5 Questions for Twitch Streamer and YouTuber Rachel Howie

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

And I’m excited to welcome Rachel Howie as our latest 5 Questions interviewee!

howie0

Whether she’s exploring the verdant expanses of Breath of the Wild or slaying overpowered monsters in Dark Souls, Rachel Howie is an established force in the Twitch video game community. Wielding years of experience as a YouTube presenter and a lifetime of video game fandom, Rachel entertains and informs across Twitch and YouTube under the handle “DontRachQuit.”

As both onscreen performer and video editor, Rachel is a one-woman multimedia content creator, bringing humor, enthusiasm, and some wicked button-mashing skills every time she picks up a controller and live-streams her gaming exploits.

And this month, she’s even raising money for St. Jude Children’s Research Hospital through their Play Live program!

Rachel was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Rachel Howie

1. How did you first get into video games? What genres or styles of games most appeal to you?

Growing up, I was always obsessed with Nintendo. My older cousins had a SNES, and then later an N64, and I was just absolutely obsessed with it. Because I was far too young to play much more than Jungle Hijinx on Donkey Kong Country without screwing up all my cousins’ progress, I’d beg and beg them if they would play so that I could watch and learn all the secrets. Perhaps a prelude to my future career in streaming!

So I have my cousins, or I suppose, my uncle, to thank for getting me interested in video games. He had a 120 star save file in Mario 64 and my little eyes just lit up with admiration every time I started it up.

When the Pokemon anime started on TV, I begged for my first console to call my own, and my parents got me a little yellow game boy pocket with Pokemon Blue. I must have been around… 6 years old? I had to ask my Dad for help because I literally couldn’t figure out how to exit Blue’s house. Good times.

howie4

[She even named her dog after a Pokemon!]

Nowadays, the genre I am most invested in is Action/Adventure and RPG. I love anything that offers me the ability to create a custom character and just get lost in a world full of people who need my help. Throughout the past 15 years, I’ve played copious amounts of World of Warcraft, and I do enjoy MMOs, also. However it is hard just to nail myself down to one genre, as I do enjoy all sorts – Dark Souls, The Legend of Zelda, WoW, Pokemon, The Binding of Isaac, Okami, Portal, the Ori games, Kingdom Hearts, and I’ve been super into Beat Saber lately on the Oculus!

2. Puzzles are frequently an integral part of a video game, either as obstacles or as the entire focus of the game. What’s one example of a game that utilizes puzzles effectively and a game that fails to do so?

I absolutely love puzzles. The first thing that springs to mind is probably because I’ve been playing the recently released Resident Evil 3 remake, and that is last year’s Resi 2 remake. The very idea of having enjoyable puzzles inside a horror game may seem pretty strange, but in Resi it just works. It’s a great change of pace from the ‘shooty shooty zombie, run run run Mr. X is comin’, regular gameplay. So I’d definitely put the Resident Evil series as a whole forward as a game that very effectively incorporates puzzles.

If we wanna talk entire focus of the game, Portal 2 is king. Seriously. What a game.

howie2

I find it difficult to think negatively so nothing springs to mind immediately when thinking of a game that tries puzzles but falls flat. The obvious answer I suppose might be The Legend of Zelda: Ocarina of Time‘s water temple on the N64, but this is purely linked to the Iron boots being equippable from the start menu – something fixed perfectly in the 3DS remake.

3. Visuals play a huge role in several of your endeavors, as editors are visual storytellers who help illustrate a given narrative and Twitch streamers provide a sort of visual performance art alongside their gameplay. What’s the key to accomplishing both styles of storytelling effectively?

If we take video editing first, it really is quite simple. An edited video will be made to fulfill a brief, it has a purpose – what it will be used for and whether it’s supposed to invoke a certain emotion, or response from people. The key is knowing exactly what you are making and keeping that in mind with every single cut, every title card, every sound effect or piece of music. Watching back your work is also important, and trying to visualise how it might be perceived by a third party.

Twitch streaming, I feel, is even simpler. Live content is natural, or rather, it usually is. There are plenty of streamers who put on high-production value shows or perform as a character during their streams. I honestly just wing it! I’m a naturally pretty expressive person who tends to have 150% emotions and this just seems to work so well for streaming.

I also love, and try to encourage, mascots and channel memes into things like alerts – so the visual style ends up very lighthearted and fun, full of hype to celebrate when people are kind enough to financially support. When I was creating my branding, I wanted something that people could identify with me that also described my vibe, and the kind of content I create. So I went for bright colours, and yet a strong, sharp edged font – the perfect marriage of fluffy dogs and Dark Souls!

howie3

4. What’s next for Rachel Howie?

The tail end of last year was a bit of a roller-coaster for me. I was forced into a corner and had to give up on a job with a team I loved with all my heart, and leap into something that I wasn’t exactly ready for. I had been streaming on Twitch and creating content in my spare time for three years previously, and it was borderline sustainable income, so giving up a reliable salary was absolutely terrifying. However I have not regretted it in the slightest. My Twitch channel got partnered, my YouTube is steadily rising, supported by Patreon, and I’m exploring new avenues like podcasting. Heck, I went out and got a puppy! Life is pretty scary at the moment, but it’s also never been so exciting.

I’m going to continue working hard on my channels, and continue to try and help everyone through this uncertain time with my goofiness and relatability. I’d love to start going to more events, such as Insomnia and Comic Con, as ‘DontRachQuit’, and slowly carve my name across the industry. Also it would be really great if I could manage to finish this deathless run of Dark Souls before I grow old!

5. If you could give the readers, writers, gamers, content creators, and puzzle fans in the audience one piece of advice, what would it be?

The most important thing I’ve learned over the past 6 months, is that life is too short not to try and follow your dreams. You are the most important thing, and your happiness is paramount. It’s all fine and well putting others before yourself, but if that’s just going to make you unhappy, I’m afraid it’s not worth it. Just be yourself, treat yourself, and do what makes you happy. Never stop trying, never stop learning – failure is just another opportunity to learn. Keep trying, you can do it!


A huge thank you to Rachel for her time. You can follow her on Twitter (as well as Instagram, YouTube, and Twitch) for updates on all things “Don’t Rach Quit,” and if you enjoy her videos and streams, please consider joining her Patreon! I can’t wait to see what video game she conquers next!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Puzzling From Home!

Problem-solving-crossword

In the wake of puzzly public events like the American Crossword Puzzle Tournament being cancelled, as well as the shutdown of various school districts, workplaces, and businesses in order to limit exposure to the Coronavirus, it’s completely understandable that some puzzle fans may be feeling disappointed or even isolated from their fellow puzzlers.

But fear not! There are all sorts of options available to solvers looking to enjoy a puzzly experience from home, either on their own or with friends.


If you’re looking for crosswords, all you need is your computer. The New York Times, The LA Times, The Washington Post, and many other outlets offer online puzzle-solving, either by subscription or through watching ads before solving.

If you have access to a printer, you can print those puzzles out for the true pencil-and-paper solving experience.

And it’s not just newspapers. Many constructors — Brendan Emmett Quigley comes to mind — offer their own free puzzles semi-regularly (though you’re welcome to tip as a thank you). There is a world of puzzles out there on the Internet awaiting solvers.

But you don’t even have to go to a computer anymore. There are loads of terrific puzzles available right on your phone. Forgive us for tooting our own horn, but Daily POP Crosswords is a great puzzle app with a free puzzle every day and additional puzzle packets available for purchase or through our in-app coin system. (We also offer Word Seeks, Sudoku, and a marvelous story-driven puzzle mystery, Wordventures, if you’re looking for something different.)

Oh, and speaking of something different, if you’re looking to delve into more elaborate puzzles, there are some fantastic puzzle services by mail that offer all sorts of challenges.

enigmasmall

Wish You Were Here by the Enigma Emporium conceals an entire mystery within a handful of postcards, challenging you to mine them for every scrap of information as you uncover a series of coded messages. It’s spycraft in an envelope, very clever stuff.

The Cryptogram Puzzle Post out of the UK offers something unique, mixing puzzles and encryption with bits of mystery and supernatural narratives to create standalone chapters in an ongoing story. So you can pick one season or an entire year, depending on how deep you want to go!

And for multi-month affairs, there are outlets like Hunt a Killer and The Mysterious Package Company, which create vast, immersive puzzle experiences by mail. (Though according to friends’ recommendations, Hunt a Killer works better without the month wait between installments.)

As you can see, there’s a wide variety of ways you can puzzle from home, whether you prefer to solve online, by email, on the phone, or by mail!


That’s all well and good, you might be saying, but what about the social aspect? Well, there are options there as well, even from the comforts of your home.

Photo by Matt MacGillivray, licensed via Creative Commons

Some puzzlers actually livestream their puzzle-solving online through avenues like Twitch, Facebook, and YouTube. The New York Times periodically does this as well, often with celebrity guest solvers!

You can keep your eyes peeled on Facebook and Twitter for constructors and solvers who do so. It often adds a fun, communal element to puzzle-solving (especially if they struggle with the same tricky clues that you do). Some pub trivia outlets are also moving online to allow for participating from home!

new york times

But if you don’t want to wait for someone to livestream their solving, you can do it yourself! Between Facetime and similar apps on smartphones and all the online avenues for audio and video-chatting (Skype, Google Hangouts, Discord, etc.), you could pair up with a friend and tag-team a crossword puzzle or other puzzly challenge!

It’s like co-working, except with puzzles. Co-solving!

In times like this, where uncertainty abounds and our comfortable routines have been upended, puzzles can offer a wonderful refuge from all the stresses of the world. And with technology on our side, we can even keep the communal joys of puzzling in our lives.

Happy puzzling, friends.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Behold: The Lemonade Machine!

A Rube Goldberg machine, for the uninitiated, is a device designed to accomplish a simple task in as many unnecessary, ludicrous steps as possible. The name comes, appropriately enough, from Rube Goldberg, a cartoonist and inventor most famous for his cartoons featuring singularly silly and elaborate machines like the one pictured below.

We’ve posted videos of Rube Goldberg machines in the past, because they’re a perfect example of a mechanical puzzle in action. Only when things happen in a precise order does the machine complete its task.

But it turns out that an old friend of the blog — domino master Lily Hevesh, aka Hevesh5 — is now venturing into the world of Rube Goldberg machines.

And her first attempt was a doozy.

Teaming up with five machine-building YouTubers — essentially, videomakers who specialize in chain-reaction mechanical devices — Lily and the group descended upon an AirBnB in San Diego to build a Rube Goldberg machine that would span the entire house!

The Lemonade Machine, as they call it, travels from room to room, utilizing items commonly found in those rooms (silverware and a teapot in the kitchen, for instance) to construct an epic-length chain reaction with everyday household objects.

The end goal? Pouring a glass of lemonade for each member of the build team.

So, how did they do?

They constructed a real mechanical marvel here. It took three days to build, and another day to execute a complete successful run of all of the machine’s components in a single take. The end result was the largest Rube Goldberg device constructed in the United States this year.

Not only that, but Lily documented the entire process, so you can watch both the construction and the many MANY attempts on Falldown Day to achieve a successful run of The Lemonade Machine.

It’s a mind-blowing feat, combining puzzly skill, creativity, patience, and determination, and there’s no denying that they built something truly unique and pretty cool.

I’m gonna go watch it again.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

5 Questions with Christina Aimerito of Girls’ Game Shelf!

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

And I’m excited to welcome Christina Aimerito as our latest 5 Questions interviewee!

Christina pulls double duty as both the creator and host of Girls’ Game Shelf, a YouTube series all about board games and card games. As the host, Christina introduces the game and explains the rules before she and a rotating panel of female players put the game to the test.

It’s the perfect one-two punch to learn about new games and classics alike, as you get the one-on-one how-to at the start, followed by a strong sense of what the actual gameplay looks and feels like. Couple that with insights from the other players, and you’ve got a recipe for a terrific show that highlights the best of both games and communal play.

Christina was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Christina Aimerito

1. How did you get started with games?

I played games when I was younger, but the normal fare: Taboo, Scattergories, Stratego, MasterMind, and other classics. I’ve always had a fondness for games. But I started playing more modern games a little later in life. My husband wanted to get me into it, so he introduced me to Dominion, which was a pretty wise choice. I’ve always liked collecting things and had never played a deck-building game before. So yeah, that got me hooked and opened the door to the world of board games.

2. What, in your estimation, makes for a great gaming experience? What separates a good two-player game from a good group game?

I enjoy games the most when there’s a good mix of strategy and conversation. A good two-player game and a group game still require those elements for me since I play games to interact with people.

The difference for me in two-player vs. large group games is more of a personal one. When I play a 2-player game, it’s usually to play with folks who are competitive and like strategy games. But in the group I play with, we have a pretty big variety of gamers. Some of them enjoy RPGs, some like heavy strategy, and often we have a newcomer to the table.

[Image courtesy of Geek and Sundry.]

The unifying element I’ve found is a game that forces people to interact with others during their turn. Games that lead people into analysis paralysis aren’t ever as exciting, and when there’s a group game we like to keep the energy up. Social deduction games, or games like Cosmic Encounter or Sheriff of Nottingham, are great because they involve everyone around the table.

3. You have a film background and a theater background. How do those aspects of your experience contribute to the process of making GGS, either in terms of production or in terms of being an on-camera personality?

Those aspects absolutely help me behind the scenes. In fact my background in film and theatre are what led me to create the series. I wanted to create a show so that I could get back in that creator headspace. I’m happy when I make things. Choosing a show about board games was a no-brainer because it was marrying the two things I loved most.

While my experience helped me off-camera in terms of producing, editing, and crafting the episodes, it surprisingly didn’t help me one bit in front of the camera. Playing a character is VERY different than being yourself. It was a terrifying experience for me at first. The whole first season I think I was just learning how to be comfortable with being myself instead of “getting it right.”

4. What’s next for Girls’ Game Shelf?

Well, we just started a podcast, so that’s the new baby right now. If that goes well, I’m very eager to start working on an RPG series with the girls. Whatever the case, Girls’ Game Shelf will certainly continue to make the original series, and hopefully down the line we’ll have the means to release more than one episode per month.

5. If you could give the readers, writers, aspiring YouTubers/podcasters, and game fans in the audience one piece of advice, what would it be?

For me, the first and most important thing is to be a good listener. Putting your voice out there takes guts, but listening takes discipline. It separates the good content from the stuff that feels heavy handed or forced. Truly listen to your peers, people you agree with, and people you disagree with in regards to the content you’re creating. This is part of doing your due diligence, but it’s also part of being a strong voice and a good host. I am constantly working on this for myself. Luckily, playing board games is usually a good training ground for it.

And secondly, be completely yourself. THAT is what people want to see. And if you’re trying to be anything but that, it will be so obvious. If you’re going to be podcasting or YouTubing, and feel anxious about this, then I highly recommend recording yourself in a few private episodes, just so you can gain that comfort before you share your voice with the world.


A huge thank you to Christina for her time. Be sure to check out Girls’ Game Shelf on YouTube, and to keep up on all things GGS on Twitter. To support this terrific show, you can check out the GGS Patreon page, which is loaded with bonus content, raffles, and more!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

It’s Follow-Up Friday: Funding and Fright edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’ve got some updates and answers for you!

First off, I want to say congratulations to Patrick Blindauer, whose Piece of Cake Crosswords Kickstarter campaign was funded by solvers hungry for quality puzzles without the obscurities and crosswordese!

It was down to the wire, but the campaign raised the final $10,000 in just seven days to pass the funding goal and ensure that 52 terrific puzzles will be wending their way to solvers all over the world!

In fact, the first one has already arrived in solvers’ inboxes! I can’t wait to see what Patrick has up his sleeve for the next 51 weeks!


And now, on to the answers!

On Monday, I posted a video by musician, comedian, and pun-enthusiast Ali Spagnola where she assembled twenty Halloween themed (or just generally spooky) songs and challenged you to name them all.

How did you do?

1. “Thriller” — Michael Jackson
2. Ghostbusters theme — Ray Parker Jr.
3. “Sweet Dreams (Are Made of This)” — Eurythmics
4. “Time Warp” — The Rocky Horror Picture Show
5. “The Monster” — Eminem ft. Rihanna
6. “Monster Mash” — Bobby “Boris” Pickett and the Crypt-Kickers
7. “The Phantom of the Opera” — Andrew Lloyd Webber
8. The Addams Family theme
9. “This Is Halloween” — The Nightmare Before Christmas
10. The Twilight Zone theme
11. Little Shop of Horrors theme
12. “Crazy Train” — Ozzy Osbourne
13. Scooby Doo, Where Are You? theme
14. “Everybody (Backstreet’s Back)” — Backstreet Boys
15. “Enter Sandman” — Metallica
16. “Somebody’s Watching Me” — Rockwell
17. “Disturbia” — Rihanna
18. “Heads Will Roll” — Yeah Yeah Yeahs
19. “Hungry Like the Wolf” — Duran Duran
20. “The Devil Went Down to Georgia” — The Charlie Daniels Band

Admittedly, I didn’t get all of them — the Ghostbusters theme eluded me, and I don’t think I’d ever heard Rihanna’s “Disturbia” — but I got all of the others! Not too shabby!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

It’s Follow-Up Friday: Domino Wonder edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to return to the subject of our recent 5 Questions interviewee, Lily Hevesh, aka Hevesh5.

You might have seen the above video from Hevesh5, the amazing triple spiral, which we shared on our Facebook and Twitter accounts.

It’s honestly one of the coolest, most staggering domino creations I’ve ever seen, a 15,000-domino work of kinetic art that took Lily 25 hours to assemble, and I couldn’t resist sharing it with my fellow puzzlers and PuzzleNationers.

Apparently, I wasn’t alone in that. The spiral got FOUR MILLION views in two days. It got major attention on Reddit, the YouTube front page, CNN, CBS News, and more!

It has amassed over TEN MILLION views in less than a fortnight.

And, as you might expect, Lily was not only humble, but grateful for the support of puzzlers and domino fans like.

Check out this video discussing the video’s success, as well as Lily’s plans for the future:

So great to see such positive attention for her and her work. It couldn’t have happened to a nicer person.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!