ALIEN VS. EDITOR: Caption Contest Results!

Long-time readers know that we periodically invite our fellow puzzlers and PuzzleNationers to show off their wordplay skills with puzzly prompts like our recurring hashtag game. We even invite our friends at Penny Dell Puzzles to participate!

But this month, we did things a little differently. A member of the Penny Dell crew cooked up an image for us, New Yorker-style, and we challenged our friends and readers to compose the perfect caption for it.

So, without further ado, let’s check out what all these clever folks conjured up!


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“Well General, it appears he’s looking for a 2-letter word for ‘Spielberg Film.’”

“He appreciates the mention in the Crossword, but he still thinks that two-letter entries are bad form.”

“He wants an answer for 3 Across, ‘Earth ending.'”

“He says they come in peace, but that could deteriorate very rapidly if we don’t give him the answer to 17-Across.”

“He travelled 47.2 light-years to tell us he needs help with 23-Across.”

“I guess he finds the clue ‘Little green man’ offensive. Some aliens are so touchy!”

“Sheesh, he thinks we have nothing better to do than help him with the Sunday Crossword every week? And they accuse us of being non-intelligent life forms.”

“Take me to your proofreader.”

“He appreciates the Crossword as a gesture of goodwill, but says he’s partial to Sudokus.”

“They harnessed nuclear fusion and have spaceships that travel three times the speed of light, but they still can’t make heads or tails of that Crossword.”

“Well this is awkward. He says his name is Oz, he comes from the planet Toto, and that Crossword he’s holding? He thinks it’s a map of Kansas.”

“Oh crap. Doug, remember that time capsule that we planted on Mars? The one with the Crossword puzzle? I guess we forgot to include the answer.”

“Apparently, on Proxima Centauri, they’ve never heard of Britney Spears.”

“All right…which one of you is Will Shortz?”

“IT’S A COOKBOOK!!!”

“I guess E.T. wants us to phone Dell”.

“Commander, he’s armed with a Easy Fast & Fun Crossword, someone get Penny Dell Puzzles on the phone!”

“Guess they don’t like being defined as aliens!”

“Says they found an alt-solve!”

“We don’t want to cross him.”

“He looks pretty cross.”


“Excuse me, can you show me where we are?”

In the background another alien yells out “Honey, I told you we don’t need directions!”

And the other, “Ugh, this is so embarrassing.”


And members of the PuzzleNation readership also got in on the fun!

One of our Facebook followers, Pat Manzo, offered up the delightful “He’s from the planet Rebus.”


Have you come up with any fun captions for this image? Let us know! We’d love to see them!

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The BosWords Crossword Tournament Returns Soon!

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Sunday, July 28th, from 11 AM to 5 PM, puzzlers from all over will gather at The Roxbury Latin School in West Roxbury, Massachusetts for the third edition of the BosWords Tournament, and registration opens this Saturday, June 22nd!

With three divisions to choose from — Red Sox (Expert), Paw Sox (Amateur), and Pairs — puzzlers of all ages and experience levels will have the opportunity to test their puzzly wits.

Tournament organizers Andrew Kingsley and John Lieb have gathered a murderer’s row of talented constructors for this year’s puzzles. The five themed puzzles in regular competition (as well as the championship final) will be constructed by Laura Braunstein, Claire Rimkus, Finn Vigeland, Ross Trudeau, Paolo Pasco, Joon Pahk, and David Quarfoot.

BosWords is asking for $25 for adults, $25 for pairs, and $10 for students to attend and compete, which is a real bargain!.

You can check out the BosWords website for full details!

Will you be attending the BosWords tournament, fellow puzzlers and PuzzleNationers? Let us know! We’d love to hear from you!


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Puzzle Furniture Meets Musical Innovation!

[Image courtesy of Praktrik.]

Puzzle furniture is an intriguing, complex subset of the puzzling world that requires skill, craftsmanship, dedication, and ingenuity working in tandem in order to create a single piece.

Now, those qualities are staggeringly common amongst puzzlers. After all, those words apply to many of the constructors and puzzle designers I know, because they all take great pride in their creations, whether we’re talking mechanical puzzles, puzzle grids, or interactive solving events like puzzle hunts or escape rooms.

But there’s something about puzzle furniture that adds an additional wow factor to the endeavor. Sometimes you’re the one assembling the puzzle, as you do with tables from our friends at Praktrik. Other times, you’re unraveling the hidden secrets of what appears, at first, to be a deceptively ordinary (yet still exquisite) piece of furniture, like the ones created by Craig Thibodeau.

Whether you’re finding hidden buttons, using magnets to reveal concealed storage areas, or sliding aside wooden pieces to reveal keyholes or additional hints, pieces of puzzle furniture like the one featured above are challenging and unforgettable solving experiences.

But I don’t think I’ve ever seen one as unique or as mind-boggling as this creation by Kagen Sound…

A musical puzzle table.

Kagen Sound, formerly known as Kagen Schaefer, has built an impressive reputation for unusual and visually striking puzzle furniture. One piece requires you to rotate different rings on a table surface in order to form patterns that unlock other features. Another is a puzzle box that demands nineteen specific moves in the correct order before you can open the lid.

And even these difficult puzzles pale in comparison to one where music is part of the solution.

Each drawer, when opened or closed, produces a different note. But there are additional drawers that must be unlocked before you can perform the entire piece of music concealed within the table.

It’s a remarkable design that rewards patience and experimentation as well as puzzly skill, and I could easily imagine losing hours upon hours exploring the table and trying different patterns and chains of movement in order to unlock other drawers or reveal additional secrets.

I think what makes this brand of puzzling so intriguing and so charming is how it employs old-world craftsmanship with hands-on solving. Although Kagen doesn’t employ 3-D printing or computer modeling, I know that many mechanical puzzle designers incorporate modern tools into classic puzzle styles.

The creativity of puzzle designers like Kagen Sound is truly boundless, and every time I think I’ve seen every trick, every puzzle, or every variation out there, I am gladly, gleefully surprised by twists, reinventions, and fresh ideas I could never have even imagined.

[You can check out more of Kagen’s designs on his website, as well as on this Pinterest board featuring previous works of his.]


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Free RPG Day Returns Tomorrow!

Role-playing games are high on the list of my favorite pastimes, and whether you’re looking for a fun game, a puzzly experience, or a chance to tell some exciting, engrossing stories with friends, you’re bound to find something to enjoy in a role-playing session.

And if you’ve never tried out a role-playing game or dipped a toe into the fascinating world of RPGs, tomorrow is the perfect opportunity for you to do so.

Because tomorrow, Saturday June 15th, is Free RPG Day!

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Established in 2007, Free RPG Day is a collaborative event where RPG publishers team up with game shops, hobby shops, and other game retailers to celebrate role-playing games and try out brand-new and unfamiliar games.

Stores around the world will be offering free adventure modules and quick-play rulebooks for all sorts of different role-playing games — covering everything from classic D&D-style games to spacefaring campaigns — much of it created specifically for Free RPG Day!

Companies like Goodman Games, Paizo Publishing, Green Ronin, Off World Designs, and many more are participating, along with game shops all over the U.S. and across the world.

You can use this store locator to find the nearest participating location, but worry not if you can’t get out to a friendly local game shop!

There are all sorts of online resources celebrating the day as well. For instance, the team at DriveThruRPG are offering a ton of free downloads for you to sample! (Not to mention the articles we’ve written about the subject over the years.)

Will you be celebrating Free RPG Day, fellow puzzlers and PuzzleNationers? Let us know in the comments section below! We’d love to hear from you!


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Tackling the 2019 Indie 500 Puzzles!

June 1 marked the fifth annual Indie 500 Crossword Tournament, hosted in Washington, D.C., by constructors Erik Agard, Neville Fogarty, Andy Kravis, Peter Broda, and Angela Olsen Halsted. The first tournament had a racing theme, the second had a prom theme, the third had a time theme, the fourth had a fashion theme, and this year was travel-themed!

While I couldn’t attend the tournament, I did download the tournament puzzles, and last weekend I finally had the opportunity to sit down and tackle them. And today, I thought I’d offer my thoughts on those puzzles, for any interested PuzzleNationers who might be considering participating in the event in the future.


Before the official tournament puzzles start, there’s a warm-up puzzle, a 15x grid entitled “Getting There” by Neville Fogarty. The hook is simple and accessible — forms of transportation found inside locations, like TRAIN in MOUNT RAINIER or BIKE in NAIROBI KENYA — and with easy fill and some fun cluing, this is the perfect puzzle to get your motor running for the tournament to come.

Interesting grid entries included I’M SORRY, AMNIO, and ONE PAGE. My favorite clue was “Org. with Magic and Wizards” for NBA.

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Photo by rawpixel.com on Pexels.com

#1 Is There a Fee for Emotional Baggage? by Angela Olsen Halsted

The tournament opens with this smooth-solving entry by the ever-reliable Halsted. Loaded with shameless puns based on locations like MYSEOULMATE and OTTAWATCHIT, this fun crossword definitely builds any solver’s confidence for the challenges to come. The effortless fill is bolstered by great references in the cluing, citing The West Wing, The Lion King, Creed, and Shonda Rhimes. I blasted through this one quicker than expected, but I still really enjoyed it.

Interesting grid entries included CARDI B, STANDBY, ACELA, and ADONIS. My favorite clues were “Potables actually first brewed in England, for short” for IPAS and “Gosling of the ‘Hey Girl’ meme” for RYAN.

#2 Jet Set by Yacob Yonas

The second puzzle of the tournament was an ambitious 17x grid with lots of long entries and solid fill overall, tied together by theme of airplane/flight terms hidden in longer entries (like TAKEOFF in TAKE OFFENSE and FLIGHT in BEAM OF LIGHT). Overall, this was a very impressive grid, though not much harder than the first puzzle, making for another fairly quick solve.

Interesting grid entries included OVER HERE, ERASABLE, FIRE SALE, FAT CAT, PEBBLES, and the delightfully slangy HATERADE. My favorite clues were “Displays of pride” for PARADES and “Take up again, say” for REHEM.

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Photo by Pixabay on Pexels.com

#3 Currency Exchange by Andy Kravis

Puzzle 3 was the first genuinely challenging puzzle of the tournament, a considerable jump in difficulty from the first two, and it takes the “word hidden in a longer phrase” gimmick to a whole new level.

The built-in ATM graphics in various grid boxes represent different currencies concealed in the theme entries; even across and down entries that share an ATM have different currencies, which is an immensely clever trick and a feat of grid construction I’ve never seen before. For instance, one ATM represents WON in SMALLWONDER and DINAR in ORDINARY.

This was easily my favorite puzzle of the tournament, and one of Kravis’s most diabolical and well-designed creations. Nicely done!

Interesting grid entries included CLAMATO, BALL HOG, END QUOTE, GAP YEAR, and PUMBAA. My favorite clues were “TV character described by Jon Stewart as ‘a fastidious, pigeon-worshiping felt tyrant” for BERT and “It’s three before November” for KILO.

#4 Travel Arrangements by Janie Smulyan

The toughest puzzle of the tournament for me (except for the final), this was a definite struggle, despite a well-constructed grid and a smart hook. The theme of this puzzle was a common phrase where the second half of the phrase was anagrammed into a form of transportation (for instance, MUSCLE STRAIN becomes MUSCLE TRAINS), tied together by the revealer TRANSFORMERS.

The anagram hook didn’t come to me quickly, making me work for every letter. Some of the clues as well, like “Japanese hog” for YAMAHA, took me an embarrassingly long time to unravel. Smulyan is clearly a devious constructor to watch out for.

Interesting grid entries included OPULENT, IBERIAN, ABSTAIN, and PIXAR. My favorite clues were “House payments” for ANTES and “Some are dry, some are magic” for SPELLS.

black vehicle parks near house under white sky

Photo by Craig Adderley on Pexels.com

#5 Four Plus One by Bryan Betancur

The final puzzle of regular tournament play, Puzzle 5 was an excellent closer, rewarding solvers with a breezy solve and a fun hook centered around travel phrases with circled bonus letters that spell out the word TIRE, a spare for the four circles/wheels already in the grid. (For example, STAR TREK becomes STAIR TREK and BUM A RIDE becomes BURMA RIDE, my personal favorite.)

Interesting grid entries included BOGUS, SWANKY, WALTZ, FAKING OUT, and ROBBERS. My favorite clue was “Pixar hero or Verne antihero” for NEMO.

#6 Final by Rebecca Falcon

A very tough closer designed to challenge the worthy top tournament solvers, Puzzle 6 was loaded with tough, long entries (AUDI DEALER didn’t occur to me for ages), and I would argue that TO A T (rather than TO A TEE) is questionable at best.

Nonetheless, it was a strong closer and featured diabolical cluing in both versions of the puzzle, the Inside Track and the Outside Track. (Although I tried to solve the puzzle with only the Inside Track (tougher) clues, I needed some help from the Outside Track to complete the puzzle.)

Interesting grid entries included ONOMATOPOEIA, SAFARI, ACHOO, HOTEP, and HOOPLA. My favorite clue was “With 46-Across, comforting words” for THERE. (Since that clue WAS 46-Across, the actual answer is THERE THERE. Fun stuff.)

Although that was the end of the tournament proper, I’d be remiss if I didn’t mention one of the bonus puzzles in the packet.

The Tiebreaker puzzle by Erik Agard was super tough, but clever and impressive, considering that the grid was constructed in the shape of a 5 (as this was the fifth edition of the tournament.)

Layering lots of long entries like SPLIT A CAB, I WANT OUT, DISGRACE, MAGNETRON, LPGA TOUR, and LESOTHO, it was a brain-melter of a finale to a tournament that swung between easy and challenging and back again.


Overall, this was the most inventive edition of the Indie 500 yet. The puzzles mingled the creativity of the previous four tournaments with particularly strong grid design, cunning clues, and some fun takes on classic crossword conventions.

The constructors made the most of the travel theme, incorporating anagrams, hidden answers, and the inspired ATM gimmick in puzzle 3. All in all, this was an engaging and worthy series of puzzles, designed to delight and challenge solvers in equal measure.

I look forward to its return next year, and hopefully some of you will join me in accepting the Indie 500 challenge!


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Virtual Reality Puzzling Takes Another Step Forward

Two years ago, we launched an April Fools Day prank involving a virtual reality version of our puzzles: PNVR.

It was great fun to both imagine how our puzzles would be reinvented by VR and to lampoon the idea of VR puzzling by creating pictures of solvers riding their bikes while wearing VR headsets, puzzling alongside interactive robotic companions, and more.

And more than a few people fell for the prank, given the explosion in VR technology when it comes to gaming and interactive entertainment experiences over the last few years.

Not only can you buy full VR rigs like the Oculus Rift system, but there are plenty of programs and peripherals available that allow you to turn your smartphone into a VR screen, immersing yourself in unusual situations and gaming scenarios.

Some video games have already embraced the technology, and more are sure to do so in the future. But it’s not just video game companies that are getting in on the VR trend.

Escape rooms are as well.

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Ubisoft (the company responsible for the Assassin’s Creed video game series) offers a series of game-inspired VR escape rooms in locations around the world.

From an advertisement for their latest room, Beyond Medusa’s Gate:

Two or four players team up and have 60 minutes to find a way out of a vast Aegean coastal cave where the legendary ship of the Argonauts is anchored. To successfully escape, players must use cooperative teamwork, problem-solving skills and precise timing to solve riddles and find their way out of this room-scale experience. Players start the adventure by choosing their avatar from among six diverse characters, and can customize them with Ancient Greek accessories.

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Although the VR environment means that the focus is more on VR action than puzzle-solving, there are several mechanical puzzles to unravel and virtual rooms to escape, either on your own or with the help of another player. From descriptions, it appears to feel more like playing a video game than conquering an escape room, but it’s still an impressive step forward in VR technology.

I wonder how far we are from being able to experience an escape room from home. Whether it’s fully immersive and you can manipulate objects or you’re simply piloting a person or robot remotely through the VR interface, I suspect we’ll see a puzzly experience like that sooner rather than later.


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!