Puzzly Ideas to Keep You Busy!

puzzlelove

We’re all doing our best to keep ourselves and our loved ones engaged, entertained, and sane during these stressful times.

And after weeks of doing so, it’s possible you’re running out of ideas.

But worry not! Your puzzly pals at PuzzleNation are here with some suggestions.

Please feel free to sample from this list of activities, which is a mix of brain teasers to solve, puzzly projects to embark upon, treasure hunts, unsolved mysteries, ridiculous notions, creative endeavors, and a dash of shameless self-promotion.

Enjoy, won’t you?


Puzzly Ways To Get Through Self-Quarantine

In all seriousness, we hope these ideas help you and yours in some small way to make the time pass in a fun and puzzly fashion. Be well, stay safe, and happy puzzling.


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How Far Crosswords Have Come (and How Much Farther They Have to Go)

Problem-solving-crossword

The battle to decrease gender inequality and increase representation in crosswords is ongoing. More people than ever are speaking up on behalf of women, people of color, LGBTQIA+ constructors, and non-binary individuals when it comes to who is constructing the puzzles (and being properly credited), as well as how members of those groups are represented by current grid entries and cluing.

Natan Last is one of many people standing up to make crosswords better, more inclusive, and more emblematic of a richer melting pot of solvers and constructors. In a recent article in The Atlantic, Last neatly encapsulates both the movement for a more inclusive crossword publishing community and the many obstacles that stand in its way.

He starts with a single example — a debut puzzle by a female constructor, Sally Hoelscher — and the conversation that ensued when one puzzle aficionado asked about the ratio of women’s names to men’s names in the puzzle.

becoming

[Image courtesy of XWordInfo.]

Originally there were no men’s names. One entry was edited in. And a discussion about parity in puzzles followed.

Last uses this example as a springboard into the greater argument about how modern crossword editing (and editors) discriminate through gatekeeping under the guise of what’s “familiar” or “obscure.”

From the article:

Constructors constantly argue with editors that their culture is puzzle-worthy, only to hear feedback greased by bias, and occasionally outright sexism or racism. (Publications are anonymized in the editor feedback that follows.) MARIE KONDO wouldn’t be familiar enough “to most solvers, especially with that unusual last name.” GAY EROTICA is an “envelope-pusher that risks solver reactions.” (According to XWord Info, a blog that tracks crossword statistics, EROTICA has appeared in the New York Times puzzle, as one example, more than 40 times since 1950.) BLACK GIRLS ROCK “might elicit unfavorable responses.” FLAVOR FLAV, in a puzzle I wrote, earned a minus sign.

kondo

[Image courtesy of CNBC.]

But what is kept out is only part of the problem, of course. Last goes on to mention many of the same insensitive and offensive clues and entries we (and other outlets) have cited in the past.

He caps off this part of the article by highlighting Will Shortz’s responses to these troubling questions:

But when prodded about insensitive edits, he denied them, adding: “If a puzzlemaker is unhappy with our style of editing, then they should send their work elsewhere (or publish it themselves to keep complete control).”

A pretty damning statement, to be sure.

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Turning away from the problems represented by the most famous daily crossword in the world, Last pivots, turning a spotlight on those who are helping turn the tide in terms of representation and inclusivity.

He shouts-out well-respected and innovative editors like Erik Agard (of USA Today‘s crossword), David Steinberg (of Andrew McMeel Universal’s Puzzles and Games division), and Liz Maynes-Aminzade (of The New Yorker crossword), heaping praise on a fresh constructor-editor partnership that encourages new voices and greater diversity of content.

Last also mentions worthy projects like the Inkubator, Women of Letters, and Queer Qrosswords, as well as the Women’s March crossword movement inspired by the work of Rebecca Falcon.

Across the entire article, Last highlights a system problem in crosswords, challenges those responsible to do better, and praises those who are working for the greater good. And he does so in about a dozen paragraphs. That’s all. It’s efficiency and flow worthy of a top-notch constructor.

You should read it for yourself. You won’t be disappointed.


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Saving Puzzle Games for Posterity

warehouse

[Image courtesy of Medium.]

One of the coolest things about the Internet is how it facilitates the gathering of information. Not only does it connect you to valuable sources around the world — experts, researchers, scholars, and collectors — but it grants you access to libraries and repositories of knowledge unlike anything the world has seen before.

I mean, think about it. Looking for a famous text? Google Books or Project Gutenberg probably has you covered. A movie? The Internet Movie Database is practically comprehensive. Different fandoms and franchises have their own individual Wikis that cover episodes, characters, and more.

Although there’s no single repository for all things puzzly — though we here at PuzzleNation Blog certainly try — there are some online repositories of puzzle knowledge available, like XwordInfo, the Pre-Shortzian Puzzle Project, and Cube Index.

And other place online that’s helping to preserve puzzle history is The Internet Archive.

archivepulley

[Puzzling out a jailbreak in The Secret of Monkey Island with a curious piece of equipment. Image courtesy of Final Boss Blues.]

The Internet Archive is a nonprofit digital library that archives computer games, books, audio recordings and videos. In terms of computer games, that means everything from text adventures to more well-known ’80s and ’90s games, and even early experiments with 3D modeling.

Recently, more than 2,500 MS-DOS games were added to the Archive. Adventure and strategy games were among the numerous entries included in the latest update, as well as a fair amount of puzzle games, both famous and obscure.

“This will be our biggest update yet, ranging from tiny recent independent productions to long-forgotten big-name releases from decades ago,” Internet Archive software curator Jason Scott wrote on the site’s blog.

In addition to Sudoku, Chess, and Scrabble games, there were loads of Tetris variants (like Pentix), a crossword-inspired game called Crosscheck, and even TrianGO, a version of the classic game Go played on a hexagonal field.

archivetim

[Image courtesy of Google.]

In this update alone, you can find virtually every kind of puzzle to enjoy. If you like building Rube Goldberg devices, there’s The Incredible Machine 2. If you’re looking for a puzzly version of the beloved Nintendo game Bubble Bobble, then try Puzzle Bobble.

You can building dungeon romps with The Bard’s Tale Construction Set or crack challenging cases in Sherlock Holmes: The Case of the Serrated Scalpel. You can find your way out of maze-like platforming traps in Lode Runner or enjoy the tongue-in-cheek humor and devious point-and-click puzzles of one of my personal favorites, The Secret of Monkey Island.

There are even iconic horror puzzlers like Alone in the Dark and I Have No Mouth and I Must Scream if you’re looking for something a bit spookier and more sinister.

This is a treasure trove of old puzzle-game content, and it’s all available with the click of a button. These games will be joining such previously archived classics as Where in the World is Carmen Sandiego? and The Oregon Trail in the Internet Archive’s vast and ever-growing library.

And thanks to their efforts, more than a few puzzle games will be saved from obscurity or oblivion.


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How Will Shortz Works

shortzoffice

[Image courtesy of Lifehacker.]

Last week, Lifehacker posted the latest edition of their How I Work series, which takes readers behind the scenes and into the workspaces of all sorts of experts, scientists, creators, and pop culture icons to see how they do what they do.

And New York Times crossword editor Will Shortz stepped into the spotlight to share his average workday and what his job is really like.

It provides an interesting snapshot of a job most people know very little about. (And, sadly, thoroughly debunks the glamorous crime-solving editorial life Lacey Chabert portrayed in A Puzzle to Die For earlier this year.)

Will talks about going through submissions, editing and polishing crosswords, working on clues, interacting with his assistants, and takes us into his workplace itself, including his reliance on book sources over Internet verification. He also namedrops his table tennis club (always table tennis, never ping-pong), and gives a well-deserved shout-out to XWordInfo.com as a world-class database of NYT crossword data.

But there’s one line in particular from the interview that stood out to me, and I suspect it stood out to other puzzlers as well. When discussing the editorial process for each Times-approved crossword, Shortz stated:

“I don’t think any other puzzle in the country goes through such rigorous editing and testing before publication.”

Now, I like Will. I do. I’ve interviewed him, and chatted with him at the American Crossword Puzzle Tournament on more than one occasion. Hell, this year, I purposely lassoed him and pulled him aside so fans could grab photos with him before the tournament started AND still managed to work in a joke or two about the Crossword Mysteries movie.

But, man, there’s putting over your own product, and then there’s just stepping in it.

There are SO MANY great editors in the crossword market today. Off the top of my head, I can mention the editors at The Los Angeles Times, The Chronicle of Higher Edition, The American Values Club, The Universal Crossword, and The Crosswords Club, not to mention special projects like Women of Letters and the Indie 500, all of which provide wonderful, insightful feedback and attention to detail during the editorial process.

Sure, those puzzles might not all get the attention of ten test-solvers before publication, as Will claims each NYT crossword does. But then again, if you ignore those test solvers, as Will did in January when he used the word BEANER in a grid, that number doesn’t really matter much.

No, this isn’t always the case, obviously. Just two weeks ago, the Twitter account The Truth About Nursing praised Shortz “for allowing Howard Barkin’s description of nurses as ‘Pro caregivers, for short,’ implying expertise & autonomy. This contrasts with the 2007 clue ‘I.C.U. helper’ & the 2009 clue ‘hospital attendant’.”

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If you click through to the actual article, Howard does get the lion’s share of the thanks, as he should, given that the tweet shortchanged him a bit. But you also get more backstory on how the team at The Truth About Nursing spoke out against tone-deaf cluing regarding nurses:

Both of those clues led the Truth to protest to longtime Times puzzle editor Will Shortz. We explained to him in detail why the common misconceptions of nursing that the clues reflected were damaging, in light of the global nursing shortage and the proven influence that the media has in shaping public attitudes toward the profession… Shortz never responded directly to our concerns.

Yes, the NYT crossword gets more criticism because it is the flagship. But if you’re the flagship, you’re also supposed to set the tone, and with a track record of tone-deaf entries like ILLEGAL and HOMIE, as well as clues like “Decidedly non-feminist women’s group” for HAREM or “Exasperated comment from a feminist” for MEN, criticism is well-deserved.

The line between tooting your own horn and overplaying your hand is a very fine one, and undoubtedly, people are bound to disagree on which side of the fence this statement lands.

Some may say that Will deserves all the accolades and horn-tooting he wishes, given the subscriber numbers the NYT crossword garners. Others may take umbrage at Will seemingly dismissing the terrific work done by crossword editors around the country (with fewer resources, it must be said). I mean, Will himself mentored some of those editors!

I can’t speak for any of those editors, and I won’t. But, for me, as someone who has had the pleasure and privilege of meeting and getting to know so many of those creative, qualified, hardworking, and giving editors, methinks he doth toot a bit too much.


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And… Repeat

repetition

[Image courtesy of Pinterest.]

I’ve had repetition on the brain lately. Repeatedly. How apropos.

I was talking about plagiarism with a friend of mine recently — a teacher who has dealt with her fair share of plagiarized essays from students — and I quickly summarized the USA Today/Universal Uclick crossword plagiarism scandal from 2016 for her.

She was understandably surprised that plagiarism was a thing in the crossword world — a thankfully rare one — and it got me thinking about intentional repetition vs. unintentional repetition.

When it comes to the Uclick scandal, it was pretty obviously intentional repetition.

crossword-finals-shady

But unintentional repetition happens more often than you’d think. The very rules for creating a traditional themed crossword lend themselves toward duplication, unintentional and otherwise.

Grid layouts, for instance, get reused all the time. When I started constructing, I actually assembled a stack of different grid patterns for 13x and 15x puzzles that I could use, organized by how the theme entries were arranged on the page: 9-13-9, 11-15-11, etc.

Despite the virtually infinite number of ways you could build a 15x grid, you see, when it comes to theme entries — particularly grids with diagonal symmetry and theme entries of matching length — there’s a finite number of ways to build a functioning grid.

So, we know that grids can easily be similar, but what about themes?

There are all sorts of ways that wordplay can inspire crossword themes — anagrams, sound-alike puns, entries reading backwards or being mixed up in a grid, portmanteaus, letters being removed from common phrases (and sometimes placed elsewhere in the grid), etc. — and if more than one constructor comes up with the same idea, you could have repeated entries with no malice or plagiarism involved.

Let’s say multiple constructors are working on puzzles with a similar theme, as they would for some of the tournaments hosted throughout the year, like Lollapuzzoola or the Indie 500. If the tournament had a time theme, it’s reasonable that more than one constructor could come up with a hook like “Time Flies” and look for entries that combine travel and time, coming up with NONSTOPWATCH or LAYOVERDUE.

raven

[Image courtesy of DnD Beyond.]

Constructor Matt Gaffney actually wrote about a case of unintentional theme repetition for Slate years ago, discussing how he and Mike Shenk independently came up with puzzles where the word RAVEN was hidden in longer entries, and four of the five theme entries in the puzzles were the same AND placed similarly in the grid.

It’s a fascinating read that reveals a lot about grid construction, theme design, and puzzle mechanics. It’s the ultimate puzzly example of “great minds think alike.”

So, how do you avoid repeating a theme? Well, a little due diligence can go a long way. Sites like Xwordinfo and Crossword Fiend are great resources for searching theme answers to see if they’ve been done before.

Constructor Patrick Blindauer also offered some advice for coming up with new themes: solve more puzzles. He said, “Solving other puzzles is a good source of theme ideas for me. I try to guess the theme early, sometimes based only on the title; if I turn out to be wrong, I’ve got a new idea to play with.”

In this case, he avoids repetition through imagination. It’s a cool idea, one that will no doubt lead to some terrific new puzzles.


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Cultural Sensitivity and Crosswords: The Sequel

It’s a new year, and many folks treat the new year as a clean slate, a jumping-off point from which to launch efforts at self-improvement. They embark on new endeavors, hoping to complete resolutions made in earnest.

Others use the first few days or weeks to try to set the tone for the rest of the year by establishing new routines or breaking from old routines.

Unfortunately, The New York Times crossword is not off to a good start.

We’ve discussed in the past how The NYT crossword has a less-than-stellar reputation for cultural sensitivity, and Tuesday’s puzzle was, for many solvers, more of the same.

Here’s the grid from January 1st:

[Image courtesy of XWordInfo.]

One of those entries, 2 Down, leapt out at many solvers. Yes, it was clued innocently as “Pitch to the head, informally.” But, for millions of people, that word has a far more unpleasant, insulting, and flat-out racist meaning.

It’s natural for people to want to explain this away as unintentional. That becomes harder to accept when it has happened before.

Will Shortz had the following to say in The New York Times Wordplay blog from 2012, after a similar incident involving the answer word ILLEGAL:

Thanks for your email regarding the clue for ILLEGAL (“One caught by border patrol”) in the Feb. 16 New York Times crossword.

At the time I wrote this clue (and yes, it was my clue), I had no idea that use of the word “illegal” in this sense (as a noun) was controversial. It’s in the dictionary. It’s in widespread use by ordinary people and publications. There is nothing inherently pejorative about it.

Still, language changes, and I understand how the use of “illegal” as a noun has taken on an offensive connotation. I don’t want to offend people in the crossword. So I don’t expect to do this again. Fortunately, there are many other ways to clue the word ILLEGAL.

At the end of the post, Deb Amlen stated:

Should Mr. Shortz have been more aware of the current usage of the word? Sure, but no one is infallible, and I will give him points for stepping up. He is the captain of the New York Times crossword ship, and he owned his mistake. Not only that, but he has assured us that it will not happen again.

That’s evolution.

Well, it’s happened again.

And this time, being unaware is not an excuse. In Shortz’s apology for this latest mistake, he mentions not only discovering the pejorative meaning of the word in his own research, but that the issue was raised by fellow constructor and XWordInfo archivist Jeff Chen.

In his own take on the puzzle on XWordInfo, Jeff was incredibly kind regarding Shortz, stating:

I generally think Will does a great job in editing the NYT puzzle — hard to argue with results, with solvership exploding into the hundreds of thousands under his helm. This is one of the less than 5% of things that I strongly disagree with, though.

(Jeff then offers two easy fixes to remove the word from the puzzle, because Jeff is a pro.)

Again, unfortunately, we don’t know if this will lead to any changes at The New York Times. Shortz stated:

My feeling, rightly or wrongly, is that any benign meaning of a word is fair game for a crossword. This is an issue that comes up occasionally with entries like GO O.K. (which we clued last April as “Proceed all right,” but which as a solid word is a slur), CHINK (benign in the sense as a chink in one’s armor), etc. These are legitimate words.

That’s certainly one way to look at it. Of course, it’s not great that one of his examples was employed as part of a misunderstanding in an episode of Scrubs fifteen years ago to similarly unpleasant effect:

Shortz followed up by saying, “Perhaps I need to rethink this opinion, if enough solvers are bothered.”

In response, I think constructor Eric Berlin summed up the issue perfectly:

Perhaps a good rule for this sort of thing is, if you were looking *only at the completed crossword grid* and not at the clues, what would CHINK or GOOK call to mind first?

That’s what I thought, and that’s why I would never dream of using either word in a puzzle.

At least it’s still early in the year. Plenty of time to go onward and upward from here.


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