When (Cross)Worlds Collide: This Month’s Hashtag Game!

You may be familiar with the board game Schmovie, hashtag games on Twitter, or @midnight’s Hashtag Wars segment on Comedy Central.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellSpacePuzzles, mashing up Penny Dell puzzles with planets, astronauts, constellations, celestial objects, and more!

Examples include: World Seeks, Buzz All-Four-One-drin, and Tossing & Saturning.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Chess Solartaire

Triangle Suns

Diamond Rings of Saturn

Cosmic Sunrays

Space Battleships

Comet Combos

Bookwormholes / Blackout holes

All-Star Worm Seek Hole

Orbits and Pieces

Word Spiral-arm Galaxy

Nebulabyrinth

Nebula Square

Meteorite of Milky Way

Spaces, Please

Places, Pleides

Planets, Please

Polaris, Please

Point the Way Polaris

Point the Milky Way

Bits and Pisces

Hub-ble-caps

How Spaceman-y Triangles

Libra Tiles

Diagonal Orion’s

Penumbra Sleuth

Southern Cross Arithmetic

Scorpiusmaster

Quoteballs of Fire

Space Odysseys and Evens

End of the Karman Line

The Moon’s Shadow

Easy Plutoku

Exploraworld / Explorer 1 Words

A to Z Mars

Mars-bles

Marbles Rover

Four-fit the mission

Michio Kakuro / Michisu Doku

All Foursnax

Antilagrams

Countdown and Pair-blast-off / Pair LiftOff

The Disco-very mission

Headings for space

Alphabetics Centauri / Alpha Centauri Soup

Mission Dominoes / Missioning Dominoes

“Houston we have a Plug-Ins” / “Houston, we have a Deduction Problem!”

“Houston: the Crozzle has landed.”

Pulling-Strings theory

Board the space Shuffle

Lucky Rover

Lucky Shooting Star

Sputnik Satellites

Bull’s-Eye Spiral Galaxy

Scramble Across the Universe

Planet in the Round

Around the Sun

In and Around the World

World Ways

Mystery World

A Few Choice Worlds

Star Worlds

Battlestarships Galactica

“Not so expert and the Challenger crosswords”

“GROUND CONTROL TO MAJOR STEPHEN HAWKING’S BRAIN BOOSTER PACK”


Naturally, the intrepid puzzlers who submitted these marvelous puns couldn’t resist taking a crack at Neil Armstrong’s iconic words:

  • Two for One small step for man; one giant leap for mankind.
  • One small Step by Step for man; one giant leap for mankind.
  • One small Step by Step for man; one giant leap for Three of a Kind.
  • One small Step by Step for man; one Puzzler’s Giant leap for mankind.

And to close out today’s entry, a special shout-out to several sci-fi savvy puzzlers!

The first offered a delightful take on a famous TV monologue:

Space: the final Mind Tickler. This is the Grand Tour of the Lucky Star-ship Penny. Its Five-Alive mission: to Explora-strange-new-worlds, to Word Seek out new Face-to-Face Puzzlers and new Cryptobotanies, to Bowl Game where no solver has Word Gamed before.

The second, more movie-minded contributor said: All I could think about when I read the theme was space was the Spaceballs theme song…

If you’re livin’ in a Build-a-Pyramid and you haven’t got a Connection
Well, you’re gonna be in Double Trouble cause we’re gonna Split & Splice your air
‘Cause what you Give is what we Take and all we do is dirty Decisions
We’re the Spaceballs, What’s Next! cause we’re the Spaceballs
We’re the Mixmaster of space
Hey, Don’t mess Around the Block with the Spaceballs!


Have you come up with any Penny Dell Space Puzzles entries of your own? Let us know! We’d love to see them!

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PuzzleNation Product Review: Lunar Landing

all-lunar-6802-hiresspill

[Note: I received a free copy of this puzzle in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

ThinkFun has emerged as the premiere vendor of logic puzzles for solvers of all ages. Whether they’re challenging you with marbles, lasers, or electronic circuits, their complete-the-path games offer lots of puzzly fun.

Their latest offering, Lunar Landing, seems at first to fall into the same pattern, but as you learn the rules and begin tackling the challenge cards included, you quickly realize there’s more than meets the eye at play.

moon_landing_1920x1200_wallpaper

In Lunar Landing, your goal is to pilot the red shuttle to an emergency entry port in the center of the landing grid. Sounds easy enough, right? But the twist is how you get there.

Scattered across the landing field are helper bots which help your shuttle move around the landing field. The shuttle can only move toward one of the helper bots in the same row or column. The shuttle must move from helper bot to helper bot until it reaches the emergency entry port.

Because Lunar Landing is set in space, the shuttle can’t just stop wherever it chooses. Once the shuttle is set on a path toward a helper bot, it continues along that path until it reaches that bot. This means you can pass right over the emergency entry port unless there’s a helper bot in the correct position to stop the shuttle on that red square.

solvell

This movement mechanism is the engine behind each of the 40 challenge cards in the deck. Progressing in increasing difficulty from beginner to intermediate to advanced to expert, the challenge cards provide you with the starting layouts for each landing grid. You place the shuttle and helper bots as instructed, and then try to puzzle out how to complete the task at hand.

The early scenarios are all about moving the shuttle from place to place. In later challenges, you’ll have to move the helper bots as well, positioning them to form a path that’ll bounce your shuttle to the center of the grid.

The helper bots move in the same way as the shuttle — toward another helper bot along a row or column — and as the scenarios evolve, you’ll rely on moving the helper bots more and more.

It’s a bit like a sliding-tile puzzle, since you can only move the shuttle along certain paths, as determined by the locations of the helper bots. Many of the challenge cards can only be conquered by setting up a chain reaction, which gives Lunar Landing the feeling of a one-person chess game: You’re trying to see several moves ahead, looking for the perfect sequence of moves that will let you achieve victory.

Taking a simple scientific concept — objects in motion tend to stay in motion — and building a logic game around it is very clever, and it makes for a solving experience that feels new and challenging. Since each piece can potentially move, depending on the challenge card layout, there are more variables at play here than in previous ThinkFun logic puzzles.

helperbot

The helper bots are modeled on classic robot designs from the 1940s and 1950s, and that adds to the game’s charm, as if the vivid Technicolor visions that predated the Space Race have finally been realized.

The landing grid doubles as storage for the challenge cards and game pieces, making for an easily transported puzzle game that can be enjoyed anywhere at the drop of a hat.

Lunar Landing continues the fine tradition of ThinkFun puzzle games, keeping even experienced puzzlers on their toes with inventive gameplay and outside-the-box thinking. What a treat.

Lunar Landing is available from ThinkFun through Amazon and other online retailers. Click here to check out other ThinkFun product reviews!


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It’s Follow-Up Friday: Monopoly’s Birthday edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to revisit the subject of Monopoly.

I recently posted about the 80th anniversary of the game and their real-money promotion in France.

And whether you’re a fan of the game or not, you can’t deny its staggering success or the genuine historical impact it has made.

Yesterday was the official 80th anniversary of the game. March 19, 1935 was the day Parker Brothers acquired the rights from the game from Charles Darrow, who claimed to have invented Monopoly, although the game was actually invented by a woman named Elizabeth J. Magie. (Parker Brothers now owns the rights from both parties.)

And over the course of 80 years, a lot of trivia has accumulated regarding the game. Here are a few of my favorite little nuggets:

  • The character locked behind the bars is called Jake the Jailbird. Officer Edgar Mallory sent him to jail.
  • Escape maps, compasses, and documents were inserted into Monopoly game boards smuggled into POW camps inside Germany during World War II. Real money for escapees was slipped into the packs of Monopoly money.
  • Tokens from the United States Monopoly: Here & Now Edition were flown into space aboard Space Shuttle Atlantis in 2007.

You can check out Hasbro’s full listing of Monopoly history and trivia here!

And now, a few questions: when you play Monopoly, what token do you use? And what’s your favorite variation of the game? Let me know! I’d love to hear from you!

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!