiencing the narrative — with varying degrees of success.

Escape Room: The Game, Escape Room in a Box, Escape from Iron Gate, Escape from the Grand Hotel, and Escape Tales: The Awakening are just five examples that turned up with a cursory search. That’s just the tip of the iceberg, of course, when you consider games that incorporate escape room-style or timed elements, like Mission X-Code, Cut the Wire, Bomb Squad Academy, Fuse, and Two Rooms and a Boom.

But all of those games are dwarfed in the marketplace by the industry leaders — based on sheer number of available puzzly experiences, anyway — so we decided to sample those and explore escape room gameplay from.

I solved three games from the Exit: The Game franchise and three games from the Unlock! franchise.

Let’s dive in, shall we?


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[Image courtesy of Meeple Mountain.]

Exit: The Game products create an escape room experience by combining a deck of cards, a guidebook, a sliding decoder ring, and miscellaneous items to be used throughout the game. The deck of cards is divided into red riddle cards (labeled by letter), blue answer cards (labeled by number), and green help cards (labeled by symbol).

There is an app as well that hosts a tutorial, your timer, atmospheric sounds and music, and a star-based scoring mechanism rating your performance at the end of the playthrough.

In the easier games, the guidebook progresses page by page, and you’re meant to go no further until the answer cards tell you to do so. You’ll use what’s on each page, along with the information on the riddle card to solve each puzzle.

Most of the puzzles will result in a three-digit number, which you enter into the decoder wheel. The decoder wheel will reveal a card number, which you will pull from the answer card deck. If you’re completely wrong, you flip the card to reveal a red X and go back to the drawing board. If you’re on the right path, the answer card will have different card numbers for each of the different puzzle symbols. You find your symbol, then go to the card in the answer deck indicated.

For instance, if you’re solving a puzzle with a triangle symbol, you solve the puzzle with a three-digit code, and enter that code into the decoder wheel. It sends you to, say, card 29. On card 29, you look for the triangle symbol, and you go to the card number listed. If you’re correct, you move forward in the game with new riddles, rooms, and in the easier games, the next page in the guidebook. (In harder games, the entire guidebook is “in play” the whole time, and you must figure out which pages connect with which puzzles and riddle cards.)

Some of the riddle cards and guidebook pages must be cut, manipulated, or destroyed in order to complete the various puzzles, so each Exit game is a one-time play experience. Each also requires some outside-the-box thinking (sometimes literally!) in order to crack various riddles.

I found each game to be an enjoyably interactive experience, and it felt like many of the above activities associated with escape rooms were replicated nicely. (One of the harder games not only had the puzzles and riddles to solve, but a murder mystery as well, which really kept me on my toes, because I wasn’t just thinking about the next riddle and discarding the bits and bobs I’d used. I had to pore over every detail in order to solve the murder!)

In case you’re interested, the three games I tackled were The Haunted Roller Coaster (difficulty: 2/5), The Abandoned Cabin (difficulty: 2.5/5), and Dead Man on the Orient Express (difficulty: 4/5).


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[Image courtesy of Escape Games Canada.]

Unlike the Exit series, Unlock! games consist of entirely of a deck of cards and your app. But that doesn’t make it any less interactive. Instead of the guidebook, decoder ring, and riddle cards being manipulated, more of those experiences are handed through the app.

The cards provide locations, challenges, helpful items, solutions, and warnings, all identified with numbered or lettered cards in the deck. So you can end up with quite an array of cards in front of you while you solve.

The app, on the other hand, hosts your timer, atmospheric sounds and music, a penalty button (which removes time from your timer!), a hint button, a machine button, and a code button. Any codes you unravel are entered into the code screen (instead of a decoder ring), and certain puzzles are mechanical, which you manipulate in the app. The app then tells you what number/letter card(s) to draw from the deck to proceed.

The number system for the Unlock! cards is interesting. Each card representing a puzzle to be solved or an item to be used has a number associated with it; to see if you solved the problem correctly, you add its two numbers (one for the challenge, one for the solution).

If you combine a helpful item’s card number with a challenge’s card number, the total equals another card in the deck. If you’ve solved the challenge correctly, the card matching that sum reveals something: an opened lock, a new room, additional puzzles and helpful items, etc. If you’ve combined items incorrectly, the card matching that sum reveals a time penalty. (For instance, if you have a key on card 16 and a keylock on card 25, you’d go to card 41 in the deck.)

There is no destroying cards or anything here, so if you wished, you could reshuffle the deck and allow someone else to try the game. (It wouldn’t be much challenge for you, since you know all the riddle solutions now. But it’s nice to know I could walk less experience escape room solvers through the game on a replay, enjoying their efforts. That’s not possible with an Exit game.)

In case you’re interested, the three games I tackled were The Night of the Boogeymen (difficulty: 1/3), The House on the Hill (difficulty: 1/3), and Squeek & Sausage (difficulty: 2/3).


Each brand has its pluses and minuses.

While the guidebooks in Exit are more detailed than the location cards in Unlock! games — and the miscellaneous items are a nice touch — I found I had to do more searching with the location cards. I would scrutinize every nook and cranny, because some numbers were hidden in shadow, or written at odd angles so your eye slides right past them. Exit is less devious with that aspect, but only because it has more space to play with for puzzles in the guidebook.

Both game systems had red-marked cards to indicate your failure on a given puzzle, but in Unlock!, you were penalized twice over, because you’ve already lost the time on the clock you spent on that dead end, and then you get the timer penalty as well.

Unlock! definitely makes greater use of its app. Honestly, except for the star-ranking system and some nice atmospherics, you could do without the Exit app. (Particularly since group solving can be pretty noisy, so the atmospherics are mostly lost unless you’re in quiet contemplation.)

I was thoroughly impressed by how both systems tried to recreate so many aspects of the escape room experience. Searching the space, finding clues, interacting with the environment, solving puzzles, and experiencing the narrative were all included to some degree, and I felt genuine pressure watching the minutes and seconds tick away as a particularly vexing puzzle left me baffled, if only momentarily.

I would recommend games from either series to anyone trying to recapture that escape room spirit in these trying times. But they’re also terrific icebreakers for people who have never tried an escape room, but don’t want to feel the pressure of being on-location, instead solving from the comfort of home.


I hope this brief look at these two puzzly franchises — I purposely stayed light on actual puzzle or scenario details to avoid ruining the experience for anyone — offered yet another avenue for you to explore as you enjoy escape room solving from home!

Don’t forget, tomorrow is the finale of Escape Room Puzzle Week, as we review ThinkFun’s latest diabolical creation, Escape the Room: The Cursed Dollhouse!


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Kickstarter Roundup!

Oh yes, it’s that time again.

For years now, crowdfunding platforms like Kickstarter and Indiegogo have been hotbeds of innovative puzzle and game design, and I’m always happy to spread the word about worthy projects that I think will delight and intrigue my fellow PuzzleNationers.

So let’s take a look at some projects that are currently seeking funding and see if any pique your interest! (This time around, we’ve got twice as many recommendations as usual! So much puzzly potential!)


atoz crossword

The first is a project by Fireball Crosswords and Fireball Newsflash Crosswords constructor Peter Gordon, entitled A-to-Z Crosswords Volume 2: More Petite Pangram Puzzles.

The project is easy to explain, but mindblowing to think about. Every single day for 24 WEEKS, you get a 9×11 crossword puzzle that contains all 26 letters. The puzzles range from easy to medium in difficulty, arrive by email, and are constructed by Gordon and professional puzzler Frank Longo.

This is a very cool project that deserves your support — they’re a little more than a third of the way there, with 9 days to go — and you should definitely check it out!

puzzle postcard

The next project is Puzzle Postcards: Season Two by the Enigma Emporium.

Last year, Wish You Were Here was part of our Holiday Puzzly Gift Guide, and it’s fantastic to see that the Enigma Emporium is Kickstarting another puzzle postcard mystery this year.

Essentially, an entire mystery is concealed within a handful of postcards, challenging you to mine them for every scrap of information as you uncover a series of coded messages. It’s spycraft in an envelope, very clever stuff.

Already funded with 12 days to go — and carrying a solid track record of previous successful Kickstarter projects behind them — I cannot recommend this one highly enough. I loved Wish You Were Here, as well as the follow-up series.

fuzzies

For a change of pace, our next project is The Fuzzies.

Basically, this is a Jenga-style dexterity game, but made out of little fuzzy balls instead of pieces of wood. And instead of choosing which piece you remove and place on top, that is determined by a deck of cards instead.

I don’t know how it works — actually staying upright in the first place — but apparently it does.

This family-friendly game has already tripled its funding goal with 29 days to go, so it might be right up your alley.

enigmas

The next project we’re sharing today is the ENIGMAS deck of puzzle playing cards.

David Kwong — constructor, magician, and all-around puzzly fellow — has masterminded a puzzle mystery and a series of hidden messages and ciphers, all contained within a deck of cards.

ENIGMAS marries some of the ideas from his Enigmatist show — specifically the historical aspects — with an ingenious puzzle hunt to create an intriguing solving situation. Plus, once you’ve cracked all the puzzly elements, you’ve still got a beautiful deck of cards to enjoy.

This project has blasted well past its funding goal, and with 9 days to go, they’ve added a special limited-run deck of red cards (to compliment the standard blue deck) that will only be offered to Kickstarter backers and never sold in stores. With a pedigree like David’s, you can’t go wrong!

sherlock

Our next project is bigger and no less ambitious. It’s Sherlock’s Mysteries: An Interactive Puzzle Adventure (not to be confused with another Sherlock-based Kickstarter running right now).

Combining board game and escape room elements, this project contains 10 mysteries (described as chapters) that combine into one interwoven narrative where you try to save the life of Sherlock Holmes!

By combining murder mystery-style solving with puzzles like ciphers and deduction puzzles, this project definitely tries to encapsulate the experience of being the Great Detective from the comfort of your own home.

About halfway to its goal with 21 days left, this project isn’t a lock (given the price tag of $135 to experience the entire story), but it’s definitely worth a look. (I’m especially intrigued by the fact that certain levels offer “refill kits” that allow the experience to be played more than once!)

shivers

For something just as puzzly but more immersive from a roleplaying point of view, there’s The Shivers.

In this game, someone has gone missing in the house owned by the Shivers family, and you play one of the family members trying to solve the mystery and defeat dangerous foes at work in various sinister and creepy scenarios.

This gameplay is bolstered by pop-up 3-D models of the various rooms of the house, bringing the setting and different stories to life right before your eyes.

This is a very clever combination of puzzle hunt, roleplaying game, and pop-up book that I’ve never really seen before, and like some of these other projects, it has blown past its funding goal with strong support from interested gamers and puzzlers.

legacy

Following the escape room/puzzle mystery at home template, Legacy: Quest for a Family Treasure is our next project to discuss.

You receive a black box in the mail, and inside, you discover in your estranged father’s will that there is a family treasure hidden somewhere in Europe. And you’ll have to unravel secrets of the past in order to secure your future.

This immersive mystery involves audio and video clues, physical evidence to pore over, and even incorporates Internet searching into the gameplay. I’ve been thoroughly impressed with the level of depth and attention to detail in this one, and clearly I’m not the only one, as the project has already met and surpassed its funding goal with 10 days to go.

The familial element adds a neat twist to the mystery-at-home genre, and I suspect this project will do very well.

labyrinth

The last project we’ll be sharing today is The Labyrinth: An Immersive Multi-Platform Puzzle Challenge.

There’s a lot of stuff included in this one: puzzle boxes, ciphers, maps, tools. They’re sending you a CRATE full of material here. The goal is to move through the various chambers of a labyrinth, solving puzzles as you go.

With 55 puzzles included — and an expected solve time of 8-10 hours — this is a breathtaking amount of puzzly paraphernalia. So there’s cost to consider here. The full puzzle costs $195 (there’s even a more expensive deluxe edition), so although that easily makes it the priciest project we’re discussing today, but also one of the most visually impressive.

And yet, with 14 days to go, they’ve already passed their funding goal nine times over. Check it out and see what you think of the expansive puzzle selection offered here.


Have any of these games or projects hooked you? Tell us which ones you’re supporting in the comments section below! And if there are any campaigns you’re supporting that we missed, let us know!

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Weeks After Fenn’s Treasure Was Found, Questions Remain

[Image courtesy of Westword.]

The hopes of thousands of would-be rich treasure seekers were dashed a few weeks ago when Forrest Fenn announced that his treasure, hidden a decade ago, had been found.

It was under a canopy of stars in the lush, forested vegetation of the Rocky Mountains and had not moved from the spot where I hid it more than 10 years ago. I do not know the person who found it, but the poem in my book led him to the precise spot.

I congratulate the thousands of people who participated in the search and hope they will continue to be drawn by the promise of other discoveries.

So the search is over. Look for more information and photos in the coming days. f

In the days since, interest in the treasure has peaked, quite possibly making the entire endeavor more famous now at its conclusion than it was during the height of the hunt.

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[The chest, supposedly just before Fenn hid it in the Rockies.]

Originally, the above statement was the only confirmation we had, save for Fenn’s comments in a local interview, that the chest had been found “a few days” before he broke the story.

Additionally, he told the Santa Fe New Mexican:

“The guy who found it does not want his name mentioned. He’s from back East,” he said, adding that it was confirmed from a photograph the man sent him.

The commenters on Fenn’s website kept flooding the page with messages, questions, and their own suppositions, leading to additional pages being added to allow for more comments.

As you can imagine, the reactions run the gamut from joy that the treasure had been found to disbelief that it was over. Some shared their own solutions and progress, comparing notes and wondering how close they’d been to completing it.

Some wished to start a crowdfunding campaign to raise money for a new treasure hunt, or for a marker to be placed where the treasure was found, so other aspiring hunters could verify their own solutions to his poem.

Others demanded more proof, positing that Fenn had retrieved the treasure himself, or that he’d never hidden it at all.

Reactions were less mixed elsewhere. Given how many times emergency personnel had been called out to rescue treasure hunters over the last decade, more than one outlet reported that entire search & rescue departments were relieved to hear the treasure hunt was over.

fennfound3

Ten days after the initial announcement, Fenn posted three images, including the one above. He again claimed the finder wished him to remain silent.

Now, it’s reasonable to assume that this photo is the one he was sent by the solver. Fenn’s comment accompanying the picture is frustratingly vague: “Photo of the chest taken not long after it was discovered.”

fennfound4

It certainly appears that the box has weathered some sort of exposure — particularly that key — and the accumulated dirt and debris along the rim seems to indicate the box was buried at some point. (Check out this YouTube video for a more in-depth breakdown of the box and its contents.)

The other two photos raise more questions.

fennfound5

Here, Fenn wears a bracelet mentioned in a previous interview, one that he claimed he wanted back. He said the bracelet was wet when it was found. That indicates the chest wasn’t sealed tight enough to prevent the elements from getting in. (It does make you wonder why only some of the treasure was in ziplock bags, not all of it.)

fennfound6

Fenn’s comment accompanying this photo: “Removing objects from the chest. It is darker than it was ten years ago when I left it on the ground and walked away.”

He claims these photos are proof the treasure was found. But if he’s going through the treasure after it was found, that means either the mysterious finder brought the treasure back to him, or he went “back east” to meet the treasure hunter. (It does look like a hotel conference room or something similar.)

Or, as some nonbelievers claim, this is just more misdirection. The photos could have been taken at any time. Or Fenn had the treasure all along.

Again, the vagueness that permeates everything about the end of the Fenn treasure hunt makes it hard to believe events have progressed as Fenn stated.

Tony Dokoupil, who wrote about Forrest’s treasure hunt for Newsweek and is credited for helping publicize the treasure hunt, believes that the chest hasn’t been found and the announcement is a hoax. He claims that Forrest wants to be found with the treasure after his death, as a way of ensuring that his name will be remembered for years to come.

What Dokoupil doesn’t explain is how ostensibly calling off the treasure hunt now would effectively help him do so.

Some of Fenn’s other comments recently seem to lend credence to the idea that he’s lying about the treasure. In previous statements, he said he hid the treasure. In the recent post with the released photos, he says, “It [the chest] is darker than it was ten years ago when I left it on the ground and walked away.”

Is that nitpicky? Perhaps. Or maybe it’s an inconsistency borne from an older man who simply didn’t keep his story straight.

forrest fenn

[Image courtesy of The Santa Fe New Mexican.]

The multiple lawsuits we discussed in our previous post are still ongoing. Is concealing the solution part of an effort by Fenn to prevent further lawsuits from solvers who were close, but ultimately failed and might blame Fenn or the unnamed solver? Is it an attempt by Fenn to help the solver avoid paying taxes on his newfound loot?

Among doubters, the prevailing theory seems to be that the treasure was never hidden at all, and the whole thing has been a publicity stunt to sell his book.

Others believe Forrest when he said the goal of hiding the treasure was to get people out to enjoy nature. Some YouTubers are taking a similar path, posting videos with clickbait titles like “How We Found Forrest Fenn’s Treasure,” only for the end result to be them talking about enjoying the journey, not actually reaching the destination.

That might be enough for some, but for many more, they’re waiting for further proof. I, for one, must count myself among the doubters.


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The Strange Mystery of Florida’s Coral Castle

coral castle entrance

[Image courtesy of Bitter Southerner.]

At the center of every great mystery, there is a puzzle. When people look at the pyramids of Egypt or the Moai statues of Easter Island, the puzzle at heart is obvious: how? How were these incredible objects created?

A similar, and no less puzzling mystery, can be found much closer to home for most Americans: the Coral Castle of Florida.

The-Coral-Castle-14

[Image courtesy of The Bohemian Blog.]

Less a castle and more a varied arrangement of stones into walls, shapes, doorways, and more, the Coral Castle is composed not of coral, but of oolite limestone blocks weighing literal tons. More than 1,000 tons of rock are part of the Coral Castle’s elaborate layout, which was assembled and expanded from 1923 to 1951.

Some of those monstrous stones are seamlessly joined into different structures. Others are so perfectly balanced that they can open like a revolving door with the gentlest push.

There is a sundial, a telescope, and even stone rocking chairs carved from single pieces of rock.

coral castle moon

[Image courtesy of Bitter Southerner,]

It’s an engineering marvel, to be sure, but what separates the Coral Castle from some of those other creations we mentioned above is the fact that we know who built the Coral Castle.

One man. Ed Leedskalnin.

coral castle tools

[Image courtesy of LiveScience.]

Using basic tools like picks, winches, ropes, and pulleys, Leedskalnin created the Coral Castle in secret, allowing visitors to ponder just how he was accomplishing this remarkable feat.

It’s particularly remarkable when you consider that Leedskalnin only had a fourth-grade education, having gone to work at a young age.

The-Coral-Castle-3

[Image courtesy of The Bohemian Blog.]

Of course, it’s also worth noting that Leedskalnin was a bit of a kook, claiming he had learned the secrets of the architects of King Solomon’s temples by studying books about the pyramids at the local library.

And yet, he created something amazing. So amazing, in fact, many people attribute the Coral Castle to supernatural efforts, not merely the engineering prowess, cleverness, and determination of a hardworking man.

coral castle stairs

[Image courtesy of LiveScience.]

Over the years, many peculiar theories have circulated surrounding the Coral Castle and Ed Leedskalnin. Unreliable eyewitnesses claimed to see coral blocks floating in the air like balloons while Leedskalnin worked at night.

Some believe Leedskalnin levitated the blocks with telekinesis or psychic powers, or by singing the stones into place. Others attribute the Castle to some sort of strange manipulation of gravity, antigravity, magnetism, ley lines, or earth energies. And, of course, alien technology has been floated as a possibility as well.

(Some people even believe there’s a hidden cipher lurking in several tracts written by Leedskalnin, just waiting to be found to reveal his secrets.)

coral castle chairs

[Image courtesy of Bitter Southerner.]

A friend of Leedskalnin’s wrote a book about the physics and engineering of the Coral Castle, entitled Mr. Can’t Is Dead. It’s one of many books that claims to explain how the Coral Castle came to be.

To me, the Coral Castle seems like one giant mechanical brain teaser, a math problem more about leverage and patience than the paranormal.

And yet, I can’t help but stare at some of these creations with awe. Maybe this one of those puzzles that’s better left unsolved.

The-Coral-Castle-1

[Image courtesy of The Bohemian Blog.]


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The Mystery of the Missing Crossword Mysteries Movie

On Sunday, I was sincerely looking forward to watching the latest edition of Lacey Chabert and Brennan Elliott’s Crossword Mysteries series — entitled Abracadaver — so you can imagine my surprise when I set the DVR to record the film, but found Christmas movies in that time slot instead of my expected puzzly entertainment for the evening.

It was a mystery about a mystery. Layers upon layers, my friends and fellow PuzzleNationers.

I hit the internet to find out just what happened to Abracadaver.

As it turns out, Hallmark Movies & Mysteries, which originally had Friday, October 25th as the scheduled start date for their round-the-clock parade of Christmas content, opted to start it a week early. And since the newest edition of the Crossword Mysteries isn’t holiday-themed, it got the boot.

abracadaver2

But wait? Abracadaver was all finished and ready for prime time. So when WILL we get to see the third edition of Crossword Mysteries?

Well, according to star of the film Lacey Chabert, it won’t be until next year. On her Instagram, she posted:

“Hi friends! ‘Crossword Mysteries: Abracadaver’ will now air in January instead of Sunday. Miracles of Christmas starting today on @hallmarkmovie is an early Christmas present for the millions of fans who love the holiday season. We are very proud of ‘Abracadaver’ and excited to share it with you in the new year!”

That’s all very well and good, but this was clearly a sudden rescheduling decision, since they’ve been promoting these back-to-back weeks of Crossword Mysteries for months. As of Thursday last week, it was still on the schedule.

abracadaver1

So, I decided to do a little digging. Perhaps ratings were the reason for rescheduling, I thought.

Well, according to the cable ratings on October 13th — the night Proposing Murder debuted on the channel — the movie was 78th for the night, pulling in a 0.10 rating for viewers 18-49.

For comparison, the #1 program that night was the New York/Houston baseball game on Fox Sports 1, which had a 1.49 rating for viewers 18-49. (AMC’s zombie drama The Walking Dead was #2 with a 1.29 rating.)

Okay, so Proposing Murder didn’t exactly dominate the night. But it was still a vast improvement on the previous week for Hallmark Movies & Mysteries. In the same time period on October 6th, their rating was 0.07 in viewers 18-49, making them 102nd for the night.

102 to 78 is a pretty solid jump from one week to the next. But maybe the Christmas-centric programming would match crossword-centric viewing numbers?

The cable ratings for October 20th went live this morning, but unfortunately, I can’t give you definitive numbers, because Hallmark Movies & Mysteries failed to make the top 150 cable programs for the night. (Since it wasn’t airing any new/original content that night.)

abracadaver3

And it seems like the Hallmark audience is not particularly pleased with the decision.

On the HMM Facebook page — which is all decked out for Christmas already — numerous people asked why Crossword Mysteries wasn’t airing as scheduled.

The channel replied: “We decided to start Christmas programming a week early. A Christmas present to the millions of fans excited for the start of Miracles of Christmas. We regret any inconvenience it may have caused.”

As you might expect, that answer didn’t really fly with disappointed puzzlers. One commented, “I was looking forward to this premiere for weeks. I don’t celebrate Christmas and it’s OCTOBER. I don’t see why the Christmas movies couldn’t have waited a week until crossword mysteries premiered. I’m really disappointed.”

It’s been a tumultuous journey for the Crossword Mysteries this year. From the announcement in March of three follow-ups to the original film, the number was cut down to two in the intervening months (though Crossword Mysteries 4 is still listed on IMDB), and then the back-to-back premieres being scuttled and the third film pushed to January.

Here’s hoping it’s worth the wait. Abracadaver indeed.


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