TableTop Day 2019: PuzzleNation Style!

tabletopday_logo

International TableTop Day is one of our favorite days of the year around here! Whether you play board games, role-playing games, card games, dice games, puzzles, or logic games, this is the holiday for you, family, and friends to come together and play games.

As we discussed in a previous post, there has been some controversy surrounding the date of TableTop Day this year, so we decided to celebrate our own in-house TableTop Day last Tuesday!

For the seventh year in a row, we put aside some time to indulge in some puzzles and games with our friends at Penny Dell Puzzles, and as always, it was a delight. Games were played, snacks were consumed, and fellow puzzlers and PuzzleNationers were introduced to some terrific games.

For our TableTop Day event, we focus on quick-play games and games for 2 to 4 players, since that allows people the opportunity to try several games without taking too big a bite out of the workday. Not only that, but with smaller groups or 1-on-1 games, it’s easier to introduce someone to a game and really get into the mechanics and gameplay swiftly.

[The spread of games available for the event. Can you name them all?]

As usual, the event started with people picking out their favorites and introducing new players to the game. Quarto was immediately snatched up, and I played several rounds of Tak with a newcomer to the game who really enjoyed the board game’s strategy, simplicity, and elegant design.

At another table, several rounds of the quick-play pattern-matching card game Loonacy marked a fast-paced and chaotic start to the day’s festivities for new players and familiar faces alike.

A few games of the British History edition of Timeline soon followed, as well as new players trying out the labyrinth-building challenge of The Abandons, which quickly proved both difficult and addictive for one particular celebrant. One-player puzzles like Puzzometry and Knot Dice were also popular.

We concluded our celebration of gaming and community in suitably epic fashion with a round of Exploding Kittens. The players bravely tried to avert and avoid the catastrophes induced by various adorable, oblivious, combustible cats, and it made for a fun, silly ending to another terrific event.

People got to blow off some steam, try some new games, and enjoy some snacks. What more can you ask for? All in all, we definitely call that a success!

[Naturally, people waited with baited breath to see who won our raffle AND this terrific bundle of games and goodies!]

So, fellow puzzlers and PuzzleNationers, do you celebrate International Tabletop Day? Let us know in the comment section! We’d love to hear from you!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Product Review: The Abandons

What is it about exploring a maze that is so satisfying? We’ve covered labyrinths before — in book form, in wood form, even in LEGO form — but we’ve never sampled something quite like The Abandons.

The Abandons is a one-player labyrinth-building game that is different every time you play. And unlike most labyrinths that are predetermined for you (and are observed from above), you have to explore it room by room, dealing with the surprises and consequences revealed by your choices.

[A sampling of the cards you’ll see; clockwise from upper left: an item card, a stairs card, the card backing, a corridor card with choices, the end card, the beginning card.]

This quick-play game is simple to learn, simple to set up, and difficult to conquer. Locate the beginning and end cards, remove them from the deck, then shuffle the remaining 48 cards. Once they’re shuffled, place the end card at the bottom of the deck. This is now your draw pile.

Place your beginning card down on the table. You’ll notice it has a diamond at the door. The diamonds represent how many cards you draw in order to move forward. With one diamond, you simply draw the next card and play it. With two, you discard one card and play the next. With three, you discard two cards and play the third. And so on.

[Sometimes you reach a quick dead end.]

As you pull cards from the draw pile and add them to the labyrinth, you’ll come to intersections that allow for multiple paths. You’ll pick one direction and follow it. If you come to a dead end, you can retrace your steps back to the nearest intersection with an unexplored path and continue your journey.

But if you encounter enough dead ends, you’ll find yourself without any unexplored paths, and you lose, having trapped yourself in the labyrinth forever. Bummer.

You can see in this playthrough, we were lucky with our first cards, as we drew an item card immediately (and set it aside for later), followed by an intersection card with three paths to choose from. We went left, drew another intersection card, and then had a choice to make.

If one of those paths leads to a dead end, we’re still in good shape since there are currently four unexplored paths to fall back on. Options are life in this game.

Unfortunately, we went right, drew another intersection card, and then went left, drawing the collapse card.

If you draw this card, you wipe all of your progress from the play area and go back to the start, as if you’ve fallen into a lower level of the labyrinth and must start your search anew for an exit. (This is one of two cards that can cause this game reset. The other, the stairs card, gives you the choice of continuing with your current path or going back to the start. It’s slightly more pleasant than the collapse card.)

So you don’t just have dead end cards to worry about. Sometimes you’ll be pretty deep into your explorations, and suddenly, you’re back at the start. It’s a kick in the teeth, to be sure.

Now here’s a game where we’ve gotten pretty far. You can see in the top left and the bottom center areas of your screen, a few dead end cards have appeared. But we have several unexplored paths to fall back on, as well as three item cards.

The item cards offer different options depending on how many you have. If you have one, you can spend it to look at the top three cards of the draw pile (as if you’ve found part of a map of the labyrinth). If you have two, you can spend them on a bomb to blast your way through a dead end or another wall, giving yourself another unexplored path (and another chance for escape). And if you have three, you can spent them on a magic mirror that allows you to return to the start and take a new path.

Overall, I really enjoyed playing this game. Many explore-a-world games require lots of setup, whereas this one gets going in seconds and plays out in about ten minutes or so. The mix of strategy and luck makes each game unpredictable — even if it’s a bit frustrating to draw a dead end card early on that squashes the whole game. The item cards allow for some solid tactical planning — I’m a huge fan of bombing my way through walls — which offsets the randomness of the draw pile.

Yes, it’s true that this isn’t really a game that you can master, since randomness will always be a big part of the gameplay, but it’s certainly a game you can get better at playing. After just a few tries, you start to get the hang of how to choose your paths and try to make the draw pile work for you, not against you. (In that way, it becomes a puzzly version of poker where you’re playing against the deck itself.)

It’s a terrific solo solving experience, a great intro game for younger players (I certainly think you can go younger than the 14+ recommended by the designers), and small enough to fit in your pocket. This is one quick-play game that won’t sit on the shelf for very long.

The Abandons is available from Puzzling Pixel Games and select online retailers.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!