Hide & Word Seek With These Puns We Toyed Around With

Yes, yes, it’s that time again. It’s hashtag game time!

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleToys, mashing up Penny Dell puzzles with action figures, cars, dolls, brands, characters, and anything else related to toys!

Examples include: Connect Four Square, Ouija Exchange Boards, and Bop-It’s Your Move.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


My Little Puzzler

Cabbage Patchwords / Cabbage Patchworks Kids

Alphabet Soup-erball

Bowl Gameboy

Mix and Matchbox Cars

Mr. Potato Headings / Mr. Potato Heads and Tails

Barbie Styling Heads & Tails

Barbie and KenKen Dolls

Evel Ken-ken-ievel action figure

License Fashion Plates

Stretch Armstrong Letters

Etch A Stretch Letters

Slide-O-Crayon

Slip and Slide-o-grams

Chutes and Letter Addition

Word Play-Doh / Play-Doh-ku

Word Playmobil

Blue’s Clues in Twos

The Match Game of Life

Mousetriplex

Diamond Minecraft

Raggedy Anagrams

Trivia Pursuit Frame

Mega Blokbuilders

Slinkywords

Sock Monkeywords

Linkwords-in-Logs

Lincoln Logic Problems

Anagram Magic 8-Balls / Anagram Magic 8-Ball Square

Anagram “Magic—The Gathering” Square

Brick by Rubik’s Cube

KakuRubik’s Cube

Rock ’Em Sock ’Em Kakurobots

Giant (Sudo)Koo-ties

Toss Across and Down

Jack in the Letterboxes

Furby Another Name / All Furby One

Ted-Dilemma Ruxpin

View Masterwords

See n’ Say That Again

Speak & Spellbound / Speak & Spelldown / Speak & Starspell

Strawberry Shortz-cake

Mighty Morphin’ Flower Power Rangers

Flower Pow-Pow-Power Wheels Pow-Power Wheels POWER WHEELS!


One of our contributors went above and beyond in musical fashion, resurrecting the old Crossfire riff for some puzzly fun:

It’s some Timed Framework in the future
The ultimate challenge
CROSSWORDS!
CROSSROADS!
You’ll get caught up in the
CROSSBLOCKS!
CROSS PAIRS!
You’ll get up in the
CROSS ARITHMETIC!
CROSS ANAGRAMS!
CROSSOUT QUOTE!
CROSSNUUUUMMMBBBEEEEEERRRRRRSSS!!!!


Have you come up with any Penny Dell Puzzle Toys entries of your own? Let us know! We’d love to see them!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Give This Rubik-Solving Robot a Hand (Or at Least a Few Fingers)!

Wait a minute, didn’t you write about robots and Rubik’s Cubes just last week?

Yes, gentle reader, I certainly did.

But, as it turns out, that iconic little puzzly cube and all its twisty brethren are incredibly useful to AI and robot designers.

Not only do the acts of pattern recognition, visual assessment, and solving provide ample challenges to programmers — both in terms of speed and efficiency — but the physical manipulation of the cube itself is a frequent subject of testing.

In this particular case, a robot has been developed which can solve the cube one-handed. And, as eloquently stated in this Gizmodo article, that’s a feat in itself:

At one point in time, it was considered an accomplishment when a robot arm could pick up something as delicate as an egg without crushing it between a pair of pincers. But as researchers from the University of Tokyo’s Ishikawa Senoo Lab demonstrate — with the assistance of a high-speed camera monitoring the subtle movements — this agile three-fingered hand can manipulate and reposition Rubik’s fiendish puzzle cube with impressive dexterity.

Check it out:

This is a very different mechanical rig when compared to some of the other speed-solving rigs we’ve seen before. Instead of an elaborate array of motors and manipulators, it’s simply a few limber fingers.

This level of dexterity could prove to have all sorts of applications, from robotic surgery and meal preparation to improving bomb-defusing equipment and hazardous material disposal.

And all thanks to this twisty little puzzle. That’s pretty cool.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

This Puzzle Solves Itself!

The slow, steady march of technological advancement in all fields continues to progress, and the world of puzzles is no exception. In previous blog posts, we’ve discussed not only technological leaps forward in making puzzles (like 3-D printers), but also new developments in solving puzzles.

We’ve joked that robots are coming for our puzzles, thanks to advanced machines and AI programs that can play games like chess, Go, and Scrabble on par with — and sometimes, far better than — human experts.

It’s the same with Rubik’s Cubes and other twisty puzzles. Even though speed solvers continue to break new ground in terms of sheer speed and efficiency, we can’t compete with robots that solve cubes in the blink of an eye.

And now, it seems we’ve reached the natural end of this journey…

A self-solving Rubik’s Cube.

Check it out:

The creation of a Japanese technician and self-styled “hardware hacker,” this Rubik’s Cube is the same size as the traditional cube, but the similarities end there.

Instead of the traditional plastic network of connections that allows you to twist and turn the cube every which way, this cube is packed to the gills with electronics, wiring, a series of motors, and the interconnected pieces that give the Rubik’s Cube its signature movement and flexibility.

A marvel of miniaturization and design, this self-solving Rubik’s Cube clearly has its own built-in solving algorithm. It doesn’t simply memorize the twists employed to scramble the cube and then reverse them; the solution and scrambling are completely different chains of events.

All in all, it’s a thoroughly impressive creation. Of course, if I’d known there were going to be self-solving Rubik’s Cubes, I wouldn’t have wasted so much time trying to solve one myself!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

It’s Puzzle Magic!

[Crossword constructor and magician David Kwong wows an audience.]

There is a certain sense of wonder that accompanies a well-constructed puzzle. The skill and artistry it takes to craft a quality crossword or brain teaser, weaving together words and leaving a finished puzzle in your wake, rather than a bundle of crosswordese and obscurities is truly something remarkable.

But that’s not the sort of puzzle magic we’re discussing today. No, instead, we’re returning to the CW summer series Penn and Teller: Fool Us to observe the magic of another puzzly entertainer at work.

For the uninitiated, Fool Us is a show where magicians and performers from all around the world present their best tricks, illusions, and bits of magical wizardry to try and stump the famous duo.

And on a recent episode, magician John Michael Hinton performed two acts of magical trickery involving a Rubik’s Cube.

Check out this video where he dazzles Penn and Teller:

That final reveal was a thing of beauty!

You can check out more of John Michael Hinton’s magic on his YouTube page! And let me know if you’ve seen any other acts of puzzle magic! I’d love to check them out!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

The Tetris Effect: Unleashed!

When alarmists talk about the negative effects of video games on players, they’re usually referring to first-person shooters, like Call of Duty, or games that encourage immoral acts, like Grand Theft Auto.

They’re not usually talking about Tetris.

But as it turns out, playing Tetris can have curious side effects. Some folks who play for prolonged periods of time report seeing the iconic tetromino shapes falling as they drift off to sleep, or when they close their eyes. (This has also been reported by jigsaw puzzle solvers, who see curved lines, and Rubik’s Cube solvers, who continue to see the constantly shifting colors of the cube.)

There are additional anecdotal stories of people viewing the world in a Tetris-y way after solving, fixating on how shapes could fit together.

It’s common enough, in fact, that it has its own term: The Tetris Effect.

It has also inspired a Tetris game of the same name, which is releasing later this year for the Playstation 4. Tetris Effect enhances the Tetris experience by tying musical themes and imagery to the traditional gameplay.

One player describes the play experience in an article for Kotaku:

I played the game in VR, though that is optional. The first time I landed a Tetris, the screen exploded in a beautiful display of particle effects, sea life swam around me, the controller vibrated and the music swelled in a way that sent chills down my spine — I’ve done this a million times before but not like this.

[Image courtesy of Eurogamer.]

The game also boasts a new solving trick — the Zone mechanic — which allows you to stop time and place several blocks at one time, meaning you could line up multiple pieces to drop at once and clear more lines. The previous limit was four lines, but now, with the Zone mechanic, it’s possible to clear out up to sixteen lines at once! (Naturally, there’s a term for that as well. It’s a decahexatris.)

This is an excitingly immersive evolution of the classic puzzle game, and I can’t wait to check it out.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Computer Program Teaches Itself to Solve Rubik’s Cubes!

I tried to warn you, fellow puzzlers.

I wrote posts about computer programs that play chess, Scrabble, Go, Atari games, and Jeopardy! I wrote posts about programs that solve crosswords. I even wrote posts about robots that solve Rubik’s Cubes in a fraction of a second.

And they’re getting smarter.

Say hello to DeepCube, an AI program that is now the equal of any master Rubik’s Cube solver in the world at solving 3x3x3 cubes.

And unlike other AI programs that have learned to play games like chess and Go through reinforcement learning — determining if particular moves are bad or good — DeepCube taught itself to play by analyzing each move, comparing it to a completed cube, and reverse-engineering how to get to that move.

It’s labor-intensive, yes, but it also requires no human intervention and no previous information. Chess-playing programs like Deep Blue work by analyzing thousands of previously played games. But DeepCube had no previous history to build on.

It started from scratch. By itself.

And became a Rubik’s Cube master.

In only 44 hours.

Compare that to the 10,000 hours it supposedly takes for a human to become an expert in anything, and that’s a mind-blowing accomplishment.

[Image courtesy of YouTube.]

From the Gizmodo article on DeepCube:

The system discovered “a notable amount of Rubik’s Cube knowledge during its training process,” write the researchers, including a strategy used by advanced speedcubers, namely a technique in which the corner and edge cubelets are matched together before they’re placed into their correct location.

Yes, the program even independently recreated techniques designed by human speed-solvers to crack the cubes faster.

The next goal for the DeepCube program is to pit it against 4x4x4 cubes, which are obviously more complex. But supposedly, deposing human puzzle solvers as the top dogs on the planet isn’t the finish line.

No, this sort of three-dimensional puzzle-solving is only an intermediate goal, with the ultimate endgame of predicting protein shapes, analyzing DNA, building better robots, and other advanced projects.

But first, they’re coming for our puzzles.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!