Last Kickstarter Roundup for 2019!

Oh yes, it’s that time again.

For years now, crowdfunding platforms like Kickstarter and Indiegogo have been hotbeds of innovative puzzle and game design, and I’m always happy to spread the word about worthy projects that I think will delight and intrigue my fellow PuzzleNationers.

So let’s take a look at some projects that are currently seeking funding and see if any pique your interest!


The first is Peter Gordon’s Fireball Newsflash Crosswords.

Culturally timely clues and entries are a hallmark of this marvelous variation on Gordon’s long-running Fireball Crosswords brand, and you can rest assured that each Fireball Newsflash Crossword grid will be well-constructed and cleverly clued.

With twenty puzzles sent to you by email — one every two to three weeks — you’ll always have some terrific puzzling to look forward to.

Gordon has a knack for melding flowing grid design with sharp, topical entry words, and much of the time, you’ll not only be impressed by how much material makes it into the grid, but by what major and minor events you’ve missed recently! Gordon’s history of topnotch puzzles is all the incentive you need to contribute.

75% funded with 5 days to go, this project is a yearly favorite of mine, and I always look forward to supporting it.

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Our second project is a game called 13 Monsters.

A game that takes the strategy of a monster-building game like Bears vs. Babies or Epic Spell Wars of the Battle Wizards and adds a memory component to the gameplay, 13 Monsters requires luck, skill, and tactics in order to assemble monsters and battle your fellow players for dice-rolling, monster-making supremacy.

Because you can only build your monster by finding matching pieces — which you do by flipping tiles and remembering where matching parts are, like in Memory or Concentration — experienced players and newbies have an equal chance at the game’s outset of making moves that seriously impact the game.

With fun mechanics, delightful art, and a clever premise, 13 Monsters looks like a blast.

77% funded with three days to go, 13 Monsters could easily cross the finish line in time, and if more people watched the incredibly charming How to Play video on the Kickstarter page, I think they’d be funded already.

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Our third project adds an artistic touch to a classic game tool: dice.

Dragon and Celtic Laser Dice allow you to augment your games — or your game-centric decor — with beautifully designed and intricately realized wooden and metal dice. With laser-cut precision, these dice are eye-catching and could inspire the creation of whole new games just for these dice alone.

Understandably, the project has already reached its funding goals with 24 days to go, but I still think it’s a gorgeous product that will appeal to game fans all over.

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Our fourth and final project today doesn’t focus on game fans all over, instead opting to focus on game fans in one particular area: Chattanooga, Tennessee.

You see, the dynamic duo of Gina and Janay want to open a gamer-friendly coffee shop — The Game Over Cafe — that mixes classic store elements with video game regalia and programming.

Proposing to be a “Gamer-friendly establishment offering quality coffee and beverages, delicious tea, snacks, and sandwiches,” The Game Over Cafe has potential to be a marvelous new business and networking spot for games and gamers.

A quarter of the way to their funding goal with 29 days to go, I think there’s a solid chance this project will find support and fulfill its mission.


Have any of these games or projects hooked you? Let us know which ones you’re supporting in the comments section below! And if there are any campaigns you’re supporting that we missed, let us know!

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Riddles, Riddles Everywhere!

I’ve had riddles on the brain recently, because I keep seeing them everywhere. Over the last few weeks, they’ve popped up in games, TV shows, books, and even emails to the blog.

It all started with our twice-monthly office D&D game. Every other Thursday, a group of us commandeers one of the conference rooms at lunchtime and enjoys an hour of dice-fueled storytelling, adventure, and fun.

As is often the case with a fantasy-inspired game, there was a river to cross and a riddle to answer in order to pass.

A murderer is condemned to death. He has to choose between three rooms. The first is full of raging fires, the second is full of assassins with loaded guns, and the third is full of lions that haven’t eaten in a year. Which room is safest for him?

This is a classic riddle, usually titled “Three Doors” or “The Murderer’s Riddle.”

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And when you’ve got a team of puzzle solvers in your D&D group, this riddle is no challenge at all.

(If you’re curious about the solution, you pick door #3. After a year of not eating, the lions would be dead, so it would be safe to enter that room.)

Later on in the game, we again had to barter passage across a body of water, either answering a riddle or battling a demon to the death.

Naturally, we chose the riddle.

What is the creature that walks on four legs in the morning, two legs at noon and three in the evening?

This is another classic riddle — the Riddle of the Sphinx, most famously solved by Oedipus — and posed no challenge to our merry band of misfit adventurers.

(If you don’t know this one, the answer is “man,” since you walk on four legs as a child, aka crawling, two legs as an adult, and with a cane when you’re older. The day — morning, noon, and evening — represents a lifetime.)

We crossed the lake, and our adventure continued, and I thought I was done with riddles for a bit.

Then a few days later, I got caught up on the latest season of MTV’s The Challenge, a reality/competition game show. (I’ve written about some of their puzzly challenges in the past.)

And, wouldn’t you know it, this week’s challenge involved a riddle.

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Both teams would start on this platform, sending pairs of swimmers out on a long swim to retrieve keys. Those four keys would then open both a chest full of letter tiles and a riddle to be solved. The first team to solve the riddle with the letters available would win the challenge.

Once all the drama of selecting partners — given that many of the players weren’t strong swimmers, and the slowest-swimming team would be eliminated from the game — there was plenty of tension to be had.

But finally, all four keys were retrieved by the teams, and the riddle revealed:

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I am a 5 letter word.

I am normally below you.

If you remove my 1st letter, you’ll find me above you.

If you remove my 1st and 2nd letters, you can’t see me.

The teams were initially baffled, playing around with different words and various combinations of letter tiles in the hopes that it would spark something.

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Eventually, competitor Ashley came up with a three-letter word that you couldn’t see — AIR — and her team quickly came up with the correct answer: CHAIR.

(A chair is normally below you, hair is above you (sorta), and air can’t be seen.)

So, three riddles in a matter of days. It’s officially a pattern. And so far, I’m three for three on solving these riddles.

A week or so later, though, yet another riddle arrived, this time by email. And I admit, I’m a little stumped.

What has a bell but isn’t a church. Is full of air but is not a balloon?

What do you think, fellow puzzlers and PuzzleNationers? Any ideas? Let me know in the comments section below. I have a few theories, but nothing that feels like a conclusive answer.


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December Deal of the Day!

Hello fellow puzzlers and PuzzleNationers!

Have you been checking out our Deals of the Day? If not, then you are missing out, my friends!

Every single day through the end of 2019, we’ll be offering a special deal for our puzzle apps!

We’re talking sales, discounts, special promotions, the works! And the best part? It’s something exciting and unique every single day!

And today is no different. Check out this awesome deal!

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It’s the December Deluxe Bundle, loaded with terrific seasonal puzzles and clues guaranteed to keep your puzzly wits engaged!

With 105 puzzles to solve, full of wintry fun and holiday cheer, plus the top-notch construction PuzzleNation is known for, how can you go wrong?

And don’t forget to keep your eyes peeled across all our social media (Facebook and Twitter especially!) for new announcements each and every day for the rest of the year!


Oh, and while you’re here, be sure to check out our Holiday Puzzly Gift Guide! It’s been updated with links to full reviews for some of the latest puzzly products included, as well as a few last-minute additions and surprises!

Happy shopping and happy solving!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Saving Puzzle Games for Posterity

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[Image courtesy of Medium.]

One of the coolest things about the Internet is how it facilitates the gathering of information. Not only does it connect you to valuable sources around the world — experts, researchers, scholars, and collectors — but it grants you access to libraries and repositories of knowledge unlike anything the world has seen before.

I mean, think about it. Looking for a famous text? Google Books or Project Gutenberg probably has you covered. A movie? The Internet Movie Database is practically comprehensive. Different fandoms and franchises have their own individual Wikis that cover episodes, characters, and more.

Although there’s no single repository for all things puzzly — though we here at PuzzleNation Blog certainly try — there are some online repositories of puzzle knowledge available, like XwordInfo, the Pre-Shortzian Puzzle Project, and Cube Index.

And other place online that’s helping to preserve puzzle history is The Internet Archive.

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[Puzzling out a jailbreak in The Secret of Monkey Island with a curious piece of equipment. Image courtesy of Final Boss Blues.]

The Internet Archive is a nonprofit digital library that archives computer games, books, audio recordings and videos. In terms of computer games, that means everything from text adventures to more well-known ’80s and ’90s games, and even early experiments with 3D modeling.

Recently, more than 2,500 MS-DOS games were added to the Archive. Adventure and strategy games were among the numerous entries included in the latest update, as well as a fair amount of puzzle games, both famous and obscure.

“This will be our biggest update yet, ranging from tiny recent independent productions to long-forgotten big-name releases from decades ago,” Internet Archive software curator Jason Scott wrote on the site’s blog.

In addition to Sudoku, Chess, and Scrabble games, there were loads of Tetris variants (like Pentix), a crossword-inspired game called Crosscheck, and even TrianGO, a version of the classic game Go played on a hexagonal field.

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[Image courtesy of Google.]

In this update alone, you can find virtually every kind of puzzle to enjoy. If you like building Rube Goldberg devices, there’s The Incredible Machine 2. If you’re looking for a puzzly version of the beloved Nintendo game Bubble Bobble, then try Puzzle Bobble.

You can building dungeon romps with The Bard’s Tale Construction Set or crack challenging cases in Sherlock Holmes: The Case of the Serrated Scalpel. You can find your way out of maze-like platforming traps in Lode Runner or enjoy the tongue-in-cheek humor and devious point-and-click puzzles of one of my personal favorites, The Secret of Monkey Island.

There are even iconic horror puzzlers like Alone in the Dark and I Have No Mouth and I Must Scream if you’re looking for something a bit spookier and more sinister.

This is a treasure trove of old puzzle-game content, and it’s all available with the click of a button. These games will be joining such previously archived classics as Where in the World is Carmen Sandiego? and The Oregon Trail in the Internet Archive’s vast and ever-growing library.

And thanks to their efforts, more than a few puzzle games will be saved from obscurity or oblivion.


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PuzzleNation Product Review: Domino Maze

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[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

What is it about dominoes that makes watching them fall such a satisfying experience? Is it the meticulous prep work required for a domino display? The balance and hand-eye coordination required to place each one? The danger of upsetting the whole thing before all the pieces are in place? The potential energy harnessed and ready to be unleashed as soon as the last domino is set up?

Whatever it is, it makes for one heck of a conclusion to a logic puzzle.

The creative minds at ThinkFun have conjured up a delightful twist on their traditional complete-the-path brand of logic puzzles, incorporating not just gravity, but the click-clack cacophony of a chain reaction in a new challenge for younger puzzlers and more experienced ones alike.

In today’s product review, we’re taking a look at Domino Maze.

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[One Challenge Card’s preset pieces in place. Note the three gates, each already balanced to topple over when the domino path crosses through.]

Domino Maze builds on the usual domino-stacking skills and tricks — splitting the path, making sharp turns, redirecting kinetic energy — by adding sequential gates that your domino path must pass through in order to complete each challenge.

The gates are numbered one through three, indicating the order in which you must hit your targets. (The gates are carefully balanced, so when a domino hits the target, the weight on top flips over, raising the numbered flap high AND knocking over the next domino in your chain.)

Similar to other ThinkFun games, the puzzle includes Challenge Cards, which increase in difficulty as you work your way through the deck. Beginner and Intermediate Challenges give way later to Advanced and Expert puzzles that will have you wracking your brain to employ the required number of dominoes, build your path, and hit the gates in precise order.

Note: Be aware that you need a completely flat surface for this game. The grooves will hold the domino, but the slightest mistake could send them tumbling. That’s particularly true when the staircases are involved. There’s no need to add a level of frustration beyond the natural challenge of the game by fighting gravity AND the designers’ puzzles.

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The Beginner-level cards are your introduction to the puzzle, taking you through the motions of how to place the dominoes, utilizing the numerous grooves in both the base and the elevated platform. As you proceed, the game adds new wrinkles to the game, like using the two pivot pieces (allowing you to change direction in a single move), splitting your path with the diagonal grooves.

That elevated platform is an especially devious and clever addition, since it not only requires more dominoes (to traverse one or both of the staircases that connects the platform to the base), but requires multi-dimensional thinking, like starting your path underneath the platform versus atop the platform. In this manner of solving, Domino Maze echoes other top-down logic puzzles in the ThinkFun library like Gravity Maze and Roller Coaster Challenge.

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[Two different angles of the same Challenge Card, mid-solve.]

You also slowly develop a sense of what I call “domino math,” the ability to look at the number of dominoes you have to work with, and immediately limit your choices and potential solutions based on what you know. For instance, three dominoes in a straightaway can cover half the board, but it costs three dominoes to make a 90-degree turn in one square, so you begin to recognize where resources MUST go vs. where they COULD go.

That’s a huge benefit down the line, when your dominoes (through splits and other maneuvers) must maximize their usefulness. It seems daunting when you look at a Challenge Card and see that you have to place 18 dominoes, but honestly, that’s less intimidating than looking at a card with gates scattered all over, and seeing you only have seven or eight dominoes to work with.

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But whether you’re a younger puzzler just getting started with logics, an experienced puzzler who likes the idea of combining a little hand-eye coordination with your solving, or a domino enthusiast looking for a new challenge, you’re bound to find the ever-escalating gameplay of Domino Maze to be a treat. (And just imagine the challenging pathways you could construct with two sets. Or a Rube Goldberg device made of ThinkFun puzzles.)

Watching those dominoes fall and those gates flip with the push of a single fingertip is a very fun and satisfying way to confirm that your puzzling skills are up to snuff. Plus there’s the sound, and the tactile sense of accomplishment with a path well-deduced and well-built.

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Very few puzzles offer that kind of fanfare for a proper solve, and the logical foundation behind cause-and-effect is rarely as enjoyable as it is in Domino Maze.

Domino Maze is available from ThinkFun and other participating retailers.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

A Puzzle Zoo Created By You!

As you know, from time to time we host puzzly contests. Oftentimes, those contests involve not only our in-house personnel (as well as our friends at Penny/Dell Puzzles), but the marvelous PuzzleNation community as well.

This time around, we challenged our fellow puzzlers to come up with animals and attractions for a Puzzly Zoo. The entries had to involve puzzles featured either by Penny/Dell Puzzles or PuzzleNation, and we thought we’d collect all of the entries here for everyone’s enjoyment!

And we ended up with a menagerie of different submissions, including carnival barker-esque promotional announcements, animals, drawings, and even a poem! (Good thing it’s not a petting zoo, people would be cutting themselves on the razor-sharp wit around here!)

Shall we see what zoo-rific delights our fellow puzzlers cooked up for us? Let’s go!


“Welcome and thanks for Dropping-In! Today, I’ll be your Grand Tour guide as we Explore-A-World full of excitement around the Penny Publications Zoo!

The list of activities includes a visit to the Accordion Worms farm, a sneak peak at the North & South polar bear exhibit, and taking an unforgettable trip to the Crackerjack-rabbits den.

To finish up, we’ll have just enough of a Timed Frame to stop at the aquarium and see the Starfish and Arrow show. Be sure to take many Pictures of This wonderful Place & Please give us a Thumbs Up no matter Which Way you Pair Off! We hope you have a Lion’s Share-A-Fun!”

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[It’s a Don-keyword!]

Take a Grand Tour of our Crypto-Zoo!

Bull’s-Eye Spirals!
Cat-egories!
Fiddler’s Crab Frames!
Cracker-jackals!
Beaver Words!
Piggybacks!
Kakura-burras!

Watch as they Pair off Two by Two on All Fours.
Feed them Animal Crackers, just watch where you Two-Step.
(And don’t eat the yellow snow!)

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Other attractions!

Adder One

Diamond Mine-A-Taurus

Diamond Rings-Tailed Lemur

Platypuz

Around the Block Ness Monster

Jig(saw)foot

Mongolian Bookworm

Sudokupacabra

Word Mathman (like the Mothman, but better with numbers)

And a more detailed look at the rare and mysterious threyakros:

The threyakros is an elusive creature, found only within the borders of the PuzzleNation. It can only be viewed once all other animals living within its habitat have been discovered as its camouflage derives from copying the physical attributes of animals around it.

Because of its unique camouflage, no one knows what a threyakros actually looks like, and any renderings of its likeness on paper have resulted in completely contrary results; additionally, attempts to sketch a threyakros solely in ink are seen as risky and pretentious.

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At Penny we don’t have an ordinary zoo.
The creatures featured here are quite an unusual crew.
We’ve got animal CRACKERS walking ’round on ALL FOURS.
In our TIME MACHINE you can observe dinosaurs.

Here’s your ONE & ONLY chance to see PAIRS IN RHYME.
There are hogs & dogs, cats & bats. Stop on by at lunchtime.
They’re fed only the best – fresh green LUCKY CLOVER.
You may get to try some if there’s any left over.

Our resident magician is an amazing baboon.
He creates his own sculptures from colorful balloons.
Trained by Tony Spero, he’s got talent to spare.
His lovely assistant is HOCUS POCUS the hare.

Come visit the exhibit we call HEADS AND TAILS.
See our two-headed double-tailed whale with gold scales.
PICTURE THIS: A most lovely day spent with us.
So order your tickets and hop on the bus!

annelida

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What do you think of the submissions, fellow puzzlers and PuzzleNationers? Do you have a favorite? Or a suggestion of your own?

Let us know in the comments section below! We’d love to hear from you!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!