The Story Behind Bletchley Park

It’s amazing when you consider the impact one of the most common forms of puzzle solving, cryptography, has had on world history. From the Revolutionary War to World War II, codebreaking was a battlefront as crucial and as exhausting as any contested piece of land on the map.

This was brought into stark clarity recently when I read The Secret Lives of Codebreakers by Sinclair McKay, which chronicles the work and lives of the team members at Bletchley Park who dedicated themselves to cracking the German Enigma code. It’s been said that Bletchley Park’s achievements shortened the war by two or three years. That’s no small feat.

(You know the decryption work done at Bletchley Park was good if it inspired parts of two of Ian Fleming’s James Bond novels. The film The Imitation Game barely scratched the surface.)

From The Secret Lives of Codebreakers:

Here, in these grounds fifty miles to the north of London, they would be introduced to the gravest secret of the war. Every intercepted enemy message — every signal from every captain, commander, military division, battleship, U-boat — all these encrypted communications, jumbled up into seemingly random letters in groups of four and five, and transmitted by radio, were gathered by the many listening posts around the British coastline.

From the Battle of Britain to the Blitz, from Cape Matapan to El-Alamein, from Kursk to the V-1 flying bombs, to D-Day and Japan, the work of Bletchley Park was completely invisible, yet right at the heart of the conflict. It was a key player whose presence, at all times, had to be kept utterly hidden from the enemy.

Imagine working these incredibly intensive sessions, obsessively looking over bits of code for hours at a time, knowing that the fate of the world rested on your shoulders, and a simple transcription mistake could cost lives. It’s a mind-boggling concept.

And the book shed a great deal of light on the decryption work itself. For instance, I had no idea how many variations of the Enigma code they were expected to crack.

The German rule was that no message should be more than 250 letters in length; if it was necessary to send a longer message, it should be split into multiple parts. This was designed to make life more difficult for codebreakers: the longer the message, the easier it might be for such a person to see patterns of letters forming among the apparent chaos.

Thanks to preambles in each Enigma message, codebreakers could at least be organized under different color keys: yellow, green, red, and blue. When they ran out of colors, they named keys after marine life, then birds, then elephants, then insects.

This was a war, and organization was key, no pun intended.

The first big break is known as the Herivel Tip, when one of the Bletchley Park crew deduced that some Enigma machine operators might choose the new day’s settings based on the letters used the previous day. This became a valuable jumping-off point for daily decryption attempts with their own coding device, the bombe machine.

In 1941, the first major Enigma-style code, the Abwehr code, was broken by Bletchley Park. In June of 1941, they broke the Vulture key, which revealed German activity on the Eastern front.

But the Germans were constantly adapting and refining their codes. German paranoia led to submarines using a different code than surface naval vessels. So “Dolphin,” the surface naval code, was not the only code troubling Bletchley Park. “Shark,” the submarine key, was a new concern. Thankfully, when U-559 sank in 1942 and its crew abandoned ship, its Enigma machine and a book of current “Shark” keys was salvaged by Allied forces without German knowledge.

In 1943, they broke “Porcupine,” giving them access to all German air force messages for a few weeks.

Around this time, the German High Command began using another method to transmit encrypted messages, and this became yet another focus of Bletchley Park. The “Fish” or “Tunny” communications were between generals and the Fuhrer himself.

This led to the development of the big brother of the bombe machine, Colossus, which combined the logic engines of a Turing machine with electronic valves that allowed it to read 5000 characters a second, five times faster than the previous top machine.

(While this was going on, Turing himself was developing a new speech encipherment system, Delilah, so named because she was a deceiver of men.)

In January 1945, efforts were still going strong, as Bletchley Park not only cracked the “Puffin” and “Falcon” keys of the German army, but effectively countered attempts by the Luftwaffe to implement new encryptions. By this point, dozens of variations of Enigma had been unraveled by the team.

Of course, decryption wasn’t the only thing accomplished at Bletchley Park.

The grand deception that led to the Normandy invasion was also managed there. They gradually fed false data to German Intelligence about military groups like the First United States Army Group preparing to enter France via the Pas de Calais and the Twelfth British Army into Scandinavia and Turkey. This allowed for D-Day to proceed, as German attention was diverted.

But The Secret Lives of Codebreakers goes beyond their wartime victories. McKay takes us behind the scenes of Bletchley Park to share not only the hard-won achievements of the cryptographers there, but also what daily life was like on the isolated estate. From living conditions and several romances to rivalries and petty feuds caused by high tensions, the book catalogues the realities of such stressful work in richly detailed fashion.

I think my favorite discoveries were related to the off-time of the recruits:

Oliver and Sheila Lawn have especially fond memories of the way that Bletchley-ites contrived to use their leisure time: “There was music,” says Mr. Lawn, “Play readings. And play actings. Quite a bit of amateur dramatics. And concerts of all kinds.”

Highland dancing, madrigals, creating palindromes…they were offered all sorts of activities to help keep spirits up after grueling decryption sessions. Certain musical artists were even invited up to perform there!

When you consider how important their work was and how many years they were sworn to silence about Bletchley Park, these revelations become all the more stunning. This isn’t just a fascinating work of puzzle history, this is history itself.


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“Do nine men interpret?” “Nine men,” I nod.

I’ve written about Bletchley Park and the efforts to crack the German ENIGMA code several times now, both from a historical standpoint and a cinematic one with the recent release and Oscar success of The Imitation Game.

Bletchley Park was the home of world-class codebreakers, chess players, and crossword solvers, but as it turns out, there was one more type of puzzle that the Bletchley Park crew mastered: palindromes.

In their spare time, they had competitions to create new sentences that could be read both backward and forward — like the title of today’s post, one of my all-time favorites — and mathematician Peter Hilton was far and ahead the most gifted when it came to crafting these palindromes. (His penchant for the puzzle was even mentioned in his obituary in the British online magazine The Independent.)

Perhaps you’ve seen his most famous creation, one of the world’s longest palindromes, composed during one sleepless night at Bletchley Park:

Doc note: I dissent. A fast never prevents a fatness. I diet on cod.

From an article on Vocabulary.com:

Incredibly, the young codebreaker did not use paper or pencil while composing his epic palindrome. He simply lay on his bed, eyes closed, and assembled it in his mind over one long night. It took him five hours.

It all started, apparently, with a contest to best a well-known palindrome: Step on no pets.

Two days later, Hilton responded with the cheeky “Sex at noon taxes.”

And they were off to the races, competing to create longer and more elaborate palindromes. It’s not known how many of the Bletchley Park alums were involved — whether Alan Turing played remains a big question mark — but it’s been said that the competition, instigated by mathematician John Henry Whitehead (nephew of philosopher Alfred North Whitehead), helped spawn the golden age of palindromes.

Some estimate that more palindromes were written in the ten years after Bletchley Park’s competition started than were published across the world in the more than three hundred years that preceded them.

That’s one heck of a legacy.

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It’s Follow-Up Friday: Crossword Contest edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today I’d like to revisit the subject of The Imitation Game. (And announce a contest!)

Constructor and science guru George Barany recently reached out to me, asking me to spread the word about a puzzle contest with some terrific prizes to offer. And it just so happens that the contest ties into the recent release of The Imitation Game.

The Imitation Game tells the story of Alan Turing’s efforts during World War II to break the German Enigma Code and deserve crucial intel to the British government. To do so, he recruited puzzle solvers and cryptography enthusiasts at Bletchley Park in England to crack the supposedly uncrackable code.

You can tackle the 1942 puzzle that was supposedly used to recruit aspiring cryptographers for Bletchley Park by clicking here!

But that’s not all! You can also wrestle with a Barany crossword original inspired by the movie (created with Ralph Bunker and Michael Hanko), with a chance to win crossword books or even a paid registration to the American Crossword Puzzle Tournament!

Click here to test your mettle against Mr. Barany’s creation! And good luck!

The contest ends this Sunday, January 11, at midnight, so the deadline is looming, but hey, that just adds a little drama to the proceedings, doesn’t it? Rather apropos, considering its inspiration. =)

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It’s Follow-Up Friday: Cinematic Crossword Codecracking edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to revisit one of my favorite puzzle constructors, David Kwong!

[Check out David’s session of 5 Questions here.]

Not only is he a topnotch constructor, he’s also a magician who performs his own signature tricks while consulting for film projects and television shows. He’s worked on The Mindy Project, The Incredible Burt Wonderstone, and Now You See Me (as well as the upcoming sequel).

And his latest collaborative efforts just hit theaters yesterday in The Imitation Game, the Benedict Cumberbatch/Keira Knightley film detailing Alan Turing’s efforts at Bletchley Park to break the infamous German Enigma Code during World War II.

But it was David’s crossword skills on display this time around, as he constructed the crossword Alan Turing uses in the film to test potential cryptographers in the movie.

I don’t have that crossword for you to solve, unfortunately, but thanks to The New York Times and Deb Amlen’s Wordplay blog, I can offer you a link to an actual crossword Alan Turing created for The Telegraph.

Plus, the official website for The Imitation Game has a puzzle you can solve to unlock exclusive content. (Just click the link and then click “Crack the code” in the lower right-hand corner of the screen.)

The film is already being hailed as one of the best of the year. I can’t wait to see what David works on next.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!