PuzzleNation Product Review: Roller Coaster Challenge

ThinkFun’s products are all about learning through experimentation. Whether you’re making music note-by-note with Compose Yourself, mastering the basics of programming in Robot Turtles, or tackling complete-the-path puzzles with marbles, lasers, robots, or electronic circuits, kids and adults alike get the chance to put their puzzly chops to the test.

Roller Coaster Challenge is the largest, most ambitious ThinkFun puzzle game to date, featuring several dozen pieces and challenge cards galore to test your ability to bend momentum and gravity to your will as you complete unfinished roller coaster tracks!

[With multiple track lengths, posts for building support pylons, 90-degree turns to navigate, and even a loop you can construct, you’ve got all the ingredients you need for a roller coaster worthy of the name.]

The concept is fairly simple. You have challenge cards that offer a starting layout. You’re given the beginning and ending points of the track, and some pieces in between. You are also told which pieces you’ll need to use to bridge the gaps and finish the track. Now it’s up to you to place them correctly and then test your creation with the little red roller coaster car.

Not only is the building plate bigger than those in any previous ThinkFun puzzle game, but the sky is the limit as you build onwards and upwards in order to solve your challenge card and give your little roller coaster car the ride of its life!

The challenge cards serve as the perfect introduction to solving the game’s puzzles, teaching the solver how to identify pieces by length, how to avoid missteps, and even how to get the most out of the available pieces.

But the challenge cards are just the beginning. Roller Coaster Challenge encourages you to develop your own roller coaster layouts, and even share them with the company!

After battling my way through numerous challenge cards of all difficulties — ranked from easy to super hard — I began indulging my creative side by constructing my own layout.

Naturally I had to go above and beyond, trying to weave two tracks together so one would use the loop, and the other would rocket the roller coaster car through the loop and over a gap before reuniting with the track itself.

[OSHA would shut down my roller coaster so fast…]

In terms of scale, creativity, and sheer visual panache, Roller Coaster Challenge is the most ambitious and impressive ThinkFun puzzle game to date. The DIY encouragement built into the solving experience really adds something extra to the enjoyable (and sometimes challenging) layouts provided by the game’s designers.

Roller Coaster Challenge was the result of ThinkFun’s first venture into crowdfunding, and when it came time to go big or go home, they went big, and solvers reap the benefits with this dynamic, fun product.

Roller Coaster Challenge is available through ThinkFun and other vendors for the very affordable price of $29.99.


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The 2017 New York Toy Fair, Part 2!

On Tuesday, I gave you a general rundown of what it was like exploring the massive spread of puzzles and games on display at this year’s New York Toy Fair.

In today’s post, I’d like to highlight some of the puzzles and games that most impressed me. I think many of these will also appeal to many of my fellow puzzlers and PuzzleNationers as well.

So let’s dive right in!


One of the prime spots in the Launchpad area for first-time attendees was given to the team at Steamforged Games Ltd., who have brought the video game franchise Dark Souls into the board-game realm.

Between one and four players can test their mettle against various creatures, battling to capture their souls and use them to make your character stronger and more capable. The impressive array of miniatures, player cards, and tokens makes for an interactive experience that should satisfy both video game fans and board gamers alike.

For a more traditional family-friendly puzzle game, the crew at Befuddled Games has you covered with Kerfuddle and Tree Top Hop, both of which are suitable for solvers of any age group.

Kerfuddle combines a touch of Boggle with the ever-changing gameplay of Fluxx. Roll the dice and use them to form words, but be careful — the “Shake It Up” cards can make your word forming much more challenging.

Tree Top Hop is a great intro game for young players, as they move around the tree top, spelling words on their cards and racing to the treasure at the center of the board. By combining word-building and strategy, this is a terrific gateway game for new players.

Along the same lines as Kerfuddle is Twizmo! Words, except instead of dice, you have a Rubik’s Cube-style Twisty puzzle providing you with the letters you’ll use to build your word list. Designed by the same team who brought us Tak•tak, Twizmo! Words is a strong quick-play game for any Boggle fans in your household.

Snippets takes the list-building idea in another direction. Instead of random letters, you’re given a three-letter snippet of a word, and it’s up to you to come up with as many words containing that snippet as possible. So, if you’ve got TRA, you can write down EXTRA, TRAIN, STRAP, and so on.

And to close out this collection of word-forming games, we have Letter Tycoon, which adds a monetizing mechanic that really spices up the gameplay. Here, not only are you making money by forming words, but you can patent letters so that when other players use them, you cash in as well. It’s a really clever take on the word-building genre of games.

We now move on from combining letters to combining jigsaw pieces. The puzzles from Palmetto Puzzle Works all center around tessellations — shapes that repeat and interlock in many different ways.

Whether you’re trying to fit the pieces into a given space or you’re connecting them freestyle, these well-made wooden puzzles bring an M.C. Escher touch to the world of jigsaw-style solving.

Beasts of Balance, on the other hand, has players using game pieces in a different way, as solvers stack the animal shapes and try to keep their ever-growing tower of creatures and artifacts from toppling over. The game has a tablet interaction feature that enhances both the gameplay and the storytelling aspect of the game, making the most of new school and old school puzzling.

But if you’re looking to do some puzzly building in a different way, Maze by Seedling is a solid choice. Here, you can map out and design your own marble maze, and then tackle your own creation with a fully-functioning labyrinth board, complete with marbles, walls, and holes to avoid.

And while we’re on the subject of do-it-yourself puzzling, the crew behind Pinbox 3000 have designed a build-your-own pinball game system that allows for infinite customization. They give you everything you need to build a functioning game, and then leave the theme, bells, and whistles totally up to you.

I wrote about this one back when it was a Kickstarter project, and it was cool to see the brand continuing to thrive and grow.

Another gaming classic with a modern twist is Tatsu, which combines Asian-inspired mythology with backgammon-style gameplay. Designed by the same creative team as the tile-placement game Hive, Tatsu is a clever, elegant game all about strategy and guile. It’s easy to learn and tough to master, and I suspect it will do quite well.

If you’re looking to combine strategy with rapid-fire gameplay, Tenzi is for you. In Tenzi, you’re given ten dice, and you have to keep rolling them until all ten match. It’s like Speed Yahtzee! But with dozens of additional variant games at your disposal, from stacking to scoring to rule-shifting games, this dice game has legs and is easy to tote around to play anywhere.

If you’re looking to take your card games anywhere, the team at Narrows Hill have a great solution for you. The Card Caddy is not only a protective case for any deck of cards, but it opens up into a perfect card-dealing and sorting setup for ease of play.

We also got an early glimpse of a forthcoming addition to the Fluxx family of card games. Since Fluxx is celebrating 21 years on the market this year, the crew at Looney Labs is celebrating with Drinking Fluxx, a spirits-soaked version of their famous chaotic rule-shifting card game.

You can mix and match the various ingredients to try to create a winning formula (and perhaps a sideline as a bartender for your fellow players). Just make sure you call a cab after playing.

Whereas Tenzi and Fluxx are quite portable, Banana Bandits from CMON Games requires some space, since you have an entire 3-D building to set up as your game board. As you and your fellow players try to prove yourselves as worthy successors to the boss of the Banana Bandits, you’ll climb and explore the building, collect coins, and tangle with opponents, all on an impressively realized game space.

Will you be top banana, or is it time for you to split?

And the last game I’ll be discussing today is Doctor Who: Time of the Daleks, an elaborate galaxy-spanning game where you play as one of six Doctors traveling across time and space in order to complete missions, save the innocent, thwart your enemies, and generally wreak timey-wimey havoc.

Between the terrific miniatures and the expansive options available for players, this was one of the highlights of Toy Fair for me, and I can’t wait to see how they incorporate additional Doctors into the game later down the line.

Obviously this is just a small sample of all the fantastic, eye-catching puzzles and games that graced New York Toy Fair this year. But nonetheless, it’s an impressive group, covering so many different aspects of the puzzle and game world, and constantly blazing new trails in terms of creativity and innovation.

I have no doubt you’ll be seeing more about some of these projects as 2017 rolls onward.

[You can check out our full gallery of photos from New York Toy Fair on Facebook by clicking here!]


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Puzzles in Pop Culture: Gotham

[Image courtesy of Comic Book Movie.]

Fox’s comic book crime drama Gotham returns from its winter break on Monday, January 16th, kickstarting the second half of its third season. For the uninitiated, Gotham is set before the days of Batman’s adventures; Bruce Wayne is a young man, James Gordon is a detective, the city is rife with corruption, and most of Batman’s rogue’s gallery of enemies have yet to appear in the city.

Given that the show features one of the most infamous puzzly villains in history — The Riddler, aka Edward Nygma — I thought I would look back on the episode where the show’s version of the villain truly took shape.

So, in today’s blog post, we look back on season two’s “Mad Grey Dawn,” the episode that took the character beyond occasional riddles and into true Batman-style puzzly evil. (It’s worth noting that Edward Nygma’s day job is forensic scientist working for the Gotham City Police Department.)

We open in an art gallery, where a sculpture shaped like a bomb — that, curiously enough, is labeled “this is a real bomb” — rests in the center of the room. Nygma lights the fuse, chasing everyone out, then steals a painting, leaving behind a green question mark spray-painted in its place.

Detective Jim Gordon and his partner, detective Harvey Bullock, are assigned to the case. Before they go investigate, Gordon is held back by his captain, Nathaniel Barnes, who tells him an anonymous tip implicates him in a closed murder case, and Internal Affairs will be investigating.

At the art museum, they learn about the stolen painting, Mad Grey Dawn, which details a railway explosion. They discover two other, more valuable paintings were vandalized with spray-painted question marks, one by Gerard Marché and another by Henri Larue. Gordon believes the thief is trying to send a message, not trying to strike it rich.

And we have our first question: what’s the message?

[Image courtesy of EW.]

The viewer isn’t given much time to ponder it before Gordon realizes the artists ARE the clue. Marché is French for “market” and Larue is French for “the road.” They deduce that the thief is targeting the railway station on Market Street.

We then see Nygma removing a bomb in a bag from his car.

At the train station, Nygma is waiting. But Bullock and Gordon arrive as an order goes out to evacuate the building. Gordon spots a question mark spray-painted on a locker, and as soon as he does, Nygma remotely activates the timer on the bomb.

Gordon uses a crowbar to pry open the locker and get ahold of the bomb. Bullock and the other officers clear out the station and Gordon tosses the bomb before it explodes.

[Image courtesy of TV Line.]

As they investigate the bombing, they find no clues or riddles waiting for them. But Nygma is there, and he has an officer named Pinkney sign an evidence form for him. He then talks to Gordon, feeling him out on what Gordon knows about the bomber, and Gordon makes him the lead on forensics for the case.

Gordon is at a loss as to who the thief/bomber is or what he wants. But the viewer is presented with a different puzzle. We know who the bomber is, and we know he wants to destroy Jim Gordon. But how? How do these pieces we’ve seen fit together?

If you’re an attentive viewer, you’ve already spotted two big clues to Nygma’s trap.

Later, Nygma visits Officer Pinkney at home. He then asks him what you call a tavern of blackbirds, before hitting him with a crowbar.

Gordon looks over evidence photos when Bullock calls with info. They find a payphone the bomber used to trigger the bomb. Gordon heads off to check it out, discovering Pinkney’s murdered body in the apartment next door.

As he checks on the fallen officer, Captain Barnes walks in. Barnes reveals that Pinkney sent him a message, wanting to talk about Gordon. Gordon tries to explain that he was following up on a lead in the bomber case and stumbled upon Pinkney’s body, but Barnes takes him into custody.

[Image courtesy of Villains Wiki.]

Down at the station, Gordon talks to Barnes. Barnes reveals a crowbar was found with Gordon’s fingerprints. Gordon realizes it’s the crowbar from the train station. (Clue #1 from earlier.) He mentions the forensics report and Bullock’s call, but Barnes found nothing about that in the report when he checked it.

Barnes then reveals that Pinkney was the anonymous tip that reopened the murder case mentioned earlier, and he has a signed form to prove it. Amidst all these accusations, we see flashbacks of Nygma taking the crowbar, Nygma securing Pinkney’s signature at the bank (Clue #2 from earlier), and Nygma swapping out forensic reports in Bullock’s file.

Gordon has been thoroughly trapped in The Riddler’s web, and Barnes takes him in. Gordon is charged with the murder and sent to prison.

[Image courtesy of Comic Vine.]

Now, there aren’t the usual riddles to solve like you might expect (though there are plenty of riddles in earlier episodes). For puzzle fans, this episode is more about trying to unravel Nygma’s plan to stop Gordon while it unfolds. Did you manage it?

And the clues are all there, with the camera lingering on the crowbar in the bucket at the train station, and the scene of Pinkney signing the form for Nygma. It’s both a well-orchestrated frame-up and a well-constructed how-dun-it for the viewer.

And with an episode looming entitled “How the Riddler Got His Name,” I expect we’ll see more strong moments from this puzzly villain in the future.


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These brain teasers are the cat’s meow.

[Image courtesy of Psychlinks.ca.]

It’s difficult to write about the potential health benefits of puzzles. Believe me, I’ve tried.

But many scientific articles, research studies, and other professional analyses disagree on the short-term or long-term benefits that puzzles have on the brain. There’s a wealth of material out there on brain health and the impact of puzzles, but much of it is inconclusive.

I’ve always tried to be careful to discuss any scientific articles on brain health for that reason, especially after Lumosity’s two-million-dollar payout earlier this year for falsely advertising that their puzzle games could “reduce or delay cognitive impairment associated with age and other serious health conditions,” as well as “stave off memory loss, dementia, and even Alzheimer’s disease.”

That’s less of an issue, thankfully, when writing about other puzzle-solving creatures, though. In the past, we’ve seen crafty cockatoos, clever crows, outwitting octopuses, and deductive dogs. Apparently, we can also add cats to the list of fellow puzzlers!

[A mobile feeder toy. Image courtesy of Purina One.]

A recent article in the Journal of Feline Medicine and Surgery reports that their findings indicate that a healthy dose of puzzle-solving at mealtime is beneficial to a kitty’s welfare.

According to the folks at Gizmodo, by utilizing food puzzles that require cats to roll a toy to release some food or manipulate a game board to reveal food, “these puzzles take advantage of the feline hunting instinct, fulfilling their ingrained desires. By ‘foraging’ for food in this way, cats are more physically active, they experience reduced levels of stress, and they become less demanding of their owners.”

Apparently, it’s all about engaging the cats, giving them something to work against in order to earn the food. The case studies cited by the report include behavioral issues and obesity that were overcome thanks to the use of food puzzles.

[A stationary puzzle feeder. Image courtesy of CatFoodDispensersReviews.com.]

I already knew that cats were skilled at treasure and scavenger hunts — based on the absolutely ludicrous places I would find the toys my sister’s cats left behind, often weeks after their visits — but I had no idea they belonged among the elite puzzle-solving animals we’ve previously chronicled here.

Makes sense, though. I solve puzzles for snacks sometimes. *shrugs* It’s a living.


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Solve this puzzle and you’re off to San Diego Comic-Con! UPDATE: *SOLVED*

Time is of the essence, so we’re doing a special Sunday post!

The biggest film, TV, comics, and geek culture convention in the world is undoubtedly San Diego Comic-Con, and as you’d expect, tickets can be pretty hard to come by.

But guess what, puzzle fans and PuzzleNationers! Two 2016 San Diego Comic-Con 4-day passes are up for grabs, and only puzzly types have a chance to win them!

You need to solve the following puzzle:

It’s certainly a challenge, but I have absolute faith in the PuzzleNation audience’s solving skills.

From the Geek and Sundry announcement:

Once you have it figured out, you’ll know what to do next. Everything you need to know is in the puzzle. The first person to follow the instructions encoded in the correct answer will win the badges and be the envy of their friends.

So get to work on cracking that code and we hope to see you in San Diego. In case you miss out on these tickets, make sure you check out their Facebook page in case any other puzzles drop out of the sky.

Good luck, fellow puzzlers and PuzzleNationers!


Well, it turns out I was late to the game with this post. It’s already been solved.

For anyone interested, here’s the solution:

The three digit numbers are zip code prefixes. The number before them corresponds to the position of the letter in the name of the zip code’s city. The message reads “send to prizesatcomicdashcondotorg the word fortyseven in the subject line to win.”

Pretty impressive solving right there. Congrats to whoever cracked it first!


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Happy Thanksgiving!

Happy Thanksgiving, fellow puzzlers and PuzzleNationers!

Today is a day for family and friends, for celebrating togetherness, for appreciating good fortune, health, and happiness. And we here at PuzzleNation are so so grateful for each and every member of the PuzzleNation community. Whether you’re a puzzler or a gamer, a casual solver or a diehard devotee of all things puzzly, you can rest assured you are a welcome member of a very eclectic, charming, and downright likable group. =)

And so, in the spirit of giving thanks, I’ve cooked up a puzzle for my fellow puzzlers on this delightful Turkey Day.

Using the given letters, place the eleven Thanksgiving words and phrases below into the diagram above, one per row. When all the words and phrases are entered properly, one of the columns reading down will spell out an 11-letter word that is related to Thanksgiving.

Casserole
Corn
Cornucopia
Cranberry sauce
Giblets
Pumpkin pie
Rolls
Stuffing
Sweet potato
Turkey
Turnip

Let us know you solved the puzzle by contacting us here on the blog, or on Facebook, Twitter, or Tumblr and providing the word reading down! One intrepid solver will receive the Thanksgiving Wishbone and win a prize of their choice!

Have a marvelous holiday, PuzzleNationers! Be well and enjoy the day!