A Legend of Zelda Escape Room? Puzzles Plus Adventure!

[Image courtesy of LaCrosse Escape Room.]

Escape Room puzzles are really pushing new boundaries in terms of themes and storytelling. Horror, post-apocalypse, and other disaster themes are fairly common, and we recently discussed a escape event in Chicago with a monsters-on-the-loose theme.

So I’m definitely not surprised to see media companies getting in on the action. As it turns out, Nintendo has gotten in on the ground floor and will be producing a touring escape-the-room event this year.

The theme: The Legend of Zelda. One of the most beloved video game franchises of all time.

Defenders of the Triforce offers the opportunity for game fans and puzzlers to leap into the vast universe of the Zelda games, exploring, solving puzzles, and becoming an adventure hero just like Link!

Unlike traditional escape-the-room challenges, you’re not locked in a room with only your team. Several teams use the space at the same time to try to solve all the puzzles and “escape,” but each team has its own table to serve as a base of operations. (Though the organizers warn “you will need to get up and explore the game space in order to find all the clues. Write everything down!”)

You have to buy tickets in advance to ensure a spot at one of these events, and teams of six will participate in the game. So you can sign up with friends or sign up on your own and join a team!

[Image courtesy of Zelda.com.]

No specific Zelda game knowledge is required in order to play, but I suspect long-time fans of the Zelda games will get more out of the experience.

These are the dates announced so far:

San Francisco: Jan 31 – Feb 5 (sold out)
Los Angeles: Feb 10 – Mar 12 (sold out)
Phoenix: Feb 15 – Feb 17 (1 date with spaces left)
San Diego: Feb 23 – Feb 25 (sold out)

Further information on events in Seattle, Houston, Chicago, and New York will be announced on January 24th. And be quick on the button, because these things are clearly selling out fast!

This sounds like a perfect matching of video game puzzlers and traditional puzzle solvers, and I can’t wait to hear about the events. I’ll be sure to keep you posted, and if anyone in the PuzzleNation readership is planning on attending, let me know! I’d love to hear from you!

[You can find more details on the event here, along with links to The Legend of Zelda and SCRAP, the escape room team organizing the event.]


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A Legends of the Hidden Temple movie!

A lot of cool news has come out of San Diego Comic-Con this weekend. Teasers and trailers for dozens of movies and TV shows, surprise casting announcements, exciting new projects and more!

But one piece of news that might slipped under the radar was perhaps the puzzliest news of the convention: they’re making a Legends of the Hidden Temple movie!

In the mid-1990s, Legends of the Hidden Temple was a kids game show, a mix of puzzle-solving and Indiana Jones-esque adventure, an award-winning show that was all about cooperation, strategy, and outwitting foes rather than overpowering them.

Six teams of two would compete to see who would win the opportunity to enter the Temple and try to acquire the episode’s magical artifact (which changed from show to show). Host Kirk Fogg and a giant red-eyed stone head known as Olmec would challenge the players with trivia and physical challenges to see who would earn the right to test their speed and wits against the Temple.

I was a huge fan of the show because it didn’t rely solely on physical ability like so many other kids game shows did, and I’ve always been a sucker for Indiana Jones-style derring-do.

After crossing the moat, the members of the four teams that made it across first — be they the Purple Parrots, the Green Monkeys, the Red Jaguars, the Silver Snakes, the Blue Barracudas, or the Orange Iguanas — would find themselves on the Steps of Knowledge, answering questions about today’s artifact.

The first two teams to descend the steps would move on to the third round, where they would complete physical challenges to win the Pendants of Life, discs that would come in handy in the final round when the winning team braved the Temple.

The Temple itself was the puzzliest part of the show. As one team member tackled the labyrinthine Temple, hunting for the artifact, the other team member would wait in the wings, watching their performance. Moving from room to room by solving puzzles or accomplishing different tasks, the competitor would try to avoid the temple guards as they traversed the Temple.

(Those Pendants of Life could be exchanged for your freedom if you were captured by a temple guard. Get captured without one, and your turn is over, and the other member of the team would follow the path you’d made previously.)

The team as a whole had three minutes to find the artifact and escape the Temple in order to win the game.

And now, it’s going to be a TV movie!

It’s fun to see how much of the show they’ve worked into this trailer, and I hope the same adventuresome puzzle-solving spirit is an integral part of the storytelling.

After all, what good is a hidden temple without some Goonies-style puzzling?


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