A Video Game Puzzle Hunt Reaps Real-World Rewards!

We’ve written about some pretty amazing and elaborate puzzle hunts here in the past. There was the Gravity Falls cipher hunt that led to an actual statue of the show’s villain Bill Cipher in the woods of Reedsport, Oregon. (And a mayoral position for the first person to find him and shake his hand!) There was the puzzle-turned-global-scavenger hunt from Trials Evolution that won’t be completed until 2113 at the base of the Eiffel Tower.

And now, a massive crowdsourcing effort has cracked another masterpiece, a puzzle hidden in an expansion pack for the video game Destiny 2. Destiny 2 is an online first-person-shooter loaded with sci-fi trappings and in-depth storytelling where players explore a shared environment while engaging in their own personal plot and adventures.

The most recent expansion to the game, Warmind, was released last week, and players noticed an elaborate symbol on a wall in the bunker of Rasputin, a sentient robot. The symbol appeared to be a lock surrounded by keys and curious symbols.

This Kotaku post went live on Friday, three days after the Warmind release, revealing the incredible online effort already in motion to unravel the secrets of the Rasputin puzzle. The subreddit r/raidsecrets was ground zero for the puzzle-solving efforts, and players compiled their theories and discoveries there.

Players quickly determined that each of the keys had a symbol that linked back to other imagery from the game, and by following those breadcrumbs, they had a chance to crack the cipher.

The first symbol was found in several places, each time with a set of digits and a bar in a particular position. Solvers theorized that these symbols represented the word “reverse.”

The second symbol appeared beside a Braille grid, leading hunters to crates with Braille lettering on them: OEAARRTFWTH. This anagrams to The Art of War, Sun Tzu’s famous tome. In this case, The Art of War was used as the source material for an Ottendorf Cipher. (That particular cipher was made famous by Nicolas Cage’s National Treasure movies.)

This type of cipher uses numbers in groups of three, and these numbers correspond to positions of letters in a book. Most often the numbers refer to Line, Word, and Letter. Decoding the number-combinations in the image above led to the answer “Destroy all second A and B. Then destroy all third C and R.”

These two clues were assumed to be instructions for what to do with the encoded ciphertext others had discovered in the game:

This encrypted message was the heart of the puzzle. But there was more to uncover first.

As it turns out, the last three keys in the image represented different words to apply to the ciphertext in order to properly decode it.

The fourth symbol was found near a Morse Code sequence that spelled out “NTEHNMLNEEGIT,” an anagram for “Enlightenment.”

The fifth symbol pointed toward a monitor with some peculiar code on it. It turns out the code was actually Jianpu, an ancient form of Chinese notation for writing music. When translated into actual music, a player identified the piece as an excerpt from Tchaikovsky’s Swan Lake.

One intrepid codebreaker then tried to decrypt the ciphertext given the clues everyone had assembled thus far.

He reversed the ciphertext, according to the instruction of the first key. He then removed every other A and every other B from the text, then every third C and every third R, according to the instructions of the second key.

Then, employing a Vigenere cipher, he used the two key words he had — “enlightenment” and “swan lake” — to begin decrypting the text. He managed to decrypt the entire text, but more incredibly, he also reverse engineered the missing third key word — “mechanized” — while doing so.

And what was the final message, after all this?

thank you for taking the time to piece together this message, friend. the time of our final conflict is drawing closer and you and ana have an important role to play in the events to come. so watch over her, guardian. i would have no life without ana or the exoprogram. i regret that we have become strangers, but we each have a path that we must walk. and, ironically, there never seems to be enough time. tell her, rasputin’s first attempt was in the right location, but the wrong moment. look here: 43.549573, -73.544868 – e

As you might suspect, those numbers at the end are GPS coordinates, which correspond to Sleeping Beauty Mountain in upstate New York. (The company that developed Warmind, Vicarious Visions, is based in upstate New York.)

A small treasure trove of prizes awaited the brave soul who trekked out to Sleeping Beauty Mountain on Saturday morning. The centerpiece was a giant spear, a replica of a weapon from the game known as the Valkyrie.

From the Kotaku article following up on the puzzle’s resolution:

There was also a box of gold coins (along with instructions asking the finder to only take one), a set of notes, and a journal for recording visitors. The note, from Warmind design lead Rob Gallerani, encouraged the finder(s) to share photos of this discovery and told them that there are only three spears like that in existence — one at Vicarious Visions, one at Bungie, and this.

The spear, shown above (alongside the visiting team from Vicarious Visions) now resides at a comic shop called The Freakopolis Geekery.

As for the gold coins and the geocache Vicarious Visions had set up for others who make the trip, unfortunately, park rangers removed it because the designers didn’t get a permit. The coins have been returned to Vicarious Visions, who are currently reaching out to all the folks at r/raidsecrets who contributed to the solution of the puzzle, hoping to get them the coins they so richly deserve.

And, as if all that wasn’t amazing enough, it turns out… this might not be the end of the adventure.

Because a sharp-eyed observer noticed some text embossed on the upper portion of the replica Valkyrie spear:

At the moment, no one knows what the letters mean. But if I had to wager, I’d say the master puzzle solvers at r/raidsecrets should keep digging. Who knows what they’ll find next?


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A Real-Life Treasure Hunt Awaits You…

[Image courtesy of Go.ActiveCalendar.com.]

Who can resist participating in a real-life treasure hunt?

I certainly can’t. I’ve organized them in role-playing games and as part of birthday celebrations, creating maps, riddles, and puzzles in order to challenge friends to locate hidden loot in both imaginary and real locations over the years.

From The Goonies and The Treasure of the Sierra Madre to National Treasure and the Indiana Jones series, treasure hunts are a part of our collective cultural imagination. People hunt in their attics for forgotten antiques and prowl flea markets and thrift shops for unexpected bounties.

So is it any wonder that a few intrepid souls out there are still pursuing treasures hidden over three decades ago as a publicity stunt?

[Image courtesy of Amazon.]

In 1981, when author Byron Preiss launched a puzzly scavenger hunt to promote the release of his new fantasy book The Secret, he had no idea he’d just fired the starting pistol on one of the greatest unsolved puzzles in history.

Twelve plexiglas boxes were hidden around North America, each protecting a ceramic container that, in turn, held a key to a safe deposit box containing an actual gemstone.

The book contains twelve paintings and twelve poems. Solvers were expected to figure out which poems to pair with which images, and then decipher them in order to reveal the locations of the keys.

Preiss believed that all twelve boxes would be found relatively quickly.

Only two have been recovered in the thirty-plus years since then, one in Chicago’s Grant Park and the other in Cleveland’s Cultural Gardens.

[Image courtesy of Vice.]

This image is believed by some treasure hunters to point to one of the boxes being hidden in Milwaukee’s Lake Park, but thus far, no box has been recovered there.

There are entire forums online dedicated to parsing the various poems and images in The Secret, plumbing them for hidden clues and vetting theories from fellow treasure hunters.

Unfortunately, the cleverness of Mr. Preiss isn’t the only opponent for these hunters. Time itself is against them.

It’s safe to assume that the missing ten boxes are also buried in public parks and other spaces open to the public. But parks get renovated. Landscapes change. Hell, some parks are repurposed and paved over!

So how many of those prizes are no longer within easy reach of a shovel’s blade, even if you do unravel the mysterious clues available? How many were tossed aside as curious garbage by disinterested work crews during renovations?

As The Secret and the treasure hunt it inspired fade into history, so too do the chances of anyone recovering those keys and claiming those gemstones for themselves.

[My thanks to friend of the blog Darcy Bearman for reminding me of this marvelous puzzly mystery, as well as Josh Gates and his Travel Channel show Expedition Unknown for reminding her.]


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It’s Follow-Up Friday: The Wonderful World of Wordplay edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’m posting the results of our #PennyDellPuzzleDisney hashtag game!

You may be familiar with the board game Schmovie, hashtag games on Twitter, or @midnight’s Hashtag Wars segment on Comedy Central.

For the last few months, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleDisney, mashing up Penny Dell puzzles and anything and everything having to do with characters, songs, theme parks, and all things Disney!

Examples include: The Jungle Bookworms, A Whole New Word Seek, or Lilo & Stretch Letters!

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Disney Puzzle Films, Shows, and Characters!

Crypto-Family Robinson / Swiss Family Ties Robinson

Beauty and the Beat the Clock / Beauty and the Word Seek

Zoo-Doku-topia

Abacus in Wonderland

The Throwbacks of Notre Dame

The Little Puzzler Mermaid / The Little MerMaze

Buried Treasure Island

101 Associations / A 101 Quotations

The Sword in the Stepping Stones

Mary Stoplines

Escape to Which Way Words Mountain

The Windowbox and the Hound

White Fan’ Words

These Three Musketeers / The Three of a Kind Musketeers

Oliver and Three’s Company

The Lotto King

Crackerella

Al-add-one / AladdIn the Middle

Crisscross-topher Robin

Crackerjacks Sparrow

Pollyanagrams

Peter Panagrams

National Treasure Hunt

Monsters, Incognito

Cruella De-V-Words

Monkeys Go Home Runs

The Lucky Star to the Right

Winnie-the-Pooh and the Honey-comb Tree

The Three Little Piggybacks

Off with her Heads & Tails

Cross Aristocats

The Jumble Book

Disney’s Into the Tanglewoods

Sheriff Callie’s Wild Window Boxes

Mickey Mouse Cryptohouse

Minnie’s Mixed Bag of Tricks!

Pluto in the Round

Snow Whitelines and The Shadow Dwarfs


Disney Theme Park Puzzles!

The Wonderful Codeword of Disney

Anagram Magic Kingdom / Animal Crackers Kingdom

Epcot In the Middle (or is it center???…)

The Carousel of Progress-ions

Buzz Lightyear’s Space Ranger Spinwheel


Disney Song Puzzles!

“When You Wish Upon a Starspell”

“Whistle While You Framework”

“Be Our Guest Star Framework”

“The Pairs Necessities”

“Some Day My Printout Will Come”

“Under the ABC’s”

“It’s a Small Change (After All)”

“Can You Paint with All the Color by Numbers of the Wind?” / “Color of the Wind-ow Boxes”

“Circles in the Square of Life” / “The Full Circle of Life”

“Do You Want to Build-A-Pyramid?”

“Let It Go Fish”

“Heigh Ho HeigHocus Pocus”

“A Whole New Whirlybird”

“Song of the North South”

“You’ll Fill-In My Heart”

“Little Puzzler Showers”

“Step by Step in Time”

“Kakuro Matata”

“Be True To Your Hearts and Flowers”

“Bibbidi Bobbidi Boomerang” / “Bibbidi-Bobbidi-Book” / “Bippity-Boppity-Bookworms”

“Zip-It Dee Doo Dah, Zip-It Dee Ay!
My oh my what a Number-Jumble day!
Plenty of Sunrays Headings my way!
Zip-It Dee Doo Dah, Zip-It Dee Ay!”


Have you come up with any Penny Dell Puzzle Disney entries of your own? Let us know! We’d love to see them!

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When pigs fly? You’ve got yourself a deal!

I’m a sucker for a good mechanical puzzle. Figuring out which piece goes where to complete a given item or accomplish a certain task is a staple of many roleplaying games and video games, and coincidentally, that’s one of my favorite aspects of each.

Rube Goldberg machines, perhaps the pinnacle of mechanical puzzle tinkering, never cease to entertain or amaze me, as you can tell by some of the videos Eric and I have posted in this blog over the last few months.

(They also make for excellent set pieces in movies, The Goonies and National Treasure providing two entertaining examples.)

Like many of those who enjoy mechanical puzzles, I can trace my interest back to the board game Mouse Trap, which featured an elaborate multi-stage trap to snare your fellow mice. I don’t recall ever actually playing the game as instructed. Instead, friends and I would freely add pieces, complications, rules, and new wrinkles to the mouse trap itself before setting off the trap with glee.

I have plenty of fond memories solving (and designing) mechanical puzzles of all sorts. Unfortunately, I’ve been having a difficult time sparking the same interest in my nieces and nephews.

Sure, I’ve gotten them all hooked on LEGOs, which is a marvelous start for the tinkerer spirit, but more often than not, the kids would build the sets precisely as instructed, and then just leave them that way. No disassembly, no experimentation to build their own sets and ideas.

None of them have a bucket of random LEGO pieces made up from the fragments of a dozen or so disassembled sets, or know the joy of digging through the bucket laboriously in order to find the one perfect piece to finish a creation of their own design.

Thankfully, my cousin delivered the ideal solution as a gift for Nephew #3’s birthday, discovered by chance at Wal*Mart. The Smart Lab Weird & Wacky Contraption Kit.

This thing is great. The goal is to build a path from the top of a velcro-friendly wall to the bottom for a marble to traverse, traveling down slides and through obstacles of all sorts, in order to reach the landing pad at the bottom, which launches a spring-loaded celebratory pig into the air!

It’s similar to plenty of pipe-and-marble toys from years past, but with a lot more adaptability and flair, and it was an instant hit. Not only did every niece and nephew want a turn designing their own contraption, but they freely made suggestions (helpful and otherwise) for each other’s designs.

The best thing about it? When designs failed or the marble stalled, the kids didn’t get disheartened. It just encouraged them to try again and indulge their cleverness even further. It was a blast simply to watch.

And you better believe the adults got into it too, adding new wrinkles and complications to each contraption, and cheering just as loud when the pig was launched into the air after a successful run.

My cousin was roundly praised as king of the gift-givers that day, and I’ve been recommending the toy far and wide ever since. It’s a great mechanical puzzle and a fun time all at once. And it’s got a flying pig! What more could you want?