It’s Follow-Up Friday: Puzzle Celebs edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’m posting the results of our #PennyDellPuzzleCelebs hashtag game!

You may be familiar with the board game Schmovie, hashtag games on Twitter, or @midnight’s Hashtag Wars segment on Comedy Central.

For over a year now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleCelebs, mashing up Penny Dell puzzles and musicians, athletes, actors, artists, and celebrities galore!

Examples include Sigourney Weaver Words, Bob Rossing and Turning, and Joe Na-Word-Math.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Kate All Mixed Upton / Kate Match-Upton

Art Missing Linkletter Score

Evander “The Square Deal” Holyfield

How Many Pacquiao

Willie Word Maze

Andrew Lucky Score

Crackerjack Nicklaus

CrackerJacques Cousteau

Crackerjack Benny

Crackerjack Kerouac

Paul Simon Says

Logic Art Garfunkel

Dr. Fill-In McGraw

Senator Fill-In Gramm

Phil-In Collins

Regis Phil-In

Hulk Hoganagrams

Stanley Sudokubrick / Stanley Kubricks and Mortar

David Boweaver Words

Charlie Chaplinsert-a-Word

Kakurosanne Barr

Marilyn Monroll of the Dice

Word Spiralph Lauren

Missing Fats Dominoes / Fats Domino Theory

Molly Ringerswald

Zigzag Zigler

Alphabet Soupy Sales

Barbie and KenKen

Bingo Crosby

Neil Diamond Mine

Hexagram-ma Moses / Cryptogram-ma Moses

Miss Piggybacks

Keenan Ivory Right of Wayans

Molly Ringmaster

Sher-y-Letter Crow

Simon Cowell Says

Minnie-Crosswords Driver

Two by Two-Pac Shakur

Rich Little Puzzler

Mick-master Jagger

Mary Kay Place Cards / Mary Kay Place Your Number / Mary Kay Places, Please

Kim Kar-“Dash-It”-ian

Caitlyn Jenner-ics

Alicia Keywords

Rows-ie Garden Perez

Kathleen Battleships

Placido Domino

How-ie Many Triangles Mandel / How-ie Man-del Triangles?

Anagram Magic Johnson / Anagram Magic Johnson Squares

William H. Maze-y

Tommy Hil-figgerits

Debra Messing Vowels

Emma Stepping Stones

Sean Penn-cil Pusher

Harrison Ford Square

Guest Ringo Starr / Ringo Starr Sums / Ringo Starr Words

Grand Tori Spelling

KakuRosie O’Donnell

Brick By Bricky Martin

AlphaBetty White Soup

KenKen Jennings

KenKen Watanabe

KenKen Kesey

KenKen Griffey

CarrieFisherOvers

Christo Geography

MaxineWatersPoint

Slide-O-Graham Greene

Plus Forest Whitaker

Bull’s-Eye SpiRalph Nader

Andrew Dice Clay Game

Right of Waylon Jennings / Point the Waylon Jennings

Word-A-Matt Lauer

Ernest Borgnine of Diamonds

Lou Diamond Phillips Rings / Lou Diamond Rings Phillips / Lou Diamond Mine Phillips

AccorDionne Warwick Words

AlphanumeRick Astley

Crypto-LimeRick Springfield

Bette Build-a-PyraMidler

StarspElle Macpherson

Top to BotTom Selleck

ComMonica Seles Bond

DilEmma Watson

Flower Tyrone Power

Quote CalculaTori Amos

KakuRoald Dahl

Group VaLucy Liu

Trevor No-ahcross and Down

Gerard Which Way Words

Wilson Pick-and-Choose It

Star Words Jones

Jack Black-Out

Dash-It Miihok

Tom Mix-Masterwords / Tom Mix-Master

Mixmaster Mike

Eric Clapboard-ton

DJ Logic Problem

Jim Abackus

Diagramnashless

Stevie Ray Vaughn and Diagramless Double Trouble

Lucky Clover Luciano

Grandmasterwords Flash, and his brothers Ringmaster Flash and Scoremaster Flash

Maxi-Headroom-Point

Mirror Imogene Coco

Charlize Take It From Theron

Dave Word Matthews

Mickey Rooney Tunes

John F KenHandy Things

On Your Groucho Marks

Stefanie Flower Powers


There was a submission that deserves its own introduction. One of our intrepid puzzlers went above and beyond with the following pitch:

I nominate Evan Rachel Word Seek.

I hear she’s done great work on the Home Boxes Office show Westwords, in which her character tries to find the Framelinks along her journey to self-discovery, without getting in Double Trouble. She hears a voice in her head, but Who’s Calling? It’s a real Mind Tickler!

She has quite the Dilemma because she needs the Missing Links to use Logic and Deduction while working out the Bits and Pieces Around the Bend towards the Maze until she reaches the End of the Line. What Is It? It’s a Revelation!

Oh god stop me.


And members of the PuzzleNation readership also got in on the fun!

On Facebook, Sandra Halbrook submitted the delightful entries Sela Word Arithmetic, Jude Lawgic Problems, and Marcia Cross Sums, and Brenda L. Reddy brought us the equally fun Ring Around-Rosie-O’Donnell and Bing-Cherry-Crosby.

Have you come up with any Penny Dell Puzzle Celebs entries of your own? Let us know! We’d love to see them!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

5 Questions for Author Derek Taylor Kent (Plus a Puzzly Announcement!)

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

And I’m excited to continue this series with Kubrick’s Game author Derek Taylor Kent as our latest 5 Questions interviewee!

Derek is a screenwriter, musician, and author, and his works have spanned print, TV, virtual reality, and soon, film. Although he’s better known for his middle grade efforts like Simon and the Solar System and the Scary School series, he has recently ventured into books for adults with his cinematic puzzle-fueled thriller Kubrick’s Game (which I recently reviewed here).

He has an exciting announcement connected to Kubrick’s Game to share with you, but before we get to that, let’s spend a little time getting to know this ambitious and amiable author, shall we?

Derek was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Derek Taylor Kent

1. Was Kubrick’s Game your first foray into combining puzzles and writing? If so, what inspired the union of the two? If not, which came first for you, puzzles or writing?

In terms of puzzles being the crux of a plot, yes. I had incorporated some riddles and simple puzzles into some of my children’s fiction before, but only as a small element.

My primary inspiration for combining the two came from reading Ernest Cline’s Ready Player One back in 2011. In that book, the characters have to solve three intricate puzzles based on ’80s pop culture. The author was obsessed with 80s movies, music, and video games, so I began ruminating about what my subject would be if I were to write such a story. The obvious choice was Stanley Kubrick. He had been my favorite director since I was in high school and I was obsessed with his movies and all of the mystery that surrounded them.

As I delved further into it, the choice became more and more clear. Kubrick himself was an avid gamesman who loved puzzles, symbolism, and subliminal messages. The more I studied, the more I realized that it was not only believable, but almost likely, that he might have created a complex puzzle connecting each of his films. From there, it was just a matter of playing it out using markers that were already present.

[Image courtesy of Cinema Research Institute.]

2. How did the puzzles in the book come together? What did Kubrick’s game look like in its earliest iteration?

I had specific ideas for several of the puzzles and a general idea for others that I wanted to incorporate. Early in the process, I recruited two of the premiere puzzle-creators alive — Bob Glouberman and Larry Toffler of Fantastic Race. They create city-wide scavenger hunts, escape rooms, and puzzles for TV and movies. Luckily, they happened to be just as obsessed with Kubrick as I was and were very excited to come on board to help me create them.

If I were to write a book based on diabolical puzzles, I knew the book could only be as good as the puzzles themselves. While I could have probably created okay puzzles myself, I knew that theirs would be incredible and indeed they blew my mind.

I also knew that I wanted the puzzles to be Kubrickian, or cinematic in nature. That is, the clues would incorporate imagery, music, editing, and symbols, as opposed to wordplay or mathematical riddles. Also, they could only be solved by those familiar with the filmmaking process and masterful in its techniques, such as editing, lighting, projection, and sound design.

The final puzzle, which I dare not give away here, was present from the very beginning and had me most excited to write the book. I knew it had to end in that very special place, and was a type of puzzle that had never been created before, but it also made total sense considering the themes and hidden meanings of Kubrick’s final films.

3. If you’d been presented with a mystery like the one in your book, would you have taken the UCLA approach, the USC approach, or the antagonist’s approach?

Since the UCLA teammates are our protagonists, they were enacting my personal approach…most likely. They were most concerned with playing the game how Kubrick would have wanted it to be played, as opposed to other groups who, shall we say, put ethics aside for the sake of victory.

4. What’s next for Derek Taylor Kent?

Depending on how well Kubrick’s Game is received, I have plans for a continuation of cinema-themed puzzle adventure novels. I am also still writing middle-grade fiction and picture books and hope to have more of those released in the near future. I also wrote a horror feature film that is currently in pre-production, which will hopefully be coming out winter of 2018.

If your readers are interested in checking out any of my other work, everything is at DerekTaylorKent.com. Oh, and if you go to the Fun and Games section of ScarySchool.com, there’s a memory game you can play, and beating it will earn you the weirdest trophy you’ve ever seen.

5. If you could give the readers, writers, film enthusiasts, and puzzle fans in the audience one piece of advice, what would it be?

Well, since that is a very wide range of people, I think I will share my favorite piece of advice I ever received, which happened to come from the great actor Robert Forster. He told my class: “99% of everything you ever hear in your life will be somebody trying to convince you of something that’s not true in order to get into your pockets.”

What I like best about it, besides the encouragement of skepticism, is that as a novelist, I love being able to make a living selling something that isn’t BS. I can honestly tell kids, parents, or now my grown-up readers, that for a very reasonable price, my books will give you many hours of entertainment, and perhaps some enlightenment.


And speaking of hours of entertainment, it’s time for Derek’s big announcement!

As a marvelous real-world tie-in to Kubrick’s Game, Derek has launched The Game, an interactive solving experience guaranteed to challenge solvers and delight puzzlers worldwide!

This is a game for all readers to play.
If you’re reading this, play has already begun.
Six different puzzles each month to the day
Need to be solved for the game to be won.

That’s just a snippet of the introduction to set the scene. You can click here for full details — the first clue was revealed yesterday! — and sign up for his newsletter (bottom of the page here) to keep up on all things Derek Taylor Kent and Kubrick’s Game! (And, of course, you need to read the book to give yourself a fighting chance at solving The Game and finding the treasure!)

I think it’s an awesome way to expand on the world of the novel and to give solvers a puzzly conundrum to look forward to cracking! Good luck, my fellow puzzlers and PuzzleNationers!

Thank you, Derek, for taking the time out for 5 Questions! I can’t wait to see how The Game unfolds!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Book Review: Kubrick’s Game

Welcome to another installment of PuzzleNation Book Reviews!

All of the books discussed and/or reviewed in PNBR articles are either directly or indirectly related to the world of puzzling, and hopefully you’ll find something to tickle your literary fancy in this entry or the entries to come.

Let’s get started!

The subject of today’s book-review post is Derek Taylor Kent’s novel Kubrick’s Game.

Shawn Hagan is a film student at UCLA’s School of Film and Television, a gifted director of photography, cameraman, and lighting designer with aspirations toward directing. He’s probably like many cinephiles you know: obsessive, prone to losing himself in films, with a hard time relating to others.

He’s also a fan of puzzly scavenger hunts, tackling them with his friend Wilson, a former child star with his own directorial ambitions. They also recruit Shawn’s TA (and crush), Samira Singh, to join them. But when Shawn’s film professor asks for Shawn’s help deciphering the contents of a mysterious package, Wilson, Sami, and Shawn will find themselves on a puzzle hunt unlike anything they’ve ever seen.

The package is from visionary director Stanley Kubrick, a man who has been dead for fifteen years. Apparently, he left one last gift to his fans and fellow film lovers: an elaborate puzzle whose endgame could change history.

As Shawn, Wilson, and Sami unravel each clue, delving deep into Kubrick’s life and filmography, they discover they’re not the only ones in pursuit of the solution to Kubrick’s game; not only are students from other film schools also on the hunt, but shadowy forces are also working to solve the puzzle…forces that are willing to lie, cheat, steal, and worse to get what they want.

What could Kubrick have left behind to justify such means? Will Shawn, Sami, and Wilson solve the famous chessmaster’s last gambit?

Kubrick’s Game is a puzzly thriller/adventure piece very much in the vein of The Da Vinci Code, though a far more satisfying read, more akin to the Shakespeare-fueled mystery of Jennifer Lee Carrell’s Interred with Their Bones or Haunt Me Still than the smack-you-in-the-face-with-coincidence style of Mr. Brown. Kent is clearly a fan of Kubrick’s work, and that enthusiasm infuses every page of the story.

Part puzzle hunt, part tribute, and part whodunit, Kubrick’s Game revels in the minutiae of classic films, adding depth and meaning to cinematic quirks and questions that hardcore film geeks have been debating and theorizing about for years.

But Kent goes one step further by including relevant images and frames of film, allowing the reader to follow the narrative. You can’t quite solve the puzzles alongside the protagonists, especially in the later puzzles (unless you’re a serious Kubrick aficionado, that is), but you know enough to avoid any possible frustration.

On the puzzle side, there are really three puzzly narratives to unravel. The first is the puzzle hunt early in the game, which is very straightforward. The second is Kubrick’s game itself. The third is the whodunit of the story, pondering who Shawn and his team can trust and who they’re working against. It’s a multilayered narrative that never bogs down, despite the twists and turns and numerous characters in play.

[Image courtesy of Biography.com.]

Kubrick himself becomes a major player in the story, as his motivations, his choices, and his interests are crucial to the plot. His films as well become intriguing characters — particularly Eyes Wide Shut, often a maligned part of Kubrick’s legacy, though one I have more appreciation for after reading this book.

(And Kent is clearly having some fun with some of the conspiracy theories surrounding Kubrick’s life and works in this novel, but he does so without mocking.)

As for the human characters, Sami and Wilson are amiable support characters; they’re likable and capable, focused and flawed in their own ways, but Shawn is clearly the centerpiece of the novel, so most of Sami and Wilson’s more intriguing character aspects only emerge in reaction to Shawn.

As for Shawn, he’s a little polarizing, because you want to like him, but several of his choices make it hard to do so. Some of this can be attributed to Shawn’s social awkwardness and insensitivity; there are certain character moments that are selfish and border on the emotionally brutal.

(Some characters theorize that Shawn is on the spectrum, but I don’t feel comfortable commenting either way. It isn’t particularly germane to the plot, so long as you can accept that Shawn is fairly tone-deaf socially and has difficulty connecting with others.)

That being said, you cheer when Shawn succeeds and you root for him when he falters, which are signs of a solid protagonist.

Although the antagonists descend a bit into cartoonish villainy, that’s a minor quibble. For the most part, the stakes feel high and the mentality of Shawn, Wilson, and Sami’s team against the world is an easy one to buy into.

Kent has done an impressive job of constructing an elaborate mystery worthy of Kubrick’s labyrinthine storytelling, one that should satisfy thriller fans and puzzle fans alike.

Kubrick’s Game is available on Amazon in hardcover, softcover, audiobook, and ebook.

[Full disclosure: I received a free copy of today’s book in exchange for a review.]


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!